git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6019 c06c8d41-db1a-0410-9941-cceddc491573
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// * permanent friendlies can be assumed to have been warned by the
// player about all traps s/he knows about
// * very intelligent monsters can be assumed to have a high T&D skill
// (or have memorised part of the dungeon layout ;) )
// * friendlies and good neutrals can be assumed to have been warned
// by the player about all traps s/he knows about
// * very intelligent monsters can be assumed to have a high T&D
// skill (or have memorised part of the dungeon layout ;) )