Signed-off-by: Steven Noonan <steven@uplinklabs.net>
YU5YPWFSNYHZ2FHVKLY2WFBZRDLK4LSJ3WLZLWCMR22S2W3D3U5AC XHUIZHV755IGVKJ7HMHXEMHORHTH5RUGAINRUN6LA5ZIF7Z4CZ3QC R6ZZXKDW7BY2YP4KJTG2YS3PSU4JLYVKXRTS54EP2U2FHQ3V6UTQC 2N2G6L6FNJTEXC2DSC2OP64I7DNAGBL7CQ3WQZGNUCED3FQFOGSQC RVST2QHYJ757ZHK4AUJ5NGPDZ44AD6RVFVXYPKQIBJXZBDNUCHXQC HXOYKQF6JLOELDE27O66U3Q7J6CP2YPRF42VSJD4LPTV7PZNT6PQC XIX6ZCEVOKWNKTWBRM4QTQ4OPQSANM7XNAKQJHIYCIOF4JOKBSGAC 3) If you're playing on a Mac, maybe the following instructions (providedby atastypie) will help you:* Download Stone Soup 0.5.x Tiles binaries for OS X.* Extract to your Desktop.* Download Fink 0.9.0.(http://www.finkproject.org/download/index.php?phpLang=en)* Mount the Fink image.* Run the Fink installer from the image.* It will ask for your administrator password. Type it and hit Enter.* Start Terminal.* Type "sudo apt-get install libpng3 freetype2 sdl sdl-image".* It will ask for your administrator password. Type it and hit Enter.* Type "cd Desktop/ston" => Tab => Enter. Hitting Tab will auto-completethe folder name.(This is again assuming you extracted Crawl 0.5.x onto your Desktop.)* Type "./crawl_tiles".Edit: This all assumes you have developer tools / xcode installed off ofyour OSX cd like I do. If you don't, and you get through all this andit still doesn't work, install it. It will be in the Tools directoryof your Leopard install disc. This shouldn't be a requirement to justrun the game, though.Also, some players reported error message like the following:dyld: Library not loaded: /sw/lib/libpng12.0.dylibReferenced from:/PATH/stone_soup-0.5-tiles-osx/crawl_tilesReason: image not foundTrace/BPT traplogout[Process completed]
* Crawl has been tested with Xcode 2.4 under OS X 10.4.7 on both PPCand Intel machines, but is likely to be buildable with earlierversions.
* Crawl has been tested to build under Xcode 3.2 on OS X 10.6.1, butis likely to be buildable with earlier versions.
* You need to get the appropriate frameworks for libpng, SDL, SDL_imageand Freetype2 installed to /Library/Frameworks.- SDL and SDL_image frameworks can be downloaded from libsdl.org:http://www.libsdl.org/download-1.2.phphttp://www.libsdl.org/projects/SDL_image- libpng and Freetype2 need to be built from source to be compiledas frameworks. Let's start with libpng. Check out the source fromgit://git.uplinklabs.net/pub/scm/git/tycho/libpng.gitand build it using the Xcode project in projects/xcode.- Once libpng finishes compiling, move the libpng.framework folderfrom projects/xcode/build/Release to /Library/Frameworks.- Now get Freetype2:git://git.uplinklabs.net/pub/scm/git/tycho/freetype.gitand build it using the Xcode project in builds/mac/Xcode.- Move the compiled Freetype framework to /Library/Frameworks
On Mac OS X, these are expected to be installed via fink in /sw. On Linux,these can be installed via a package manager. On Windows, they should beinstalled, compiled, and the headers and libs placed in a location that thecompiler can find them via its default include and library paths.
On Mac OS X, these are expected to be installed as frameworks to/Library/Frameworks.On Linux, these can be installed via a package manager.On Windows, they should be installed, compiled, and the headers and libsplaced in a location that the compiler can find them via its default includeand library paths.