depth (and is more generous at shallow depths).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7691 c06c8d41-db1a-0410-9941-cceddc491573
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# To do:
# 1) Ideally, the portal duration should depend on absolute depth (the deeper,
# the less time the player gets). I suggest a duration of
# 100 + 10*(30-abs.depth) + rn(100*(30-abs.depth))
# 2) I think there should be more bazaars: each shop should have a chance of
# (abs.depth-10)/30 of becoming a portal (with negative chance==0), and at
# most one bazaar per level
# 3) The above would (and should) include bazaars outside of the dungeon.