use bevy::prelude::*;

pub fn set_up_lighting(mut commands: Commands) {
    commands.spawn(DirectionalLightBundle {
        directional_light: DirectionalLight {
            illuminance: 512.0,
            ..default()
        },
        transform: Transform::from_rotation(Quat::from_euler(EulerRot::XYZ, 0.2, 0.3, 0.4)),
        ..default()
    });
}