RS6C6RT7VJZ54FATAN7W5GPFXNXSD5TMIDCNPARIJNYLG6DCMAXQC
CK7CT5TUFUL2AQY7FUHB5JI3FC2KSPWUWHXC6VEUJJ7G4OWUQFTAC
SVY2PTCLXR3KNPQAWXVXTTGCC5DR334HOAKHYO3VDDRWM2BWMALAC
break; case TRAP_ALARM: this->ammo_qty = 1 + random2(3);
break;
case TRAP_ALARM:
this->ammo_qty = 1 + random2(3);
if (silenced(this->pos))
if (!ammo_qty--) { if (you_trigger) mpr("You trigger an alarm trap, but it seems broken."); else if (in_sight && you_know) mpr("The alarm trap gives no sound."); trap_destroyed = true; } else if (silenced(this->pos))
if (!ammo_qty--)
{
if (you_trigger)
mpr("You trigger an alarm trap, but it seems broken.");
else if (in_sight && you_know)
mpr("The alarm trap gives no sound.");
trap_destroyed = true;
}
else if (silenced(this->pos))