const std = @import("std");
const builtin = @import("builtin");
// Although this function looks imperative, note that its job is to
// declaratively construct a build graph that will be executed by an external
// runner.
pub fn build(b: *std.Build) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard optimization options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
// set a preferred release mode, allowing the user to decide how to optimize.
const optimize = b.standardOptimizeOption(.{});
const lib = b.addSharedLibrary(.{
.name = "gmsynth",
// In this case the main source file is merely a path, however, in more
// complicated build scripts, this could be a generated file.
.root_source_file = .{ .path = "src/main.zig" },
.target = target,
.optimize = optimize,
});
// Zig deps!
const glfw = b.dependency("glfw", .{
.target = target,
.optimize = optimize,
}).module("glfw");
lib.addModule("glfw", glfw);
// const objc = b.dependency("objc", .{
// .target = target,
// .optimize = optimize,
// }).module("objc");
// lib.addModule("objc", objc);
// We use translate-c to "build" the clap/clap.h header, so
// that we can add manual edits.
// lib.addIncludePath("deps/clap/include");
lib.addIncludePath("deps/wgpu/ffi");
lib.addLibraryPath("deps/wgpu/target/release/");
lib.linkSystemLibraryNeeded("wgpu_native");
// The sacrifices I make for windowing code...
if (builtin.os.tag == .linux) {
// We only link libC C code (wgpu-native is a Rust library)
// when compiling for Linux I think
lib.linkLibC();
const sessionType = std.os.getenv("XDG_SESSION_TYPE");
if (sessionType) |stype| {
if (std.mem.eql(u8, stype, "x11")) {
lib.linkSystemLibrary("X11");
} else if (std.mem.eql(u8, stype, "wayland")) {
lib.linkSystemLibrary("wayland-client");
} else {
@panic("Unsupported XDG_SESSION_TYPE");
}
} else {
// How are you even reading this?
@panic("Missing XDG_SESSION_TYPE");
}
}
// This declares intent for the library to be installed into the standard
// location when the user invokes the "install" step (the default step when
// running `zig build`).
b.installArtifact(lib);
// Creates a step for unit testing. This only builds the test executable
// but does not run it.
const main_tests = b.addTest(.{
.root_source_file = .{ .path = "src/main.zig" },
.target = target,
.optimize = optimize,
});
const run_main_tests = b.addRunArtifact(main_tests);
// This creates a build step. It will be visible in the `zig build --help` menu,
// and can be selected like this: `zig build test`
// This will evaluate the `test` step rather than the default, which is "install".
const test_step = b.step("test", "Run library tests");
test_step.dependOn(&run_main_tests.step);
}