this fixes an issue when bemenu don't update his surface when typing
HRPYY7AN45VGEMP4HK7VYJEWRRLE5TFKDIZR3AM5RRJ2AI34G3QQC
AVOU4HCKZUPX5K6TVRJWVZI5LQRT2XESSVCPIDJ5GIQWGP3J5J5QC
PJYEVNHWOKY53NR2C2PT6RTRACRSKPSPDFTTLTEOYN3ICAIIN45AC
7B74AT3BXYB7PVW4F6SGQNPMHOU5TEV5TZ54CG6VSQI46XSEKWXQC
int skip = 0;
LayerSurface *layer; int i, skip = 0;
LayerSurface *layer;
int i, skip = 0;
for (i = 0; i < LENGTH(m->layers); i++) wl_list_for_each(layer, &m->layers[i], link) wlr_layer_surface_v1_for_each_surface(layer->layer_surface, rendered, &now);
for (i = 0; i < LENGTH(m->layers); i++)
wl_list_for_each(layer, &m->layers[i], link)
wlr_layer_surface_v1_for_each_surface(layer->layer_surface, rendered, &now);