Added fog machine Lua map markers. Needs a C interface to make it usable

in level generation.

Clouds now have a "spread rate" field, which by default uses the same per-cloud-type rate as before (normal spread rate for steam, grey smoke and black smoke, no spreading for other cloud types). Might want to make the spread rate decrease as the cloud spreads (currently it remains unchanged).

Added new dungeon event type "entered level", to complement "entering level".

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2489 c06c8d41-db1a-0410-9941-cceddc491573

Created by  zelgadis  on October 18, 2007
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