enter a labyrinth. Switch the order of travel exclusion radii: first LOS_RADIUS, then 1, then 0.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7595 c06c8d41-db1a-0410-9941-cceddc491573
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if (grd(you.pos()) == DNGN_ENTER_LABYRINTH
&& player_mutation_level(MUT_TELEPORT))
{
mpr("Within the labyrinth you'll only be able to teleport away from "
"the exit!");
if (!yesno("Continue anyway?", false, 'N', true, false))
{
canned_msg(MSG_OK);
interrupt_activity( AI_FORCE_INTERRUPT );
return (false);
}
return (true);
}