git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6062 c06c8d41-db1a-0410-9941-cceddc491573
UWHZCQPPWGEJXWES63STKGH4L65LTS35RQUXUL7CCCROQBLHHNZQC
}
for (int i = 0; i < numdemons; ++i)
{
if (summons[i] != -1)
{
if (numdifferent != numdemons && numdifferent > 0
&& hostiletype != 0)
{
monsters *mon = &menv[i];
const bool is_demonic = (mons_holiness(mon) == MH_DEMONIC);
// Mark factions hostile as appropriate.
if (hostiletype == 3
|| (is_demonic && hostiletype == 1)
|| (!is_demonic && hostiletype == 2))
{
mon->attitude = ATT_HOSTILE;
behaviour_event(mon, ME_ALERT, MHITYOU);
}
}
player_angers_monster(&menv[summons[i]]);
}