use bevy::prelude::*;
pub fn set_up_lighting(mut commands: Commands) {
commands.spawn(DirectionalLightBundle {
directional_light: DirectionalLight {
illuminance: 512.0,
..default()
},
transform: Transform::from_rotation(Quat::from_euler(EulerRot::XYZ, 0.2, 0.3, 0.4)),
..default()
});
}