; RUN: opt -S -mtriple=x86_64-apple-darwin -mcpu=core2 -passes="print<cost-model>" 2>&1 -disable-output < %s | FileCheck %s -check-prefix=CORE2 ; RUN: opt -S -mtriple=x86_64-apple-darwin -mcpu=corei7 -passes="print<cost-model>" 2>&1 -disable-output < %s | FileCheck %s -check-prefix=COREI7 ; If SSE4.1 roundps instruction is available it is cheap to lower, otherwise ; it'll be scalarized into calls which are expensive. define void @test1(float* nocapture %f) nounwind { vector.ph: br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ] %0 = getelementptr inbounds float, float* %f, i64 %index %1 = bitcast float* %0 to <4 x float>* %wide.load = load <4 x float>, <4 x float>* %1, align 4 %2 = call <4 x float> @llvm.ceil.v4f32(<4 x float> %wide.load) store <4 x float> %2, <4 x float>* %1, align 4 %index.next = add i64 %index, 4 %3 = icmp eq i64 %index.next, 1024 br i1 %3, label %for.end, label %vector.body for.end: ; preds = %vector.body ret void ; CORE2: function 'test1' ; CORE2: Cost Model: Found an estimated cost of 46 for instruction: %2 = call <4 x float> @llvm.ceil.v4f32(<4 x float> %wide.load) ; COREI7: function 'test1' ; COREI7: Cost Model: Found an estimated cost of 1 for instruction: %2 = call <4 x float> @llvm.ceil.v4f32(<4 x float> %wide.load) } declare <4 x float> @llvm.ceil.v4f32(<4 x float>) nounwind readnone define void @test2(float* nocapture %f) nounwind { vector.ph: br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ] %0 = getelementptr inbounds float, float* %f, i64 %index %1 = bitcast float* %0 to <4 x float>* %wide.load = load <4 x float>, <4 x float>* %1, align 4 %2 = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> %wide.load) store <4 x float> %2, <4 x float>* %1, align 4 %index.next = add i64 %index, 4 %3 = icmp eq i64 %index.next, 1024 br i1 %3, label %for.end, label %vector.body for.end: ; preds = %vector.body ret void ; CORE2: function 'test2' ; CORE2: Cost Model: Found an estimated cost of 46 for instruction: %2 = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> %wide.load) ; COREI7: function 'test2' ; COREI7: Cost Model: Found an estimated cost of 1 for instruction: %2 = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> %wide.load) } declare <4 x float> @llvm.nearbyint.v4f32(<4 x float>) nounwind readnone define void @test3(float* nocapture %f, <4 x float> %b, <4 x float> %c) nounwind { vector.ph: br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ] %0 = getelementptr inbounds float, float* %f, i64 %index %1 = bitcast float* %0 to <4 x float>* %wide.load = load <4 x float>, <4 x float>* %1, align 4 %2 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %wide.load, <4 x float> %b, <4 x float> %c) store <4 x float> %2, <4 x float>* %1, align 4 %index.next = add i64 %index, 4 %3 = icmp eq i64 %index.next, 1024 br i1 %3, label %for.end, label %vector.body for.end: ; preds = %vector.body ret void ; CORE2: function 'test3' ; CORE2: Cost Model: Found an estimated cost of 4 for instruction: %2 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %wide.load, <4 x float> %b, <4 x float> %c) ; COREI7: function 'test3' ; COREI7: Cost Model: Found an estimated cost of 2 for instruction: %2 = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %wide.load, <4 x float> %b, <4 x float> %c) } declare <4 x float> @llvm.fmuladd.v4f32(<4 x float>, <4 x float>, <4 x float>) nounwind readnone