to match the rest of the code
6OWRW24NFJB3AYE4GRX346CXWOTA3O5XRNCF6KIG4JRR5BEKA26QC
Q3BFKMS4YCHJ66QGNXGPCBEL5HOL5VXNJNR7MZEY4TPO2XH2C4KAC
6US7XFRJWUNIUZHKTODZDU3DX6WO5K3J2G3ECIQYSVBDII3DXGWAC
D425ND7AT3F7QJ3CCSESMVDOC3J5C5P32M5SJDBHECZJXLHNQ2FAC
7B74AT3BXYB7PVW4F6SGQNPMHOU5TEV5TZ54CG6VSQI46XSEKWXQC
FUZEZTLBNTVGUNLBGFLMVZOHLGMMHFPQD7USP4JYMGGVXBL2EUBQC
DGJFEKNKYTSZNU4VGJXLHBOQGRGKYQVDN6IHN25DPKPDEGYQBBAQC
PYRALXEFRJ5O2NSVSR7WFJ56QNW2VMWYTBKKGJMDLZCHEU4JXZKQC
E7UO6NRGXFDMBU3BSJYRDNOA3Y7VHD7NWPHI5PHCPHQF6ZNOPZLQC
W32YIHMVPAREXUADJOAX45B6CTXZY42EE77RDDZYNJFEE2HLQ3HAC
}
void
dragicondestroy(struct wl_listener *listener, void *data)
{
struct wlr_drag_icon *icon = data;
wlr_scene_node_destroy(icon->data);
// Focus enter isn't sent during drag, so refocus the focused node.
focusclient(selclient(), 1);
motionnotify(0);