Preliminary support for slime creatures merging and splitting.

A slime creatures will merge onto an adjacent slime creature if the merge brings it closer to its target, merging only happens when slime creatures aren't wandering, sleeping, or fleeing.

A slime creature will split (if it merged previously) if it is at full hp and is resting or wandering.

I added a hack to make the experienced gained for merged slime creatures approximately equal to killing however many were merged individually, exp from merged slimes may be too low now.

For now the number of slime creatures merged into one J is given explicitly in their description (one-blob slime creature), that should get changed at some point.

Damage and maxHP for merged slime creatures are linear with the number merged, an arbitrary cap of 8 is currently in place.

Created by  Charles Otto  on October 24, 2009
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