const std = @import("std"); const builtin = @import("builtin"); // Although this function looks imperative, note that its job is to // declaratively construct a build graph that will be executed by an external // runner. pub fn build(b: *std.Build) void { // Standard target options allows the person running `zig build` to choose // what target to build for. Here we do not override the defaults, which // means any target is allowed, and the default is native. Other options // for restricting supported target set are available. const target = b.standardTargetOptions(.{}); // Standard optimization options allow the person running `zig build` to select // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not // set a preferred release mode, allowing the user to decide how to optimize. const optimize = b.standardOptimizeOption(.{}); const lib = b.addSharedLibrary(.{ .name = "gmsynth", // In this case the main source file is merely a path, however, in more // complicated build scripts, this could be a generated file. .root_source_file = .{ .path = "src/main.zig" }, .target = target, .optimize = optimize, }); // Zig deps! const glfw = b.dependency("glfw", .{ .target = target, .optimize = optimize, }).module("glfw"); lib.addModule("glfw", glfw); // const objc = b.dependency("objc", .{ // .target = target, // .optimize = optimize, // }).module("objc"); // lib.addModule("objc", objc); // We use translate-c to "build" the clap/clap.h header, so // that we can add manual edits. // lib.addIncludePath("deps/clap/include"); lib.addIncludePath("deps/wgpu/ffi"); lib.addLibraryPath("deps/wgpu/target/release/"); lib.linkSystemLibraryNeeded("wgpu_native"); // The sacrifices I make for windowing code... if (builtin.os.tag == .linux) { // We only link libC C code (wgpu-native is a Rust library) // when compiling for Linux I think lib.linkLibC(); const sessionType = std.os.getenv("XDG_SESSION_TYPE"); if (sessionType) |stype| { if (std.mem.eql(u8, stype, "x11")) { lib.linkSystemLibrary("X11"); } else if (std.mem.eql(u8, stype, "wayland")) { lib.linkSystemLibrary("wayland-client"); } else { @panic("Unsupported XDG_SESSION_TYPE"); } } else { // How are you even reading this? @panic("Missing XDG_SESSION_TYPE"); } } // This declares intent for the library to be installed into the standard // location when the user invokes the "install" step (the default step when // running `zig build`). b.installArtifact(lib); // Creates a step for unit testing. This only builds the test executable // but does not run it. const main_tests = b.addTest(.{ .root_source_file = .{ .path = "src/main.zig" }, .target = target, .optimize = optimize, }); const run_main_tests = b.addRunArtifact(main_tests); // This creates a build step. It will be visible in the `zig build --help` menu, // and can be selected like this: `zig build test` // This will evaluate the `test` step rather than the default, which is "install". const test_step = b.step("test", "Run library tests"); test_step.dependOn(&run_main_tests.step); }