puff of smoke even during arena mode. (Oops)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8107 c06c8d41-db1a-0410-9941-cceddc491573
YJC3XCYRRQGOL2OCWAJJKBS6BGUHBVHWEL72HHEHRC6HG7WAHIOAC UPA65AL4JXYLIHH4D42IWJHRTOAF2BPOVZOAKOXBLZBYIMDZDFFQC CSG3JFGXP6JM24SVDIYGJWSTY3UEHHX7EM5D5QOL2YYGX7FEOFUAC BBAFAQFU3JBSUQT7XYPKOVKGUKCOVLBLBU2YGAEMEBL52CE4MDNQC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC DOZORMA366M4HB5JKSS27BMCR6ET7QNZNND2B7KV3NVEEPR5H7EAC AYU5OVG2HZO46KDAPKUWAVHS5HTYFKUWIMIRMTHAXVVFEDJE7YPAC _monster_die_cloud(monster, true, silent, summoned, summon_type);// Have to add case for disintegration effect here? {dlb}if (!summoned)_place_monster_corpse(monster, silent);