Generalize swapping two pieces of terrain in function swap_terrain().

Encapsulate filling out a corpse object for a particular monster in fill_out_corpse().

Started work on "swap chaos weapon with weapon of victim" chaos effect, but am putting that off until there's some actor class virtual methods for changing inventory and equipment.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7807 c06c8d41-db1a-0410-9941-cceddc491573

Created by  zelgadis  on December 11, 2008
UPA65AL4JXYLIHH4D42IWJHRTOAF2BPOVZOAKOXBLZBYIMDZDFFQC
Dependencies
In channels
main
Change contents