git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8725 c06c8d41-db1a-0410-9941-cceddc491573
6IS5PYLNZTW2TGL3IDKGZEMJHTYTKLSPRD5QJGCW4PO25AU5STRAC YNAEHRLIU24HE4DNPCXRY6BYOGIMIV4LES6Q4WXBHBP6QMWVCQRAC XAYSRQ5FUJGS3K67PBKU7IFSHWLRHZMB3ZOMO7FDUCIEXXZBYRAAC 542UIZKI65UDRNEMGFFDBWYD5XC7AYLTZ3JZQRR2GHYJALD3YY6QC F7QFSXE22UPQTBLYJLY26HJ3QPHFNBJMUOFJRV35R5YCHSGKTBYQC AZSA7IMTRJG2X76NDDU3AP53VS4RQYIDVGJZR7SPWZ75G7ZJYRUAC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC MPQIZUHUAHOF2CKNTLSYCGMR7FIC3EPA2RHZIY6JOQKAS6H6YY4AC EOJPYR3QD5GGS7GB2P7SBLMOP7YC57YMIVR7VKCOMWNCKNBPESBQC NLQNXH3SVJ52CWXEV35FSSZP32VHC4QFGN3HINF4KO5GZHZMOBKQC NCOWFSIBOPCCM2MO5BSFBTUQA6SWCAPFK7E6TOMQU4TPFNRE4MPQC 44HAAL6PDZT33APN2YN4XKQLY6C7AZCIRTYWOLBYGO2Q66WYD4MQC OWERGKLVPNPGIIS23FZ7ZDOBWUIXCKYAFG3URXU75JAUDX3N5ENAC LM764EO6YIFOKMRXWZ5S4GYZB4BHZQDTEFP7MEVYO4NN4EDOFGNQC MG6LLF3XYCOEBQRX7TJ4MUTKM3IROYWUMZGCMYVW4TGDG36CJMJQC // Orcs may convert to Beogh under threat of death, either from you// or, less often, your followers. In both cases, the checks are// made against your stats. You're the potential messiah, after all.if (convert){
// Orcs may convert to Beogh under threat of death, either from// you or, less often, your followers. In both cases, the// checks are made against your stats. You're the potential// messiah, after all.if (convert){
mprf(MSGCH_DIAGNOSTICS, "Death convert attempt on %s, HD: %d, ""your xl: %d",monster->name(DESC_PLAIN).c_str(),monster->hit_dice,you.experience_level);
mprf(MSGCH_DIAGNOSTICS, "Death convert attempt on %s, HD: %d, ""your xl: %d",monster->name(DESC_PLAIN).c_str(),monster->hit_dice,you.experience_level);
if (random2(you.piety) >= piety_breakpoint(0)&& random2(you.experience_level) >= random2(monster->hit_dice)// Bias beaten-up-conversion towards the stronger orcs.&& random2(monster->hit_dice) > 2){beogh_convert_orc(monster, true, MON_KILL(killer));return (true);
if (random2(you.piety) >= piety_breakpoint(0)&& random2(you.experience_level) >= random2(monster->hit_dice)// Bias beaten-up-conversion towards the stronger orcs.&& random2(monster->hit_dice) > 2){beogh_convert_orc(monster, true, MON_KILL(killer));return (true);}