Various cleanups:

  1. Move the blessed eudemon blade down in the weapon_type enum so that it's with the other blessed weapons, add a WPN_MAX_NONBLESSED parameter to indicate where the non-blessed weapons end, and make weapon mimics use it. Mimics can now no longer imitate blessed weapons, which makes them less of a giveaway, since only the blessed eudemon blade shows up normally, and it's normally colored yellow, neither of which are true for mimic versions.

  2. Since all non-racial armors are in one contiguous block at the end of the armour_type enum, and since very little code depends on the armors' being in a particular order, add an ARM_MAX_RACIAL parameter to indicate where the potentially racial weapons end, and make set_equip_race() use it. Also, rearrange the armors a bit in the enum.

  3. Since no code depends on the missiles' being in a particular order, move the non-racial missiles down to the end of the missile_type enum, add a MI_MAX_RACIAL parameter to indicate where the potentially racial missiles end, and make set_equip_race() use it.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8681 c06c8d41-db1a-0410-9941-cceddc491573

Created by  dolorous  on January 22, 2009
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