Compiler projects using llvm
//===- llvm/Support/FileSystem.h - File System OS Concept -------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file declares the llvm::sys::fs namespace. It is designed after
// TR2/boost filesystem (v3), but modified to remove exception handling and the
// path class.
//
// All functions return an error_code and their actual work via the last out
// argument. The out argument is defined if and only if errc::success is
// returned. A function may return any error code in the generic or system
// category. However, they shall be equivalent to any error conditions listed
// in each functions respective documentation if the condition applies. [ note:
// this does not guarantee that error_code will be in the set of explicitly
// listed codes, but it does guarantee that if any of the explicitly listed
// errors occur, the correct error_code will be used ]. All functions may
// return errc::not_enough_memory if there is not enough memory to complete the
// operation.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_SUPPORT_FILESYSTEM_H
#define LLVM_SUPPORT_FILESYSTEM_H

#include "llvm/ADT/SmallString.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/Support/Chrono.h"
#include "llvm/Support/Error.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/ErrorOr.h"
#include "llvm/Support/FileSystem/UniqueID.h"
#include "llvm/Support/MD5.h"
#include <cassert>
#include <cstdint>
#include <ctime>
#include <memory>
#include <stack>
#include <string>
#include <system_error>
#include <vector>

#ifdef HAVE_SYS_STAT_H
#include <sys/stat.h>
#endif

namespace llvm {
namespace sys {
namespace fs {

#if defined(_WIN32)
// A Win32 HANDLE is a typedef of void*
using file_t = void *;
#else
using file_t = int;
#endif

extern const file_t kInvalidFile;

/// An enumeration for the file system's view of the type.
enum class file_type {
  status_error,
  file_not_found,
  regular_file,
  directory_file,
  symlink_file,
  block_file,
  character_file,
  fifo_file,
  socket_file,
  type_unknown
};

/// space_info - Self explanatory.
struct space_info {
  uint64_t capacity;
  uint64_t free;
  uint64_t available;
};

enum perms {
  no_perms = 0,
  owner_read = 0400,
  owner_write = 0200,
  owner_exe = 0100,
  owner_all = owner_read | owner_write | owner_exe,
  group_read = 040,
  group_write = 020,
  group_exe = 010,
  group_all = group_read | group_write | group_exe,
  others_read = 04,
  others_write = 02,
  others_exe = 01,
  others_all = others_read | others_write | others_exe,
  all_read = owner_read | group_read | others_read,
  all_write = owner_write | group_write | others_write,
  all_exe = owner_exe | group_exe | others_exe,
  all_all = owner_all | group_all | others_all,
  set_uid_on_exe = 04000,
  set_gid_on_exe = 02000,
  sticky_bit = 01000,
  all_perms = all_all | set_uid_on_exe | set_gid_on_exe | sticky_bit,
  perms_not_known = 0xFFFF
};

// Helper functions so that you can use & and | to manipulate perms bits:
inline perms operator|(perms l, perms r) {
  return static_cast<perms>(static_cast<unsigned short>(l) |
                            static_cast<unsigned short>(r));
}
inline perms operator&(perms l, perms r) {
  return static_cast<perms>(static_cast<unsigned short>(l) &
                            static_cast<unsigned short>(r));
}
inline perms &operator|=(perms &l, perms r) {
  l = l | r;
  return l;
}
inline perms &operator&=(perms &l, perms r) {
  l = l & r;
  return l;
}
inline perms operator~(perms x) {
  // Avoid UB by explicitly truncating the (unsigned) ~ result.
  return static_cast<perms>(
      static_cast<unsigned short>(~static_cast<unsigned short>(x)));
}

/// Represents the result of a call to directory_iterator::status(). This is a
/// subset of the information returned by a regular sys::fs::status() call, and
/// represents the information provided by Windows FileFirstFile/FindNextFile.
class basic_file_status {
protected:
  #if defined(LLVM_ON_UNIX)
  time_t fs_st_atime = 0;
  time_t fs_st_mtime = 0;
  uint32_t fs_st_atime_nsec = 0;
  uint32_t fs_st_mtime_nsec = 0;
  uid_t fs_st_uid = 0;
  gid_t fs_st_gid = 0;
  off_t fs_st_size = 0;
  #elif defined (_WIN32)
  uint32_t LastAccessedTimeHigh = 0;
  uint32_t LastAccessedTimeLow = 0;
  uint32_t LastWriteTimeHigh = 0;
  uint32_t LastWriteTimeLow = 0;
  uint32_t FileSizeHigh = 0;
  uint32_t FileSizeLow = 0;
  #endif
  file_type Type = file_type::status_error;
  perms Perms = perms_not_known;

public:
  basic_file_status() = default;

  explicit basic_file_status(file_type Type) : Type(Type) {}

  #if defined(LLVM_ON_UNIX)
  basic_file_status(file_type Type, perms Perms, time_t ATime,
                    uint32_t ATimeNSec, time_t MTime, uint32_t MTimeNSec,
                    uid_t UID, gid_t GID, off_t Size)
      : fs_st_atime(ATime), fs_st_mtime(MTime),
        fs_st_atime_nsec(ATimeNSec), fs_st_mtime_nsec(MTimeNSec),
        fs_st_uid(UID), fs_st_gid(GID),
        fs_st_size(Size), Type(Type), Perms(Perms) {}
#elif defined(_WIN32)
  basic_file_status(file_type Type, perms Perms, uint32_t LastAccessTimeHigh,
                    uint32_t LastAccessTimeLow, uint32_t LastWriteTimeHigh,
                    uint32_t LastWriteTimeLow, uint32_t FileSizeHigh,
                    uint32_t FileSizeLow)
      : LastAccessedTimeHigh(LastAccessTimeHigh),
        LastAccessedTimeLow(LastAccessTimeLow),
        LastWriteTimeHigh(LastWriteTimeHigh),
        LastWriteTimeLow(LastWriteTimeLow), FileSizeHigh(FileSizeHigh),
        FileSizeLow(FileSizeLow), Type(Type), Perms(Perms) {}
  #endif

  // getters
  file_type type() const { return Type; }
  perms permissions() const { return Perms; }

  /// The file access time as reported from the underlying file system.
  ///
  /// Also see comments on \c getLastModificationTime() related to the precision
  /// of the returned value.
  TimePoint<> getLastAccessedTime() const;

  /// The file modification time as reported from the underlying file system.
  ///
  /// The returned value allows for nanosecond precision but the actual
  /// resolution is an implementation detail of the underlying file system.
  /// There is no guarantee for what kind of resolution you can expect, the
  /// resolution can differ across platforms and even across mountpoints on the
  /// same machine.
  TimePoint<> getLastModificationTime() const;

  #if defined(LLVM_ON_UNIX)
  uint32_t getUser() const { return fs_st_uid; }
  uint32_t getGroup() const { return fs_st_gid; }
  uint64_t getSize() const { return fs_st_size; }
  #elif defined (_WIN32)
  uint32_t getUser() const {
    return 9999; // Not applicable to Windows, so...
  }

  uint32_t getGroup() const {
    return 9999; // Not applicable to Windows, so...
  }

  uint64_t getSize() const {
    return (uint64_t(FileSizeHigh) << 32) + FileSizeLow;
  }
  #endif

  // setters
  void type(file_type v) { Type = v; }
  void permissions(perms p) { Perms = p; }
};

/// Represents the result of a call to sys::fs::status().
class file_status : public basic_file_status {
  friend bool equivalent(file_status A, file_status B);

  #if defined(LLVM_ON_UNIX)
  dev_t fs_st_dev = 0;
  nlink_t fs_st_nlinks = 0;
  ino_t fs_st_ino = 0;
  #elif defined (_WIN32)
  uint32_t NumLinks = 0;
  uint32_t VolumeSerialNumber = 0;
  uint32_t FileIndexHigh = 0;
  uint32_t FileIndexLow = 0;
  #endif

public:
  file_status() = default;

  explicit file_status(file_type Type) : basic_file_status(Type) {}

  #if defined(LLVM_ON_UNIX)
  file_status(file_type Type, perms Perms, dev_t Dev, nlink_t Links, ino_t Ino,
              time_t ATime, uint32_t ATimeNSec,
              time_t MTime, uint32_t MTimeNSec,
              uid_t UID, gid_t GID, off_t Size)
      : basic_file_status(Type, Perms, ATime, ATimeNSec, MTime, MTimeNSec,
                          UID, GID, Size),
        fs_st_dev(Dev), fs_st_nlinks(Links), fs_st_ino(Ino) {}
  #elif defined(_WIN32)
  file_status(file_type Type, perms Perms, uint32_t LinkCount,
              uint32_t LastAccessTimeHigh, uint32_t LastAccessTimeLow,
              uint32_t LastWriteTimeHigh, uint32_t LastWriteTimeLow,
              uint32_t VolumeSerialNumber, uint32_t FileSizeHigh,
              uint32_t FileSizeLow, uint32_t FileIndexHigh,
              uint32_t FileIndexLow)
      : basic_file_status(Type, Perms, LastAccessTimeHigh, LastAccessTimeLow,
                          LastWriteTimeHigh, LastWriteTimeLow, FileSizeHigh,
                          FileSizeLow),
        NumLinks(LinkCount), VolumeSerialNumber(VolumeSerialNumber),
        FileIndexHigh(FileIndexHigh), FileIndexLow(FileIndexLow) {}
  #endif

  UniqueID getUniqueID() const;
  uint32_t getLinkCount() const;
};

/// @}
/// @name Physical Operators
/// @{

/// Make \a path an absolute path.
///
/// Makes \a path absolute using the \a current_directory if it is not already.
/// An empty \a path will result in the \a current_directory.
///
/// /absolute/path   => /absolute/path
/// relative/../path => <current-directory>/relative/../path
///
/// @param path A path that is modified to be an absolute path.
void make_absolute(const Twine &current_directory, SmallVectorImpl<char> &path);

/// Make \a path an absolute path.
///
/// Makes \a path absolute using the current directory if it is not already. An
/// empty \a path will result in the current directory.
///
/// /absolute/path   => /absolute/path
/// relative/../path => <current-directory>/relative/../path
///
/// @param path A path that is modified to be an absolute path.
/// @returns errc::success if \a path has been made absolute, otherwise a
///          platform-specific error_code.
std::error_code make_absolute(SmallVectorImpl<char> &path);

/// Create all the non-existent directories in path.
///
/// @param path Directories to create.
/// @returns errc::success if is_directory(path), otherwise a platform
///          specific error_code. If IgnoreExisting is false, also returns
///          error if the directory already existed.
std::error_code create_directories(const Twine &path,
                                   bool IgnoreExisting = true,
                                   perms Perms = owner_all | group_all);

/// Create the directory in path.
///
/// @param path Directory to create.
/// @returns errc::success if is_directory(path), otherwise a platform
///          specific error_code. If IgnoreExisting is false, also returns
///          error if the directory already existed.
std::error_code create_directory(const Twine &path, bool IgnoreExisting = true,
                                 perms Perms = owner_all | group_all);

/// Create a link from \a from to \a to.
///
/// The link may be a soft or a hard link, depending on the platform. The caller
/// may not assume which one. Currently on windows it creates a hard link since
/// soft links require extra privileges. On unix, it creates a soft link since
/// hard links don't work on SMB file systems.
///
/// @param to The path to hard link to.
/// @param from The path to hard link from. This is created.
/// @returns errc::success if the link was created, otherwise a platform
/// specific error_code.
std::error_code create_link(const Twine &to, const Twine &from);

/// Create a hard link from \a from to \a to, or return an error.
///
/// @param to The path to hard link to.
/// @param from The path to hard link from. This is created.
/// @returns errc::success if the link was created, otherwise a platform
/// specific error_code.
std::error_code create_hard_link(const Twine &to, const Twine &from);

/// Collapse all . and .. patterns, resolve all symlinks, and optionally
///        expand ~ expressions to the user's home directory.
///
/// @param path The path to resolve.
/// @param output The location to store the resolved path.
/// @param expand_tilde If true, resolves ~ expressions to the user's home
///                     directory.
std::error_code real_path(const Twine &path, SmallVectorImpl<char> &output,
                          bool expand_tilde = false);

/// Expands ~ expressions to the user's home directory. On Unix ~user
/// directories are resolved as well.
///
/// @param path The path to resolve.
void expand_tilde(const Twine &path, SmallVectorImpl<char> &output);

/// Get the current path.
///
/// @param result Holds the current path on return.
/// @returns errc::success if the current path has been stored in result,
///          otherwise a platform-specific error_code.
std::error_code current_path(SmallVectorImpl<char> &result);

/// Set the current path.
///
/// @param path The path to set.
/// @returns errc::success if the current path was successfully set,
///          otherwise a platform-specific error_code.
std::error_code set_current_path(const Twine &path);

/// Remove path. Equivalent to POSIX remove().
///
/// @param path Input path.
/// @returns errc::success if path has been removed or didn't exist, otherwise a
///          platform-specific error code. If IgnoreNonExisting is false, also
///          returns error if the file didn't exist.
std::error_code remove(const Twine &path, bool IgnoreNonExisting = true);

/// Recursively delete a directory.
///
/// @param path Input path.
/// @returns errc::success if path has been removed or didn't exist, otherwise a
///          platform-specific error code.
std::error_code remove_directories(const Twine &path, bool IgnoreErrors = true);

/// Rename \a from to \a to.
///
/// Files are renamed as if by POSIX rename(), except that on Windows there may
/// be a short interval of time during which the destination file does not
/// exist.
///
/// @param from The path to rename from.
/// @param to The path to rename to. This is created.
std::error_code rename(const Twine &from, const Twine &to);

/// Copy the contents of \a From to \a To.
///
/// @param From The path to copy from.
/// @param To The path to copy to. This is created.
std::error_code copy_file(const Twine &From, const Twine &To);

/// Copy the contents of \a From to \a To.
///
/// @param From The path to copy from.
/// @param ToFD The open file descriptor of the destination file.
std::error_code copy_file(const Twine &From, int ToFD);

/// Resize path to size. File is resized as if by POSIX truncate().
///
/// @param FD Input file descriptor.
/// @param Size Size to resize to.
/// @returns errc::success if \a path has been resized to \a size, otherwise a
///          platform-specific error_code.
std::error_code resize_file(int FD, uint64_t Size);

/// Resize \p FD to \p Size before mapping \a mapped_file_region::readwrite. On
/// non-Windows, this calls \a resize_file(). On Windows, this is a no-op,
/// since the subsequent mapping (via \c CreateFileMapping) automatically
/// extends the file.
inline std::error_code resize_file_before_mapping_readwrite(int FD,
                                                            uint64_t Size) {
#ifdef _WIN32
  (void)FD;
  (void)Size;
  return std::error_code();
#else
  return resize_file(FD, Size);
#endif
}

/// Compute an MD5 hash of a file's contents.
///
/// @param FD Input file descriptor.
/// @returns An MD5Result with the hash computed, if successful, otherwise a
///          std::error_code.
ErrorOr<MD5::MD5Result> md5_contents(int FD);

/// Version of compute_md5 that doesn't require an open file descriptor.
ErrorOr<MD5::MD5Result> md5_contents(const Twine &Path);

/// @}
/// @name Physical Observers
/// @{

/// Does file exist?
///
/// @param status A basic_file_status previously returned from stat.
/// @returns True if the file represented by status exists, false if it does
///          not.
bool exists(const basic_file_status &status);

enum class AccessMode { Exist, Write, Execute };

/// Can the file be accessed?
///
/// @param Path Input path.
/// @returns errc::success if the path can be accessed, otherwise a
///          platform-specific error_code.
std::error_code access(const Twine &Path, AccessMode Mode);

/// Does file exist?
///
/// @param Path Input path.
/// @returns True if it exists, false otherwise.
inline bool exists(const Twine &Path) {
  return !access(Path, AccessMode::Exist);
}

/// Can we execute this file?
///
/// @param Path Input path.
/// @returns True if we can execute it, false otherwise.
bool can_execute(const Twine &Path);

/// Can we write this file?
///
/// @param Path Input path.
/// @returns True if we can write to it, false otherwise.
inline bool can_write(const Twine &Path) {
  return !access(Path, AccessMode::Write);
}

/// Do file_status's represent the same thing?
///
/// @param A Input file_status.
/// @param B Input file_status.
///
/// assert(status_known(A) || status_known(B));
///
/// @returns True if A and B both represent the same file system entity, false
///          otherwise.
bool equivalent(file_status A, file_status B);

/// Do paths represent the same thing?
///
/// assert(status_known(A) || status_known(B));
///
/// @param A Input path A.
/// @param B Input path B.
/// @param result Set to true if stat(A) and stat(B) have the same device and
///               inode (or equivalent).
/// @returns errc::success if result has been successfully set, otherwise a
///          platform-specific error_code.
std::error_code equivalent(const Twine &A, const Twine &B, bool &result);

/// Simpler version of equivalent for clients that don't need to
///        differentiate between an error and false.
inline bool equivalent(const Twine &A, const Twine &B) {
  bool result;
  return !equivalent(A, B, result) && result;
}

/// Is the file mounted on a local filesystem?
///
/// @param path Input path.
/// @param result Set to true if \a path is on fixed media such as a hard disk,
///               false if it is not.
/// @returns errc::success if result has been successfully set, otherwise a
///          platform specific error_code.
std::error_code is_local(const Twine &path, bool &result);

/// Version of is_local accepting an open file descriptor.
std::error_code is_local(int FD, bool &result);

/// Simpler version of is_local for clients that don't need to
///        differentiate between an error and false.
inline bool is_local(const Twine &Path) {
  bool Result;
  return !is_local(Path, Result) && Result;
}

/// Simpler version of is_local accepting an open file descriptor for
///        clients that don't need to differentiate between an error and false.
inline bool is_local(int FD) {
  bool Result;
  return !is_local(FD, Result) && Result;
}

/// Does status represent a directory?
///
/// @param Path The path to get the type of.
/// @param Follow For symbolic links, indicates whether to return the file type
///               of the link itself, or of the target.
/// @returns A value from the file_type enumeration indicating the type of file.
file_type get_file_type(const Twine &Path, bool Follow = true);

/// Does status represent a directory?
///
/// @param status A basic_file_status previously returned from status.
/// @returns status.type() == file_type::directory_file.
bool is_directory(const basic_file_status &status);

/// Is path a directory?
///
/// @param path Input path.
/// @param result Set to true if \a path is a directory (after following
///               symlinks, false if it is not. Undefined otherwise.
/// @returns errc::success if result has been successfully set, otherwise a
///          platform-specific error_code.
std::error_code is_directory(const Twine &path, bool &result);

/// Simpler version of is_directory for clients that don't need to
///        differentiate between an error and false.
inline bool is_directory(const Twine &Path) {
  bool Result;
  return !is_directory(Path, Result) && Result;
}

/// Does status represent a regular file?
///
/// @param status A basic_file_status previously returned from status.
/// @returns status_known(status) && status.type() == file_type::regular_file.
bool is_regular_file(const basic_file_status &status);

/// Is path a regular file?
///
/// @param path Input path.
/// @param result Set to true if \a path is a regular file (after following
///               symlinks), false if it is not. Undefined otherwise.
/// @returns errc::success if result has been successfully set, otherwise a
///          platform-specific error_code.
std::error_code is_regular_file(const Twine &path, bool &result);

/// Simpler version of is_regular_file for clients that don't need to
///        differentiate between an error and false.
inline bool is_regular_file(const Twine &Path) {
  bool Result;
  if (is_regular_file(Path, Result))
    return false;
  return Result;
}

/// Does status represent a symlink file?
///
/// @param status A basic_file_status previously returned from status.
/// @returns status_known(status) && status.type() == file_type::symlink_file.
bool is_symlink_file(const basic_file_status &status);

/// Is path a symlink file?
///
/// @param path Input path.
/// @param result Set to true if \a path is a symlink file, false if it is not.
///               Undefined otherwise.
/// @returns errc::success if result has been successfully set, otherwise a
///          platform-specific error_code.
std::error_code is_symlink_file(const Twine &path, bool &result);

/// Simpler version of is_symlink_file for clients that don't need to
///        differentiate between an error and false.
inline bool is_symlink_file(const Twine &Path) {
  bool Result;
  if (is_symlink_file(Path, Result))
    return false;
  return Result;
}

/// Does this status represent something that exists but is not a
///        directory or regular file?
///
/// @param status A basic_file_status previously returned from status.
/// @returns exists(s) && !is_regular_file(s) && !is_directory(s)
bool is_other(const basic_file_status &status);

/// Is path something that exists but is not a directory,
///        regular file, or symlink?
///
/// @param path Input path.
/// @param result Set to true if \a path exists, but is not a directory, regular
///               file, or a symlink, false if it does not. Undefined otherwise.
/// @returns errc::success if result has been successfully set, otherwise a
///          platform-specific error_code.
std::error_code is_other(const Twine &path, bool &result);

/// Get file status as if by POSIX stat().
///
/// @param path Input path.
/// @param result Set to the file status.
/// @param follow When true, follows symlinks.  Otherwise, the symlink itself is
///               statted.
/// @returns errc::success if result has been successfully set, otherwise a
///          platform-specific error_code.
std::error_code status(const Twine &path, file_status &result,
                       bool follow = true);

/// A version for when a file descriptor is already available.
std::error_code status(int FD, file_status &Result);

#ifdef _WIN32
/// A version for when a file descriptor is already available.
std::error_code status(file_t FD, file_status &Result);
#endif

/// Get file creation mode mask of the process.
///
/// @returns Mask reported by umask(2)
/// @note There is no umask on Windows. This function returns 0 always
///       on Windows. This function does not return an error_code because
///       umask(2) never fails. It is not thread safe.
unsigned getUmask();

/// Set file permissions.
///
/// @param Path File to set permissions on.
/// @param Permissions New file permissions.
/// @returns errc::success if the permissions were successfully set, otherwise
///          a platform-specific error_code.
/// @note On Windows, all permissions except *_write are ignored. Using any of
///       owner_write, group_write, or all_write will make the file writable.
///       Otherwise, the file will be marked as read-only.
std::error_code setPermissions(const Twine &Path, perms Permissions);

/// Vesion of setPermissions accepting a file descriptor.
/// TODO Delete the path based overload once we implement the FD based overload
/// on Windows.
std::error_code setPermissions(int FD, perms Permissions);

/// Get file permissions.
///
/// @param Path File to get permissions from.
/// @returns the permissions if they were successfully retrieved, otherwise a
///          platform-specific error_code.
/// @note On Windows, if the file does not have the FILE_ATTRIBUTE_READONLY
///       attribute, all_all will be returned. Otherwise, all_read | all_exe
///       will be returned.
ErrorOr<perms> getPermissions(const Twine &Path);

/// Get file size.
///
/// @param Path Input path.
/// @param Result Set to the size of the file in \a Path.
/// @returns errc::success if result has been successfully set, otherwise a
///          platform-specific error_code.
inline std::error_code file_size(const Twine &Path, uint64_t &Result) {
  file_status Status;
  std::error_code EC = status(Path, Status);
  if (EC)
    return EC;
  Result = Status.getSize();
  return std::error_code();
}

/// Set the file modification and access time.
///
/// @returns errc::success if the file times were successfully set, otherwise a
///          platform-specific error_code or errc::function_not_supported on
///          platforms where the functionality isn't available.
std::error_code setLastAccessAndModificationTime(int FD, TimePoint<> AccessTime,
                                                 TimePoint<> ModificationTime);

/// Simpler version that sets both file modification and access time to the same
/// time.
inline std::error_code setLastAccessAndModificationTime(int FD,
                                                        TimePoint<> Time) {
  return setLastAccessAndModificationTime(FD, Time, Time);
}

/// Is status available?
///
/// @param s Input file status.
/// @returns True if status() != status_error.
bool status_known(const basic_file_status &s);

/// Is status available?
///
/// @param path Input path.
/// @param result Set to true if status() != status_error.
/// @returns errc::success if result has been successfully set, otherwise a
///          platform-specific error_code.
std::error_code status_known(const Twine &path, bool &result);

enum CreationDisposition : unsigned {
  /// CD_CreateAlways - When opening a file:
  ///   * If it already exists, truncate it.
  ///   * If it does not already exist, create a new file.
  CD_CreateAlways = 0,

  /// CD_CreateNew - When opening a file:
  ///   * If it already exists, fail.
  ///   * If it does not already exist, create a new file.
  CD_CreateNew = 1,

  /// CD_OpenExisting - When opening a file:
  ///   * If it already exists, open the file with the offset set to 0.
  ///   * If it does not already exist, fail.
  CD_OpenExisting = 2,

  /// CD_OpenAlways - When opening a file:
  ///   * If it already exists, open the file with the offset set to 0.
  ///   * If it does not already exist, create a new file.
  CD_OpenAlways = 3,
};

enum FileAccess : unsigned {
  FA_Read = 1,
  FA_Write = 2,
};

enum OpenFlags : unsigned {
  OF_None = 0,

  /// The file should be opened in text mode on platforms like z/OS that make
  /// this distinction.
  OF_Text = 1,

  /// The file should use a carriage linefeed '\r\n'. This flag should only be
  /// used with OF_Text. Only makes a difference on Windows.
  OF_CRLF = 2,

  /// The file should be opened in text mode and use a carriage linefeed '\r\n'.
  /// This flag has the same functionality as OF_Text on z/OS but adds a
  /// carriage linefeed on Windows.
  OF_TextWithCRLF = OF_Text | OF_CRLF,

  /// The file should be opened in append mode.
  OF_Append = 4,

  /// The returned handle can be used for deleting the file. Only makes a
  /// difference on windows.
  OF_Delete = 8,

  /// When a child process is launched, this file should remain open in the
  /// child process.
  OF_ChildInherit = 16,

  /// Force files Atime to be updated on access. Only makes a difference on
  /// Windows.
  OF_UpdateAtime = 32,
};

/// Create a potentially unique file name but does not create it.
///
/// Generates a unique path suitable for a temporary file but does not
/// open or create the file. The name is based on \a Model with '%'
/// replaced by a random char in [0-9a-f]. If \a MakeAbsolute is true
/// then the system's temp directory is prepended first. If \a MakeAbsolute
/// is false the current directory will be used instead.
///
/// This function does not check if the file exists. If you want to be sure
/// that the file does not yet exist, you should use use enough '%' characters
/// in your model to ensure this. Each '%' gives 4-bits of entropy so you can
/// use 32 of them to get 128 bits of entropy.
///
/// Example: clang-%%-%%-%%-%%-%%.s => clang-a0-b1-c2-d3-e4.s
///
/// @param Model Name to base unique path off of.
/// @param ResultPath Set to the file's path.
/// @param MakeAbsolute Whether to use the system temp directory.
void createUniquePath(const Twine &Model, SmallVectorImpl<char> &ResultPath,
                      bool MakeAbsolute);

/// Create a uniquely named file.
///
/// Generates a unique path suitable for a temporary file and then opens it as a
/// file. The name is based on \a Model with '%' replaced by a random char in
/// [0-9a-f]. If \a Model is not an absolute path, the temporary file will be
/// created in the current directory.
///
/// Example: clang-%%-%%-%%-%%-%%.s => clang-a0-b1-c2-d3-e4.s
///
/// This is an atomic operation. Either the file is created and opened, or the
/// file system is left untouched.
///
/// The intended use is for files that are to be kept, possibly after
/// renaming them. For example, when running 'clang -c foo.o', the file can
/// be first created as foo-abc123.o and then renamed.
///
/// @param Model Name to base unique path off of.
/// @param ResultFD Set to the opened file's file descriptor.
/// @param ResultPath Set to the opened file's absolute path.
/// @param Flags Set to the opened file's flags.
/// @param Mode Set to the opened file's permissions.
/// @returns errc::success if Result{FD,Path} have been successfully set,
///          otherwise a platform-specific error_code.
std::error_code createUniqueFile(const Twine &Model, int &ResultFD,
                                 SmallVectorImpl<char> &ResultPath,
                                 OpenFlags Flags = OF_None,
                                 unsigned Mode = all_read | all_write);

/// Simpler version for clients that don't want an open file. An empty
/// file will still be created.
std::error_code createUniqueFile(const Twine &Model,
                                 SmallVectorImpl<char> &ResultPath,
                                 unsigned Mode = all_read | all_write);

/// Represents a temporary file.
///
/// The temporary file must be eventually discarded or given a final name and
/// kept.
///
/// The destructor doesn't implicitly discard because there is no way to
/// properly handle errors in a destructor.
class TempFile {
  bool Done = false;
  TempFile(StringRef Name, int FD);

public:
  /// This creates a temporary file with createUniqueFile and schedules it for
  /// deletion with sys::RemoveFileOnSignal.
  static Expected<TempFile> create(const Twine &Model,
                                   unsigned Mode = all_read | all_write,
                                   OpenFlags ExtraFlags = OF_None);
  TempFile(TempFile &&Other);
  TempFile &operator=(TempFile &&Other);

  // Name of the temporary file.
  std::string TmpName;

  // The open file descriptor.
  int FD = -1;

#ifdef _WIN32
  // Whether we need to manually remove the file on close.
  bool RemoveOnClose = false;
#endif

  // Keep this with the given name.
  Error keep(const Twine &Name);

  // Keep this with the temporary name.
  Error keep();

  // Delete the file.
  Error discard();

  // This checks that keep or delete was called.
  ~TempFile();
};

/// Create a file in the system temporary directory.
///
/// The filename is of the form prefix-random_chars.suffix. Since the directory
/// is not know to the caller, Prefix and Suffix cannot have path separators.
/// The files are created with mode 0600.
///
/// This should be used for things like a temporary .s that is removed after
/// running the assembler.
std::error_code createTemporaryFile(const Twine &Prefix, StringRef Suffix,
                                    int &ResultFD,
                                    SmallVectorImpl<char> &ResultPath,
                                    OpenFlags Flags = OF_None);

/// Simpler version for clients that don't want an open file. An empty
/// file will still be created.
std::error_code createTemporaryFile(const Twine &Prefix, StringRef Suffix,
                                    SmallVectorImpl<char> &ResultPath,
                                    OpenFlags Flags = OF_None);

std::error_code createUniqueDirectory(const Twine &Prefix,
                                      SmallVectorImpl<char> &ResultPath);

/// Get a unique name, not currently exisiting in the filesystem. Subject
/// to race conditions, prefer to use createUniqueFile instead.
///
/// Similar to createUniqueFile, but instead of creating a file only
/// checks if it exists. This function is subject to race conditions, if you
/// want to use the returned name to actually create a file, use
/// createUniqueFile instead.
std::error_code getPotentiallyUniqueFileName(const Twine &Model,
                                             SmallVectorImpl<char> &ResultPath);

/// Get a unique temporary file name, not currently exisiting in the
/// filesystem. Subject to race conditions, prefer to use createTemporaryFile
/// instead.
///
/// Similar to createTemporaryFile, but instead of creating a file only
/// checks if it exists. This function is subject to race conditions, if you
/// want to use the returned name to actually create a file, use
/// createTemporaryFile instead.
std::error_code
getPotentiallyUniqueTempFileName(const Twine &Prefix, StringRef Suffix,
                                 SmallVectorImpl<char> &ResultPath);

inline OpenFlags operator|(OpenFlags A, OpenFlags B) {
  return OpenFlags(unsigned(A) | unsigned(B));
}

inline OpenFlags &operator|=(OpenFlags &A, OpenFlags B) {
  A = A | B;
  return A;
}

inline FileAccess operator|(FileAccess A, FileAccess B) {
  return FileAccess(unsigned(A) | unsigned(B));
}

inline FileAccess &operator|=(FileAccess &A, FileAccess B) {
  A = A | B;
  return A;
}

/// @brief Opens a file with the specified creation disposition, access mode,
/// and flags and returns a file descriptor.
///
/// The caller is responsible for closing the file descriptor once they are
/// finished with it.
///
/// @param Name The path of the file to open, relative or absolute.
/// @param ResultFD If the file could be opened successfully, its descriptor
///                 is stored in this location. Otherwise, this is set to -1.
/// @param Disp Value specifying the existing-file behavior.
/// @param Access Value specifying whether to open the file in read, write, or
///               read-write mode.
/// @param Flags Additional flags.
/// @param Mode The access permissions of the file, represented in octal.
/// @returns errc::success if \a Name has been opened, otherwise a
///          platform-specific error_code.
std::error_code openFile(const Twine &Name, int &ResultFD,
                         CreationDisposition Disp, FileAccess Access,
                         OpenFlags Flags, unsigned Mode = 0666);

/// @brief Opens a file with the specified creation disposition, access mode,
/// and flags and returns a platform-specific file object.
///
/// The caller is responsible for closing the file object once they are
/// finished with it.
///
/// @param Name The path of the file to open, relative or absolute.
/// @param Disp Value specifying the existing-file behavior.
/// @param Access Value specifying whether to open the file in read, write, or
///               read-write mode.
/// @param Flags Additional flags.
/// @param Mode The access permissions of the file, represented in octal.
/// @returns errc::success if \a Name has been opened, otherwise a
///          platform-specific error_code.
Expected<file_t> openNativeFile(const Twine &Name, CreationDisposition Disp,
                                FileAccess Access, OpenFlags Flags,
                                unsigned Mode = 0666);

/// Converts from a Posix file descriptor number to a native file handle.
/// On Windows, this retreives the underlying handle. On non-Windows, this is a
/// no-op.
file_t convertFDToNativeFile(int FD);

#ifndef _WIN32
inline file_t convertFDToNativeFile(int FD) { return FD; }
#endif

/// Return an open handle to standard in. On Unix, this is typically FD 0.
/// Returns kInvalidFile when the stream is closed.
file_t getStdinHandle();

/// Return an open handle to standard out. On Unix, this is typically FD 1.
/// Returns kInvalidFile when the stream is closed.
file_t getStdoutHandle();

/// Return an open handle to standard error. On Unix, this is typically FD 2.
/// Returns kInvalidFile when the stream is closed.
file_t getStderrHandle();

/// Reads \p Buf.size() bytes from \p FileHandle into \p Buf. Returns the number
/// of bytes actually read. On Unix, this is equivalent to `return ::read(FD,
/// Buf.data(), Buf.size())`, with error reporting. Returns 0 when reaching EOF.
///
/// @param FileHandle File to read from.
/// @param Buf Buffer to read into.
/// @returns The number of bytes read, or error.
Expected<size_t> readNativeFile(file_t FileHandle, MutableArrayRef<char> Buf);

/// Default chunk size for \a readNativeFileToEOF().
enum : size_t { DefaultReadChunkSize = 4 * 4096 };

/// Reads from \p FileHandle until EOF, appending to \p Buffer in chunks of
/// size \p ChunkSize.
///
/// This calls \a readNativeFile() in a loop. On Error, previous chunks that
/// were read successfully are left in \p Buffer and returned.
///
/// Note: For reading the final chunk at EOF, \p Buffer's capacity needs extra
/// storage of \p ChunkSize.
///
/// \param FileHandle File to read from.
/// \param Buffer Where to put the file content.
/// \param ChunkSize Size of chunks.
/// \returns The error if EOF was not found.
Error readNativeFileToEOF(file_t FileHandle, SmallVectorImpl<char> &Buffer,
                          ssize_t ChunkSize = DefaultReadChunkSize);

/// Reads \p Buf.size() bytes from \p FileHandle at offset \p Offset into \p
/// Buf. If 'pread' is available, this will use that, otherwise it will use
/// 'lseek'. Returns the number of bytes actually read. Returns 0 when reaching
/// EOF.
///
/// @param FileHandle File to read from.
/// @param Buf Buffer to read into.
/// @param Offset Offset into the file at which the read should occur.
/// @returns The number of bytes read, or error.
Expected<size_t> readNativeFileSlice(file_t FileHandle,
                                     MutableArrayRef<char> Buf,
                                     uint64_t Offset);

/// @brief Opens the file with the given name in a write-only or read-write
/// mode, returning its open file descriptor. If the file does not exist, it
/// is created.
///
/// The caller is responsible for closing the file descriptor once they are
/// finished with it.
///
/// @param Name The path of the file to open, relative or absolute.
/// @param ResultFD If the file could be opened successfully, its descriptor
///                 is stored in this location. Otherwise, this is set to -1.
/// @param Flags Additional flags used to determine whether the file should be
///              opened in, for example, read-write or in write-only mode.
/// @param Mode The access permissions of the file, represented in octal.
/// @returns errc::success if \a Name has been opened, otherwise a
///          platform-specific error_code.
inline std::error_code
openFileForWrite(const Twine &Name, int &ResultFD,
                 CreationDisposition Disp = CD_CreateAlways,
                 OpenFlags Flags = OF_None, unsigned Mode = 0666) {
  return openFile(Name, ResultFD, Disp, FA_Write, Flags, Mode);
}

/// @brief Opens the file with the given name in a write-only or read-write
/// mode, returning its open file descriptor. If the file does not exist, it
/// is created.
///
/// The caller is responsible for closing the freeing the file once they are
/// finished with it.
///
/// @param Name The path of the file to open, relative or absolute.
/// @param Flags Additional flags used to determine whether the file should be
///              opened in, for example, read-write or in write-only mode.
/// @param Mode The access permissions of the file, represented in octal.
/// @returns a platform-specific file descriptor if \a Name has been opened,
///          otherwise an error object.
inline Expected<file_t> openNativeFileForWrite(const Twine &Name,
                                               CreationDisposition Disp,
                                               OpenFlags Flags,
                                               unsigned Mode = 0666) {
  return openNativeFile(Name, Disp, FA_Write, Flags, Mode);
}

/// @brief Opens the file with the given name in a write-only or read-write
/// mode, returning its open file descriptor. If the file does not exist, it
/// is created.
///
/// The caller is responsible for closing the file descriptor once they are
/// finished with it.
///
/// @param Name The path of the file to open, relative or absolute.
/// @param ResultFD If the file could be opened successfully, its descriptor
///                 is stored in this location. Otherwise, this is set to -1.
/// @param Flags Additional flags used to determine whether the file should be
///              opened in, for example, read-write or in write-only mode.
/// @param Mode The access permissions of the file, represented in octal.
/// @returns errc::success if \a Name has been opened, otherwise a
///          platform-specific error_code.
inline std::error_code openFileForReadWrite(const Twine &Name, int &ResultFD,
                                            CreationDisposition Disp,
                                            OpenFlags Flags,
                                            unsigned Mode = 0666) {
  return openFile(Name, ResultFD, Disp, FA_Write | FA_Read, Flags, Mode);
}

/// @brief Opens the file with the given name in a write-only or read-write
/// mode, returning its open file descriptor. If the file does not exist, it
/// is created.
///
/// The caller is responsible for closing the freeing the file once they are
/// finished with it.
///
/// @param Name The path of the file to open, relative or absolute.
/// @param Flags Additional flags used to determine whether the file should be
///              opened in, for example, read-write or in write-only mode.
/// @param Mode The access permissions of the file, represented in octal.
/// @returns a platform-specific file descriptor if \a Name has been opened,
///          otherwise an error object.
inline Expected<file_t> openNativeFileForReadWrite(const Twine &Name,
                                                   CreationDisposition Disp,
                                                   OpenFlags Flags,
                                                   unsigned Mode = 0666) {
  return openNativeFile(Name, Disp, FA_Write | FA_Read, Flags, Mode);
}

/// @brief Opens the file with the given name in a read-only mode, returning
/// its open file descriptor.
///
/// The caller is responsible for closing the file descriptor once they are
/// finished with it.
///
/// @param Name The path of the file to open, relative or absolute.
/// @param ResultFD If the file could be opened successfully, its descriptor
///                 is stored in this location. Otherwise, this is set to -1.
/// @param RealPath If nonnull, extra work is done to determine the real path
///                 of the opened file, and that path is stored in this
///                 location.
/// @returns errc::success if \a Name has been opened, otherwise a
///          platform-specific error_code.
std::error_code openFileForRead(const Twine &Name, int &ResultFD,
                                OpenFlags Flags = OF_None,
                                SmallVectorImpl<char> *RealPath = nullptr);

/// @brief Opens the file with the given name in a read-only mode, returning
/// its open file descriptor.
///
/// The caller is responsible for closing the freeing the file once they are
/// finished with it.
///
/// @param Name The path of the file to open, relative or absolute.
/// @param RealPath If nonnull, extra work is done to determine the real path
///                 of the opened file, and that path is stored in this
///                 location.
/// @returns a platform-specific file descriptor if \a Name has been opened,
///          otherwise an error object.
Expected<file_t>
openNativeFileForRead(const Twine &Name, OpenFlags Flags = OF_None,
                      SmallVectorImpl<char> *RealPath = nullptr);

/// Try to locks the file during the specified time.
///
/// This function implements advisory locking on entire file. If it returns
/// <em>errc::success</em>, the file is locked by the calling process. Until the
/// process unlocks the file by calling \a unlockFile, all attempts to lock the
/// same file will fail/block. The process that locked the file may assume that
/// none of other processes read or write this file, provided that all processes
/// lock the file prior to accessing its content.
///
/// @param FD      The descriptor representing the file to lock.
/// @param Timeout Time in milliseconds that the process should wait before
///                reporting lock failure. Zero value means try to get lock only
///                once.
/// @returns errc::success if lock is successfully obtained,
/// errc::no_lock_available if the file cannot be locked, or platform-specific
/// error_code otherwise.
///
/// @note Care should be taken when using this function in a multithreaded
/// context, as it may not prevent other threads in the same process from
/// obtaining a lock on the same file, even if they are using a different file
/// descriptor.
std::error_code
tryLockFile(int FD,
            std::chrono::milliseconds Timeout = std::chrono::milliseconds(0));

/// Lock the file.
///
/// This function acts as @ref tryLockFile but it waits infinitely.
std::error_code lockFile(int FD);

/// Unlock the file.
///
/// @param FD The descriptor representing the file to unlock.
/// @returns errc::success if lock is successfully released or platform-specific
/// error_code otherwise.
std::error_code unlockFile(int FD);

/// @brief Close the file object.  This should be used instead of ::close for
/// portability. On error, the caller should assume the file is closed, as is
/// the case for Process::SafelyCloseFileDescriptor
///
/// @param F On input, this is the file to close.  On output, the file is
/// set to kInvalidFile.
///
/// @returns An error code if closing the file failed. Typically, an error here
/// means that the filesystem may have failed to perform some buffered writes.
std::error_code closeFile(file_t &F);

#ifdef LLVM_ON_UNIX
/// @brief Change ownership of a file.
///
/// @param Owner The owner of the file to change to.
/// @param Group The group of the file to change to.
/// @returns errc::success if successfully updated file ownership, otherwise an
///          error code is returned.
std::error_code changeFileOwnership(int FD, uint32_t Owner, uint32_t Group);
#endif

/// RAII class that facilitates file locking.
class FileLocker {
  int FD; ///< Locked file handle.
  FileLocker(int FD) : FD(FD) {}
  friend class llvm::raw_fd_ostream;

public:
  FileLocker(const FileLocker &L) = delete;
  FileLocker(FileLocker &&L) : FD(L.FD) { L.FD = -1; }
  ~FileLocker() {
    if (FD != -1)
      unlockFile(FD);
  }
  FileLocker &operator=(FileLocker &&L) {
    FD = L.FD;
    L.FD = -1;
    return *this;
  }
  FileLocker &operator=(const FileLocker &L) = delete;
  std::error_code unlock() {
    if (FD != -1) {
      std::error_code Result = unlockFile(FD);
      FD = -1;
      return Result;
    }
    return std::error_code();
  }
};

std::error_code getUniqueID(const Twine Path, UniqueID &Result);

/// Get disk space usage information.
///
/// Note: Users must be careful about "Time Of Check, Time Of Use" kind of bug.
/// Note: Windows reports results according to the quota allocated to the user.
///
/// @param Path Input path.
/// @returns a space_info structure filled with the capacity, free, and
/// available space on the device \a Path is on. A platform specific error_code
/// is returned on error.
ErrorOr<space_info> disk_space(const Twine &Path);

/// This class represents a memory mapped file. It is based on
/// boost::iostreams::mapped_file.
class mapped_file_region {
public:
  enum mapmode {
    readonly, ///< May only access map via const_data as read only.
    readwrite, ///< May access map via data and modify it. Written to path.
    priv ///< May modify via data, but changes are lost on destruction.
  };

private:
  /// Platform-specific mapping state.
  size_t Size = 0;
  void *Mapping = nullptr;
#ifdef _WIN32
  sys::fs::file_t FileHandle = nullptr;
#endif
  mapmode Mode = readonly;

  void copyFrom(const mapped_file_region &Copied) {
    Size = Copied.Size;
    Mapping = Copied.Mapping;
#ifdef _WIN32
    FileHandle = Copied.FileHandle;
#endif
    Mode = Copied.Mode;
  }

  void moveFromImpl(mapped_file_region &Moved) {
    copyFrom(Moved);
    Moved.copyFrom(mapped_file_region());
  }

  void unmapImpl();
  void dontNeedImpl();

  std::error_code init(sys::fs::file_t FD, uint64_t Offset, mapmode Mode);

public:
  mapped_file_region() = default;
  mapped_file_region(mapped_file_region &&Moved) { moveFromImpl(Moved); }
  mapped_file_region &operator=(mapped_file_region &&Moved) {
    unmap();
    moveFromImpl(Moved);
    return *this;
  }

  mapped_file_region(const mapped_file_region &) = delete;
  mapped_file_region &operator=(const mapped_file_region &) = delete;

  /// \param fd An open file descriptor to map. Does not take ownership of fd.
  mapped_file_region(sys::fs::file_t fd, mapmode mode, size_t length, uint64_t offset,
                     std::error_code &ec);

  ~mapped_file_region() { unmapImpl(); }

  /// Check if this is a valid mapping.
  explicit operator bool() const { return Mapping; }

  /// Unmap.
  void unmap() {
    unmapImpl();
    copyFrom(mapped_file_region());
  }
  void dontNeed() { dontNeedImpl(); }

  size_t size() const;
  char *data() const;

  /// Get a const view of the data. Modifying this memory has undefined
  /// behavior.
  const char *const_data() const;

  /// \returns The minimum alignment offset must be.
  static int alignment();
};

/// Return the path to the main executable, given the value of argv[0] from
/// program startup and the address of main itself. In extremis, this function
/// may fail and return an empty path.
std::string getMainExecutable(const char *argv0, void *MainExecAddr);

/// @}
/// @name Iterators
/// @{

/// directory_entry - A single entry in a directory.
class directory_entry {
  // FIXME: different platforms make different information available "for free"
  // when traversing a directory. The design of this class wraps most of the
  // information in basic_file_status, so on platforms where we can't populate
  // that whole structure, callers end up paying for a stat().
  // std::filesystem::directory_entry may be a better model.
  std::string Path;
  file_type Type = file_type::type_unknown; // Most platforms can provide this.
  bool FollowSymlinks = true;               // Affects the behavior of status().
  basic_file_status Status;                 // If available.

public:
  explicit directory_entry(const Twine &Path, bool FollowSymlinks = true,
                           file_type Type = file_type::type_unknown,
                           basic_file_status Status = basic_file_status())
      : Path(Path.str()), Type(Type), FollowSymlinks(FollowSymlinks),
        Status(Status) {}

  directory_entry() = default;

  void replace_filename(const Twine &Filename, file_type Type,
                        basic_file_status Status = basic_file_status());

  const std::string &path() const { return Path; }
  // Get basic information about entry file (a subset of fs::status()).
  // On most platforms this is a stat() call.
  // On windows the information was already retrieved from the directory.
  ErrorOr<basic_file_status> status() const;
  // Get the type of this file.
  // On most platforms (Linux/Mac/Windows/BSD), this was already retrieved.
  // On some platforms (e.g. Solaris) this is a stat() call.
  file_type type() const {
    if (Type != file_type::type_unknown)
      return Type;
    auto S = status();
    return S ? S->type() : file_type::type_unknown;
  }

  bool operator==(const directory_entry& RHS) const { return Path == RHS.Path; }
  bool operator!=(const directory_entry& RHS) const { return !(*this == RHS); }
  bool operator< (const directory_entry& RHS) const;
  bool operator<=(const directory_entry& RHS) const;
  bool operator> (const directory_entry& RHS) const;
  bool operator>=(const directory_entry& RHS) const;
};

namespace detail {

  struct DirIterState;

  std::error_code directory_iterator_construct(DirIterState &, StringRef, bool);
  std::error_code directory_iterator_increment(DirIterState &);
  std::error_code directory_iterator_destruct(DirIterState &);

  /// Keeps state for the directory_iterator.
  struct DirIterState {
    ~DirIterState() {
      directory_iterator_destruct(*this);
    }

    intptr_t IterationHandle = 0;
    directory_entry CurrentEntry;
  };

} // end namespace detail

/// directory_iterator - Iterates through the entries in path. There is no
/// operator++ because we need an error_code. If it's really needed we can make
/// it call report_fatal_error on error.
class directory_iterator {
  std::shared_ptr<detail::DirIterState> State;
  bool FollowSymlinks = true;

public:
  explicit directory_iterator(const Twine &path, std::error_code &ec,
                              bool follow_symlinks = true)
      : FollowSymlinks(follow_symlinks) {
    State = std::make_shared<detail::DirIterState>();
    SmallString<128> path_storage;
    ec = detail::directory_iterator_construct(
        *State, path.toStringRef(path_storage), FollowSymlinks);
  }

  explicit directory_iterator(const directory_entry &de, std::error_code &ec,
                              bool follow_symlinks = true)
      : FollowSymlinks(follow_symlinks) {
    State = std::make_shared<detail::DirIterState>();
    ec = detail::directory_iterator_construct(
        *State, de.path(), FollowSymlinks);
  }

  /// Construct end iterator.
  directory_iterator() = default;

  // No operator++ because we need error_code.
  directory_iterator &increment(std::error_code &ec) {
    ec = directory_iterator_increment(*State);
    return *this;
  }

  const directory_entry &operator*() const { return State->CurrentEntry; }
  const directory_entry *operator->() const { return &State->CurrentEntry; }

  bool operator==(const directory_iterator &RHS) const {
    if (State == RHS.State)
      return true;
    if (!RHS.State)
      return State->CurrentEntry == directory_entry();
    if (!State)
      return RHS.State->CurrentEntry == directory_entry();
    return State->CurrentEntry == RHS.State->CurrentEntry;
  }

  bool operator!=(const directory_iterator &RHS) const {
    return !(*this == RHS);
  }
};

namespace detail {

  /// Keeps state for the recursive_directory_iterator.
  struct RecDirIterState {
    std::stack<directory_iterator, std::vector<directory_iterator>> Stack;
    uint16_t Level = 0;
    bool HasNoPushRequest = false;
  };

} // end namespace detail

/// recursive_directory_iterator - Same as directory_iterator except for it
/// recurses down into child directories.
class recursive_directory_iterator {
  std::shared_ptr<detail::RecDirIterState> State;
  bool Follow;

public:
  recursive_directory_iterator() = default;
  explicit recursive_directory_iterator(const Twine &path, std::error_code &ec,
                                        bool follow_symlinks = true)
      : State(std::make_shared<detail::RecDirIterState>()),
        Follow(follow_symlinks) {
    State->Stack.push(directory_iterator(path, ec, Follow));
    if (State->Stack.top() == directory_iterator())
      State.reset();
  }

  // No operator++ because we need error_code.
  recursive_directory_iterator &increment(std::error_code &ec) {
    const directory_iterator end_itr = {};

    if (State->HasNoPushRequest)
      State->HasNoPushRequest = false;
    else {
      file_type type = State->Stack.top()->type();
      if (type == file_type::symlink_file && Follow) {
        // Resolve the symlink: is it a directory to recurse into?
        ErrorOr<basic_file_status> status = State->Stack.top()->status();
        if (status)
          type = status->type();
        // Otherwise broken symlink, and we'll continue.
      }
      if (type == file_type::directory_file) {
        State->Stack.push(directory_iterator(*State->Stack.top(), ec, Follow));
        if (State->Stack.top() != end_itr) {
          ++State->Level;
          return *this;
        }
        State->Stack.pop();
      }
    }

    while (!State->Stack.empty()
           && State->Stack.top().increment(ec) == end_itr) {
      State->Stack.pop();
      --State->Level;
    }

    // Check if we are done. If so, create an end iterator.
    if (State->Stack.empty())
      State.reset();

    return *this;
  }

  const directory_entry &operator*() const { return *State->Stack.top(); }
  const directory_entry *operator->() const { return &*State->Stack.top(); }

  // observers
  /// Gets the current level. Starting path is at level 0.
  int level() const { return State->Level; }

  /// Returns true if no_push has been called for this directory_entry.
  bool no_push_request() const { return State->HasNoPushRequest; }

  // modifiers
  /// Goes up one level if Level > 0.
  void pop() {
    assert(State && "Cannot pop an end iterator!");
    assert(State->Level > 0 && "Cannot pop an iterator with level < 1");

    const directory_iterator end_itr = {};
    std::error_code ec;
    do {
      if (ec)
        report_fatal_error("Error incrementing directory iterator.");
      State->Stack.pop();
      --State->Level;
    } while (!State->Stack.empty()
             && State->Stack.top().increment(ec) == end_itr);

    // Check if we are done. If so, create an end iterator.
    if (State->Stack.empty())
      State.reset();
  }

  /// Does not go down into the current directory_entry.
  void no_push() { State->HasNoPushRequest = true; }

  bool operator==(const recursive_directory_iterator &RHS) const {
    return State == RHS.State;
  }

  bool operator!=(const recursive_directory_iterator &RHS) const {
    return !(*this == RHS);
  }
};

/// @}

} // end namespace fs
} // end namespace sys
} // end namespace llvm

#endif // LLVM_SUPPORT_FILESYSTEM_H