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Roll::Dice(rolls, faces) => {
(0..*rolls).fold(0, |acc, _| acc + rng.gen_range(1..faces + 1) as i64)
}
Roll::Const(c) => *c as i64,
Roll::Dice(rolls, faces) => (0..*rolls)
.map(|_| rng.gen_range(1..faces + 1) as i64)
.collect(),
Roll::Const(c) => vec![*c as i64],