RSTSRBUU5TMYSKYBYC3APFOPDMCAPUG4ZLJS2TTAH4EBKAPKB5ZQC
double getValue(GameState<MoveType?, PlayerType?> game);
}
class Config {
late double c;
Function? backpropObserver;
NeuralNetworkPolicyAndValue? nnpv;
Config({
double? c,
this.backpropObserver,
this.nnpv,
}) {
if (c == null) {
this.c = 1.41421356237; // square root of 2
} else {
this.c = c;
}
}