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// The CHANNEL_CLOSE message must be sent to the server at this point or the session // will not be released. enc.byte(channel_num, msg::CHANNEL_CLOSE);
// The CHANNEL_CLOSE message must be sent to the server at this point or the session
// will not be released.
enc.byte(channel_num, msg::CHANNEL_CLOSE);
}, Close { id: ChannelId,
},
Close {
id: ChannelId,
pub async fn close(&mut self) -> Result<(), Error> { self.sender .sender .send(Msg::Close { id: self.sender.id }) .await .map_err(|_| Error::SendError)?; Ok(()) }
pub async fn close(&mut self) -> Result<(), Error> {
self.sender
.sender
.send(Msg::Close { id: self.sender.id })
.await
.map_err(|_| Error::SendError)?;
Ok(())
}
Some(Msg::Close { id }) => { self.close(id); },
} else { unreachable!() } } pub fn close(&mut self, channel: ChannelId) { if let Some(ref mut enc) = self.common.encrypted { enc.close(channel)
} else {
unreachable!()
pub fn close(&mut self, channel: ChannelId) {
if let Some(ref mut enc) = self.common.encrypted {
enc.close(channel)
} pub fn close(&mut self, channel: ChannelId) { self.byte(channel, msg::CHANNEL_CLOSE);
self.byte(channel, msg::CHANNEL_CLOSE);