MZEQZDA4T5TSHLRMYJ65F2E7EVL5C4C7TKK5O4SGSPHQAW23HHBAC --- USD-22.11/pxr/imaging/hgiInterop/CMakeLists.txt+++ USD-22.11/pxr/imaging/hgiInterop/CMakeLists.txt@@ -20,6 +20,10 @@ if (PXR_ENABLE_METAL_SUPPORT)list(APPEND optionalLibraries ${COREVIDEO_LIBRARY} hgiMetal)list(APPEND optionalCppFiles metal.mm)list(APPEND optionalPrivateHeaders metal.h)+elseif(PXR_ENABLE_VULKAN_SUPPORT)+ list(APPEND optionalLibraries hgiVulkan)+ list(APPEND optionalCppFiles vulkan.cpp)+ list(APPEND optionalPrivateHeaders vulkan.h)else()# No OpenGL-to-OpenGL interop when using Metal.list(APPEND optionalCppFiles opengl.cpp)
--- tinygltf-2.8.2/CMakeLists.txt.org 2023-01-16 14:37:51.135587444 +0100+++ tinygltf-2.8.2/CMakeLists.txt 2023-01-16 14:46:27.883721729 +0100@@ -58,9 +58,9 @@if (TINYGLTF_INSTALL)install(TARGETS tinygltf EXPORT tinygltfTargets)- install(EXPORT tinygltfTargets NAMESPACE tinygltf:: FILE TinyGLTFTargets.cmake DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)- configure_package_config_file(${CMAKE_CURRENT_SOURCE_DIR}/cmake/TinyGLTFConfig.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/TinyGLTFConfig.cmake INSTALL_DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)- install(FILES ${CMAKE_CURRENT_BINARY_DIR}/TinyGLTFConfig.cmake DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)+ install(EXPORT tinygltfTargets NAMESPACE tinygltf:: FILE TinyGLTFTargets.cmake DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/TinyGLTF)+ configure_package_config_file(${CMAKE_CURRENT_SOURCE_DIR}/cmake/TinyGLTFConfig.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/TinyGLTFConfig.cmake INSTALL_DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/TinyGLTF)+ install(FILES ${CMAKE_CURRENT_BINARY_DIR}/TinyGLTFConfig.cmake DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/TinyGLTF)# Do not install .lib even if !TINYGLTF_HEADER_ONLYINSTALL ( FILES
--- opensubdiv-3.5.0-checkout/opensubdiv/osd/hlslPatchCommon.hlsl.org 2023-01-13 10:02:01.555369539 +0100+++ opensubdiv-3.5.0-checkout/opensubdiv/osd/hlslPatchCommon.hlsl 2023-01-13 10:02:13.371253791 +0100@@ -62,7 +62,6 @@float4x4 OsdModelViewProjectionMatrix();float OsdTessLevel();int OsdGregoryQuadOffsetBase();-int OsdPrimitiveIdBase();int OsdBaseVertex();#ifndef OSD_DISPLACEMENT_CALLBACK@@ -94,7 +93,7 @@int OsdGetPatchIndex(int primitiveId){- return (primitiveId + OsdPrimitiveIdBase());+ return primitiveId;}int3 OsdGetPatchParam(int patchIndex)
--- opensubdiv-3.5.0-checkout/opensubdiv/osd/glslPatchCommon.glsl.org 2023-01-13 10:05:04.973569914 +0100+++ opensubdiv-3.5.0-checkout/opensubdiv/osd/glslPatchCommon.glsl 2023-01-13 10:05:59.513033628 +0100@@ -111,7 +111,6 @@mat4 OsdModelViewProjectionMatrix();float OsdTessLevel();int OsdGregoryQuadOffsetBase();-int OsdPrimitiveIdBase();int OsdBaseVertex();#ifndef OSD_DISPLACEMENT_CALLBACK@@ -139,7 +138,7 @@int OsdGetPatchIndex(int primitiveId){- return (primitiveId + OsdPrimitiveIdBase());+ return primitiveId;}ivec3 OsdGetPatchParam(int patchIndex)
--- Aurora-22.12/CMakeLists.txt.org 2023-01-16 10:27:09.275249271 +0100+++ Aurora-22.12/CMakeLists.txt 2023-01-16 10:25:59.527882462 +0100@@ -63,7 +63,6 @@if (EXTERNALS_CONFIG)message(STATUS "Load externals config file: ${EXTERNALS_CONFIG}")else()- message(FATAL_ERROR "Failed to load externals config file. If you have run `installExternals.py` from an early release, please re-run the script to generate the externals and the config file. Run `python Scripts/installExternals.py -h` to learn more options.")endif()#Setup the backend flags used by Aurora libray and tests.
--- Aurora-22.12/CMakeLists.txt.org 2023-01-16 15:16:49.550520017 +0100+++ Aurora-22.12/CMakeLists.txt 2023-01-16 15:16:52.830497835 +0100@@ -53,7 +53,7 @@add_compile_options(/MP)else()# Enables strict standard conformance and warning as errors- add_compile_options(-Wall -Wextra -Wpedantic -Werror -Wno-unknown-pragmas -Wno-gnu-zero-variadic-macro-arguments)+ add_compile_options(-Wall -Wextra -Wpedantic -Wno-unknown-pragmas -Wno-gnu-zero-variadic-macro-arguments)endif()include(externalsConfig OPTIONAL RESULT_VARIABLE EXTERNALS_CONFIG)
(define-module (vfx packages usd)#:use-module (gnu packages)#:use-module (gnu packages commencement)#:use-module (gnu packages pkg-config)#:use-module (gnu packages boost)#:use-module (gnu packages tbb)#:use-module (gnu packages python)#:use-module (gnu packages python-xyz)#:use-module (gnu packages xorg)#:use-module (gnu packages vulkan)#:use-module (gnu packages gl)#:use-module (gnu packages glib)#:use-module (gnu packages qt)#:use-module (gnu packages image)#:use-module (gnu packages image-processing)#:use-module (gnu packages compression)#:use-module (gnu packages graphics)#:use-module (gnu packages documentation)#:use-module (guix)#:use-module (guix gexp)#:use-module (guix git-download)#:use-module (guix build-system gnu)#:use-module (guix build-system cmake)#:use-module ((guix licenses) #:prefix licenses:))(define-public python-pyside-6-tools(package(name "python-pyside-6-tools")(version (package-version python-shiboken-6))(source (package-source python-shiboken-6))(build-system cmake-build-system)(native-inputs(list python-wrapper qtbase qtdeclarative qttools))(inputs(list python-pyside-6 python-shiboken-6))(arguments(list#:tests? #f#:configure-flags#~(list "-DBUILD_TESTS=off"(string-append "-DPYTHON_EXECUTABLE="(search-input-file %build-inputs"/bin/python")))#:phases#~(modify-phases %standard-phases(add-after 'unpack 'go-to-source-dir(lambda _ (chdir "sources/pyside-tools")))(add-after 'go-to-source-dir 'set-paths-for-guix(lambda _(substitute* "CMakeLists.txt"(("\\$\\{LIBEXEC_PATH\\}/qmltyperegistrar")(string-append(assoc-ref %build-inputs "qtdeclarative")"/lib/qt6/libexec/qmltyperegistrar"))(("\\$\\{TOOLS_PATH\\}/lrelease")(string-append(assoc-ref %build-inputs "qttools")"/bin/lrelease"))(("\\$\\{TOOLS_PATH\\}/lupdate")(string-append(assoc-ref %build-inputs "qttools")"/bin/lupdate"))(("\\$\\{TOOLS_PATH\\}/qmllint")(string-append(assoc-ref %build-inputs "qtdeclarative")"/bin/qmllint"))(("\\$\\{TOOLS_PATH\\}/assistant")(string-append(assoc-ref %build-inputs "qttools")"/bin/assistant"))(("\\$\\{TOOLS_PATH\\}/designer")(string-append(assoc-ref %build-inputs "qttools")"/bin/designer"))(("\\$\\{TOOLS_PATH\\}/linguist")(string-append(assoc-ref %build-inputs "qttools")"/bin/linguist"))))))))(home-page "https://wiki.qt.io/Qt_for_Python")(synopsis"Command line tools for PySide6")(description"Python-pyside-6-tools contains lupdate, rcc and uic tools for PySide6")(license licenses:gpl2)))(define-public opensubdiv-3.5.0(package(name "opensubdiv")(version "3.5.0")(source (origin(method git-fetch)(uri (git-reference(url "https://github.com/PixarAnimationStudios/OpenSubdiv")(file-name (git-file-name name version))(sha256(base32(build-system cmake-build-system)(arguments`(#:phases (modify-phases %standard-phases(add-before 'configure 'set-glew-location(lambda* (#:key inputs #:allow-other-keys)(setenv "GLEW_LOCATION" (assoc-ref inputs "glew"))#t))(add-before 'check 'start-xorg-server(lambda* (#:key inputs #:allow-other-keys);; The test suite requires a running X server.(system "Xvfb :1 &")(setenv "DISPLAY" ":1")#t)))))(native-inputs(list xorg-server-for-tests))(inputslibxrandrlibxcursorlibxineramalibxizlibglfw))(home-page "https://graphics.pixar.com/opensubdiv/")(synopsis "High performance subdivision surface evaluation")(description "OpenSubdiv is a set of libraries that implement highperformance subdivision surface (subdiv) evaluation on massively parallel CPUand GPU architectures.")(license licenses:asl2.0)))(define-public materialx(package(name "materialx")(version "1.38.6")(source(origin(method url-fetch)(uri(string-append "https://github.com/AcademySoftwareFoundation/MaterialX/releases/""download/v" version "/MaterialX-" version ".tar.gz"))(sha256;;(base32 "1rrbcmlg40lb19zlfggr46yi2zv13gbx69pj60rcs9qnd76f26ma")))) ;; 1.38.4(base32 "10y19ia12bcz43ccji8n8xflnd4jmkwfrwd15x9080499mwfhass")))) ;; 1.38.6(build-system cmake-build-system)(arguments'(#:tests? #f))(inputs(list libx11 libxt mesa glu))(home-page "https://materialx.org/")(synopsis "MaterialX rich computer graphic materials open standard")(description "MaterialX is an open standard for representing rich materialand look-development content in computer graphics, enabling itsplatform independent descriptionand exchange across applications and renderers.")(license licenses:asl2.0)))(define-public usd(package(name "usd")(version "22.11")(source (origin(method url-fetch)(uri (string-append "https://github.com/PixarAnimationStudios/USD/""archive/refs/tags/v" version ".tar.gz"))(sha256 (base32 "1bma37dj2sxwdgp1bsnbhywigx8kqwn2gzp2jjg5lf5rbd3jcj7k"))(build-system cmake-build-system)(arguments`(#:tests? #f#:validate-runpath? #f#:configure-flags(list "-DBUILD_SHARED_LIBS=ON""-DTBB_USE_DEBUG_BUILD=OFF""-DPXR_PREFER_SAFETY_OVER_SPEED=OFF""-DPXR_ENABLE_VULKAN_SUPPORT=OFF";; so far causing segmentation fault when importing pxr.Usdviewq in python;;(string-append "-DPXR_MALLOC_LIBRARY=";; (search-input-file %build-inputs "lib/libjemalloc.so"))"-DPXR_BUILD_DOCUMENTATION=OFF""-DPXR_BUILD_TESTS=OFF""-DPXR_BUILD_EXAMPLES=OFF""-DPXR_BUILD_TUTORIALS=OFF""-DPXR_BUILD_USD_IMAGING=ON""-DPXR_BUILD_USDVIEW=ON""-DPXR_ENABLE_PYTHON_SUPPORT=ON""-DPXR_USE_PYTHON_3=ON""-DPXR_USE_DEBUG_PYTHON=OFF""-DPXR_ENABLE_OPENVDB_SUPPORT=OFF""-DPXR_ENABLE_MATERIALX_SUPPORT=OFF""-DPXR_ENABLE_PTEX_SUPPORT=OFF""-DPXR_BUILD_OPENIMAGEIO_PLUGIN=OFF""-DPXR_BUILD_OPENCOLORIO_PLUGIN=OFF""-DPXR_BUILD_PRMAN_PLUGIN=OFF""-DPXR_BUILD_ALEMBIC_PLUGIN=OFF""-DPXR_BUILD_DRACO_PLUGIN=OFF""-DCMAKE_EXPORT_NO_PACKAGE_REGISTRY=ON")#:phases(modify-phases %standard-phases;; USD build system needs those environment variables(add-before 'configure 'set-env-vars(lambda _;;(setenv "MaterialX_DIR" (assoc-ref %build-inputs "materialx"))#t)))))(inputs (list;;jemalloctbb-2020boostmesaglufreeglutlibx11libxilibxrenderglibimathilmbaseopenexr;;opencolorio;;openimageio;;openvdb;;materialx;;ptexopenjpeglibjpeg-turbolibpnglibtiffzlib))(home-page "https://graphics.pixar.com/usd/")(synopsis "Pixar's Universal Scene Description libraries and tools")(description"USD is a high-performance extensible software platformfor collaboratively constructing animated 3D scenes,designed to meet the needs of large-scale film and visual effects production.")(license licenses:asl2.0)))(propagated-inputs (listpythonpython-pyside-6python-pyside-6-toolspython-pyopenglqtwayland))embreeopensubdiv-3.5.0;;vulkan-headers;;vulkan-loader;;spirv-headers;;spirv-cross;;shaderc(native-inputs(list python-jinja2));;(setenv "VULKAN_SDK" (assoc-ref %build-inputs "vulkan-headers"))"-DPXR_BUILD_EMBREE_PLUGIN=ON";;(patches (search-patches "vfx/patches/usd-fix-hgiinterop-vulkan.patch"))))(list tbb-2020;;ptexglew"05zmhm7izywkvpld1ridqx9pf7frxjg4hv2wqxa4zk1c20gzd055"))(patches (search-patches "vfx/patches/opensubdiv-glsl-no-osdprimitiveidbase.patch""vfx/patches/opensubdiv-hlsl-no-osdprimitiveidbase.patch"))))(commit (string-append "v"(string-join (string-split version #\.)"_")))))(define-public ptex(package(name "ptex")(version "2.4.2")(source(origin(method url-fetch)(uri(string-append "https://github.com/wdas/ptex/archive/refs/tags/""v" version ".tar.gz"))(sha256(base32 "1qcyjzrqcl3w2gajmqy5hrla8av6bd6s0klghh8gn74j1jrmy8y8"))))(build-system cmake-build-system)(native-inputs(list pkg-config doxygen))(inputs(list zlib))(home-page "https://ptex.us/")(synopsis "Ptex texture mapping system")(description "Ptex is a texture mapping system developed by WaltDisney Animation Studios for production-quality rendering.No UV assignment is required! Ptex applies a separate texture to eachface of a subdivision or polygon mesh.The Ptex file format can efficiently store hundreds of thousands oftexture images in a single file.The Ptex API provides cached file I/O and high-quality filtering -everything that is needed to easily add Ptex support to aproduction-quality renderer or texture authoring application.")(license licenses:bsd-3)))
(define-module (vfx packages rendering)#:use-module (gnu packages)#:use-module (gnu packages vulkan)#:use-module (gnu packages gl)#:use-module (vfx packages pixar)#:use-module (vfx packages nvidia)#:use-module (guix)#:use-module (guix git-download)#:use-module (guix build-system cmake)#:use-module ((guix licenses) #:prefix licenses:))(define-public gatling(package(name "gatling")(version "0.3.0")(source (origin(method git-fetch)(uri (git-reference(url "https://github.com/pablode/gatling")(commit "d62d022124a46fc2e55ae65a1425102485af1b4f")))(file-name (git-file-name name version))(sha256(base32"1d0vqdl887ywm9hk75w0h3wfvir2qbk8pfdm8wcb61ka2iz0pf70"))))(build-system cmake-build-system)(inputs (listvulkan-headersvulkan-loadershadercglslangmesausdnvidia-mdl))(home-page "https://github.com/pablode/gatling")(synopsis "USD compatible GPU path tracer")(description "USD Hydra render delegate and standalone renderer thataccepts Universal Scene Description (USD) files. It is cross-platform,GPU-accelerated, and supports MaterialX, MDL and UsdPreviewSurface materials.")(license licenses:gpl3)))
(define-module (vfx packages qt)#:use-module (gnu packages)#:use-module (gnu packages python)#:use-module (gnu packages qt)#:use-module (guix)#:use-module (guix build-system cmake)#:use-module ((guix licenses) #:prefix licenses:))(define-public python-pyside-6-tools(package(name "python-pyside-6-tools")(version (package-version python-shiboken-6))(source (package-source python-shiboken-6))(build-system cmake-build-system)(native-inputs(list python-wrapper qtbase qtdeclarative qttools))(inputs(list python-pyside-6 python-shiboken-6))(arguments(list#:tests? #f#:configure-flags#~(list "-DBUILD_TESTS=off"(string-append "-DPYTHON_EXECUTABLE="(search-input-file %build-inputs"/bin/python")))#:phases#~(modify-phases %standard-phases(add-after 'unpack 'go-to-source-dir(lambda _ (chdir "sources/pyside-tools")))(add-after 'go-to-source-dir 'set-paths-for-guix(lambda _(substitute* "CMakeLists.txt"(("\\$\\{LIBEXEC_PATH\\}/qmltyperegistrar")(string-append(assoc-ref %build-inputs "qtdeclarative")"/lib/qt6/libexec/qmltyperegistrar"))(("\\$\\{TOOLS_PATH\\}/lrelease")(string-append(assoc-ref %build-inputs "qttools")"/bin/lrelease"))(("\\$\\{TOOLS_PATH\\}/lupdate")(string-append(assoc-ref %build-inputs "qttools")"/bin/lupdate"))(("\\$\\{TOOLS_PATH\\}/qmllint")(string-append(assoc-ref %build-inputs "qtdeclarative")"/bin/qmllint"))(("\\$\\{TOOLS_PATH\\}/assistant")(string-append(assoc-ref %build-inputs "qttools")"/bin/assistant"))(("\\$\\{TOOLS_PATH\\}/designer")(string-append(assoc-ref %build-inputs "qttools")"/bin/designer"))(("\\$\\{TOOLS_PATH\\}/linguist")(string-append(assoc-ref %build-inputs "qttools")"/bin/linguist"))))))))(home-page "https://wiki.qt.io/Qt_for_Python")(synopsis"Command line tools for PySide6")(description"Python-pyside-6-tools contains lupdate, rcc and uic tools for PySide6")(license licenses:gpl2)))
(define-module (vfx packages pixar)#:use-module (gnu packages)#:use-module (gnu packages cmake)#:use-module (gnu packages commencement)#:use-module (gnu packages pkg-config)#:use-module (gnu packages boost)#:use-module (gnu packages tbb)#:use-module (gnu packages python)#:use-module (gnu packages python-xyz)#:use-module (gnu packages xorg)#:use-module (gnu packages vulkan)#:use-module (gnu packages gl)#:use-module (gnu packages glib)#:use-module (gnu packages qt)#:use-module (gnu packages image)#:use-module (gnu packages image-processing)#:use-module (gnu packages compression)#:use-module (gnu packages graphics)#:use-module (gnu packages documentation)#:use-module (vfx packages qt)#:use-module (vfx packages lucasfilm)#:use-module (vfx packages disney)#:use-module (guix)#:use-module (guix gexp)#:use-module (guix git-download)#:use-module (guix build-system gnu)#:use-module (guix build-system cmake)#:use-module ((guix licenses) #:prefix licenses:));;(define-public clew;; (package;; (name "clew");; (version "0.10.0");; (source (origin;; (method git-fetch);; (uri (git-reference;; (url "https://github.com/martijnberger/clew");; (commit "50751dd62c05a03b2b9c001b9eb6e29e392ee9db")));; (file-name (git-file-name name version));; (sha256;; (base32;; "09aimljgkw5cyxbqq9ybbkybgn957hiic5xw1db7b8znib5pbwi2"))));; (build-system cmake-build-system);; (arguments;; `(#:tests? #f));; (home-page "https://github.com/martijnberger/clew");; (synopsis "The OpenCL Extension Wrangler Library");; (description "This basically works like glew, but for OpenCL.");; (license licenses:boost1.0)))(define-public opensubdiv-3.5(package(name "opensubdiv")(version "3.5.0")(source (origin(method git-fetch)(uri (git-reference(url "https://github.com/PixarAnimationStudios/OpenSubdiv")(commit (string-append "v"(string-join (string-split version #\.)"_")))))(file-name (git-file-name name version))(sha256(base32"05zmhm7izywkvpld1ridqx9pf7frxjg4hv2wqxa4zk1c20gzd055"))(patches (search-patches "vfx/patches/opensubdiv-glsl-no-osdprimitiveidbase.patch""vfx/patches/opensubdiv-hlsl-no-osdprimitiveidbase.patch"))))(build-system cmake-build-system)(arguments`(#:phases (modify-phases %standard-phases(add-before 'configure 'set-glew-location(lambda* (#:key inputs #:allow-other-keys)(setenv "GLEW_LOCATION" (assoc-ref inputs "glew"))#t))(add-before 'check 'start-xorg-server(lambda* (#:key inputs #:allow-other-keys);; The test suite requires a running X server.(system "Xvfb :1 &")(setenv "DISPLAY" ":1")#t)))))(native-inputs(list xorg-server-for-tests))(inputs(list tbb-2020glew;;mesa-opencl;;clewptexlibxrandrlibxcursorlibxineramalibxizlibglfw))(home-page "https://graphics.pixar.com/opensubdiv/")(synopsis "High performance subdivision surface evaluation")(description "OpenSubdiv is a set of libraries that implement highperformance subdivision surface (subdiv) evaluation on massively parallel CPUand GPU architectures.")(license licenses:asl2.0)))(define-public usd(package(name "usd")(version "22.11")(source (origin(method url-fetch)(uri (string-append "https://github.com/PixarAnimationStudios/USD/""archive/refs/tags/v" version ".tar.gz"))(sha256 (base32 "1bma37dj2sxwdgp1bsnbhywigx8kqwn2gzp2jjg5lf5rbd3jcj7k"));;(patches (search-patches "vfx/patches/usd-fix-hgiinterop-vulkan.patch"))))(build-system cmake-build-system)(arguments`(#:tests? #f#:validate-runpath? #f#:configure-flags(list "-DBUILD_SHARED_LIBS=ON""-DTBB_USE_DEBUG_BUILD=OFF""-DPXR_PREFER_SAFETY_OVER_SPEED=OFF""-DPXR_ENABLE_VULKAN_SUPPORT=OFF";; so far causing segmentation fault when importing pxr.Usdviewq in python;;(string-append "-DPXR_MALLOC_LIBRARY=";; (search-input-file %build-inputs "lib/libjemalloc.so"))"-DPXR_BUILD_DOCUMENTATION=OFF""-DPXR_BUILD_TESTS=OFF""-DPXR_BUILD_EXAMPLES=OFF""-DPXR_BUILD_TUTORIALS=OFF""-DPXR_BUILD_USD_IMAGING=ON""-DPXR_BUILD_USDVIEW=ON""-DPXR_ENABLE_PYTHON_SUPPORT=ON""-DPXR_USE_PYTHON_3=ON""-DPXR_USE_DEBUG_PYTHON=OFF""-DPXR_ENABLE_OPENVDB_SUPPORT=ON""-DPXR_ENABLE_MATERIALX_SUPPORT=ON""-DPXR_ENABLE_PTEX_SUPPORT=ON""-DPXR_BUILD_OPENIMAGEIO_PLUGIN=ON""-DPXR_BUILD_OPENCOLORIO_PLUGIN=ON""-DPXR_BUILD_EMBREE_PLUGIN=ON""-DPXR_BUILD_PRMAN_PLUGIN=OFF""-DPXR_BUILD_ALEMBIC_PLUGIN=OFF""-DPXR_BUILD_DRACO_PLUGIN=OFF""-DCMAKE_EXPORT_NO_PACKAGE_REGISTRY=ON")#:phases(modify-phases %standard-phases;; USD build system needs those environment variables(add-before 'configure 'set-env-vars(lambda _;;(setenv "MaterialX_DIR" (assoc-ref %build-inputs "materialx"));;(setenv "VULKAN_SDK" (assoc-ref %build-inputs "vulkan-headers"))#t)))))(native-inputs (list;;python-2.7python-jinja2))(inputs (list;;jemalloctbb-2020boostmesa;;vulkan-headers;;vulkan-loader;;spirv-headers;;spirv-cross;;shadercglufreeglutlibx11libxilibxrenderglibimathilmbaseopenexropencolorioopenimageioopensubdiv-3.5openvdbmaterialxptexembreeopenjpeglibjpeg-turbolibpnglibtiffzlib))(propagated-inputs (listpythonpython-pyside-6python-pyside-6-toolspython-pyopengl))(home-page "https://graphics.pixar.com/usd/")(synopsis "Pixar's Universal Scene Description libraries and tools")(description"USD is a high-performance extensible software platformfor collaboratively constructing animated 3D scenes,designed to meet the needs of large-scale film and visual effects production.")(license licenses:asl2.0)))
(define-module (vfx packages nvidia)#:use-module (gnu packages);;#:use-module (gnu packages cmake);;#:use-module (gnu packages commencement);;#:use-module (gnu packages pkg-config);;#:use-module (gnu packages boost);;#:use-module (gnu packages tbb);;#:use-module (gnu packages python);;#:use-module (gnu packages python-xyz);;#:use-module (gnu packages xorg)#:use-module (gnu packages vulkan)#:use-module (gnu packages gl);;#:use-module (gnu packages glib);;#:use-module (gnu packages qt);;#:use-module (gnu packages image);;#:use-module (gnu packages image-processing);;#:use-module (gnu packages compression);;#:use-module (gnu packages graphics)#:use-module (guix)#:use-module (guix git-download)#:use-module (guix build-system cmake)#:use-module ((guix licenses) #:prefix licenses:))(define-public nvidia-mdl(package(name "nvidia-mdl")(version "2022.1.1")(source(origin(method url-fetch)(uri(string-append "https://github.com/NVIDIA/MDL-SDK/""archive/refs/tags/" version ".tar.gz"))(sha256(base32 "0jv7jia7gsx4cnm6g2wvvs3p20ysqsw97558dhr2i0n689rjdra6"))))(build-system cmake-build-system);; !!!! CUDA MISSING !!!!;; (inputs (list;; nvidia-cuda))(home-page "https://developer.nvidia.com/rendering-technologies/mdl-sdk")(synopsis "NVIDIA Material Definition Language (MDL) SDK")(description "The MDL SDK is a set of tools to enable quick integrationof physically-based materials into rendering applications. It containscomprehensive C++ and Python APIs that allow applications to load MDL modules,analyze and understand the structure of a material so it can build a UI formaterial editing and render the results.")(license licenses:gpl3)))
(define-module (vfx packages lucasfilm)#:use-module (gnu packages)#:use-module (gnu packages gl)#:use-module (gnu packages xorg)#:use-module (guix)#:use-module (guix build-system cmake)#:use-module ((guix licenses) #:prefix licenses:))(define-public materialx(package(name "materialx")(version "1.38.6")(source(origin(method url-fetch)(uri(string-append "https://github.com/AcademySoftwareFoundation/MaterialX/releases/""download/v" version "/MaterialX-" version ".tar.gz"))(sha256(base32 "10y19ia12bcz43ccji8n8xflnd4jmkwfrwd15x9080499mwfhass"))))(build-system cmake-build-system)(arguments'(#:tests? #f))(inputs(list libx11 libxt mesa glu))(home-page "https://materialx.org/")(synopsis "MaterialX rich computer graphic materials open standard")(description "MaterialX is an open standard for representing rich materialand look-development content in computer graphics, enabling itsplatform independent descriptionand exchange across applications and renderers.")(license licenses:asl2.0)))
(define-module (vfx packages disney)#:use-module (gnu packages)#:use-module (gnu packages pkg-config)#:use-module (gnu packages documentation)#:use-module (gnu packages compression)#:use-module (vfx packages qt)#:use-module (vfx packages lucasfilm)#:use-module (guix)#:use-module (guix gexp)#:use-module (guix git-download)#:use-module (guix build-system gnu)#:use-module (guix build-system cmake)#:use-module ((guix licenses) #:prefix licenses:))(define-public ptex(package(name "ptex")(version "2.4.2")(source(origin(method url-fetch)(uri(string-append "https://github.com/wdas/ptex/archive/refs/tags/""v" version ".tar.gz"))(sha256(base32 "1qcyjzrqcl3w2gajmqy5hrla8av6bd6s0klghh8gn74j1jrmy8y8"))))(build-system cmake-build-system)(native-inputs(list pkg-config doxygen))(inputs(list zlib))(home-page "https://ptex.us/")(synopsis "Ptex texture mapping system")(description "Ptex is a texture mapping system developed by WaltDisney Animation Studios for production-quality rendering.No UV assignment is required! Ptex applies a separate texture to eachface of a subdivision or polygon mesh.The Ptex file format can efficiently store hundreds of thousands oftexture images in a single file.The Ptex API provides cached file I/O and high-quality filtering -everything that is needed to easily add Ptex support to aproduction-quality renderer or texture authoring application.")(license licenses:bsd-3)))
(define-module (vfx packages autodesk)#:use-module (gnu packages)#:use-module (gnu packages cmake)#:use-module (gnu packages boost)#:use-module (gnu packages tbb)#:use-module (gnu packages slang)#:use-module (gnu packages maths)#:use-module (gnu packages stb)#:use-module (gnu packages check)#:use-module (gnu packages cpp)#:use-module (gnu packages python)#:use-module (vfx packages lucasfilm)#:use-module (vfx packages pixar)#:use-module (gnu packages vulkan)#:use-module (gnu packages gl)#:use-module (gnu packages image)#:use-module (gnu packages image-processing)#:use-module (gnu packages compression)#:use-module (gnu packages graphics)#:use-module (guix)#:use-module (guix build-system cmake)#:use-module ((guix licenses) #:prefix licenses:))(define-public tinygltf(package(name "tinygltf")(version "2.8.2")(source(origin(method url-fetch)(uri(string-append "https://github.com/syoyo/tinygltf""/archive/refs/tags/v" version ".tar.gz"))(sha256(base32 "08wshy2xnyfla3gpprqd753sc8d9n5dz0i8mk6w818y588jkckhm"))(patches (search-patches "vfx/patches/tinygltf-fix-install.patch"))))(build-system cmake-build-system)(arguments'(#:tests? #f))(home-page "https://github.com/syoyo/tinygltf")(synopsis "Header only C++ tiny glTF library")(description "TinyGLTF is a header only C++11 glTF 2.0https://github.com/KhronosGroup/glTF library.")(license licenses:expat)))(define-public tinyobjloader(package(name "tinyobjloader")(version "1.0.6")(source(origin(method url-fetch)(uri(string-append "https://github.com/tinyobjloader/tinyobjloader""/archive/refs/tags/v" version ".tar.gz"))(sha256(base32 "0hf3siyayps5j46pw0nn42rk63jpvcg5bpikv16raq8p436q5vhr"))))(build-system cmake-build-system)(arguments'(#:tests? #f))(home-page "https://github.com/tinyobjloader/tinyobjloader")(synopsis "Tiny but powerful wavefront obj loader")(description "Tiny but powerful single file wavefront obj loader writtenin C++03. No dependency except for C++ STL. It can parse over 10M polygonswith moderate memory and time.")(license licenses:expat)))(define-public aurora(package(name "aurora")(version "22.12")(source(origin(method url-fetch)(uri(string-append "https://github.com/Autodesk/Aurora/archive/refs/tags/""v" version ".tar.gz"))(sha256(base32 "018hcjr4agmsdmhmrnf2lzhrg3gfzqra080agxk7b63aqsqwlpf6"))(patches (search-patches "vfx/patches/aurora-skip-py-install.patch""vfx/patches/aurora-compiler-low-check.patch"))))(build-system cmake-build-system);; use latest CMake (3.24 or higher needed)(arguments `(#:cmake ,cmake))(inputs (listpythonboosttbb-2020opensubdiv-3.5vulkan-headersvulkan-loadershadercglslangmesaslangglmstb-imagematerialxglewzliblibpngopenexr-2opencolorioopenimageiogoogletestcxxoptstinygltftinyobjloaderusd))(home-page "https://github.com/Autodesk/Aurora")(synopsis "Autodesk's real-time GPU path tracing renderer")(description "Aurora is a real-time path tracing renderer that leverages GPUhardware ray tracing. As a real-time renderer, it is intended to support rapiddesign iteration in a real-time viewport, which differs from a \"final frame\"production renderer like Autodesk Arnold.")(license licenses:asl2.0)))