git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4994 c06c8d41-db1a-0410-9941-cceddc491573
ZHS4XDFQVGEOOE233CJMBDEA6NEOXDHA4BYJEZ2F4LPJTRFEURPQC NVSFIV2ZKP44XHCSCXG6OZVGL67OIFINC34J2EMKTA4KULCERUEAC TFZ4TER7O2Z4FOGF2RCPEPYIHBTUA4LG3ECXLR7XGLCC6GO6OOTAC SVY2PTCLXR3KNPQAWXVXTTGCC5DR334HOAKHYO3VDDRWM2BWMALAC OY7KHQPESOUHPBXRZ2JSNUKPAC7DCDY73TAUHCSJG5V6TPAHBVYQC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC 45EMD3KLQPMERNMIKU5G76H6556XOMIW352TSBP7VLWJX2YYGS7AC B7MSPF6X2RLGWN4M6ZZF3WSOPKGYPTTD7LIJVST7DXN27DG6JHNAC R5JKQLY5QE6UBG3RH3Y5ZRSX6H35CHYI2HYNDZF6ZHVRULUORXBQC 56C44YMFHZ62GXAAOLYSLLGBVGRWXB53W2VI37Q26ZECEK2XG5SQC int temp_rand = random2(11);
const object_class_type glopop =static_cast<object_class_type>(random_choose_weighted(14, OBJ_WEAPONS,14, OBJ_ARMOUR,3, OBJ_MISSILES,3, OBJ_MISCELLANY,10, OBJ_WANDS,10, OBJ_SCROLLS,10, OBJ_JEWELLERY,8, OBJ_BOOKS,8, OBJ_STAVES,0));
const object_class_typeglopop = ((temp_rand == 0 || temp_rand == 9) ? OBJ_WEAPONS :(temp_rand == 1 || temp_rand == 10) ? OBJ_ARMOUR :(temp_rand == 2) ? OBJ_MISSILES :(temp_rand == 3) ? OBJ_WANDS :(temp_rand == 4) ? OBJ_MISCELLANY :(temp_rand == 5) ? OBJ_SCROLLS :(temp_rand == 6) ? OBJ_JEWELLERY :(temp_rand == 7) ? OBJ_BOOKS/* (temp_rand == 8) */ : OBJ_STAVES);
// turn rock walls into undiggable stone or metal:// dungeon_feature_type wall_xform =// ((random2(50) > 10) ? DNGN_STONE_WALL // 78.0%// : DNGN_METAL_WALL); // 22.0%//replace_area(0, 0, GXM - 1, GYM - 1, DNGN_ROCK_WALL, wall_xform, vaults);