of the game, simplify _give_basic_knowledge() to only give knowledge of things that wouldn't be in the player's inventory.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9193 c06c8d41-db1a-0410-9941-cceddc491573
RCYZVUVY4BLXETNDXF4LLWK67Q6YDELECMF4WKGTDFWZOLEYA3QQC RUGNJUKFHD36CQCJO4XODEUS5P6XRI5CGEU5JJA6FYPSJ5YRAJGQC S6ADNAPM545WP3FRHCU6UWKX5VEMY5TPSIZYSZ3XE76VCBTVIN5QC RGWUYJO74FDGTH22CYSHBKFDGJ4S76WTLIULKPXA4QT5ZCNOB4LQC JJULXW764V5C2HJKZNWQAEWB6QM5YZADD7ZCE35LYTBFEM6PMYCAC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC P2ZCF3BBG523ZEOD6XQA4X5YEHBTWH3IM33YVHXP2SQ5POXZIH4QC M2HMYLYYXSP5XGX6MCI77IT6UW5K4YSEUJWHPQPYXVSW5L36BJ2AC BJKR36MOXTL2TSVSTEQ4U2JB2F62JJ44PN3ILZOPD6CAYUFWULTQC {set_ident_type( OBJ_POTIONS, POT_BLOOD, ID_KNOWN_TYPE );set_ident_type( OBJ_POTIONS, POT_BLOOD_COAGULATED, ID_KNOWN_TYPE );}else if (you.species == SP_DEEP_DWARF){set_ident_type( OBJ_POTIONS, POT_HEALING, ID_KNOWN_TYPE );set_ident_type( OBJ_POTIONS, POT_HEAL_WOUNDS, ID_KNOWN_TYPE );}
set_ident_type(OBJ_POTIONS, POT_BLOOD_COAGULATED, ID_KNOWN_TYPE);