75BIO4XKTLVWVHPXEJ6V45DEP7CFWFFRFF4NAOPQN2MESJG6HUWQC R5F5KMWWZ4VS67CSIWRNRM4LNPPXVXSQZLHEZMT6XZODV4AK2MBQC XRCSCQWQKVYASIMAJO7JVUJXHXE44FZROCJPBW2BR7EE4RPEIBKAC RNEXG5IFDKMHSUR6RMNTI3Y32ORLVMZ6UJYKHLV2XBMT2QONBTVQC NCFUC2F34HIV6BZYYMMHIGQOD6G6BUJZYY4RINPCAKGCSVCC46DAC WAJ2J7G4QZE4LLGGZNIQ3ZIBCR3CSFOH3V2NIK2JQPALFHARRNMAC ARKJ6V5BZRW2R5WJHAFDCO5LEZDS75BFPSXWNKTQK4BYT4DCQGHQC TB4YBE4CMWCLSKJ43QF6IU5HVYUUO33BLXVG7XDRLJS3IFIBQLYAC FRUDIRWXGFOZERET3DNUNAZ5HSA3G32JZX6WMIXNGZOACTTCRIQAC }// TO BE REMOVED BELOW THIS LINE...// ---------------------------------------------------- //// clear helper data for search{score.killer_moves = [_][MAX_PLY]BitMove{[_]BitMove{@bitCast(BitMove, @as(BitMoveType, 0))} ** MAX_PLY,} ** 2;score.history_moves = [_][64]usize{[_]usize{0} ** 64} ** 12;pv_length = [_]usize{0} ** MAX_PLY;pv_table = [_][MAX_PLY]BitMove{[_]BitMove{@bitCast(BitMove, @as(BitMoveType, 0))} ** MAX_PLY,} ** MAX_PLY;nodes = 0;
pub fn Move(gs: *const GameState, move: BitMove) isize {
pub fn moves(gs: *const GameState, ml: *MoveList) void {for (ml.slice()) |*mp| {mp.score = scoreMove(gs, mp.move);}}fn scoreMove(gs: *const GameState, move: BitMove) isize {