ULHTGDH6RTYEKXNLLQBQCAZNHBFLJ4YV4BGCHSCGB3JWPE7YTBMQC (define-public ptex(package(name "ptex")(version "2.4.2")(source(origin(method url-fetch)(uri(string-append "https://github.com/wdas/ptex/archive/refs/tags/""v" version ".tar.gz"))(sha256(base32 "1qcyjzrqcl3w2gajmqy5hrla8av6bd6s0klghh8gn74j1jrmy8y8"))))(build-system cmake-build-system)(native-inputs(list pkg-config doxygen))(inputs(list zlib))(home-page "https://ptex.us/")(synopsis "Ptex texture mapping system")(description "Ptex is a texture mapping system developed by WaltDisney Animation Studios for production-quality rendering.No UV assignment is required! Ptex applies a separate texture to eachface of a subdivision or polygon mesh.The Ptex file format can efficiently store hundreds of thousands oftexture images in a single file.The Ptex API provides cached file I/O and high-quality filtering -everything that is needed to easily add Ptex support to aproduction-quality renderer or texture authoring application.")(license licenses:bsd-3)))
"05zmhm7izywkvpld1ridqx9pf7frxjg4hv2wqxa4zk1c20gzd055"))))
"05zmhm7izywkvpld1ridqx9pf7frxjg4hv2wqxa4zk1c20gzd055"))(patches (search-patches "vfx/patches/opensubdiv-glsl-no-osdprimitiveidbase.patch""vfx/patches/opensubdiv-hlsl-no-osdprimitiveidbase.patch"))))
(define-public ptex(package(name "ptex")(version "2.4.2")(source(origin(method url-fetch)(uri(string-append "https://github.com/wdas/ptex/archive/refs/tags/""v" version ".tar.gz"))(sha256(base32 "1qcyjzrqcl3w2gajmqy5hrla8av6bd6s0klghh8gn74j1jrmy8y8"))))(build-system cmake-build-system)(native-inputs(list pkg-config doxygen))(inputs(list zlib))(home-page "https://ptex.us/")(synopsis "Ptex texture mapping system")(description "Ptex is a texture mapping system developed by WaltDisney Animation Studios for production-quality rendering.No UV assignment is required! Ptex applies a separate texture to eachface of a subdivision or polygon mesh.The Ptex file format can efficiently store hundreds of thousands oftexture images in a single file.The Ptex API provides cached file I/O and high-quality filtering -everything that is needed to easily add Ptex support to aproduction-quality renderer or texture authoring application.")(license licenses:bsd-3)))