; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -loop-vectorize -force-vector-interleave=1 -force-vector-width=4 -dce -instcombine -S | FileCheck --check-prefix VEC4_INTERL1 %s ; RUN: opt < %s -loop-vectorize -force-vector-interleave=2 -force-vector-width=4 -dce -instcombine -S | FileCheck --check-prefix VEC4_INTERL2 %s ; RUN: opt < %s -loop-vectorize -force-vector-interleave=2 -force-vector-width=1 -dce -instcombine -S | FileCheck --check-prefix VEC1_INTERL2 %s ; RUN: opt < %s -loop-vectorize -force-vector-interleave=1 -force-vector-width=2 -dce -simplifycfg -simplifycfg-require-and-preserve-domtree=1 -instcombine -simplifycfg -simplifycfg-require-and-preserve-domtree=1 -keep-loops=false -S | FileCheck --check-prefix VEC2_INTERL1_PRED_STORE %s @fp_inc = common global float 0.000000e+00, align 4 ;void fp_iv_loop1(float init, float * __restrict__ A, int N) { ; float x = init; ; for (int i=0; i < N; ++i) { ; A[i] = x; ; x -= fp_inc; ; } ;} define void @fp_iv_loop1_fast_FMF(float %init, float* noalias nocapture %A, i32 %N) { ; VEC4_INTERL1-LABEL: @fp_iv_loop1_fast_FMF( ; VEC4_INTERL1-NEXT: entry: ; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]] ; VEC4_INTERL1: for.body.lr.ph: ; VEC4_INTERL1-NEXT: [[FPINC:%.*]] = load float, float* @fp_inc, align 4 ; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1 ; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64 ; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[TMP0]], 3 ; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC4_INTERL1: vector.ph: ; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934588 ; VEC4_INTERL1-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = fmul fast float [[FPINC]], [[CAST_CRD]] ; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fsub fast float [[INIT:%.*]], [[TMP3]] ; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0 ; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0 ; VEC4_INTERL1-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = fmul fast <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00> ; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fsub fast <4 x float> [[DOTSPLAT]], [[TMP4]] ; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = fmul fast float [[FPINC]], 4.000000e+00 ; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <4 x float> poison, float [[TMP5]], i64 0 ; VEC4_INTERL1-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT4]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC4_INTERL1: vector.body: ; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC4_INTERL1-NEXT: [[TMP7:%.*]] = bitcast float* [[TMP6]] to <4 x float>* ; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], <4 x float>* [[TMP7]], align 4 ; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4 ; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fsub fast <4 x float> [[VEC_IND]], [[DOTSPLAT5]] ; VEC4_INTERL1-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC4_INTERL1-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]] ; VEC4_INTERL1: middle.block: ; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]] ; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]] ; VEC4_INTERL1: scalar.ph: ; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ] ; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ] ; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]] ; VEC4_INTERL1: for.body: ; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC4_INTERL1-NEXT: store float [[X_05]], float* [[ARRAYIDX]], align 4 ; VEC4_INTERL1-NEXT: [[ADD]] = fsub fast float [[X_05]], [[FPINC]] ; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP2:![0-9]+]] ; VEC4_INTERL1: for.end.loopexit: ; VEC4_INTERL1-NEXT: br label [[FOR_END]] ; VEC4_INTERL1: for.end: ; VEC4_INTERL1-NEXT: ret void ; ; VEC4_INTERL2-LABEL: @fp_iv_loop1_fast_FMF( ; VEC4_INTERL2-NEXT: entry: ; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]] ; VEC4_INTERL2: for.body.lr.ph: ; VEC4_INTERL2-NEXT: [[FPINC:%.*]] = load float, float* @fp_inc, align 4 ; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1 ; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64 ; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[TMP0]], 7 ; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC4_INTERL2: vector.ph: ; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934584 ; VEC4_INTERL2-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[FPINC]], [[CAST_CRD]] ; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fsub fast float [[INIT:%.*]], [[TMP3]] ; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0 ; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0 ; VEC4_INTERL2-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = fmul fast <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00> ; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fsub fast <4 x float> [[DOTSPLAT]], [[TMP4]] ; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = fmul fast float [[FPINC]], 4.000000e+00 ; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <4 x float> poison, float [[TMP5]], i64 0 ; VEC4_INTERL2-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT4]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC4_INTERL2: vector.body: ; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fsub fast <4 x float> [[VEC_IND]], [[DOTSPLAT5]] ; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC4_INTERL2-NEXT: [[TMP7:%.*]] = bitcast float* [[TMP6]] to <4 x float>* ; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], <4 x float>* [[TMP7]], align 4 ; VEC4_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP6]], i64 4 ; VEC4_INTERL2-NEXT: [[TMP9:%.*]] = bitcast float* [[TMP8]] to <4 x float>* ; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], <4 x float>* [[TMP9]], align 4 ; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8 ; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fsub fast <4 x float> [[STEP_ADD]], [[DOTSPLAT5]] ; VEC4_INTERL2-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC4_INTERL2-NEXT: br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]] ; VEC4_INTERL2: middle.block: ; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]] ; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]] ; VEC4_INTERL2: scalar.ph: ; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ] ; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ] ; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]] ; VEC4_INTERL2: for.body: ; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC4_INTERL2-NEXT: store float [[X_05]], float* [[ARRAYIDX]], align 4 ; VEC4_INTERL2-NEXT: [[ADD]] = fsub fast float [[X_05]], [[FPINC]] ; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP2:![0-9]+]] ; VEC4_INTERL2: for.end.loopexit: ; VEC4_INTERL2-NEXT: br label [[FOR_END]] ; VEC4_INTERL2: for.end: ; VEC4_INTERL2-NEXT: ret void ; ; VEC1_INTERL2-LABEL: @fp_iv_loop1_fast_FMF( ; VEC1_INTERL2-NEXT: entry: ; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]] ; VEC1_INTERL2: for.body.lr.ph: ; VEC1_INTERL2-NEXT: [[FPINC:%.*]] = load float, float* @fp_inc, align 4 ; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1 ; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64 ; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[TMP0]], 0 ; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC1_INTERL2: vector.ph: ; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934590 ; VEC1_INTERL2-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[FPINC]], [[CAST_CRD]] ; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fsub fast float [[INIT:%.*]], [[TMP3]] ; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC1_INTERL2: vector.body: ; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = sitofp i64 [[INDEX]] to float ; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = fmul fast float [[FPINC]], [[TMP4]] ; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fsub fast float [[INIT]], [[TMP5]] ; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = fsub fast float [[OFFSET_IDX]], [[FPINC]] ; VEC1_INTERL2-NEXT: [[INDUCTION2:%.*]] = or i64 [[INDEX]], 1 ; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDUCTION2]] ; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX]], float* [[TMP7]], align 4 ; VEC1_INTERL2-NEXT: store float [[TMP6]], float* [[TMP8]], align 4 ; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2 ; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC1_INTERL2-NEXT: br i1 [[TMP9]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]] ; VEC1_INTERL2: middle.block: ; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]] ; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]] ; VEC1_INTERL2: scalar.ph: ; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ] ; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ] ; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]] ; VEC1_INTERL2: for.body: ; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ] ; VEC1_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ] ; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC1_INTERL2-NEXT: store float [[X_05]], float* [[ARRAYIDX]], align 4 ; VEC1_INTERL2-NEXT: [[ADD]] = fsub fast float [[X_05]], [[FPINC]] ; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP2:![0-9]+]] ; VEC1_INTERL2: for.end.loopexit: ; VEC1_INTERL2-NEXT: br label [[FOR_END]] ; VEC1_INTERL2: for.end: ; VEC1_INTERL2-NEXT: ret void ; ; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop1_fast_FMF( ; VEC2_INTERL1_PRED_STORE-NEXT: entry: ; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]] ; VEC2_INTERL1_PRED_STORE: for.body.lr.ph: ; VEC2_INTERL1_PRED_STORE-NEXT: [[FPINC:%.*]] = load float, float* @fp_inc, align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[TMP0]], 0 ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]] ; VEC2_INTERL1_PRED_STORE: vector.ph: ; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934590 ; VEC2_INTERL1_PRED_STORE-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = fmul fast float [[FPINC]], [[CAST_CRD]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fsub fast float [[INIT:%.*]], [[TMP3]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[INIT]], i64 0 ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <2 x float> poison, float [[FPINC]], i64 0 ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT2]], <2 x float> poison, <2 x i32> zeroinitializer ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = fmul fast <2 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00> ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fsub fast <2 x float> [[DOTSPLAT]], [[TMP4]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = fmul fast float [[FPINC]], 2.000000e+00 ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <2 x float> poison, float [[TMP5]], i64 0 ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT4]], <2 x float> poison, <2 x i32> zeroinitializer ; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC2_INTERL1_PRED_STORE: vector.body: ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP7:%.*]] = bitcast float* [[TMP6]] to <2 x float>* ; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], <2 x float>* [[TMP7]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2 ; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fsub fast <2 x float> [[VEC_IND]], [[DOTSPLAT5]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]] ; VEC2_INTERL1_PRED_STORE: middle.block: ; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]] ; VEC2_INTERL1_PRED_STORE: for.body: ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[X_05:%.*]] = phi float [ [[ADD:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_05]], float* [[ARRAYIDX]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD]] = fsub fast float [[X_05]], [[FPINC]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP2:![0-9]+]] ; VEC2_INTERL1_PRED_STORE: for.end: ; VEC2_INTERL1_PRED_STORE-NEXT: ret void ; entry: %cmp4 = icmp sgt i32 %N, 0 br i1 %cmp4, label %for.body.lr.ph, label %for.end for.body.lr.ph: ; preds = %entry %fpinc = load float, float* @fp_inc, align 4 br label %for.body for.body: ; preds = %for.body, %for.body.lr.ph %indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ] %x.05 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ] %arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv store float %x.05, float* %arrayidx, align 4 %add = fsub fast float %x.05, %fpinc %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1 %lftr.wideiv = trunc i64 %indvars.iv.next to i32 %exitcond = icmp eq i32 %lftr.wideiv, %N br i1 %exitcond, label %for.end.loopexit, label %for.body for.end.loopexit: ; preds = %for.body br label %for.end for.end: ; preds = %for.end.loopexit, %entry ret void } ; We do not need the full 'fast' FMF to vectorize the loop, but the code can't become ; 'fast' spontaneously - FMF should propagate from the original IR. define void @fp_iv_loop1_reassoc_FMF(float %init, float* noalias nocapture %A, i32 %N) { ; ; ; ; ; VEC4_INTERL1-LABEL: @fp_iv_loop1_reassoc_FMF( ; VEC4_INTERL1-NEXT: entry: ; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]] ; VEC4_INTERL1: for.body.lr.ph: ; VEC4_INTERL1-NEXT: [[FPINC:%.*]] = load float, float* @fp_inc, align 4 ; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1 ; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64 ; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[TMP0]], 3 ; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC4_INTERL1: vector.ph: ; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934588 ; VEC4_INTERL1-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], [[CAST_CRD]] ; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP3]] ; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0 ; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0 ; VEC4_INTERL1-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = fmul reassoc <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00> ; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fsub reassoc <4 x float> [[DOTSPLAT]], [[TMP4]] ; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = fmul reassoc float [[FPINC]], 4.000000e+00 ; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <4 x float> poison, float [[TMP5]], i64 0 ; VEC4_INTERL1-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT4]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC4_INTERL1: vector.body: ; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC4_INTERL1-NEXT: [[TMP7:%.*]] = bitcast float* [[TMP6]] to <4 x float>* ; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], <4 x float>* [[TMP7]], align 4 ; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4 ; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fsub reassoc <4 x float> [[VEC_IND]], [[DOTSPLAT5]] ; VEC4_INTERL1-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC4_INTERL1-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]] ; VEC4_INTERL1: middle.block: ; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]] ; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]] ; VEC4_INTERL1: scalar.ph: ; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ] ; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ] ; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]] ; VEC4_INTERL1: for.body: ; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC4_INTERL1-NEXT: store float [[X_05]], float* [[ARRAYIDX]], align 4 ; VEC4_INTERL1-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]] ; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]] ; VEC4_INTERL1: for.end.loopexit: ; VEC4_INTERL1-NEXT: br label [[FOR_END]] ; VEC4_INTERL1: for.end: ; VEC4_INTERL1-NEXT: ret void ; ; VEC4_INTERL2-LABEL: @fp_iv_loop1_reassoc_FMF( ; VEC4_INTERL2-NEXT: entry: ; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]] ; VEC4_INTERL2: for.body.lr.ph: ; VEC4_INTERL2-NEXT: [[FPINC:%.*]] = load float, float* @fp_inc, align 4 ; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1 ; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64 ; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[TMP0]], 7 ; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC4_INTERL2: vector.ph: ; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934584 ; VEC4_INTERL2-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], [[CAST_CRD]] ; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP3]] ; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0 ; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0 ; VEC4_INTERL2-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = fmul reassoc <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00> ; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fsub reassoc <4 x float> [[DOTSPLAT]], [[TMP4]] ; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = fmul reassoc float [[FPINC]], 4.000000e+00 ; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <4 x float> poison, float [[TMP5]], i64 0 ; VEC4_INTERL2-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT4]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC4_INTERL2: vector.body: ; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fsub reassoc <4 x float> [[VEC_IND]], [[DOTSPLAT5]] ; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC4_INTERL2-NEXT: [[TMP7:%.*]] = bitcast float* [[TMP6]] to <4 x float>* ; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], <4 x float>* [[TMP7]], align 4 ; VEC4_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP6]], i64 4 ; VEC4_INTERL2-NEXT: [[TMP9:%.*]] = bitcast float* [[TMP8]] to <4 x float>* ; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], <4 x float>* [[TMP9]], align 4 ; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8 ; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fsub reassoc <4 x float> [[STEP_ADD]], [[DOTSPLAT5]] ; VEC4_INTERL2-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC4_INTERL2-NEXT: br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]] ; VEC4_INTERL2: middle.block: ; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]] ; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]] ; VEC4_INTERL2: scalar.ph: ; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ] ; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ] ; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]] ; VEC4_INTERL2: for.body: ; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC4_INTERL2-NEXT: store float [[X_05]], float* [[ARRAYIDX]], align 4 ; VEC4_INTERL2-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]] ; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]] ; VEC4_INTERL2: for.end.loopexit: ; VEC4_INTERL2-NEXT: br label [[FOR_END]] ; VEC4_INTERL2: for.end: ; VEC4_INTERL2-NEXT: ret void ; ; VEC1_INTERL2-LABEL: @fp_iv_loop1_reassoc_FMF( ; VEC1_INTERL2-NEXT: entry: ; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]] ; VEC1_INTERL2: for.body.lr.ph: ; VEC1_INTERL2-NEXT: [[FPINC:%.*]] = load float, float* @fp_inc, align 4 ; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1 ; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64 ; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[TMP0]], 0 ; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC1_INTERL2: vector.ph: ; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934590 ; VEC1_INTERL2-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], [[CAST_CRD]] ; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP3]] ; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC1_INTERL2: vector.body: ; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = sitofp i64 [[INDEX]] to float ; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = fmul reassoc float [[FPINC]], [[TMP4]] ; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fsub reassoc float [[INIT]], [[TMP5]] ; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = fmul reassoc float [[FPINC]], 0.000000e+00 ; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = fsub reassoc float [[OFFSET_IDX]], [[TMP6]] ; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = fsub reassoc float [[OFFSET_IDX]], [[FPINC]] ; VEC1_INTERL2-NEXT: [[INDUCTION2:%.*]] = or i64 [[INDEX]], 1 ; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC1_INTERL2-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDUCTION2]] ; VEC1_INTERL2-NEXT: store float [[TMP7]], float* [[TMP9]], align 4 ; VEC1_INTERL2-NEXT: store float [[TMP8]], float* [[TMP10]], align 4 ; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2 ; VEC1_INTERL2-NEXT: [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC1_INTERL2-NEXT: br i1 [[TMP11]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]] ; VEC1_INTERL2: middle.block: ; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]] ; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]] ; VEC1_INTERL2: scalar.ph: ; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ] ; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ] ; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]] ; VEC1_INTERL2: for.body: ; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ] ; VEC1_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ] ; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC1_INTERL2-NEXT: store float [[X_05]], float* [[ARRAYIDX]], align 4 ; VEC1_INTERL2-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]] ; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]] ; VEC1_INTERL2: for.end.loopexit: ; VEC1_INTERL2-NEXT: br label [[FOR_END]] ; VEC1_INTERL2: for.end: ; VEC1_INTERL2-NEXT: ret void ; ; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop1_reassoc_FMF( ; VEC2_INTERL1_PRED_STORE-NEXT: entry: ; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]] ; VEC2_INTERL1_PRED_STORE: for.body.lr.ph: ; VEC2_INTERL1_PRED_STORE-NEXT: [[FPINC:%.*]] = load float, float* @fp_inc, align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[TMP0]], 0 ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]] ; VEC2_INTERL1_PRED_STORE: vector.ph: ; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934590 ; VEC2_INTERL1_PRED_STORE-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], [[CAST_CRD]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP3]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[INIT]], i64 0 ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <2 x float> poison, float [[FPINC]], i64 0 ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT2]], <2 x float> poison, <2 x i32> zeroinitializer ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = fmul reassoc <2 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00> ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fsub reassoc <2 x float> [[DOTSPLAT]], [[TMP4]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = fmul reassoc float [[FPINC]], 2.000000e+00 ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <2 x float> poison, float [[TMP5]], i64 0 ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT4]], <2 x float> poison, <2 x i32> zeroinitializer ; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC2_INTERL1_PRED_STORE: vector.body: ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP7:%.*]] = bitcast float* [[TMP6]] to <2 x float>* ; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], <2 x float>* [[TMP7]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2 ; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fsub reassoc <2 x float> [[VEC_IND]], [[DOTSPLAT5]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]] ; VEC2_INTERL1_PRED_STORE: middle.block: ; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]] ; VEC2_INTERL1_PRED_STORE: for.body: ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[X_05:%.*]] = phi float [ [[ADD:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_05]], float* [[ARRAYIDX]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]] ; VEC2_INTERL1_PRED_STORE: for.end: ; VEC2_INTERL1_PRED_STORE-NEXT: ret void ; entry: %cmp4 = icmp sgt i32 %N, 0 br i1 %cmp4, label %for.body.lr.ph, label %for.end for.body.lr.ph: ; preds = %entry %fpinc = load float, float* @fp_inc, align 4 br label %for.body for.body: ; preds = %for.body, %for.body.lr.ph %indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ] %x.05 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ] %arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv store float %x.05, float* %arrayidx, align 4 %add = fsub reassoc float %x.05, %fpinc %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1 %lftr.wideiv = trunc i64 %indvars.iv.next to i32 %exitcond = icmp eq i32 %lftr.wideiv, %N br i1 %exitcond, label %for.end.loopexit, label %for.body for.end.loopexit: ; preds = %for.body br label %for.end for.end: ; preds = %for.end.loopexit, %entry ret void } ;void fp_iv_loop2(float init, float * __restrict__ A, int N) { ; float x = init; ; for (int i=0; i < N; ++i) { ; A[i] = x; ; x += 0.5; ; } ;} define void @fp_iv_loop2(float %init, float* noalias nocapture %A, i32 %N) #0 { ; VEC4_INTERL1-LABEL: @fp_iv_loop2( ; VEC4_INTERL1-NEXT: entry: ; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]] ; VEC4_INTERL1: for.body.preheader: ; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1 ; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64 ; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[TMP0]], 3 ; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC4_INTERL1: vector.ph: ; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934588 ; VEC4_INTERL1-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = fmul fast float [[CAST_CRD]], 5.000000e-01 ; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP3]], [[INIT:%.*]] ; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0 ; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], <float 0.000000e+00, float 5.000000e-01, float 1.000000e+00, float 1.500000e+00> ; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC4_INTERL1: vector.body: ; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = bitcast float* [[TMP4]] to <4 x float>* ; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], <4 x float>* [[TMP5]], align 4 ; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4 ; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00> ; VEC4_INTERL1-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC4_INTERL1-NEXT: br i1 [[TMP6]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]] ; VEC4_INTERL1: middle.block: ; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]] ; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]] ; VEC4_INTERL1: scalar.ph: ; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ] ; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_PREHEADER]] ] ; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]] ; VEC4_INTERL1: for.body: ; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ] ; VEC4_INTERL1-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ] ; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC4_INTERL1-NEXT: store float [[X_06]], float* [[ARRAYIDX]], align 4 ; VEC4_INTERL1-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01 ; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]] ; VEC4_INTERL1: for.end.loopexit: ; VEC4_INTERL1-NEXT: br label [[FOR_END]] ; VEC4_INTERL1: for.end: ; VEC4_INTERL1-NEXT: ret void ; ; VEC4_INTERL2-LABEL: @fp_iv_loop2( ; VEC4_INTERL2-NEXT: entry: ; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]] ; VEC4_INTERL2: for.body.preheader: ; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1 ; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64 ; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[TMP0]], 7 ; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC4_INTERL2: vector.ph: ; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934584 ; VEC4_INTERL2-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[CAST_CRD]], 5.000000e-01 ; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP3]], [[INIT:%.*]] ; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0 ; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], <float 0.000000e+00, float 5.000000e-01, float 1.000000e+00, float 1.500000e+00> ; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC4_INTERL2: vector.body: ; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fadd fast <4 x float> [[VEC_IND]], <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00> ; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = bitcast float* [[TMP4]] to <4 x float>* ; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], <4 x float>* [[TMP5]], align 4 ; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP4]], i64 4 ; VEC4_INTERL2-NEXT: [[TMP7:%.*]] = bitcast float* [[TMP6]] to <4 x float>* ; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], <4 x float>* [[TMP7]], align 4 ; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8 ; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float 4.000000e+00, float 4.000000e+00, float 4.000000e+00, float 4.000000e+00> ; VEC4_INTERL2-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC4_INTERL2-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]] ; VEC4_INTERL2: middle.block: ; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]] ; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]] ; VEC4_INTERL2: scalar.ph: ; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ] ; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_PREHEADER]] ] ; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]] ; VEC4_INTERL2: for.body: ; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ] ; VEC4_INTERL2-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ] ; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC4_INTERL2-NEXT: store float [[X_06]], float* [[ARRAYIDX]], align 4 ; VEC4_INTERL2-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01 ; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]] ; VEC4_INTERL2: for.end.loopexit: ; VEC4_INTERL2-NEXT: br label [[FOR_END]] ; VEC4_INTERL2: for.end: ; VEC4_INTERL2-NEXT: ret void ; ; VEC1_INTERL2-LABEL: @fp_iv_loop2( ; VEC1_INTERL2-NEXT: entry: ; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]] ; VEC1_INTERL2: for.body.preheader: ; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1 ; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64 ; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[TMP0]], 0 ; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC1_INTERL2: vector.ph: ; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934590 ; VEC1_INTERL2-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[CAST_CRD]], 5.000000e-01 ; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP3]], [[INIT:%.*]] ; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC1_INTERL2: vector.body: ; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = sitofp i64 [[INDEX]] to float ; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = fmul fast float [[TMP4]], 5.000000e-01 ; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fadd fast float [[TMP5]], [[INIT]] ; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = fadd fast float [[OFFSET_IDX]], 5.000000e-01 ; VEC1_INTERL2-NEXT: [[INDUCTION2:%.*]] = or i64 [[INDEX]], 1 ; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDUCTION2]] ; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX]], float* [[TMP7]], align 4 ; VEC1_INTERL2-NEXT: store float [[TMP6]], float* [[TMP8]], align 4 ; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2 ; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC1_INTERL2-NEXT: br i1 [[TMP9]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]] ; VEC1_INTERL2: middle.block: ; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]] ; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]] ; VEC1_INTERL2: scalar.ph: ; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ] ; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_PREHEADER]] ] ; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]] ; VEC1_INTERL2: for.body: ; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ] ; VEC1_INTERL2-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ] ; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC1_INTERL2-NEXT: store float [[X_06]], float* [[ARRAYIDX]], align 4 ; VEC1_INTERL2-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01 ; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]] ; VEC1_INTERL2: for.end.loopexit: ; VEC1_INTERL2-NEXT: br label [[FOR_END]] ; VEC1_INTERL2: for.end: ; VEC1_INTERL2-NEXT: ret void ; ; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop2( ; VEC2_INTERL1_PRED_STORE-NEXT: entry: ; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]] ; VEC2_INTERL1_PRED_STORE: for.body.preheader: ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[TMP0]], 0 ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]] ; VEC2_INTERL1_PRED_STORE: vector.ph: ; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934590 ; VEC2_INTERL1_PRED_STORE-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = fmul fast float [[CAST_CRD]], 5.000000e-01 ; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP3]], [[INIT:%.*]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[INIT]], i64 0 ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fadd fast <2 x float> [[DOTSPLAT]], <float 0.000000e+00, float 5.000000e-01> ; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC2_INTERL1_PRED_STORE: vector.body: ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = bitcast float* [[TMP4]] to <2 x float>* ; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], <2 x float>* [[TMP5]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2 ; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fadd fast <2 x float> [[VEC_IND]], <float 1.000000e+00, float 1.000000e+00> ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP6]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]] ; VEC2_INTERL1_PRED_STORE: middle.block: ; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]] ; VEC2_INTERL1_PRED_STORE: for.body: ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_PREHEADER]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_06]], float* [[ARRAYIDX]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01 ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]] ; VEC2_INTERL1_PRED_STORE: for.end: ; VEC2_INTERL1_PRED_STORE-NEXT: ret void ; entry: %cmp4 = icmp sgt i32 %N, 0 br i1 %cmp4, label %for.body.preheader, label %for.end for.body.preheader: ; preds = %entry br label %for.body for.body: ; preds = %for.body.preheader, %for.body %indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %for.body.preheader ] %x.06 = phi float [ %conv1, %for.body ], [ %init, %for.body.preheader ] %arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv store float %x.06, float* %arrayidx, align 4 %conv1 = fadd fast float %x.06, 5.000000e-01 %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1 %lftr.wideiv = trunc i64 %indvars.iv.next to i32 %exitcond = icmp eq i32 %lftr.wideiv, %N br i1 %exitcond, label %for.end.loopexit, label %for.body for.end.loopexit: ; preds = %for.body br label %for.end for.end: ; preds = %for.end.loopexit, %entry ret void } ;void fp_iv_loop3(float init, float * __restrict__ A, float * __restrict__ B, float * __restrict__ C, int N) { ; int i = 0; ; float x = init; ; float y = 0.1; ; for (; i < N; ++i) { ; A[i] = x; ; x += fp_inc; ; y -= 0.5; ; B[i] = x + y; ; C[i] = y; ; } ;} define void @fp_iv_loop3(float %init, float* noalias nocapture %A, float* noalias nocapture %B, float* noalias nocapture %C, i32 %N) { ; VEC4_INTERL1-LABEL: @fp_iv_loop3( ; VEC4_INTERL1-NEXT: entry: ; VEC4_INTERL1-NEXT: [[CMP9:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC4_INTERL1-NEXT: br i1 [[CMP9]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]] ; VEC4_INTERL1: for.body.lr.ph: ; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = load float, float* @fp_inc, align 4 ; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = add i32 [[N]], -1 ; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = zext i32 [[TMP1]] to i64 ; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = add nuw nsw i64 [[TMP2]], 1 ; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[TMP1]], 3 ; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC4_INTERL1: vector.ph: ; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP3]], 8589934588 ; VEC4_INTERL1-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = fmul fast float [[CAST_CRD]], -5.000000e-01 ; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP4]], 0x3FB99999A0000000 ; VEC4_INTERL1-NEXT: [[CAST_CRD3:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = fmul fast float [[TMP0]], [[CAST_CRD3]] ; VEC4_INTERL1-NEXT: [[IND_END4:%.*]] = fadd fast float [[TMP5]], [[INIT:%.*]] ; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0 ; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT5:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0 ; VEC4_INTERL1-NEXT: [[DOTSPLAT6:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT5]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL1-NEXT: [[TMP6:%.*]] = fmul fast <4 x float> [[DOTSPLAT6]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00> ; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], [[TMP6]] ; VEC4_INTERL1-NEXT: [[TMP7:%.*]] = fmul fast float [[TMP0]], 4.000000e+00 ; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT7:%.*]] = insertelement <4 x float> poison, float [[TMP7]], i64 0 ; VEC4_INTERL1-NEXT: [[DOTSPLAT8:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT7]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL1-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0 ; VEC4_INTERL1-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC4_INTERL1: vector.body: ; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 0x3FB99999A0000000, float 0xBFD99999A0000000, float 0xBFECCCCCC0000000, float 0xBFF6666660000000>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[VEC_IND9:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT10:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC4_INTERL1-NEXT: [[TMP9:%.*]] = bitcast float* [[TMP8]] to <4 x float>* ; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND9]], <4 x float>* [[TMP9]], align 4 ; VEC4_INTERL1-NEXT: [[TMP10:%.*]] = fadd fast <4 x float> [[VEC_IND9]], [[BROADCAST_SPLAT]] ; VEC4_INTERL1-NEXT: [[TMP11:%.*]] = fadd fast <4 x float> [[VEC_IND]], <float -5.000000e-01, float -5.000000e-01, float -5.000000e-01, float -5.000000e-01> ; VEC4_INTERL1-NEXT: [[TMP12:%.*]] = fadd fast <4 x float> [[TMP11]], [[TMP10]] ; VEC4_INTERL1-NEXT: [[TMP13:%.*]] = getelementptr inbounds float, float* [[B:%.*]], i64 [[INDEX]] ; VEC4_INTERL1-NEXT: [[TMP14:%.*]] = bitcast float* [[TMP13]] to <4 x float>* ; VEC4_INTERL1-NEXT: store <4 x float> [[TMP12]], <4 x float>* [[TMP14]], align 4 ; VEC4_INTERL1-NEXT: [[TMP15:%.*]] = getelementptr inbounds float, float* [[C:%.*]], i64 [[INDEX]] ; VEC4_INTERL1-NEXT: [[TMP16:%.*]] = bitcast float* [[TMP15]] to <4 x float>* ; VEC4_INTERL1-NEXT: store <4 x float> [[TMP11]], <4 x float>* [[TMP16]], align 4 ; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4 ; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00> ; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT10]] = fadd fast <4 x float> [[VEC_IND9]], [[DOTSPLAT8]] ; VEC4_INTERL1-NEXT: [[TMP17:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC4_INTERL1-NEXT: br i1 [[TMP17]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]] ; VEC4_INTERL1: middle.block: ; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP3]], [[N_VEC]] ; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]] ; VEC4_INTERL1: scalar.ph: ; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ] ; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0x3FB99999A0000000, [[FOR_BODY_LR_PH]] ] ; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL2:%.*]] = phi float [ [[IND_END4]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ] ; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]] ; VEC4_INTERL1: for.body: ; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[Y_012:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[CONV1:%.*]], [[FOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[X_011:%.*]] = phi float [ [[BC_RESUME_VAL2]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC4_INTERL1-NEXT: store float [[X_011]], float* [[ARRAYIDX]], align 4 ; VEC4_INTERL1-NEXT: [[ADD]] = fadd fast float [[X_011]], [[TMP0]] ; VEC4_INTERL1-NEXT: [[CONV1]] = fadd fast float [[Y_012]], -5.000000e-01 ; VEC4_INTERL1-NEXT: [[ADD2:%.*]] = fadd fast float [[CONV1]], [[ADD]] ; VEC4_INTERL1-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[B]], i64 [[INDVARS_IV]] ; VEC4_INTERL1-NEXT: store float [[ADD2]], float* [[ARRAYIDX4]], align 4 ; VEC4_INTERL1-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, float* [[C]], i64 [[INDVARS_IV]] ; VEC4_INTERL1-NEXT: store float [[CONV1]], float* [[ARRAYIDX6]], align 4 ; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]] ; VEC4_INTERL1: for.end.loopexit: ; VEC4_INTERL1-NEXT: br label [[FOR_END]] ; VEC4_INTERL1: for.end: ; VEC4_INTERL1-NEXT: ret void ; ; VEC4_INTERL2-LABEL: @fp_iv_loop3( ; VEC4_INTERL2-NEXT: entry: ; VEC4_INTERL2-NEXT: [[CMP9:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC4_INTERL2-NEXT: br i1 [[CMP9]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]] ; VEC4_INTERL2: for.body.lr.ph: ; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = load float, float* @fp_inc, align 4 ; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = add i32 [[N]], -1 ; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = zext i32 [[TMP1]] to i64 ; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = add nuw nsw i64 [[TMP2]], 1 ; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[TMP1]], 7 ; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC4_INTERL2: vector.ph: ; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP3]], 8589934584 ; VEC4_INTERL2-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = fmul fast float [[CAST_CRD]], -5.000000e-01 ; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP4]], 0x3FB99999A0000000 ; VEC4_INTERL2-NEXT: [[CAST_CRD3:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = fmul fast float [[TMP0]], [[CAST_CRD3]] ; VEC4_INTERL2-NEXT: [[IND_END4:%.*]] = fadd fast float [[TMP5]], [[INIT:%.*]] ; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0 ; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT6:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0 ; VEC4_INTERL2-NEXT: [[DOTSPLAT7:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT6]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = fmul fast <4 x float> [[DOTSPLAT7]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00> ; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], [[TMP6]] ; VEC4_INTERL2-NEXT: [[TMP7:%.*]] = fmul fast float [[TMP0]], 4.000000e+00 ; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT8:%.*]] = insertelement <4 x float> poison, float [[TMP7]], i64 0 ; VEC4_INTERL2-NEXT: [[DOTSPLAT9:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT8]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL2-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0 ; VEC4_INTERL2-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL2-NEXT: [[BROADCAST_SPLATINSERT14:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0 ; VEC4_INTERL2-NEXT: [[BROADCAST_SPLAT15:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT14]], <4 x float> poison, <4 x i32> zeroinitializer ; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC4_INTERL2: vector.body: ; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 0x3FB99999A0000000, float 0xBFD99999A0000000, float 0xBFECCCCCC0000000, float 0xBFF6666660000000>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[VEC_IND10:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT13:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[STEP_ADD11:%.*]] = fadd fast <4 x float> [[VEC_IND10]], [[DOTSPLAT9]] ; VEC4_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC4_INTERL2-NEXT: [[TMP9:%.*]] = bitcast float* [[TMP8]] to <4 x float>* ; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND10]], <4 x float>* [[TMP9]], align 4 ; VEC4_INTERL2-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP8]], i64 4 ; VEC4_INTERL2-NEXT: [[TMP11:%.*]] = bitcast float* [[TMP10]] to <4 x float>* ; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD11]], <4 x float>* [[TMP11]], align 4 ; VEC4_INTERL2-NEXT: [[TMP12:%.*]] = fadd fast <4 x float> [[VEC_IND10]], [[BROADCAST_SPLAT]] ; VEC4_INTERL2-NEXT: [[TMP13:%.*]] = fadd fast <4 x float> [[STEP_ADD11]], [[BROADCAST_SPLAT15]] ; VEC4_INTERL2-NEXT: [[TMP14:%.*]] = fadd fast <4 x float> [[VEC_IND]], <float -5.000000e-01, float -5.000000e-01, float -5.000000e-01, float -5.000000e-01> ; VEC4_INTERL2-NEXT: [[TMP15:%.*]] = fadd fast <4 x float> [[VEC_IND]], <float -2.500000e+00, float -2.500000e+00, float -2.500000e+00, float -2.500000e+00> ; VEC4_INTERL2-NEXT: [[TMP16:%.*]] = fadd fast <4 x float> [[TMP14]], [[TMP12]] ; VEC4_INTERL2-NEXT: [[TMP17:%.*]] = fadd fast <4 x float> [[TMP15]], [[TMP13]] ; VEC4_INTERL2-NEXT: [[TMP18:%.*]] = getelementptr inbounds float, float* [[B:%.*]], i64 [[INDEX]] ; VEC4_INTERL2-NEXT: [[TMP19:%.*]] = bitcast float* [[TMP18]] to <4 x float>* ; VEC4_INTERL2-NEXT: store <4 x float> [[TMP16]], <4 x float>* [[TMP19]], align 4 ; VEC4_INTERL2-NEXT: [[TMP20:%.*]] = getelementptr inbounds float, float* [[TMP18]], i64 4 ; VEC4_INTERL2-NEXT: [[TMP21:%.*]] = bitcast float* [[TMP20]] to <4 x float>* ; VEC4_INTERL2-NEXT: store <4 x float> [[TMP17]], <4 x float>* [[TMP21]], align 4 ; VEC4_INTERL2-NEXT: [[TMP22:%.*]] = getelementptr inbounds float, float* [[C:%.*]], i64 [[INDEX]] ; VEC4_INTERL2-NEXT: [[TMP23:%.*]] = bitcast float* [[TMP22]] to <4 x float>* ; VEC4_INTERL2-NEXT: store <4 x float> [[TMP14]], <4 x float>* [[TMP23]], align 4 ; VEC4_INTERL2-NEXT: [[TMP24:%.*]] = getelementptr inbounds float, float* [[TMP22]], i64 4 ; VEC4_INTERL2-NEXT: [[TMP25:%.*]] = bitcast float* [[TMP24]] to <4 x float>* ; VEC4_INTERL2-NEXT: store <4 x float> [[TMP15]], <4 x float>* [[TMP25]], align 4 ; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8 ; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float -4.000000e+00, float -4.000000e+00, float -4.000000e+00, float -4.000000e+00> ; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT13]] = fadd fast <4 x float> [[STEP_ADD11]], [[DOTSPLAT9]] ; VEC4_INTERL2-NEXT: [[TMP26:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC4_INTERL2-NEXT: br i1 [[TMP26]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]] ; VEC4_INTERL2: middle.block: ; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP3]], [[N_VEC]] ; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]] ; VEC4_INTERL2: scalar.ph: ; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ] ; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0x3FB99999A0000000, [[FOR_BODY_LR_PH]] ] ; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL2:%.*]] = phi float [ [[IND_END4]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ] ; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]] ; VEC4_INTERL2: for.body: ; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[Y_012:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[CONV1:%.*]], [[FOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[X_011:%.*]] = phi float [ [[BC_RESUME_VAL2]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC4_INTERL2-NEXT: store float [[X_011]], float* [[ARRAYIDX]], align 4 ; VEC4_INTERL2-NEXT: [[ADD]] = fadd fast float [[X_011]], [[TMP0]] ; VEC4_INTERL2-NEXT: [[CONV1]] = fadd fast float [[Y_012]], -5.000000e-01 ; VEC4_INTERL2-NEXT: [[ADD2:%.*]] = fadd fast float [[CONV1]], [[ADD]] ; VEC4_INTERL2-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[B]], i64 [[INDVARS_IV]] ; VEC4_INTERL2-NEXT: store float [[ADD2]], float* [[ARRAYIDX4]], align 4 ; VEC4_INTERL2-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, float* [[C]], i64 [[INDVARS_IV]] ; VEC4_INTERL2-NEXT: store float [[CONV1]], float* [[ARRAYIDX6]], align 4 ; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]] ; VEC4_INTERL2: for.end.loopexit: ; VEC4_INTERL2-NEXT: br label [[FOR_END]] ; VEC4_INTERL2: for.end: ; VEC4_INTERL2-NEXT: ret void ; ; VEC1_INTERL2-LABEL: @fp_iv_loop3( ; VEC1_INTERL2-NEXT: entry: ; VEC1_INTERL2-NEXT: [[CMP9:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC1_INTERL2-NEXT: br i1 [[CMP9]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]] ; VEC1_INTERL2: for.body.lr.ph: ; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = load float, float* @fp_inc, align 4 ; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = add i32 [[N]], -1 ; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = zext i32 [[TMP1]] to i64 ; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = add nuw nsw i64 [[TMP2]], 1 ; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[TMP1]], 0 ; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC1_INTERL2: vector.ph: ; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP3]], 8589934590 ; VEC1_INTERL2-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = fmul fast float [[CAST_CRD]], -5.000000e-01 ; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP4]], 0x3FB99999A0000000 ; VEC1_INTERL2-NEXT: [[CAST_CRD3:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = fmul fast float [[TMP0]], [[CAST_CRD3]] ; VEC1_INTERL2-NEXT: [[IND_END4:%.*]] = fadd fast float [[TMP5]], [[INIT:%.*]] ; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC1_INTERL2: vector.body: ; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = sitofp i64 [[INDEX]] to float ; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = fmul fast float [[TMP0]], [[TMP6]] ; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fadd fast float [[TMP7]], [[INIT]] ; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = fadd fast float [[OFFSET_IDX]], [[TMP0]] ; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = sitofp i64 [[INDEX]] to float ; VEC1_INTERL2-NEXT: [[TMP10:%.*]] = fmul fast float [[TMP9]], -5.000000e-01 ; VEC1_INTERL2-NEXT: [[INDUCTION6:%.*]] = or i64 [[INDEX]], 1 ; VEC1_INTERL2-NEXT: [[TMP11:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC1_INTERL2-NEXT: [[TMP12:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDUCTION6]] ; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX]], float* [[TMP11]], align 4 ; VEC1_INTERL2-NEXT: store float [[TMP8]], float* [[TMP12]], align 4 ; VEC1_INTERL2-NEXT: [[TMP13:%.*]] = fadd fast float [[OFFSET_IDX]], [[TMP0]] ; VEC1_INTERL2-NEXT: [[TMP14:%.*]] = fadd fast float [[TMP8]], [[TMP0]] ; VEC1_INTERL2-NEXT: [[TMP15:%.*]] = fadd fast float [[TMP10]], 0xBFD99999A0000000 ; VEC1_INTERL2-NEXT: [[TMP16:%.*]] = fadd fast float [[TMP10]], 0xBFECCCCCC0000000 ; VEC1_INTERL2-NEXT: [[TMP17:%.*]] = fadd fast float [[TMP15]], [[TMP13]] ; VEC1_INTERL2-NEXT: [[TMP18:%.*]] = fadd fast float [[TMP16]], [[TMP14]] ; VEC1_INTERL2-NEXT: [[TMP19:%.*]] = getelementptr inbounds float, float* [[B:%.*]], i64 [[INDEX]] ; VEC1_INTERL2-NEXT: [[TMP20:%.*]] = getelementptr inbounds float, float* [[B]], i64 [[INDUCTION6]] ; VEC1_INTERL2-NEXT: store float [[TMP17]], float* [[TMP19]], align 4 ; VEC1_INTERL2-NEXT: store float [[TMP18]], float* [[TMP20]], align 4 ; VEC1_INTERL2-NEXT: [[TMP21:%.*]] = getelementptr inbounds float, float* [[C:%.*]], i64 [[INDEX]] ; VEC1_INTERL2-NEXT: [[TMP22:%.*]] = getelementptr inbounds float, float* [[C]], i64 [[INDUCTION6]] ; VEC1_INTERL2-NEXT: store float [[TMP15]], float* [[TMP21]], align 4 ; VEC1_INTERL2-NEXT: store float [[TMP16]], float* [[TMP22]], align 4 ; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2 ; VEC1_INTERL2-NEXT: [[TMP23:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC1_INTERL2-NEXT: br i1 [[TMP23]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]] ; VEC1_INTERL2: middle.block: ; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP3]], [[N_VEC]] ; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]] ; VEC1_INTERL2: scalar.ph: ; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ] ; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0x3FB99999A0000000, [[FOR_BODY_LR_PH]] ] ; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL2:%.*]] = phi float [ [[IND_END4]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ] ; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]] ; VEC1_INTERL2: for.body: ; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ] ; VEC1_INTERL2-NEXT: [[Y_012:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[CONV1:%.*]], [[FOR_BODY]] ] ; VEC1_INTERL2-NEXT: [[X_011:%.*]] = phi float [ [[BC_RESUME_VAL2]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ] ; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC1_INTERL2-NEXT: store float [[X_011]], float* [[ARRAYIDX]], align 4 ; VEC1_INTERL2-NEXT: [[ADD]] = fadd fast float [[X_011]], [[TMP0]] ; VEC1_INTERL2-NEXT: [[CONV1]] = fadd fast float [[Y_012]], -5.000000e-01 ; VEC1_INTERL2-NEXT: [[ADD2:%.*]] = fadd fast float [[CONV1]], [[ADD]] ; VEC1_INTERL2-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[B]], i64 [[INDVARS_IV]] ; VEC1_INTERL2-NEXT: store float [[ADD2]], float* [[ARRAYIDX4]], align 4 ; VEC1_INTERL2-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, float* [[C]], i64 [[INDVARS_IV]] ; VEC1_INTERL2-NEXT: store float [[CONV1]], float* [[ARRAYIDX6]], align 4 ; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]] ; VEC1_INTERL2: for.end.loopexit: ; VEC1_INTERL2-NEXT: br label [[FOR_END]] ; VEC1_INTERL2: for.end: ; VEC1_INTERL2-NEXT: ret void ; ; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop3( ; VEC2_INTERL1_PRED_STORE-NEXT: entry: ; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP9:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP9]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]] ; VEC2_INTERL1_PRED_STORE: for.body.lr.ph: ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = load float, float* @fp_inc, align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = add i32 [[N]], -1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = zext i32 [[TMP1]] to i64 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = add nuw nsw i64 [[TMP2]], 1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[TMP1]], 0 ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]] ; VEC2_INTERL1_PRED_STORE: vector.ph: ; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP3]], 8589934590 ; VEC2_INTERL1_PRED_STORE-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = fmul fast float [[CAST_CRD]], -5.000000e-01 ; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP4]], 0x3FB99999A0000000 ; VEC2_INTERL1_PRED_STORE-NEXT: [[CAST_CRD3:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = fmul fast float [[TMP0]], [[CAST_CRD3]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END4:%.*]] = fadd fast float [[TMP5]], [[INIT:%.*]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[INIT]], i64 0 ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT5:%.*]] = insertelement <2 x float> poison, float [[TMP0]], i64 0 ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT6:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT5]], <2 x float> poison, <2 x i32> zeroinitializer ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP6:%.*]] = fmul fast <2 x float> [[DOTSPLAT6]], <float 0.000000e+00, float 1.000000e+00> ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fadd fast <2 x float> [[DOTSPLAT]], [[TMP6]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP7:%.*]] = fmul fast float [[TMP0]], 2.000000e+00 ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT7:%.*]] = insertelement <2 x float> poison, float [[TMP7]], i64 0 ; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT8:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT7]], <2 x float> poison, <2 x i32> zeroinitializer ; VEC2_INTERL1_PRED_STORE-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[TMP0]], i64 0 ; VEC2_INTERL1_PRED_STORE-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x float> [[BROADCAST_SPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer ; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC2_INTERL1_PRED_STORE: vector.body: ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ <float 0x3FB99999A0000000, float 0xBFD99999A0000000>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND9:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT10:%.*]], [[VECTOR_BODY]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP9:%.*]] = bitcast float* [[TMP8]] to <2 x float>* ; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND9]], <2 x float>* [[TMP9]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP10:%.*]] = fadd fast <2 x float> [[VEC_IND9]], [[BROADCAST_SPLAT]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP11:%.*]] = fadd fast <2 x float> [[VEC_IND]], <float -5.000000e-01, float -5.000000e-01> ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP12:%.*]] = fadd fast <2 x float> [[TMP11]], [[TMP10]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP13:%.*]] = getelementptr inbounds float, float* [[B:%.*]], i64 [[INDEX]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP14:%.*]] = bitcast float* [[TMP13]] to <2 x float>* ; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[TMP12]], <2 x float>* [[TMP14]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP15:%.*]] = getelementptr inbounds float, float* [[C:%.*]], i64 [[INDEX]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP16:%.*]] = bitcast float* [[TMP15]] to <2 x float>* ; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[TMP11]], <2 x float>* [[TMP16]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2 ; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fadd fast <2 x float> [[VEC_IND]], <float -1.000000e+00, float -1.000000e+00> ; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT10]] = fadd fast <2 x float> [[VEC_IND9]], [[DOTSPLAT8]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP17:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP17]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]] ; VEC2_INTERL1_PRED_STORE: middle.block: ; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP3]], [[N_VEC]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]] ; VEC2_INTERL1_PRED_STORE: for.body: ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[Y_012:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0x3FB99999A0000000, [[FOR_BODY_LR_PH]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[X_011:%.*]] = phi float [ [[ADD:%.*]], [[FOR_BODY]] ], [ [[IND_END4]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_011]], float* [[ARRAYIDX]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD]] = fadd fast float [[X_011]], [[TMP0]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[CONV1]] = fadd fast float [[Y_012]], -5.000000e-01 ; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD2:%.*]] = fadd fast float [[CONV1]], [[ADD]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[B]], i64 [[INDVARS_IV]] ; VEC2_INTERL1_PRED_STORE-NEXT: store float [[ADD2]], float* [[ARRAYIDX4]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, float* [[C]], i64 [[INDVARS_IV]] ; VEC2_INTERL1_PRED_STORE-NEXT: store float [[CONV1]], float* [[ARRAYIDX6]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]] ; VEC2_INTERL1_PRED_STORE: for.end: ; VEC2_INTERL1_PRED_STORE-NEXT: ret void ; entry: %cmp9 = icmp sgt i32 %N, 0 br i1 %cmp9, label %for.body.lr.ph, label %for.end for.body.lr.ph: ; preds = %entry %0 = load float, float* @fp_inc, align 4 br label %for.body for.body: ; preds = %for.body, %for.body.lr.ph %indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ] %y.012 = phi float [ 0x3FB99999A0000000, %for.body.lr.ph ], [ %conv1, %for.body ] %x.011 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ] %arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv store float %x.011, float* %arrayidx, align 4 %add = fadd fast float %x.011, %0 %conv1 = fadd fast float %y.012, -5.000000e-01 %add2 = fadd fast float %conv1, %add %arrayidx4 = getelementptr inbounds float, float* %B, i64 %indvars.iv store float %add2, float* %arrayidx4, align 4 %arrayidx6 = getelementptr inbounds float, float* %C, i64 %indvars.iv store float %conv1, float* %arrayidx6, align 4 %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1 %lftr.wideiv = trunc i64 %indvars.iv.next to i32 %exitcond = icmp eq i32 %lftr.wideiv, %N br i1 %exitcond, label %for.end.loopexit, label %for.body for.end.loopexit: br label %for.end for.end: ret void } ; Start and step values are constants. There is no 'fmul' operation in this case ;void fp_iv_loop4(float * __restrict__ A, int N) { ; float x = 1.0; ; for (int i=0; i < N; ++i) { ; A[i] = x; ; x += 0.5; ; } ;} define void @fp_iv_loop4(float* noalias nocapture %A, i32 %N) { ; VEC4_INTERL1-LABEL: @fp_iv_loop4( ; VEC4_INTERL1-NEXT: entry: ; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]] ; VEC4_INTERL1: for.body.preheader: ; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1 ; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64 ; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[TMP0]], 3 ; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC4_INTERL1: vector.ph: ; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934588 ; VEC4_INTERL1-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = fmul fast float [[CAST_CRD]], 5.000000e-01 ; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP3]], 1.000000e+00 ; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC4_INTERL1: vector.body: ; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 1.000000e+00, float 1.500000e+00, float 2.000000e+00, float 2.500000e+00>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = bitcast float* [[TMP4]] to <4 x float>* ; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], <4 x float>* [[TMP5]], align 4 ; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4 ; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00> ; VEC4_INTERL1-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC4_INTERL1-NEXT: br i1 [[TMP6]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]] ; VEC4_INTERL1: middle.block: ; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]] ; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]] ; VEC4_INTERL1: scalar.ph: ; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ] ; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1.000000e+00, [[FOR_BODY_PREHEADER]] ] ; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]] ; VEC4_INTERL1: for.body: ; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ] ; VEC4_INTERL1-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ] ; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC4_INTERL1-NEXT: store float [[X_06]], float* [[ARRAYIDX]], align 4 ; VEC4_INTERL1-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01 ; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]] ; VEC4_INTERL1: for.end.loopexit: ; VEC4_INTERL1-NEXT: br label [[FOR_END]] ; VEC4_INTERL1: for.end: ; VEC4_INTERL1-NEXT: ret void ; ; VEC4_INTERL2-LABEL: @fp_iv_loop4( ; VEC4_INTERL2-NEXT: entry: ; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]] ; VEC4_INTERL2: for.body.preheader: ; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1 ; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64 ; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[TMP0]], 7 ; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC4_INTERL2: vector.ph: ; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934584 ; VEC4_INTERL2-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[CAST_CRD]], 5.000000e-01 ; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP3]], 1.000000e+00 ; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC4_INTERL2: vector.body: ; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 1.000000e+00, float 1.500000e+00, float 2.000000e+00, float 2.500000e+00>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fadd fast <4 x float> [[VEC_IND]], <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00> ; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = bitcast float* [[TMP4]] to <4 x float>* ; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], <4 x float>* [[TMP5]], align 4 ; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP4]], i64 4 ; VEC4_INTERL2-NEXT: [[TMP7:%.*]] = bitcast float* [[TMP6]] to <4 x float>* ; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], <4 x float>* [[TMP7]], align 4 ; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8 ; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float 4.000000e+00, float 4.000000e+00, float 4.000000e+00, float 4.000000e+00> ; VEC4_INTERL2-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC4_INTERL2-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]] ; VEC4_INTERL2: middle.block: ; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]] ; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]] ; VEC4_INTERL2: scalar.ph: ; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ] ; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1.000000e+00, [[FOR_BODY_PREHEADER]] ] ; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]] ; VEC4_INTERL2: for.body: ; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ] ; VEC4_INTERL2-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ] ; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC4_INTERL2-NEXT: store float [[X_06]], float* [[ARRAYIDX]], align 4 ; VEC4_INTERL2-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01 ; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]] ; VEC4_INTERL2: for.end.loopexit: ; VEC4_INTERL2-NEXT: br label [[FOR_END]] ; VEC4_INTERL2: for.end: ; VEC4_INTERL2-NEXT: ret void ; ; VEC1_INTERL2-LABEL: @fp_iv_loop4( ; VEC1_INTERL2-NEXT: entry: ; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]] ; VEC1_INTERL2: for.body.preheader: ; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1 ; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64 ; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[TMP0]], 0 ; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC1_INTERL2: vector.ph: ; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934590 ; VEC1_INTERL2-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[CAST_CRD]], 5.000000e-01 ; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP3]], 1.000000e+00 ; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC1_INTERL2: vector.body: ; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = sitofp i64 [[INDEX]] to float ; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = fmul fast float [[TMP4]], 5.000000e-01 ; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fadd fast float [[TMP5]], 1.000000e+00 ; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = fadd fast float [[TMP5]], 1.500000e+00 ; VEC1_INTERL2-NEXT: [[INDUCTION2:%.*]] = or i64 [[INDEX]], 1 ; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDUCTION2]] ; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX]], float* [[TMP7]], align 4 ; VEC1_INTERL2-NEXT: store float [[TMP6]], float* [[TMP8]], align 4 ; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2 ; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC1_INTERL2-NEXT: br i1 [[TMP9]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]] ; VEC1_INTERL2: middle.block: ; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]] ; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]] ; VEC1_INTERL2: scalar.ph: ; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ] ; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1.000000e+00, [[FOR_BODY_PREHEADER]] ] ; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]] ; VEC1_INTERL2: for.body: ; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ] ; VEC1_INTERL2-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ] ; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC1_INTERL2-NEXT: store float [[X_06]], float* [[ARRAYIDX]], align 4 ; VEC1_INTERL2-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01 ; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]] ; VEC1_INTERL2: for.end.loopexit: ; VEC1_INTERL2-NEXT: br label [[FOR_END]] ; VEC1_INTERL2: for.end: ; VEC1_INTERL2-NEXT: ret void ; ; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop4( ; VEC2_INTERL1_PRED_STORE-NEXT: entry: ; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0 ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]] ; VEC2_INTERL1_PRED_STORE: for.body.preheader: ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[TMP0]], 0 ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]] ; VEC2_INTERL1_PRED_STORE: vector.ph: ; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934590 ; VEC2_INTERL1_PRED_STORE-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = fmul fast float [[CAST_CRD]], 5.000000e-01 ; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP3]], 1.000000e+00 ; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC2_INTERL1_PRED_STORE: vector.body: ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ <float 1.000000e+00, float 1.500000e+00>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = bitcast float* [[TMP4]] to <2 x float>* ; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], <2 x float>* [[TMP5]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2 ; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fadd fast <2 x float> [[VEC_IND]], <float 1.000000e+00, float 1.000000e+00> ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP6]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]] ; VEC2_INTERL1_PRED_STORE: middle.block: ; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]] ; VEC2_INTERL1_PRED_STORE: for.body: ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1.000000e+00, [[FOR_BODY_PREHEADER]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]] ; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_06]], float* [[ARRAYIDX]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01 ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32 ; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]] ; VEC2_INTERL1_PRED_STORE: for.end: ; VEC2_INTERL1_PRED_STORE-NEXT: ret void ; entry: %cmp4 = icmp sgt i32 %N, 0 br i1 %cmp4, label %for.body.preheader, label %for.end for.body.preheader: ; preds = %entry br label %for.body for.body: ; preds = %for.body.preheader, %for.body %indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %for.body.preheader ] %x.06 = phi float [ %conv1, %for.body ], [ 1.000000e+00, %for.body.preheader ] %arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv store float %x.06, float* %arrayidx, align 4 %conv1 = fadd fast float %x.06, 5.000000e-01 %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1 %lftr.wideiv = trunc i64 %indvars.iv.next to i32 %exitcond = icmp eq i32 %lftr.wideiv, %N br i1 %exitcond, label %for.end.loopexit, label %for.body for.end.loopexit: ; preds = %for.body br label %for.end for.end: ; preds = %for.end.loopexit, %entry ret void } define void @non_primary_iv_float_scalar(float* %A, i64 %N) { ; VEC4_INTERL1-LABEL: @non_primary_iv_float_scalar( ; VEC4_INTERL1-NEXT: entry: ; VEC4_INTERL1-NEXT: [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1) ; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[SMAX]], 4 ; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC4_INTERL1: vector.ph: ; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[SMAX]], 9223372036854775804 ; VEC4_INTERL1-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC4_INTERL1: vector.body: ; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_STORE_CONTINUE7:%.*]] ] ; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = sitofp i64 [[INDEX]] to float ; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = bitcast float* [[TMP1]] to <4 x float>* ; VEC4_INTERL1-NEXT: [[WIDE_LOAD:%.*]] = load <4 x float>, <4 x float>* [[TMP2]], align 4 ; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = fcmp fast oeq <4 x float> [[WIDE_LOAD]], zeroinitializer ; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = extractelement <4 x i1> [[TMP3]], i64 0 ; VEC4_INTERL1-NEXT: br i1 [[TMP4]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]] ; VEC4_INTERL1: pred.store.if: ; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDEX]] ; VEC4_INTERL1-NEXT: store float [[TMP0]], float* [[TMP5]], align 4 ; VEC4_INTERL1-NEXT: br label [[PRED_STORE_CONTINUE]] ; VEC4_INTERL1: pred.store.continue: ; VEC4_INTERL1-NEXT: [[TMP6:%.*]] = extractelement <4 x i1> [[TMP3]], i64 1 ; VEC4_INTERL1-NEXT: br i1 [[TMP6]], label [[PRED_STORE_IF2:%.*]], label [[PRED_STORE_CONTINUE3:%.*]] ; VEC4_INTERL1: pred.store.if2: ; VEC4_INTERL1-NEXT: [[TMP7:%.*]] = fadd fast float [[TMP0]], 1.000000e+00 ; VEC4_INTERL1-NEXT: [[TMP8:%.*]] = or i64 [[INDEX]], 1 ; VEC4_INTERL1-NEXT: [[TMP9:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[TMP8]] ; VEC4_INTERL1-NEXT: store float [[TMP7]], float* [[TMP9]], align 4 ; VEC4_INTERL1-NEXT: br label [[PRED_STORE_CONTINUE3]] ; VEC4_INTERL1: pred.store.continue3: ; VEC4_INTERL1-NEXT: [[TMP10:%.*]] = extractelement <4 x i1> [[TMP3]], i64 2 ; VEC4_INTERL1-NEXT: br i1 [[TMP10]], label [[PRED_STORE_IF4:%.*]], label [[PRED_STORE_CONTINUE5:%.*]] ; VEC4_INTERL1: pred.store.if4: ; VEC4_INTERL1-NEXT: [[TMP11:%.*]] = fadd fast float [[TMP0]], 2.000000e+00 ; VEC4_INTERL1-NEXT: [[TMP12:%.*]] = or i64 [[INDEX]], 2 ; VEC4_INTERL1-NEXT: [[TMP13:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[TMP12]] ; VEC4_INTERL1-NEXT: store float [[TMP11]], float* [[TMP13]], align 4 ; VEC4_INTERL1-NEXT: br label [[PRED_STORE_CONTINUE5]] ; VEC4_INTERL1: pred.store.continue5: ; VEC4_INTERL1-NEXT: [[TMP14:%.*]] = extractelement <4 x i1> [[TMP3]], i64 3 ; VEC4_INTERL1-NEXT: br i1 [[TMP14]], label [[PRED_STORE_IF6:%.*]], label [[PRED_STORE_CONTINUE7]] ; VEC4_INTERL1: pred.store.if6: ; VEC4_INTERL1-NEXT: [[TMP15:%.*]] = fadd fast float [[TMP0]], 3.000000e+00 ; VEC4_INTERL1-NEXT: [[TMP16:%.*]] = or i64 [[INDEX]], 3 ; VEC4_INTERL1-NEXT: [[TMP17:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[TMP16]] ; VEC4_INTERL1-NEXT: store float [[TMP15]], float* [[TMP17]], align 4 ; VEC4_INTERL1-NEXT: br label [[PRED_STORE_CONTINUE7]] ; VEC4_INTERL1: pred.store.continue7: ; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4 ; VEC4_INTERL1-NEXT: [[TMP18:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC4_INTERL1-NEXT: br i1 [[TMP18]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]] ; VEC4_INTERL1: middle.block: ; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[SMAX]], [[N_VEC]] ; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]] ; VEC4_INTERL1: scalar.ph: ; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ] ; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[CAST_CRD]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY]] ] ; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]] ; VEC4_INTERL1: for.body: ; VEC4_INTERL1-NEXT: [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_INC:%.*]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ] ; VEC4_INTERL1-NEXT: [[J:%.*]] = phi float [ [[J_NEXT:%.*]], [[FOR_INC]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ] ; VEC4_INTERL1-NEXT: [[VAR0:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[I]] ; VEC4_INTERL1-NEXT: [[VAR1:%.*]] = load float, float* [[VAR0]], align 4 ; VEC4_INTERL1-NEXT: [[VAR2:%.*]] = fcmp fast oeq float [[VAR1]], 0.000000e+00 ; VEC4_INTERL1-NEXT: br i1 [[VAR2]], label [[IF_PRED:%.*]], label [[FOR_INC]] ; VEC4_INTERL1: if.pred: ; VEC4_INTERL1-NEXT: store float [[J]], float* [[VAR0]], align 4 ; VEC4_INTERL1-NEXT: br label [[FOR_INC]] ; VEC4_INTERL1: for.inc: ; VEC4_INTERL1-NEXT: [[I_NEXT]] = add nuw nsw i64 [[I]], 1 ; VEC4_INTERL1-NEXT: [[J_NEXT]] = fadd fast float [[J]], 1.000000e+00 ; VEC4_INTERL1-NEXT: [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]] ; VEC4_INTERL1-NEXT: br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP13:![0-9]+]] ; VEC4_INTERL1: for.end: ; VEC4_INTERL1-NEXT: ret void ; ; VEC4_INTERL2-LABEL: @non_primary_iv_float_scalar( ; VEC4_INTERL2-NEXT: entry: ; VEC4_INTERL2-NEXT: [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1) ; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[SMAX]], 8 ; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC4_INTERL2: vector.ph: ; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[SMAX]], 9223372036854775800 ; VEC4_INTERL2-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC4_INTERL2: vector.body: ; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_STORE_CONTINUE17:%.*]] ] ; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = sitofp i64 [[INDEX]] to float ; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = or i64 [[INDEX]], 4 ; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = bitcast float* [[TMP2]] to <4 x float>* ; VEC4_INTERL2-NEXT: [[WIDE_LOAD:%.*]] = load <4 x float>, <4 x float>* [[TMP3]], align 4 ; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, float* [[TMP2]], i64 4 ; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = bitcast float* [[TMP4]] to <4 x float>* ; VEC4_INTERL2-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x float>, <4 x float>* [[TMP5]], align 4 ; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = fcmp fast oeq <4 x float> [[WIDE_LOAD]], zeroinitializer ; VEC4_INTERL2-NEXT: [[TMP7:%.*]] = fcmp fast oeq <4 x float> [[WIDE_LOAD3]], zeroinitializer ; VEC4_INTERL2-NEXT: [[TMP8:%.*]] = extractelement <4 x i1> [[TMP6]], i64 0 ; VEC4_INTERL2-NEXT: br i1 [[TMP8]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]] ; VEC4_INTERL2: pred.store.if: ; VEC4_INTERL2-NEXT: [[TMP9:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDEX]] ; VEC4_INTERL2-NEXT: store float [[TMP0]], float* [[TMP9]], align 4 ; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE]] ; VEC4_INTERL2: pred.store.continue: ; VEC4_INTERL2-NEXT: [[TMP10:%.*]] = extractelement <4 x i1> [[TMP6]], i64 1 ; VEC4_INTERL2-NEXT: br i1 [[TMP10]], label [[PRED_STORE_IF4:%.*]], label [[PRED_STORE_CONTINUE5:%.*]] ; VEC4_INTERL2: pred.store.if3: ; VEC4_INTERL2-NEXT: [[TMP11:%.*]] = fadd fast float [[TMP0]], 1.000000e+00 ; VEC4_INTERL2-NEXT: [[TMP12:%.*]] = or i64 [[INDEX]], 1 ; VEC4_INTERL2-NEXT: [[TMP13:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[TMP12]] ; VEC4_INTERL2-NEXT: store float [[TMP11]], float* [[TMP13]], align 4 ; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE5]] ; VEC4_INTERL2: pred.store.continue4: ; VEC4_INTERL2-NEXT: [[TMP14:%.*]] = extractelement <4 x i1> [[TMP6]], i64 2 ; VEC4_INTERL2-NEXT: br i1 [[TMP14]], label [[PRED_STORE_IF6:%.*]], label [[PRED_STORE_CONTINUE7:%.*]] ; VEC4_INTERL2: pred.store.if5: ; VEC4_INTERL2-NEXT: [[TMP15:%.*]] = fadd fast float [[TMP0]], 2.000000e+00 ; VEC4_INTERL2-NEXT: [[TMP16:%.*]] = or i64 [[INDEX]], 2 ; VEC4_INTERL2-NEXT: [[TMP17:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[TMP16]] ; VEC4_INTERL2-NEXT: store float [[TMP15]], float* [[TMP17]], align 4 ; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE7]] ; VEC4_INTERL2: pred.store.continue6: ; VEC4_INTERL2-NEXT: [[TMP18:%.*]] = extractelement <4 x i1> [[TMP6]], i64 3 ; VEC4_INTERL2-NEXT: br i1 [[TMP18]], label [[PRED_STORE_IF8:%.*]], label [[PRED_STORE_CONTINUE9:%.*]] ; VEC4_INTERL2: pred.store.if7: ; VEC4_INTERL2-NEXT: [[TMP19:%.*]] = fadd fast float [[TMP0]], 3.000000e+00 ; VEC4_INTERL2-NEXT: [[TMP20:%.*]] = or i64 [[INDEX]], 3 ; VEC4_INTERL2-NEXT: [[TMP21:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[TMP20]] ; VEC4_INTERL2-NEXT: store float [[TMP19]], float* [[TMP21]], align 4 ; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE9]] ; VEC4_INTERL2: pred.store.continue8: ; VEC4_INTERL2-NEXT: [[TMP22:%.*]] = extractelement <4 x i1> [[TMP7]], i64 0 ; VEC4_INTERL2-NEXT: br i1 [[TMP22]], label [[PRED_STORE_IF10:%.*]], label [[PRED_STORE_CONTINUE11:%.*]] ; VEC4_INTERL2: pred.store.if9: ; VEC4_INTERL2-NEXT: [[TMP23:%.*]] = fadd fast float [[TMP0]], 4.000000e+00 ; VEC4_INTERL2-NEXT: [[TMP24:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[TMP1]] ; VEC4_INTERL2-NEXT: store float [[TMP23]], float* [[TMP24]], align 4 ; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE11]] ; VEC4_INTERL2: pred.store.continue10: ; VEC4_INTERL2-NEXT: [[TMP25:%.*]] = extractelement <4 x i1> [[TMP7]], i64 1 ; VEC4_INTERL2-NEXT: br i1 [[TMP25]], label [[PRED_STORE_IF12:%.*]], label [[PRED_STORE_CONTINUE13:%.*]] ; VEC4_INTERL2: pred.store.if11: ; VEC4_INTERL2-NEXT: [[TMP26:%.*]] = fadd fast float [[TMP0]], 5.000000e+00 ; VEC4_INTERL2-NEXT: [[TMP27:%.*]] = or i64 [[INDEX]], 5 ; VEC4_INTERL2-NEXT: [[TMP28:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[TMP27]] ; VEC4_INTERL2-NEXT: store float [[TMP26]], float* [[TMP28]], align 4 ; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE13]] ; VEC4_INTERL2: pred.store.continue12: ; VEC4_INTERL2-NEXT: [[TMP29:%.*]] = extractelement <4 x i1> [[TMP7]], i64 2 ; VEC4_INTERL2-NEXT: br i1 [[TMP29]], label [[PRED_STORE_IF14:%.*]], label [[PRED_STORE_CONTINUE15:%.*]] ; VEC4_INTERL2: pred.store.if13: ; VEC4_INTERL2-NEXT: [[TMP30:%.*]] = fadd fast float [[TMP0]], 6.000000e+00 ; VEC4_INTERL2-NEXT: [[TMP31:%.*]] = or i64 [[INDEX]], 6 ; VEC4_INTERL2-NEXT: [[TMP32:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[TMP31]] ; VEC4_INTERL2-NEXT: store float [[TMP30]], float* [[TMP32]], align 4 ; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE15]] ; VEC4_INTERL2: pred.store.continue14: ; VEC4_INTERL2-NEXT: [[TMP33:%.*]] = extractelement <4 x i1> [[TMP7]], i64 3 ; VEC4_INTERL2-NEXT: br i1 [[TMP33]], label [[PRED_STORE_IF16:%.*]], label [[PRED_STORE_CONTINUE17]] ; VEC4_INTERL2: pred.store.if15: ; VEC4_INTERL2-NEXT: [[TMP34:%.*]] = fadd fast float [[TMP0]], 7.000000e+00 ; VEC4_INTERL2-NEXT: [[TMP35:%.*]] = or i64 [[INDEX]], 7 ; VEC4_INTERL2-NEXT: [[TMP36:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[TMP35]] ; VEC4_INTERL2-NEXT: store float [[TMP34]], float* [[TMP36]], align 4 ; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE17]] ; VEC4_INTERL2: pred.store.continue16: ; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8 ; VEC4_INTERL2-NEXT: [[TMP37:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC4_INTERL2-NEXT: br i1 [[TMP37]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]] ; VEC4_INTERL2: middle.block: ; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[SMAX]], [[N_VEC]] ; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]] ; VEC4_INTERL2: scalar.ph: ; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ] ; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[CAST_CRD]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY]] ] ; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]] ; VEC4_INTERL2: for.body: ; VEC4_INTERL2-NEXT: [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_INC:%.*]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ] ; VEC4_INTERL2-NEXT: [[J:%.*]] = phi float [ [[J_NEXT:%.*]], [[FOR_INC]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ] ; VEC4_INTERL2-NEXT: [[VAR0:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[I]] ; VEC4_INTERL2-NEXT: [[VAR1:%.*]] = load float, float* [[VAR0]], align 4 ; VEC4_INTERL2-NEXT: [[VAR2:%.*]] = fcmp fast oeq float [[VAR1]], 0.000000e+00 ; VEC4_INTERL2-NEXT: br i1 [[VAR2]], label [[IF_PRED:%.*]], label [[FOR_INC]] ; VEC4_INTERL2: if.pred: ; VEC4_INTERL2-NEXT: store float [[J]], float* [[VAR0]], align 4 ; VEC4_INTERL2-NEXT: br label [[FOR_INC]] ; VEC4_INTERL2: for.inc: ; VEC4_INTERL2-NEXT: [[I_NEXT]] = add nuw nsw i64 [[I]], 1 ; VEC4_INTERL2-NEXT: [[J_NEXT]] = fadd fast float [[J]], 1.000000e+00 ; VEC4_INTERL2-NEXT: [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]] ; VEC4_INTERL2-NEXT: br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP13:![0-9]+]] ; VEC4_INTERL2: for.end: ; VEC4_INTERL2-NEXT: ret void ; ; VEC1_INTERL2-LABEL: @non_primary_iv_float_scalar( ; VEC1_INTERL2-NEXT: entry: ; VEC1_INTERL2-NEXT: [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1) ; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[SMAX]], 2 ; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; VEC1_INTERL2: vector.ph: ; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[SMAX]], 9223372036854775806 ; VEC1_INTERL2-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC1_INTERL2: vector.body: ; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_STORE_CONTINUE4:%.*]] ] ; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = sitofp i64 [[INDEX]] to float ; VEC1_INTERL2-NEXT: [[INDUCTION2:%.*]] = or i64 [[INDEX]], 1 ; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDUCTION2]] ; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = load float, float* [[TMP1]], align 4 ; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = load float, float* [[TMP2]], align 4 ; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = fcmp fast oeq float [[TMP3]], 0.000000e+00 ; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = fcmp fast oeq float [[TMP4]], 0.000000e+00 ; VEC1_INTERL2-NEXT: br i1 [[TMP5]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]] ; VEC1_INTERL2: pred.store.if: ; VEC1_INTERL2-NEXT: store float [[TMP0]], float* [[TMP1]], align 4 ; VEC1_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE]] ; VEC1_INTERL2: pred.store.continue: ; VEC1_INTERL2-NEXT: br i1 [[TMP6]], label [[PRED_STORE_IF3:%.*]], label [[PRED_STORE_CONTINUE4]] ; VEC1_INTERL2: pred.store.if3: ; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = fadd fast float [[TMP0]], 1.000000e+00 ; VEC1_INTERL2-NEXT: store float [[TMP7]], float* [[TMP2]], align 4 ; VEC1_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE4]] ; VEC1_INTERL2: pred.store.continue4: ; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2 ; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC1_INTERL2-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]] ; VEC1_INTERL2: middle.block: ; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[SMAX]], [[N_VEC]] ; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]] ; VEC1_INTERL2: scalar.ph: ; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ] ; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[CAST_CRD]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY]] ] ; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]] ; VEC1_INTERL2: for.body: ; VEC1_INTERL2-NEXT: [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_INC:%.*]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ] ; VEC1_INTERL2-NEXT: [[J:%.*]] = phi float [ [[J_NEXT:%.*]], [[FOR_INC]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ] ; VEC1_INTERL2-NEXT: [[VAR0:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[I]] ; VEC1_INTERL2-NEXT: [[VAR1:%.*]] = load float, float* [[VAR0]], align 4 ; VEC1_INTERL2-NEXT: [[VAR2:%.*]] = fcmp fast oeq float [[VAR1]], 0.000000e+00 ; VEC1_INTERL2-NEXT: br i1 [[VAR2]], label [[IF_PRED:%.*]], label [[FOR_INC]] ; VEC1_INTERL2: if.pred: ; VEC1_INTERL2-NEXT: store float [[J]], float* [[VAR0]], align 4 ; VEC1_INTERL2-NEXT: br label [[FOR_INC]] ; VEC1_INTERL2: for.inc: ; VEC1_INTERL2-NEXT: [[I_NEXT]] = add nuw nsw i64 [[I]], 1 ; VEC1_INTERL2-NEXT: [[J_NEXT]] = fadd fast float [[J]], 1.000000e+00 ; VEC1_INTERL2-NEXT: [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]] ; VEC1_INTERL2-NEXT: br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP12:![0-9]+]] ; VEC1_INTERL2: for.end: ; VEC1_INTERL2-NEXT: ret void ; ; VEC2_INTERL1_PRED_STORE-LABEL: @non_primary_iv_float_scalar( ; VEC2_INTERL1_PRED_STORE-NEXT: entry: ; VEC2_INTERL1_PRED_STORE-NEXT: [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1) ; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[SMAX]], 2 ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]] ; VEC2_INTERL1_PRED_STORE: vector.ph: ; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[SMAX]], 9223372036854775806 ; VEC2_INTERL1_PRED_STORE-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float ; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]] ; VEC2_INTERL1_PRED_STORE: vector.body: ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_STORE_CONTINUE3:%.*]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = sitofp i64 [[INDEX]] to float ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = bitcast float* [[TMP1]] to <2 x float>* ; VEC2_INTERL1_PRED_STORE-NEXT: [[WIDE_LOAD:%.*]] = load <2 x float>, <2 x float>* [[TMP2]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = fcmp fast oeq <2 x float> [[WIDE_LOAD]], zeroinitializer ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = extractelement <2 x i1> [[TMP3]], i64 0 ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP4]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]] ; VEC2_INTERL1_PRED_STORE: pred.store.if: ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDEX]] ; VEC2_INTERL1_PRED_STORE-NEXT: store float [[TMP0]], float* [[TMP5]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: br label [[PRED_STORE_CONTINUE]] ; VEC2_INTERL1_PRED_STORE: pred.store.continue: ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP6:%.*]] = extractelement <2 x i1> [[TMP3]], i64 1 ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP6]], label [[PRED_STORE_IF2:%.*]], label [[PRED_STORE_CONTINUE3]] ; VEC2_INTERL1_PRED_STORE: pred.store.if2: ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP7:%.*]] = fadd fast float [[TMP0]], 1.000000e+00 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP8:%.*]] = or i64 [[INDEX]], 1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP9:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[TMP8]] ; VEC2_INTERL1_PRED_STORE-NEXT: store float [[TMP7]], float* [[TMP9]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: br label [[PRED_STORE_CONTINUE3]] ; VEC2_INTERL1_PRED_STORE: pred.store.continue3: ; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2 ; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]] ; VEC2_INTERL1_PRED_STORE: middle.block: ; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[SMAX]], [[N_VEC]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[FOR_BODY]] ; VEC2_INTERL1_PRED_STORE: for.body: ; VEC2_INTERL1_PRED_STORE-NEXT: [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_INC:%.*]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[J:%.*]] = phi float [ [[J_NEXT:%.*]], [[FOR_INC]] ], [ [[CAST_CRD]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY]] ] ; VEC2_INTERL1_PRED_STORE-NEXT: [[VAR0:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[I]] ; VEC2_INTERL1_PRED_STORE-NEXT: [[VAR1:%.*]] = load float, float* [[VAR0]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: [[VAR2:%.*]] = fcmp fast oeq float [[VAR1]], 0.000000e+00 ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[VAR2]], label [[IF_PRED:%.*]], label [[FOR_INC]] ; VEC2_INTERL1_PRED_STORE: if.pred: ; VEC2_INTERL1_PRED_STORE-NEXT: store float [[J]], float* [[VAR0]], align 4 ; VEC2_INTERL1_PRED_STORE-NEXT: br label [[FOR_INC]] ; VEC2_INTERL1_PRED_STORE: for.inc: ; VEC2_INTERL1_PRED_STORE-NEXT: [[I_NEXT]] = add nuw nsw i64 [[I]], 1 ; VEC2_INTERL1_PRED_STORE-NEXT: [[J_NEXT]] = fadd fast float [[J]], 1.000000e+00 ; VEC2_INTERL1_PRED_STORE-NEXT: [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]] ; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP13:![0-9]+]] ; VEC2_INTERL1_PRED_STORE: for.end: ; VEC2_INTERL1_PRED_STORE-NEXT: ret void ; entry: br label %for.body for.body: %i = phi i64 [ %i.next, %for.inc ], [ 0, %entry ] %j = phi float [ %j.next, %for.inc ], [ 0.0, %entry ] %var0 = getelementptr inbounds float, float* %A, i64 %i %var1 = load float, float* %var0, align 4 %var2 = fcmp fast oeq float %var1, 0.0 br i1 %var2, label %if.pred, label %for.inc if.pred: store float %j, float* %var0, align 4 br label %for.inc for.inc: %i.next = add nuw nsw i64 %i, 1 %j.next = fadd fast float %j, 1.0 %cond = icmp slt i64 %i.next, %N br i1 %cond, label %for.body, label %for.end for.end: ret void }