otherwise they just get on your nerves.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8625 c06c8d41-db1a-0410-9941-cceddc491573
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EGV2HM7SD7UQSWJGLR65NQJTUBAJ7WHLM67FMH4UFP7JRSFKREPAC
7KWDC7XFNMBLSUO2HISIROBINZBX5T67LJEEXTAORXW2YZ7VWFGAC
K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC
#if DEBUG_ITEM_SCAN // There's no way to fix this, even with wizard commands, so get // rid of it when restoring the game. for (int i = 0; i < MAX_ITEMS; i++) { item_def &item(mitm[i]); if (item.pos.origin()) item.clear(); }#endif
#if DEBUG_ITEM_SCAN
// There's no way to fix this, even with wizard commands, so get
// rid of it when restoring the game.
for (int i = 0; i < MAX_ITEMS; i++)
{
item_def &item(mitm[i]);
if (item.pos.origin())
item.clear();
}
#endif