git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8344 c06c8d41-db1a-0410-9941-cceddc491573
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// If the monster dropped a corpse then don't waste it by turning
// If the monster dropped a corpse, then don't waste it by turning
// Good gods won't let their gifts/followers be raised as the undead.
// Good gods won't let their gifts/followers be raised as the // undead.
// Good gods won't let their gifts/followers be raised as the
// undead.
// First attempt to raise zombie fitted out with all its old equipment.
// First attempt to raise zombie fitted out with all its old // equipment.
// First attempt to raise zombie fitted out with all its old
// equipment.
// Insert it in the item stack right after the monster's last item, so // it will be equipped with all the monster's items.
// Insert it in the item stack right after the monster's last item, so
// it will be equipped with all the monster's items.
// Insert it in the item stack right after the monster's last // item, so it will be equipped with all the monster's items.
// Insert it in the item stack right after the monster's last
// item, so it will be equipped with all the monster's items.
MONS_ZOMBIE_SMALL : MONS_ZOMBIE_LARGE;