; RUN: opt -passes=instcombine -S < %s | FileCheck %s declare void @llvm.init.trampoline(i8*, i8*, i8*) declare i8* @llvm.adjust.trampoline(i8*) declare i32 @f(i8 * nest, i32) ; Most common case define i32 @test0(i32 %n) !dbg !4 { %alloca = alloca [10 x i8], align 16 %gep = getelementptr [10 x i8], [10 x i8]* %alloca, i32 0, i32 0 call void @llvm.init.trampoline(i8* %gep, i8* bitcast (i32 (i8*, i32)* @f to i8*), i8* null) %tramp = call i8* @llvm.adjust.trampoline(i8* %gep) %function = bitcast i8* %tramp to i32(i32)* %ret = call i32 %function(i32 %n), !dbg !10 ret i32 %ret ; CHECK: define i32 @test0(i32 %n) !dbg !4 { ; CHECK: %ret = call i32 @f(i8* nest null, i32 %n), !dbg !10 } define i32 @test1(i32 %n, i8* %trampmem) { call void @llvm.init.trampoline(i8* %trampmem, i8* bitcast (i32 (i8*, i32)* @f to i8*), i8* null) %tramp = call i8* @llvm.adjust.trampoline(i8* %trampmem) %function = bitcast i8* %tramp to i32(i32)* %ret = call i32 %function(i32 %n) ret i32 %ret ; CHECK: define i32 @test1(i32 %n, i8* %trampmem) { ; CHECK: %ret = call i32 @f(i8* nest null, i32 %n) } define i32 @test2(i32 %n, i8* %trampmem) { %tramp = call i8* @llvm.adjust.trampoline(i8* %trampmem) %functiona = bitcast i8* %tramp to i32(i32)* %ret = call i32 %functiona(i32 %n) ret i32 %ret ; CHECK: define i32 @test2(i32 %n, i8* %trampmem) { ; CHECK: %ret = call i32 %functiona(i32 %n) } define i32 @test3(i32 %n, i8* %trampmem) { call void @llvm.init.trampoline(i8* %trampmem, i8* bitcast (i32 (i8*, i32)* @f to i8*), i8* null) ; CHECK: define i32 @test3(i32 %n, i8* %trampmem) { ; CHECK: %ret0 = call i32 @f(i8* nest null, i32 %n) %tramp0 = call i8* @llvm.adjust.trampoline(i8* %trampmem) %function0 = bitcast i8* %tramp0 to i32(i32)* %ret0 = call i32 %function0(i32 %n) ;; Not optimized since previous call could be writing. %tramp1 = call i8* @llvm.adjust.trampoline(i8* %trampmem) %function1 = bitcast i8* %tramp1 to i32(i32)* %ret1 = call i32 %function1(i32 %n) ; CHECK: %ret1 = call i32 %function1(i32 %n) ret i32 %ret1 } define i32 @test4(i32 %n) { %alloca = alloca [10 x i8], align 16 %gep = getelementptr [10 x i8], [10 x i8]* %alloca, i32 0, i32 0 call void @llvm.init.trampoline(i8* %gep, i8* bitcast (i32 (i8*, i32)* @f to i8*), i8* null) %tramp0 = call i8* @llvm.adjust.trampoline(i8* %gep) %function0 = bitcast i8* %tramp0 to i32(i32)* %ret0 = call i32 %function0(i32 %n) %tramp1 = call i8* @llvm.adjust.trampoline(i8* %gep) %function1 = bitcast i8* %tramp0 to i32(i32)* %ret1 = call i32 %function1(i32 %n) %tramp2 = call i8* @llvm.adjust.trampoline(i8* %gep) %function2 = bitcast i8* %tramp2 to i32(i32)* %ret2 = call i32 %function2(i32 %n) ret i32 %ret2 ; CHECK: define i32 @test4(i32 %n) { ; CHECK: %ret0 = call i32 @f(i8* nest null, i32 %n) ; CHECK: %ret1 = call i32 @f(i8* nest null, i32 %n) ; CHECK: %ret2 = call i32 @f(i8* nest null, i32 %n) } !llvm.dbg.cu = !{!0} !llvm.module.flags = !{!3} !0 = distinct !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.0 (trunk 127710)", isOptimized: true, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2) !1 = !DIFile(filename: "string.h", directory: "Game") !2 = !{} !3 = !{i32 1, !"Debug Info Version", i32 3} !4 = distinct !DISubprogram(name: "passthru", scope: !1, file: !1, line: 79, type: !5, isLocal: true, isDefinition: true, scopeLine: 79, virtualIndex: 6, flags: DIFlagPrototyped, isOptimized: true, unit: !0, retainedNodes: !8) !5 = !DISubroutineType(types: !6) !6 = !{!7} !7 = !DIDerivedType(tag: DW_TAG_pointer_type, scope: !0, baseType: null, size: 64, align: 64) !8 = !{!9} !9 = !DILocalVariable(name: "a", arg: 1, scope: !4, file: !1, line: 78, type: !7) !10 = !DILocation(line: 78, column: 28, scope: !4)