git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9400 c06c8d41-db1a-0410-9941-cceddc491573
EOBVFLWIUVXMVLQAXJJKPWDWMJCTISVFEOIMVMRP4OX4CXQZ24YQC XEZ5PLCFGH7YHIQVUCB3VO5C35DXE7N4RSBC7M3AKXJW4OBDZWVQC O4ZFDG3AEV3K4NPGCCLB7DXUH5CBETKP5FBKLCIET7JNTNDX5DUAC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC OWERGKLVPNPGIIS23FZ7ZDOBWUIXCKYAFG3URXU75JAUDX3N5ENAC BI5CXFKCZHWNZQ4VXWN24FD322V55H7GYJHXF4GJ26PPKXIEOLSQC U5SDF665RTV32CTKTC4QO3Q5B44IAE42MZYJSYUNZP3JZEUTO4KQC QDTVLBRGHDTRUVT7I3O72K6TMOYAUSAJBZUHGOEFU2RKJNUPWZSQC 3VWSZUGYL36SO5AOZRASGK3VHFCFZUGGCGRT3R7BZB36IZPN7OSQC 2G7MZ653N3JUHJ4DA5Q7VRO3S5T27DLPKDCJEKB6DGYSTXULUVWAC EB33TUEEJFHMEO6YHEXSYX3MBXHNPEFNMZL2VA75GOGKY6POSF2AC JR2RAQ523LOWNDYJNK6AZVKI6WVMI622PIV72XWOVZYPXPUKSQWAC DFVDS452KDSAWXD7PWXYNKKKR24GZIZGNYPJUPNPQPLZ3BIFWGFQC Z37LPWKBVEMAADJPZDI3DIPZTEIE4HI456I5PM2XTAG74X237XFQC 7G3PQFF6KRL7XLFTHVDNPFNFHNJRACG2SQK32WXK2D22AMUPFP3QC JI4NDSOXGGZ7QHXXFB3ZTHAKHABXYBZXPDGLUFV5SKYEOL5FT7JQC 4UXFU3FZOCBSLDQ4S7MJKAE2H7VUHCNRDQMIY6NJ3PHYXWNGISDQC 6GT5JAWOIIL4SQ5MWIID6ZVO3KKQFWDQDZNVFHZ6DNK5QCBXJ4UAC YSUUJTK4F4QM353U4D4FEUQ4NYKTZF4I5VWGX7EXBEWBN6IFEKWAC H55P74Y6NHAPF3VPWXIAP7DODA3DV7NCT3SK6VVLWNNWZ7JIMBTAC DH3YTI6VVI727SQXO4CXSDCSBG2UN3UAWLFULBGRLBVH22ACRXIAC XUCCWGMXKPIR34BBCCOI67YHI3RST4STDWSDUZTN4B2CJWXQLQ7AC I2B33Z7NZGC33AMDSSK446AZZYWKPHWLAGULVHKKZU4MVB4BNJOAC UEI5JAVCMN7Y2SACTEZPZSNFJWOJTC55G24Q6LKQCT4XNDH5ZQIAC O6ZMFKDI3XO2SWPNEYHIPYFDWJR4TVDP5BAATK6LVCVETQID6E7AC // Repel undead is a holy aura, to which undead and demonic// creatures are sensitive. Note that even though demons aren't// affected by repel undead, they do sense this type of divine aura.// -- bwrif (you.duration[DUR_REPEL_UNDEAD] && mons_is_unholy(monster))return (true);
if (you.duration[DUR_REPEL_UNDEAD]){int colour = _dur_colour( LIGHTGREY, dur_expiring(DUR_REPEL_UNDEAD) );out.push_back(status_light(colour, "Holy"));}
// Perhaps we should write functions like: update_repel_undead(),// update_liquid_flames(), and so on. Even better, we could have a// vector of callback functions (or objects) which get installed// at some point.
// Perhaps we should write functions like: update_liquid_flames(), etc.// Even better, we could have a vector of callback functions (or// objects) which get installed at some point.