Greater Healing entries.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9269 c06c8d41-db1a-0410-9941-cceddc491573
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For a short duration gain safety in a divine refuge. While the sanctuary is in effect monsters will not attack you, but the protection will disappear at once should you breach the divine peace.
For a short duration gain safety in a divine refuge. While you are inside the sanctuary, monsters will not attack you, but the protection will disappear at once should you breach the divine peace.
Depending on your Invocations skill, heal a small amount of hitpoints.
Can be used on hostile monsters, trying to make then neutral. This works best on animals, worse on humanoids and still worse on demons and undead. Even if the pacification does not succeed, the invested food, piety and magic point are lost; but the monster will not be healed. If the attempt is successful, the monster is healed and you gain some piety. In total, this is a net piety gain if you need just one try.
You can also heal allies and neutral monsters.
Can be used on hostile monsters, trying to make then neutral. This works best on animals, worse on humanoids and still worse on demons and undead. Even if the pacification does not succeed, the invested food, piety and magic points are lost; but the monster will not be healed. If the attempt is successful, the monster is healed and you gain some piety. In total, this is a net piety loss even if you need just one try.
You can also heal allies and neutral monsters.