7QBK5QASVQA6KKGWEDEN44BZO3B4KG44A5NVAWVN2VV7ELVW5JQQC love.keyboard.setTextInput(true) -- magic. iOS seems to lose textinput events after calls to setMode.-- https://github.com/love2d/love/issues/1959
love.keyboard.setTextInput(has_text_input) -- iOS recreates the window on setMode-- this property is part of the window-- https://github.com/love2d/love/issues/1959