focus(NULL, NULL) works like dwm's focus(NULL): focus the most recent visible client on selmon, or clear the existing focus if there are none.
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/* Note: this function only deals with keyboard focus. */
if (c == NULL) {
return;
/* Default client is most recently focused on selmon */
if (!c || !VISIBLEON(c, c->mon)) {
c = NULL;
surface = NULL;
Client *next;
wl_list_for_each(next, &fstack, flink) {
if (VISIBLEON(next, selmon)) {
c = next;
break;
}
}
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
/* Move the client to the front of the focus stack */
wl_list_remove(&c->flink);
wl_list_insert(&fstack, &c->flink);
/* Activate the new surface */
wlr_xdg_toplevel_set_activated(c->xdg_surface, true);
/*
* Tell the seat to have the keyboard enter this surface. wlroots will keep
* track of this and automatically send key events to the appropriate
* clients without additional work on your part.
*/
wlr_seat_keyboard_notify_enter(seat, c->xdg_surface->surface,
keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers);
if (c) {
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
/* Move the client to the front of the focus stack */
wl_list_remove(&c->flink);
wl_list_insert(&fstack, &c->flink);
/* Activate the new surface */
wlr_xdg_toplevel_set_activated(c->xdg_surface, true);
/*
* Tell the seat to have the keyboard enter this surface.
* wlroots will keep track of this and automatically send key
* events to the appropriate clients without additional work on
* your part.
*/
wlr_seat_keyboard_notify_enter(seat, c->xdg_surface->surface,
keyboard->keycodes, keyboard->num_keycodes,
&keyboard->modifiers);
} else {
wlr_seat_keyboard_clear_focus(seat);
}