Anyway, now Trog's Brothers in Arms will actually vanish when they stop berserking and vice versa.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1976 c06c8d41-db1a-0410-9941-cceddc491573
57JTN5J5UWWO5NP2CSHQ3DSJRA6HEHPDYTRNEZRNG5Y5TPEYARQAC
monster_die( this, quiet? KILL_DISMISSED : KILL_RESET, 0 );
// just for flavour
if (this->flags & MF_GOD_GIFT && this->has_ench(ENCH_BERSERK))
simple_monster_message(this, " is no longer berserk.");
monster_die( this, quiet? KILL_DISMISSED : KILL_RESET, 0 );