damage messages in the "V" screen.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8489 c06c8d41-db1a-0410-9941-cceddc491573
C4VBNCINZRLJSZYQVCOFYQWE37S4VHPCYS4RZGCQBDSNEE5ZG3JQC QTGDLSVMXXROGGKE7JRHRJ7GQIQM3CAB2ETBB4FW6WRDR7VCFO3QC HT2Z5ZWY5G2QVHXCKFDQT62FRNGPRRD3HHJ2UULBWRTMAJICUDGAC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC FSQYBDXMZTRQE4THPQYVTJART53KUR6SCS66X4AT6HQS2C2MOOZAC HKQTMQVLLOBG2VO47TUGSTQALA3D2YLMEVADXXYNR4RGGKD3F2ZAC VMDHEP2MGV6D5MTWNNTUYV4SY45JC3ITDEZLHT4HDJ4N2GXM755AC if (!monster_descriptor(mon->type, MDSC_NOMSG_WOUNDS))mons_get_damage_level(mon, damage_desc, damage_level);else
mons_get_damage_level(mon, damage_desc, damage_level);// If no messages about wounds, don't display damage level either.if (monster_descriptor(mon->type, MDSC_NOMSG_WOUNDS))
std::string wound_str;mon_dam_level_type dam_level;mons_get_damage_level(list_mons[i], wound_str, dam_level);
std::string damage_desc;mon_dam_level_type damage_level;mons_get_damage_level(list_mons[i], damage_desc, damage_level);// If no messages about wounds, don't display damage level either.if (monster_descriptor(list_mons[i]->type, MDSC_NOMSG_WOUNDS))damage_level = MDAM_OKAY;