; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=aarch64-linux-gnu -mattr=+sve < %s | FileCheck %s ; INSERT VECTOR ELT define <vscale x 8 x i8> @promote_insert_8i8(<vscale x 8 x i8> %a, i8 %elt, i64 %idx) { ; CHECK-LABEL: promote_insert_8i8: ; CHECK: // %bb.0: ; CHECK-NEXT: index z1.h, #0, #1 ; CHECK-NEXT: mov z2.h, w1 ; CHECK-NEXT: ptrue p0.h ; CHECK-NEXT: cmpeq p0.h, p0/z, z1.h, z2.h ; CHECK-NEXT: mov z0.h, p0/m, w0 ; CHECK-NEXT: ret %ins = insertelement <vscale x 8 x i8> %a, i8 %elt, i64 %idx ret <vscale x 8 x i8> %ins } define <vscale x 32 x i8> @split_insert_32i8_idx(<vscale x 32 x i8> %a, i8 %elt, i64 %idx) { ; CHECK-LABEL: split_insert_32i8_idx: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: .cfi_offset w29, -16 ; CHECK-NEXT: addvl sp, sp, #-2 ; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x10, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 16 * VG ; CHECK-NEXT: mov x8, #-1 ; CHECK-NEXT: mov x9, sp ; CHECK-NEXT: ptrue p0.b ; CHECK-NEXT: st1b { z1.b }, p0, [sp, #1, mul vl] ; CHECK-NEXT: st1b { z0.b }, p0, [sp] ; CHECK-NEXT: addvl x8, x8, #2 ; CHECK-NEXT: cmp x1, x8 ; CHECK-NEXT: csel x8, x1, x8, lo ; CHECK-NEXT: strb w0, [x9, x8] ; CHECK-NEXT: ld1b { z0.b }, p0/z, [sp] ; CHECK-NEXT: ld1b { z1.b }, p0/z, [sp, #1, mul vl] ; CHECK-NEXT: addvl sp, sp, #2 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %ins = insertelement <vscale x 32 x i8> %a, i8 %elt, i64 %idx ret <vscale x 32 x i8> %ins } define <vscale x 8 x float> @split_insert_8f32_idx(<vscale x 8 x float> %a, float %elt, i64 %idx) { ; CHECK-LABEL: split_insert_8f32_idx: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: .cfi_offset w29, -16 ; CHECK-NEXT: addvl sp, sp, #-2 ; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x10, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 16 * VG ; CHECK-NEXT: cnth x8 ; CHECK-NEXT: mov x9, sp ; CHECK-NEXT: sub x8, x8, #1 ; CHECK-NEXT: ptrue p0.s ; CHECK-NEXT: cmp x0, x8 ; CHECK-NEXT: st1w { z1.s }, p0, [sp, #1, mul vl] ; CHECK-NEXT: csel x8, x0, x8, lo ; CHECK-NEXT: st1w { z0.s }, p0, [sp] ; CHECK-NEXT: str s2, [x9, x8, lsl #2] ; CHECK-NEXT: ld1w { z0.s }, p0/z, [sp] ; CHECK-NEXT: ld1w { z1.s }, p0/z, [sp, #1, mul vl] ; CHECK-NEXT: addvl sp, sp, #2 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %ins = insertelement <vscale x 8 x float> %a, float %elt, i64 %idx ret <vscale x 8 x float> %ins } define <vscale x 8 x i64> @split_insert_8i64_idx(<vscale x 8 x i64> %a, i64 %elt, i64 %idx) { ; CHECK-LABEL: split_insert_8i64_idx: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: .cfi_offset w29, -16 ; CHECK-NEXT: addvl sp, sp, #-4 ; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x20, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 32 * VG ; CHECK-NEXT: cnth x8 ; CHECK-NEXT: mov x9, sp ; CHECK-NEXT: sub x8, x8, #1 ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: cmp x1, x8 ; CHECK-NEXT: st1d { z3.d }, p0, [sp, #3, mul vl] ; CHECK-NEXT: csel x8, x1, x8, lo ; CHECK-NEXT: st1d { z2.d }, p0, [sp, #2, mul vl] ; CHECK-NEXT: st1d { z1.d }, p0, [sp, #1, mul vl] ; CHECK-NEXT: st1d { z0.d }, p0, [sp] ; CHECK-NEXT: str x0, [x9, x8, lsl #3] ; CHECK-NEXT: ld1d { z0.d }, p0/z, [sp] ; CHECK-NEXT: ld1d { z1.d }, p0/z, [sp, #1, mul vl] ; CHECK-NEXT: ld1d { z2.d }, p0/z, [sp, #2, mul vl] ; CHECK-NEXT: ld1d { z3.d }, p0/z, [sp, #3, mul vl] ; CHECK-NEXT: addvl sp, sp, #4 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %ins = insertelement <vscale x 8 x i64> %a, i64 %elt, i64 %idx ret <vscale x 8 x i64> %ins } ; INSERT VECTOR ELT, CONSTANT IDX define <vscale x 4 x i16> @promote_insert_4i16(<vscale x 4 x i16> %a, i16 %elt) { ; CHECK-LABEL: promote_insert_4i16: ; CHECK: // %bb.0: ; CHECK-NEXT: mov w8, #5 ; CHECK-NEXT: index z2.s, #0, #1 ; CHECK-NEXT: ptrue p0.s ; CHECK-NEXT: mov z1.s, w8 ; CHECK-NEXT: cmpeq p0.s, p0/z, z2.s, z1.s ; CHECK-NEXT: mov z0.s, p0/m, w0 ; CHECK-NEXT: ret %ins = insertelement <vscale x 4 x i16> %a, i16 %elt, i64 5 ret <vscale x 4 x i16> %ins } ; In this test, the index is small enough that we know it will be in the ; low half of the vector and there is no need to go through the stack as ; done in the remaining tests define <vscale x 32 x i8> @split_insert_32i8(<vscale x 32 x i8> %a, i8 %elt) { ; CHECK-LABEL: split_insert_32i8: ; CHECK: // %bb.0: ; CHECK-NEXT: mov w8, #3 ; CHECK-NEXT: index z3.b, #0, #1 ; CHECK-NEXT: ptrue p0.b ; CHECK-NEXT: mov z2.b, w8 ; CHECK-NEXT: cmpeq p0.b, p0/z, z3.b, z2.b ; CHECK-NEXT: mov z0.b, p0/m, w0 ; CHECK-NEXT: ret %ins = insertelement <vscale x 32 x i8> %a, i8 %elt, i64 3 ret <vscale x 32 x i8> %ins } define <vscale x 32 x i16> @split_insert_32i16(<vscale x 32 x i16> %a, i16 %elt) { ; CHECK-LABEL: split_insert_32i16: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: .cfi_offset w29, -16 ; CHECK-NEXT: addvl sp, sp, #-4 ; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x20, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 32 * VG ; CHECK-NEXT: mov x8, #-1 ; CHECK-NEXT: mov w9, #128 ; CHECK-NEXT: ptrue p0.h ; CHECK-NEXT: st1h { z3.h }, p0, [sp, #3, mul vl] ; CHECK-NEXT: st1h { z2.h }, p0, [sp, #2, mul vl] ; CHECK-NEXT: addvl x8, x8, #2 ; CHECK-NEXT: st1h { z1.h }, p0, [sp, #1, mul vl] ; CHECK-NEXT: cmp x8, #128 ; CHECK-NEXT: st1h { z0.h }, p0, [sp] ; CHECK-NEXT: csel x8, x8, x9, lo ; CHECK-NEXT: mov x9, sp ; CHECK-NEXT: strh w0, [x9, x8, lsl #1] ; CHECK-NEXT: ld1h { z0.h }, p0/z, [sp] ; CHECK-NEXT: ld1h { z1.h }, p0/z, [sp, #1, mul vl] ; CHECK-NEXT: ld1h { z2.h }, p0/z, [sp, #2, mul vl] ; CHECK-NEXT: ld1h { z3.h }, p0/z, [sp, #3, mul vl] ; CHECK-NEXT: addvl sp, sp, #4 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %ins = insertelement <vscale x 32 x i16> %a, i16 %elt, i64 128 ret <vscale x 32 x i16> %ins } define <vscale x 8 x i32> @split_insert_8i32(<vscale x 8 x i32> %a, i32 %elt) { ; CHECK-LABEL: split_insert_8i32: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: .cfi_offset w29, -16 ; CHECK-NEXT: addvl sp, sp, #-2 ; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x10, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 16 * VG ; CHECK-NEXT: cnth x8 ; CHECK-NEXT: mov w9, #16960 ; CHECK-NEXT: movk w9, #15, lsl #16 ; CHECK-NEXT: sub x8, x8, #1 ; CHECK-NEXT: cmp x8, x9 ; CHECK-NEXT: ptrue p0.s ; CHECK-NEXT: csel x8, x8, x9, lo ; CHECK-NEXT: mov x9, sp ; CHECK-NEXT: st1w { z1.s }, p0, [sp, #1, mul vl] ; CHECK-NEXT: st1w { z0.s }, p0, [sp] ; CHECK-NEXT: str w0, [x9, x8, lsl #2] ; CHECK-NEXT: ld1w { z0.s }, p0/z, [sp] ; CHECK-NEXT: ld1w { z1.s }, p0/z, [sp, #1, mul vl] ; CHECK-NEXT: addvl sp, sp, #2 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %ins = insertelement <vscale x 8 x i32> %a, i32 %elt, i64 1000000 ret <vscale x 8 x i32> %ins }