Compiler projects using llvm
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -slp-vectorizer -instcombine -S | FileCheck %s

target datalayout = "e-m:e-i8:8:32-i16:16:32-i64:64-i128:128-n32:64-S128"
target triple = "aarch64--linux-gnu"

define <2 x i64> @build_vec_v2i64(<2 x i64> %v0, <2 x i64> %v1) {
; CHECK-LABEL: @build_vec_v2i64(
; CHECK-NEXT:    [[TMP1:%.*]] = add <2 x i64> [[V0:%.*]], [[V1:%.*]]
; CHECK-NEXT:    [[TMP2:%.*]] = sub <2 x i64> [[V0]], [[V1]]
; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <2 x i64> [[TMP1]], <2 x i64> [[TMP2]], <2 x i32> <i32 1, i32 2>
; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <2 x i64> [[TMP1]], <2 x i64> [[TMP2]], <2 x i32> <i32 0, i32 3>
; CHECK-NEXT:    [[TMP5:%.*]] = add <2 x i64> [[TMP4]], [[TMP3]]
; CHECK-NEXT:    ret <2 x i64> [[TMP5]]
;
  %v0.0 = extractelement <2 x i64> %v0, i32 0
  %v0.1 = extractelement <2 x i64> %v0, i32 1
  %v1.0 = extractelement <2 x i64> %v1, i32 0
  %v1.1 = extractelement <2 x i64> %v1, i32 1
  %tmp0.0 = add i64 %v0.0, %v1.0
  %tmp0.1 = add i64 %v0.1, %v1.1
  %tmp1.0 = sub i64 %v0.0, %v1.0
  %tmp1.1 = sub i64 %v0.1, %v1.1
  %tmp2.0 = add i64 %tmp0.0, %tmp0.1
  %tmp2.1 = add i64 %tmp1.0, %tmp1.1
  %tmp3.0 = insertelement <2 x i64> undef, i64 %tmp2.0, i32 0
  %tmp3.1 = insertelement <2 x i64> %tmp3.0, i64 %tmp2.1, i32 1
  ret <2 x i64> %tmp3.1
}

define void @store_chain_v2i64(i64* %a, i64* %b, i64* %c) {
; CHECK-LABEL: @store_chain_v2i64(
; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i64* [[A:%.*]] to <2 x i64>*
; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* [[TMP1]], align 8
; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i64* [[B:%.*]] to <2 x i64>*
; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[TMP3]], align 8
; CHECK-NEXT:    [[TMP5:%.*]] = add <2 x i64> [[TMP2]], [[TMP4]]
; CHECK-NEXT:    [[TMP6:%.*]] = sub <2 x i64> [[TMP2]], [[TMP4]]
; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <2 x i64> [[TMP5]], <2 x i64> [[TMP6]], <2 x i32> <i32 1, i32 2>
; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <2 x i64> [[TMP5]], <2 x i64> [[TMP6]], <2 x i32> <i32 0, i32 3>
; CHECK-NEXT:    [[TMP9:%.*]] = add <2 x i64> [[TMP8]], [[TMP7]]
; CHECK-NEXT:    [[TMP10:%.*]] = bitcast i64* [[C:%.*]] to <2 x i64>*
; CHECK-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* [[TMP10]], align 8
; CHECK-NEXT:    ret void
;
  %a.0 = getelementptr i64, i64* %a, i64 0
  %a.1 = getelementptr i64, i64* %a, i64 1
  %b.0 = getelementptr i64, i64* %b, i64 0
  %b.1 = getelementptr i64, i64* %b, i64 1
  %c.0 = getelementptr i64, i64* %c, i64 0
  %c.1 = getelementptr i64, i64* %c, i64 1
  %v0.0 = load i64, i64* %a.0, align 8
  %v0.1 = load i64, i64* %a.1, align 8
  %v1.0 = load i64, i64* %b.0, align 8
  %v1.1 = load i64, i64* %b.1, align 8
  %tmp0.0 = add i64 %v0.0, %v1.0
  %tmp0.1 = add i64 %v0.1, %v1.1
  %tmp1.0 = sub i64 %v0.0, %v1.0
  %tmp1.1 = sub i64 %v0.1, %v1.1
  %tmp2.0 = add i64 %tmp0.0, %tmp0.1
  %tmp2.1 = add i64 %tmp1.0, %tmp1.1
  store i64 %tmp2.0, i64* %c.0, align 8
  store i64 %tmp2.1, i64* %c.1, align 8
  ret void
}

define <4 x i32> @build_vec_v4i32(<4 x i32> %v0, <4 x i32> %v1) {
; CHECK-LABEL: @build_vec_v4i32(
; CHECK-NEXT:    [[TMP1:%.*]] = add <4 x i32> [[V0:%.*]], [[V1:%.*]]
; CHECK-NEXT:    [[TMP2:%.*]] = sub <4 x i32> [[V0]], [[V1]]
; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> <i32 0, i32 5, i32 3, i32 6>
; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> <i32 1, i32 4, i32 2, i32 7>
; CHECK-NEXT:    [[TMP5:%.*]] = add <4 x i32> [[TMP4]], [[TMP3]]
; CHECK-NEXT:    ret <4 x i32> [[TMP5]]
;
  %v0.0 = extractelement <4 x i32> %v0, i32 0
  %v0.1 = extractelement <4 x i32> %v0, i32 1
  %v0.2 = extractelement <4 x i32> %v0, i32 2
  %v0.3 = extractelement <4 x i32> %v0, i32 3
  %v1.0 = extractelement <4 x i32> %v1, i32 0
  %v1.1 = extractelement <4 x i32> %v1, i32 1
  %v1.2 = extractelement <4 x i32> %v1, i32 2
  %v1.3 = extractelement <4 x i32> %v1, i32 3
  %tmp0.0 = add i32 %v0.0, %v1.0
  %tmp0.1 = add i32 %v0.1, %v1.1
  %tmp0.2 = add i32 %v0.2, %v1.2
  %tmp0.3 = add i32 %v0.3, %v1.3
  %tmp1.0 = sub i32 %v0.0, %v1.0
  %tmp1.1 = sub i32 %v0.1, %v1.1
  %tmp1.2 = sub i32 %v0.2, %v1.2
  %tmp1.3 = sub i32 %v0.3, %v1.3
  %tmp2.0 = add i32 %tmp0.0, %tmp0.1
  %tmp2.1 = add i32 %tmp1.0, %tmp1.1
  %tmp2.2 = add i32 %tmp0.2, %tmp0.3
  %tmp2.3 = add i32 %tmp1.2, %tmp1.3
  %tmp3.0 = insertelement <4 x i32> undef, i32 %tmp2.0, i32 0
  %tmp3.1 = insertelement <4 x i32> %tmp3.0, i32 %tmp2.1, i32 1
  %tmp3.2 = insertelement <4 x i32> %tmp3.1, i32 %tmp2.2, i32 2
  %tmp3.3 = insertelement <4 x i32> %tmp3.2, i32 %tmp2.3, i32 3
  ret <4 x i32> %tmp3.3
}

define <4 x i32> @build_vec_v4i32_reuse_0(<2 x i32> %v0, <2 x i32> %v1) {
; CHECK-LABEL: @build_vec_v4i32_reuse_0(
; CHECK-NEXT:    [[TMP1:%.*]] = add <2 x i32> [[V0:%.*]], [[V1:%.*]]
; CHECK-NEXT:    [[TMP2:%.*]] = sub <2 x i32> [[V0]], [[V1]]
; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> <i32 1, i32 2>
; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> <i32 0, i32 3>
; CHECK-NEXT:    [[TMP5:%.*]] = add <2 x i32> [[TMP4]], [[TMP3]]
; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[TMP5]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
; CHECK-NEXT:    ret <4 x i32> [[SHUFFLE]]
;
  %v0.0 = extractelement <2 x i32> %v0, i32 0
  %v0.1 = extractelement <2 x i32> %v0, i32 1
  %v1.0 = extractelement <2 x i32> %v1, i32 0
  %v1.1 = extractelement <2 x i32> %v1, i32 1
  %tmp0.0 = add i32 %v0.0, %v1.0
  %tmp0.1 = add i32 %v0.1, %v1.1
  %tmp1.0 = sub i32 %v0.0, %v1.0
  %tmp1.1 = sub i32 %v0.1, %v1.1
  %tmp2.0 = add i32 %tmp0.0, %tmp0.1
  %tmp2.1 = add i32 %tmp1.0, %tmp1.1
  %tmp3.0 = insertelement <4 x i32> undef, i32 %tmp2.0, i32 0
  %tmp3.1 = insertelement <4 x i32> %tmp3.0, i32 %tmp2.1, i32 1
  %tmp3.2 = insertelement <4 x i32> %tmp3.1, i32 %tmp2.0, i32 2
  %tmp3.3 = insertelement <4 x i32> %tmp3.2, i32 %tmp2.1, i32 3
  ret <4 x i32> %tmp3.3
}

define <4 x i32> @build_vec_v4i32_reuse_1(<2 x i32> %v0, <2 x i32> %v1) {
; CHECK-LABEL: @build_vec_v4i32_reuse_1(
; CHECK-NEXT:    [[TMP1:%.*]] = extractelement <2 x i32> [[V1:%.*]], i64 1
; CHECK-NEXT:    [[TMP2:%.*]] = extractelement <2 x i32> [[V1]], i64 0
; CHECK-NEXT:    [[TMP3:%.*]] = extractelement <2 x i32> [[V0:%.*]], i64 1
; CHECK-NEXT:    [[TMP4:%.*]] = extractelement <2 x i32> [[V0]], i64 0
; CHECK-NEXT:    [[TMP0_0:%.*]] = add i32 [[TMP4]], [[TMP2]]
; CHECK-NEXT:    [[TMP0_1:%.*]] = add i32 [[TMP3]], [[TMP1]]
; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <2 x i32> poison, i32 [[TMP0_0]], i64 0
; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <2 x i32> poison, i32 [[TMP0_1]], i64 0
; CHECK-NEXT:    [[TMP7:%.*]] = sub <2 x i32> [[TMP5]], [[TMP6]]
; CHECK-NEXT:    [[TMP8:%.*]] = xor <2 x i32> [[V0]], [[V1]]
; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <2 x i32> [[TMP8]], <2 x i32> poison, <2 x i32> <i32 1, i32 0>
; CHECK-NEXT:    [[TMP10:%.*]] = sub <2 x i32> [[TMP8]], [[TMP9]]
; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <2 x i32> [[TMP7]], <2 x i32> poison, <4 x i32> <i32 0, i32 0, i32 undef, i32 undef>
; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <2 x i32> [[TMP10]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
; CHECK-NEXT:    [[TMP2_31:%.*]] = shufflevector <4 x i32> [[TMP11]], <4 x i32> [[TMP12]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
; CHECK-NEXT:    ret <4 x i32> [[TMP2_31]]
;
  %v0.0 = extractelement <2 x i32> %v0, i32 0
  %v0.1 = extractelement <2 x i32> %v0, i32 1
  %v1.0 = extractelement <2 x i32> %v1, i32 0
  %v1.1 = extractelement <2 x i32> %v1, i32 1
  %tmp0.0 = add i32 %v0.0, %v1.0
  %tmp0.1 = add i32 %v0.1, %v1.1
  %tmp0.2 = xor i32 %v0.0, %v1.0
  %tmp0.3 = xor i32 %v0.1, %v1.1
  %tmp1.0 = sub i32 %tmp0.0, %tmp0.1
  %tmp1.1 = sub i32 %tmp0.0, %tmp0.1
  %tmp1.2 = sub i32 %tmp0.2, %tmp0.3
  %tmp1.3 = sub i32 %tmp0.3, %tmp0.2
  %tmp2.0 = insertelement <4 x i32> undef, i32 %tmp1.0, i32 0
  %tmp2.1 = insertelement <4 x i32> %tmp2.0, i32 %tmp1.1, i32 1
  %tmp2.2 = insertelement <4 x i32> %tmp2.1, i32 %tmp1.2, i32 2
  %tmp2.3 = insertelement <4 x i32> %tmp2.2, i32 %tmp1.3, i32 3
  ret <4 x i32> %tmp2.3
}

define <4 x i32> @build_vec_v4i32_3_binops(<2 x i32> %v0, <2 x i32> %v1) {
; CHECK-LABEL: @build_vec_v4i32_3_binops(
; CHECK-NEXT:    [[TMP1:%.*]] = add <2 x i32> [[V0:%.*]], [[V1:%.*]]
; CHECK-NEXT:    [[TMP2:%.*]] = mul <2 x i32> [[V0]], [[V1]]
; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> <i32 1, i32 2>
; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> <i32 0, i32 3>
; CHECK-NEXT:    [[TMP5:%.*]] = add <2 x i32> [[TMP4]], [[TMP3]]
; CHECK-NEXT:    [[TMP6:%.*]] = xor <2 x i32> [[V0]], [[V1]]
; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[TMP6]], <2 x i32> poison, <2 x i32> <i32 1, i32 0>
; CHECK-NEXT:    [[TMP7:%.*]] = xor <2 x i32> [[V0]], [[V1]]
; CHECK-NEXT:    [[TMP8:%.*]] = add <2 x i32> [[SHUFFLE]], [[TMP7]]
; CHECK-NEXT:    [[TMP3_31:%.*]] = shufflevector <2 x i32> [[TMP5]], <2 x i32> [[TMP8]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT:    ret <4 x i32> [[TMP3_31]]
;
  %v0.0 = extractelement <2 x i32> %v0, i32 0
  %v0.1 = extractelement <2 x i32> %v0, i32 1
  %v1.0 = extractelement <2 x i32> %v1, i32 0
  %v1.1 = extractelement <2 x i32> %v1, i32 1
  %tmp0.0 = add i32 %v0.0, %v1.0
  %tmp0.1 = add i32 %v0.1, %v1.1
  %tmp0.2 = xor i32 %v0.0, %v1.0
  %tmp0.3 = xor i32 %v0.1, %v1.1
  %tmp1.0 = mul i32 %v0.0, %v1.0
  %tmp1.1 = mul i32 %v0.1, %v1.1
  %tmp1.2 = xor i32 %v0.0, %v1.0
  %tmp1.3 = xor i32 %v0.1, %v1.1
  %tmp2.0 = add i32 %tmp0.0, %tmp0.1
  %tmp2.1 = add i32 %tmp1.0, %tmp1.1
  %tmp2.2 = add i32 %tmp0.2, %tmp0.3
  %tmp2.3 = add i32 %tmp1.2, %tmp1.3
  %tmp3.0 = insertelement <4 x i32> undef, i32 %tmp2.0, i32 0
  %tmp3.1 = insertelement <4 x i32> %tmp3.0, i32 %tmp2.1, i32 1
  %tmp3.2 = insertelement <4 x i32> %tmp3.1, i32 %tmp2.2, i32 2
  %tmp3.3 = insertelement <4 x i32> %tmp3.2, i32 %tmp2.3, i32 3
  ret <4 x i32> %tmp3.3
}

define i32 @reduction_v4i32(<4 x i32> %v0, <4 x i32> %v1) {
; CHECK-LABEL: @reduction_v4i32(
; CHECK-NEXT:    [[TMP1:%.*]] = add <4 x i32> [[V0:%.*]], [[V1:%.*]]
; CHECK-NEXT:    [[TMP2:%.*]] = sub <4 x i32> [[V0]], [[V1]]
; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> <i32 0, i32 5, i32 3, i32 6>
; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> [[TMP2]], <4 x i32> <i32 1, i32 4, i32 2, i32 7>
; CHECK-NEXT:    [[TMP5:%.*]] = add <4 x i32> [[TMP4]], [[TMP3]]
; CHECK-NEXT:    [[TMP6:%.*]] = lshr <4 x i32> [[TMP5]], <i32 15, i32 15, i32 15, i32 15>
; CHECK-NEXT:    [[TMP7:%.*]] = and <4 x i32> [[TMP6]], <i32 65537, i32 65537, i32 65537, i32 65537>
; CHECK-NEXT:    [[TMP8:%.*]] = mul nuw <4 x i32> [[TMP7]], <i32 65535, i32 65535, i32 65535, i32 65535>
; CHECK-NEXT:    [[TMP9:%.*]] = add <4 x i32> [[TMP8]], [[TMP5]]
; CHECK-NEXT:    [[TMP10:%.*]] = xor <4 x i32> [[TMP9]], [[TMP8]]
; CHECK-NEXT:    [[TMP11:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP10]])
; CHECK-NEXT:    ret i32 [[TMP11]]
;
  %v0.0 = extractelement <4 x i32> %v0, i32 0
  %v0.1 = extractelement <4 x i32> %v0, i32 1
  %v0.2 = extractelement <4 x i32> %v0, i32 2
  %v0.3 = extractelement <4 x i32> %v0, i32 3
  %v1.0 = extractelement <4 x i32> %v1, i32 0
  %v1.1 = extractelement <4 x i32> %v1, i32 1
  %v1.2 = extractelement <4 x i32> %v1, i32 2
  %v1.3 = extractelement <4 x i32> %v1, i32 3
  %tmp0.0 = add i32 %v0.0, %v1.0
  %tmp0.1 = add i32 %v0.1, %v1.1
  %tmp0.2 = add i32 %v0.2, %v1.2
  %tmp0.3 = add i32 %v0.3, %v1.3
  %tmp1.0 = sub i32 %v0.0, %v1.0
  %tmp1.1 = sub i32 %v0.1, %v1.1
  %tmp1.2 = sub i32 %v0.2, %v1.2
  %tmp1.3 = sub i32 %v0.3, %v1.3
  %tmp2.0 = add i32 %tmp0.0, %tmp0.1
  %tmp2.1 = add i32 %tmp1.0, %tmp1.1
  %tmp2.2 = add i32 %tmp0.2, %tmp0.3
  %tmp2.3 = add i32 %tmp1.2, %tmp1.3
  %tmp3.0 = lshr i32 %tmp2.0, 15
  %tmp3.1 = lshr i32 %tmp2.1, 15
  %tmp3.2 = lshr i32 %tmp2.2, 15
  %tmp3.3 = lshr i32 %tmp2.3, 15
  %tmp4.0 = and i32 %tmp3.0, 65537
  %tmp4.1 = and i32 %tmp3.1, 65537
  %tmp4.2 = and i32 %tmp3.2, 65537
  %tmp4.3 = and i32 %tmp3.3, 65537
  %tmp5.0 = mul nuw i32 %tmp4.0, 65535
  %tmp5.1 = mul nuw i32 %tmp4.1, 65535
  %tmp5.2 = mul nuw i32 %tmp4.2, 65535
  %tmp5.3 = mul nuw i32 %tmp4.3, 65535
  %tmp6.0 = add i32 %tmp5.0, %tmp2.0
  %tmp6.1 = add i32 %tmp5.1, %tmp2.1
  %tmp6.2 = add i32 %tmp5.2, %tmp2.2
  %tmp6.3 = add i32 %tmp5.3, %tmp2.3
  %tmp7.0 = xor i32 %tmp6.0, %tmp5.0
  %tmp7.1 = xor i32 %tmp6.1, %tmp5.1
  %tmp7.2 = xor i32 %tmp6.2, %tmp5.2
  %tmp7.3 = xor i32 %tmp6.3, %tmp5.3
  %reduce.0 = add i32 %tmp7.1, %tmp7.0
  %reduce.1 = add i32 %reduce.0, %tmp7.2
  %reduce.2 = add i32 %reduce.1, %tmp7.3
  ret i32 %reduce.2
}