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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9765 c06c8d41-db1a-0410-9941-cceddc491573
YEKY44CTQVXKFJOJK7STGJWNNM4HAHPMRPMWPNKYGMREWIOTQMIQC GIDTM5YI3WHSH6CNS2MIQSQ3YZSNO3SZWNI4FUGSFDORFY6UDUAQC N3SLSCFJXMJBIKHAECFQETCBI3CDDYUT7D644X5XXOO75IFDG65AC 5BY7CFVM4TNRAD7EQ6BR3AHSZBXM7RL4BD4EMSYK7M3XUB22ENDQC BI5CXFKCZHWNZQ4VXWN24FD322V55H7GYJHXF4GJ26PPKXIEOLSQC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC 2G7MZ653N3JUHJ4DA5Q7VRO3S5T27DLPKDCJEKB6DGYSTXULUVWAC NG53L53MSFQZAIVKHG54IEMXNJ33AYVPF2OZM4MMJFDKEJCGPBSAC JRMVNXBOAVFIEKN3AP3EN63PO5ATZPM2MWQYGWZJFP2LCDOLU36AC CPNHNCRBZMUV7CYPWFKICGRW57LDRGJPCMFSJV6NB72YBGR67BNQC L4Z2MHAQ2AAQSTVWBUCTBPXXJDLGR4JH2MMPQA3WBVCPCVNFMUXQC MDAJYB6STTZPNHRQ2X66MMMSONMKXTESLHJSFPGN7H3D3TOVBAVAC RPOZZWKG5GLPHVZZ7ZKMKS64ZMV2LDCQSARBJFJ6FZOTOKCQO7FAC SDLKLUNFGVKDS55DDJZCBAVIB7NL3RRYPTACAY65SCUQKV6APFSAC N7J2IWU7B34XIUYWHJF2RTRAXXAQLVVZLWWHFWN4FC5PLNFFEWCAC CKY7MRFWMNHXIPJD5ZUAJN5T2YHUIEAYBNYYV5GN74LBZJRDJMEQC 25CH7HH4LKXFIZ75YNMXS3TSXO6O27DYSOPLOD45K4OCNFWLS4LQC DWSABP6YFM2CCMO7NVGGBWVCPAXOXOT5VQ6SADR4M66LHW66AP6QC XXUOHQJZC3ODB7UMS5FMYAOXEAJK5TRYPVFRQYHK4OZ2DZVP6ARAC 2A6RTQRPFV3ZH6YJIMZHFJK7QXCM6IQQCWCVMXFREZ2BU4CVJV2AC UL7XFKMUX3WIU4O2LZANK4ECJ654UZPDBFGNXUEYZYOLKBYBCG6AC QK7YLIH7SWBSL3OEBQJYVFNTW4XT5FF6U3GPKW7PEGHBLPV3TVQAC KEYSAFWSLEDSP73NMSHGQC46QGLMTNVRCB5PYMCINUD2XKU5OA7AC RVST2QHYJ757ZHK4AUJ5NGPDZ44AD6RVFVXYPKQIBJXZBDNUCHXQC VGXHYRUOSTKGZ3IXD6YDH57J52TKLZEYZTQF75WOJN2IDKCITDCAC CRQ3WJCOA5X7MWZYVUDQMO4N5BU6NSCMPFTO3ENLNRCT5U3ONBPAC DUNGEON CRAWL: Important interface changes==========================================Command key changes introduced in 0.5-------------------------------------There have been some command key changes in 0.5. There is no macrofile thistime; you may have to resort to macros on your own. (This is probably onlyneeded to interchange the Z and V commands if you refuse to learn that wandsare nowadays activated with V.)key new commandV evokes items in inventory like wands (was Z)Z cast a spell even if no monster is withing rangez cast a spell (as before) but abort if no monster iswithin rangeCtrl-X lists monsters, items and features in sightCtrl-S saves game without prompt (was Ctrl-X)On the level map (X):e set/remove travel exclusion (was Ctrl-X)E cycle travel exclusions (was x)Command key changes introduced in 0.4-------------------------------------In DCSS 0.4, for better ergonomics, many key bindings were changed. Also, asmall number of new commands were introduced. The tables below list all ofthese. If you have been playing an older version and want to restore the oldkey set, do so by adding this line to the init.txt file:additional_macro_file = 034_command_keys.txtThe command for examining items (was v) is gone. Bring up the inventory andpress the key matching an item’s slot in order to examine it.When chopping up a single corpse on the ground, there is no longer any prompt.You will only be prompted if there are two or more corpses. When answering thisprompt, you can use the following shortcuts: c means yes, so you can presscccc. . . to chop up all corpses in one place, or you can just hit a to butcherof corpses on a square.The * Direction and Ctrl-Direction keys now both open and close doors.key new commandread message (only used for online play)! annotate level (read annotations with Ctrl-O;annotations with an ! prompt when entering the level)( cycle ammunitionQ quiver item‘ redo previous command0 repeat next commandV verbose list of monsters in sightCtrl-T toggle ally pickup mode (only for permanent allies)Ctrl-D add macro (a new synonym for ∼)new key command old keyz cast spell was ZZ zap wand was zo auto-explore was Ctrl-OCtrl-O dungeon overview was OO open door was oC close door was cc chop up was D, dissectE show experience was Cv evoke was EF manually throw was tt tell/yell was !Ctrl-V Tiles settings was Ctrl-QCtrl-Q quit was QThere are additional changes to the targeting interface:The functions of ! and . have been swapped. So firing with . will now stop atthe target, whereas ! will shoot further if the target was missed (and Enter,Del, Space still behave as in 0.3.4).You can now target using the monster list as well; Ctrl-L toggles this option.You may quiver an item, meaning that you will preferably fire this ammunition(and keep doing so even if you run out of it temporarily). Quivering is donevia Q (quiver the currently fired item) or fi (choose an item and quiver it) oralso by using ( (cycling appropriate ammunition) and then firing. F also letsyou select an item to be thrown, but this command does not affect the quiver.Other interface changes introduced in 0.4-----------------------------------------The colours of many monsters have been changed. Most notably, there are nodarkgrey monsters anymore. In case darkgrey is actually better visible thanblue on your system, you can swap these colours using the linecolour.blue = darkgreyin init.txt. Apart from that, more dangerous monsters are now generallydisplayed in lighter colours.We are content that all of these changes are genuine improvements. Should yourbrain be hardwired to the old settings, you can effectively enforce the 0.3.4state by using the following options:include = 034_monster_glyphs.txtadditional_macro_file = 034_command_keys.txtalways_confirm_butcher = trueNote that the header of init.txt contains these lines. (It contains some moreoptions for using other old settings.) The options are commented out, so youjust need to remove the # in front in order to activate them. You can choose touse only part of these options. In case you decide to use the old keyset, beaware that D and d are synonyms for ’yes’ in the butcher interface.