//------------------------------------------------------------------------------
// <auto-generated>
//     This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
//     version 1.3.0
//     from Assets/PlayerInputActions.inputactions
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Utilities;

public partial class @PlayerInputActions : IInputActionCollection2, IDisposable
{
    public InputActionAsset asset { get; }
    public @PlayerInputActions()
    {
        asset = InputActionAsset.FromJson(@"{
    ""name"": ""PlayerInputActions"",
    ""maps"": [
        {
            ""name"": ""Player"",
            ""id"": ""acd20084-df9a-469c-be63-2de82e53794c"",
            ""actions"": [
                {
                    ""name"": ""CameraMovement"",
                    ""type"": ""Value"",
                    ""id"": ""0f9f8b9b-cc14-4a76-8e49-ff978a25b953"",
                    ""expectedControlType"": ""Vector2"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": true
                },
                {
                    ""name"": ""CameraRotate"",
                    ""type"": ""Value"",
                    ""id"": ""c78be949-c02a-464c-afec-3e67266c2ee4"",
                    ""expectedControlType"": ""Axis"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": true
                },
                {
                    ""name"": ""CameraZoom"",
                    ""type"": ""Value"",
                    ""id"": ""1ec24757-7c5a-40e8-99dd-56ea74f3f582"",
                    ""expectedControlType"": ""Axis"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": true
                },
                {
                    ""name"": ""Click"",
                    ""type"": ""Button"",
                    ""id"": ""edcefeca-182c-4c63-ba31-b20656bdbb4f"",
                    ""expectedControlType"": ""Button"",
                    ""processors"": """",
                    ""interactions"": """",
                    ""initialStateCheck"": false
                }
            ],
            ""bindings"": [
                {
                    ""name"": ""2D Vector"",
                    ""id"": ""a569e40c-226e-408a-bf97-575add5d4826"",
                    ""path"": ""2DVector"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": """",
                    ""action"": ""CameraMovement"",
                    ""isComposite"": true,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": ""up"",
                    ""id"": ""03a8b7f2-5fbe-4636-932a-f9ac50754aa5"",
                    ""path"": ""<Keyboard>/w"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": """",
                    ""action"": ""CameraMovement"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""down"",
                    ""id"": ""3fa7d227-bb2b-42b6-9612-d579474123ba"",
                    ""path"": ""<Keyboard>/s"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": """",
                    ""action"": ""CameraMovement"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""left"",
                    ""id"": ""ec81b84f-4ff0-4eff-8b90-13ed8ca09cb5"",
                    ""path"": ""<Keyboard>/a"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": """",
                    ""action"": ""CameraMovement"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""right"",
                    ""id"": ""c824fec4-841c-4504-b405-400b5d800903"",
                    ""path"": ""<Keyboard>/d"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": """",
                    ""action"": ""CameraMovement"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""1D Axis"",
                    ""id"": ""4aa1e988-db43-4ceb-a531-90601615eb27"",
                    ""path"": ""1DAxis"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": """",
                    ""action"": ""CameraRotate"",
                    ""isComposite"": true,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": ""negative"",
                    ""id"": ""a589de05-15a1-4000-a4ef-5825c26e430a"",
                    ""path"": ""<Keyboard>/e"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": """",
                    ""action"": ""CameraRotate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": ""positive"",
                    ""id"": ""ad09b24b-5e51-42d9-ae86-1dc7f50b1f8b"",
                    ""path"": ""<Keyboard>/q"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": """",
                    ""action"": ""CameraRotate"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": true
                },
                {
                    ""name"": """",
                    ""id"": ""3fd5629f-6037-4e6b-b211-c21c486e56c3"",
                    ""path"": ""<Mouse>/scroll/y"",
                    ""interactions"": """",
                    ""processors"": ""Clamp(min=-1,max=1),Invert"",
                    ""groups"": """",
                    ""action"": ""CameraZoom"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                },
                {
                    ""name"": """",
                    ""id"": ""f270f827-3213-4803-8e6c-690593a30c00"",
                    ""path"": ""<Mouse>/leftButton"",
                    ""interactions"": """",
                    ""processors"": """",
                    ""groups"": """",
                    ""action"": ""Click"",
                    ""isComposite"": false,
                    ""isPartOfComposite"": false
                }
            ]
        }
    ],
    ""controlSchemes"": []
}");
        // Player
        m_Player = asset.FindActionMap("Player", throwIfNotFound: true);
        m_Player_CameraMovement = m_Player.FindAction("CameraMovement", throwIfNotFound: true);
        m_Player_CameraRotate = m_Player.FindAction("CameraRotate", throwIfNotFound: true);
        m_Player_CameraZoom = m_Player.FindAction("CameraZoom", throwIfNotFound: true);
        m_Player_Click = m_Player.FindAction("Click", throwIfNotFound: true);
    }

    public void Dispose()
    {
        UnityEngine.Object.Destroy(asset);
    }

    public InputBinding? bindingMask
    {
        get => asset.bindingMask;
        set => asset.bindingMask = value;
    }

    public ReadOnlyArray<InputDevice>? devices
    {
        get => asset.devices;
        set => asset.devices = value;
    }

    public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;

    public bool Contains(InputAction action)
    {
        return asset.Contains(action);
    }

    public IEnumerator<InputAction> GetEnumerator()
    {
        return asset.GetEnumerator();
    }

    IEnumerator IEnumerable.GetEnumerator()
    {
        return GetEnumerator();
    }

    public void Enable()
    {
        asset.Enable();
    }

    public void Disable()
    {
        asset.Disable();
    }
    public IEnumerable<InputBinding> bindings => asset.bindings;

    public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
    {
        return asset.FindAction(actionNameOrId, throwIfNotFound);
    }
    public int FindBinding(InputBinding bindingMask, out InputAction action)
    {
        return asset.FindBinding(bindingMask, out action);
    }

    // Player
    private readonly InputActionMap m_Player;
    private IPlayerActions m_PlayerActionsCallbackInterface;
    private readonly InputAction m_Player_CameraMovement;
    private readonly InputAction m_Player_CameraRotate;
    private readonly InputAction m_Player_CameraZoom;
    private readonly InputAction m_Player_Click;
    public struct PlayerActions
    {
        private @PlayerInputActions m_Wrapper;
        public PlayerActions(@PlayerInputActions wrapper) { m_Wrapper = wrapper; }
        public InputAction @CameraMovement => m_Wrapper.m_Player_CameraMovement;
        public InputAction @CameraRotate => m_Wrapper.m_Player_CameraRotate;
        public InputAction @CameraZoom => m_Wrapper.m_Player_CameraZoom;
        public InputAction @Click => m_Wrapper.m_Player_Click;
        public InputActionMap Get() { return m_Wrapper.m_Player; }
        public void Enable() { Get().Enable(); }
        public void Disable() { Get().Disable(); }
        public bool enabled => Get().enabled;
        public static implicit operator InputActionMap(PlayerActions set) { return set.Get(); }
        public void SetCallbacks(IPlayerActions instance)
        {
            if (m_Wrapper.m_PlayerActionsCallbackInterface != null)
            {
                @CameraMovement.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnCameraMovement;
                @CameraMovement.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnCameraMovement;
                @CameraMovement.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnCameraMovement;
                @CameraRotate.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnCameraRotate;
                @CameraRotate.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnCameraRotate;
                @CameraRotate.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnCameraRotate;
                @CameraZoom.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnCameraZoom;
                @CameraZoom.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnCameraZoom;
                @CameraZoom.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnCameraZoom;
                @Click.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnClick;
                @Click.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnClick;
                @Click.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnClick;
            }
            m_Wrapper.m_PlayerActionsCallbackInterface = instance;
            if (instance != null)
            {
                @CameraMovement.started += instance.OnCameraMovement;
                @CameraMovement.performed += instance.OnCameraMovement;
                @CameraMovement.canceled += instance.OnCameraMovement;
                @CameraRotate.started += instance.OnCameraRotate;
                @CameraRotate.performed += instance.OnCameraRotate;
                @CameraRotate.canceled += instance.OnCameraRotate;
                @CameraZoom.started += instance.OnCameraZoom;
                @CameraZoom.performed += instance.OnCameraZoom;
                @CameraZoom.canceled += instance.OnCameraZoom;
                @Click.started += instance.OnClick;
                @Click.performed += instance.OnClick;
                @Click.canceled += instance.OnClick;
            }
        }
    }
    public PlayerActions @Player => new PlayerActions(this);
    public interface IPlayerActions
    {
        void OnCameraMovement(InputAction.CallbackContext context);
        void OnCameraRotate(InputAction.CallbackContext context);
        void OnCameraZoom(InputAction.CallbackContext context);
        void OnClick(InputAction.CallbackContext context);
    }
}