missiles.
SO4EZHU3A64IKUN6F6BP7V6S3JJWQOSWHZWHFYSOIRY62PBDTGDAC
EJGNWOH3RJYL4OYAFNVTRZE4WQ5SZLBFRAU2ICOFAMCK2SNZX4MQC
BGSBU7226ZYE5NEOIW5NOBY4NN4P7QIP2UWWZ4MIIJXA3CFOUJTAC
K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC
CQD3RU44235F3CYFDZBC3JRT2H3AE7PXJNVBBMCRF65Q5LPA3EHQC
you.m_quiver->on_item_fired(you.inv[i]);
you.redraw_quiver = true;
// quivered weapons so refresh the display.
// quivered weapons, so refresh the display.