; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s -march=amdgcn -mcpu=gfx1010 -verify-machineinstrs | FileCheck -check-prefix=MUBUF %s ; RUN: llc < %s -march=amdgcn -mcpu=gfx1010 -mattr=+enable-flat-scratch -verify-machineinstrs | FileCheck -check-prefix=FLATSCR %s ; RUN: llc < %s -march=amdgcn -mcpu=gfx1100 -amdgpu-enable-delay-alu=0 -verify-machineinstrs | FileCheck -check-prefix=MUBUF11 %s ; RUN: llc < %s -march=amdgcn -mcpu=gfx1100 -amdgpu-enable-delay-alu=0 -mattr=+enable-flat-scratch -verify-machineinstrs | FileCheck -check-prefix=FLATSCR11 %s ; During instruction selection, we use immediate const zero for soffset in ; MUBUF stack accesses and let eliminateFrameIndex to fix up this field to use ; the correct frame register whenever required. define amdgpu_kernel void @kernel_background_evaluate(float addrspace(5)* %kg, <4 x i32> addrspace(1)* %input, <4 x float> addrspace(1)* %output, i32 %i) { ; MUBUF-LABEL: kernel_background_evaluate: ; MUBUF: ; %bb.0: ; %entry ; MUBUF-NEXT: s_load_dword s0, s[0:1], 0x24 ; MUBUF-NEXT: s_mov_b32 s36, SCRATCH_RSRC_DWORD0 ; MUBUF-NEXT: s_mov_b32 s37, SCRATCH_RSRC_DWORD1 ; MUBUF-NEXT: s_mov_b32 s38, -1 ; MUBUF-NEXT: s_mov_b32 s39, 0x31c16000 ; MUBUF-NEXT: s_add_u32 s36, s36, s3 ; MUBUF-NEXT: s_addc_u32 s37, s37, 0 ; MUBUF-NEXT: v_mov_b32_e32 v1, 0x2000 ; MUBUF-NEXT: v_mov_b32_e32 v2, 0x4000 ; MUBUF-NEXT: v_mov_b32_e32 v3, 0 ; MUBUF-NEXT: v_mov_b32_e32 v4, 0x400000 ; MUBUF-NEXT: s_mov_b32 s32, 0xc0000 ; MUBUF-NEXT: s_getpc_b64 s[4:5] ; MUBUF-NEXT: s_add_u32 s4, s4, svm_eval_nodes@rel32@lo+4 ; MUBUF-NEXT: s_addc_u32 s5, s5, svm_eval_nodes@rel32@hi+12 ; MUBUF-NEXT: s_waitcnt lgkmcnt(0) ; MUBUF-NEXT: v_mov_b32_e32 v0, s0 ; MUBUF-NEXT: s_mov_b64 s[0:1], s[36:37] ; MUBUF-NEXT: s_mov_b64 s[2:3], s[38:39] ; MUBUF-NEXT: s_swappc_b64 s[30:31], s[4:5] ; MUBUF-NEXT: v_cmp_ne_u32_e32 vcc_lo, 0, v0 ; MUBUF-NEXT: s_and_saveexec_b32 s0, vcc_lo ; MUBUF-NEXT: s_cbranch_execz .LBB0_2 ; MUBUF-NEXT: ; %bb.1: ; %if.then4.i ; MUBUF-NEXT: v_add_nc_u32_e64 v0, 4, 0x4000 ; MUBUF-NEXT: s_mov_b32 s0, 0x41c64e6d ; MUBUF-NEXT: s_clause 0x1 ; MUBUF-NEXT: buffer_load_dword v1, v0, s[36:39], 0 offen ; MUBUF-NEXT: buffer_load_dword v2, v0, s[36:39], 0 offen offset:4 ; MUBUF-NEXT: s_waitcnt vmcnt(0) ; MUBUF-NEXT: v_add_nc_u32_e32 v0, v2, v1 ; MUBUF-NEXT: v_mad_u64_u32 v[0:1], s0, v0, s0, 0x3039 ; MUBUF-NEXT: buffer_store_dword v0, v0, s[36:39], 0 offen ; MUBUF-NEXT: .LBB0_2: ; %shader_eval_surface.exit ; MUBUF-NEXT: s_endpgm ; ; FLATSCR-LABEL: kernel_background_evaluate: ; FLATSCR: ; %bb.0: ; %entry ; FLATSCR-NEXT: s_add_u32 s2, s2, s5 ; FLATSCR-NEXT: s_movk_i32 s32, 0x6000 ; FLATSCR-NEXT: s_addc_u32 s3, s3, 0 ; FLATSCR-NEXT: s_setreg_b32 hwreg(HW_REG_FLAT_SCR_LO), s2 ; FLATSCR-NEXT: s_setreg_b32 hwreg(HW_REG_FLAT_SCR_HI), s3 ; FLATSCR-NEXT: s_load_dword s2, s[0:1], 0x24 ; FLATSCR-NEXT: v_mov_b32_e32 v1, 0x2000 ; FLATSCR-NEXT: v_mov_b32_e32 v2, 0x4000 ; FLATSCR-NEXT: v_mov_b32_e32 v3, 0 ; FLATSCR-NEXT: v_mov_b32_e32 v4, 0x400000 ; FLATSCR-NEXT: s_getpc_b64 s[0:1] ; FLATSCR-NEXT: s_add_u32 s0, s0, svm_eval_nodes@rel32@lo+4 ; FLATSCR-NEXT: s_addc_u32 s1, s1, svm_eval_nodes@rel32@hi+12 ; FLATSCR-NEXT: s_waitcnt lgkmcnt(0) ; FLATSCR-NEXT: v_mov_b32_e32 v0, s2 ; FLATSCR-NEXT: s_swappc_b64 s[30:31], s[0:1] ; FLATSCR-NEXT: v_cmp_ne_u32_e32 vcc_lo, 0, v0 ; FLATSCR-NEXT: s_and_saveexec_b32 s0, vcc_lo ; FLATSCR-NEXT: s_cbranch_execz .LBB0_2 ; FLATSCR-NEXT: ; %bb.1: ; %if.then4.i ; FLATSCR-NEXT: s_movk_i32 vcc_lo, 0x4000 ; FLATSCR-NEXT: s_mov_b32 s0, 0x41c64e6d ; FLATSCR-NEXT: scratch_load_dwordx2 v[0:1], off, vcc_lo offset:4 ; FLATSCR-NEXT: s_waitcnt vmcnt(0) ; FLATSCR-NEXT: v_add_nc_u32_e32 v0, v1, v0 ; FLATSCR-NEXT: v_mad_u64_u32 v[0:1], s0, v0, s0, 0x3039 ; FLATSCR-NEXT: scratch_store_dword off, v0, s0 ; FLATSCR-NEXT: .LBB0_2: ; %shader_eval_surface.exit ; FLATSCR-NEXT: s_endpgm ; ; MUBUF11-LABEL: kernel_background_evaluate: ; MUBUF11: ; %bb.0: ; %entry ; MUBUF11-NEXT: s_load_b32 s2, s[0:1], 0x24 ; MUBUF11-NEXT: v_mov_b32_e32 v1, 0x2000 ; MUBUF11-NEXT: v_dual_mov_b32 v2, 0x4000 :: v_dual_mov_b32 v3, 0 ; MUBUF11-NEXT: v_mov_b32_e32 v4, 0x400000 ; MUBUF11-NEXT: s_movk_i32 s32, 0x6000 ; MUBUF11-NEXT: s_getpc_b64 s[0:1] ; MUBUF11-NEXT: s_add_u32 s0, s0, svm_eval_nodes@rel32@lo+4 ; MUBUF11-NEXT: s_addc_u32 s1, s1, svm_eval_nodes@rel32@hi+12 ; MUBUF11-NEXT: s_waitcnt lgkmcnt(0) ; MUBUF11-NEXT: v_mov_b32_e32 v0, s2 ; MUBUF11-NEXT: s_swappc_b64 s[30:31], s[0:1] ; MUBUF11-NEXT: s_mov_b32 s0, exec_lo ; MUBUF11-NEXT: v_cmpx_ne_u32_e32 0, v0 ; MUBUF11-NEXT: s_cbranch_execz .LBB0_2 ; MUBUF11-NEXT: ; %bb.1: ; %if.then4.i ; MUBUF11-NEXT: s_movk_i32 vcc_lo, 0x4000 ; MUBUF11-NEXT: s_mov_b32 s0, 0x41c64e6d ; MUBUF11-NEXT: scratch_load_b64 v[0:1], off, vcc_lo offset:4 ; MUBUF11-NEXT: s_waitcnt vmcnt(0) ; MUBUF11-NEXT: v_add_nc_u32_e32 v2, v1, v0 ; MUBUF11-NEXT: v_mad_u64_u32 v[0:1], null, v2, s0, 0x3039 ; MUBUF11-NEXT: scratch_store_b32 off, v0, s0 ; MUBUF11-NEXT: .LBB0_2: ; %shader_eval_surface.exit ; MUBUF11-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS) ; MUBUF11-NEXT: s_endpgm ; ; FLATSCR11-LABEL: kernel_background_evaluate: ; FLATSCR11: ; %bb.0: ; %entry ; FLATSCR11-NEXT: s_load_b32 s2, s[0:1], 0x24 ; FLATSCR11-NEXT: v_mov_b32_e32 v1, 0x2000 ; FLATSCR11-NEXT: v_dual_mov_b32 v2, 0x4000 :: v_dual_mov_b32 v3, 0 ; FLATSCR11-NEXT: v_mov_b32_e32 v4, 0x400000 ; FLATSCR11-NEXT: s_movk_i32 s32, 0x6000 ; FLATSCR11-NEXT: s_getpc_b64 s[0:1] ; FLATSCR11-NEXT: s_add_u32 s0, s0, svm_eval_nodes@rel32@lo+4 ; FLATSCR11-NEXT: s_addc_u32 s1, s1, svm_eval_nodes@rel32@hi+12 ; FLATSCR11-NEXT: s_waitcnt lgkmcnt(0) ; FLATSCR11-NEXT: v_mov_b32_e32 v0, s2 ; FLATSCR11-NEXT: s_swappc_b64 s[30:31], s[0:1] ; FLATSCR11-NEXT: s_mov_b32 s0, exec_lo ; FLATSCR11-NEXT: v_cmpx_ne_u32_e32 0, v0 ; FLATSCR11-NEXT: s_cbranch_execz .LBB0_2 ; FLATSCR11-NEXT: ; %bb.1: ; %if.then4.i ; FLATSCR11-NEXT: s_movk_i32 vcc_lo, 0x4000 ; FLATSCR11-NEXT: s_mov_b32 s0, 0x41c64e6d ; FLATSCR11-NEXT: scratch_load_b64 v[0:1], off, vcc_lo offset:4 ; FLATSCR11-NEXT: s_waitcnt vmcnt(0) ; FLATSCR11-NEXT: v_add_nc_u32_e32 v2, v1, v0 ; FLATSCR11-NEXT: v_mad_u64_u32 v[0:1], null, v2, s0, 0x3039 ; FLATSCR11-NEXT: scratch_store_b32 off, v0, s0 ; FLATSCR11-NEXT: .LBB0_2: ; %shader_eval_surface.exit ; FLATSCR11-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS) ; FLATSCR11-NEXT: s_endpgm entry: %sd = alloca < 1339 x i32>, align 8192, addrspace(5) %state = alloca <4 x i32>, align 16, addrspace(5) %rslt = call i32 @svm_eval_nodes(float addrspace(5)* %kg, <1339 x i32> addrspace(5)* %sd, <4 x i32> addrspace(5)* %state, i32 0, i32 4194304) %cmp = icmp eq i32 %rslt, 0 br i1 %cmp, label %shader_eval_surface.exit, label %if.then4.i if.then4.i: ; preds = %entry %rng_hash.i.i = getelementptr inbounds < 4 x i32>, <4 x i32> addrspace(5)* %state, i32 0, i32 1 %tmp0 = load i32, i32 addrspace(5)* %rng_hash.i.i, align 4 %rng_offset.i.i = getelementptr inbounds <4 x i32>, <4 x i32> addrspace(5)* %state, i32 0, i32 2 %tmp1 = load i32, i32 addrspace(5)* %rng_offset.i.i, align 4 %add.i.i = add i32 %tmp1, %tmp0 %add1.i.i = add i32 %add.i.i, 0 %mul.i.i.i.i = mul i32 %add1.i.i, 1103515245 %add.i.i.i.i = add i32 %mul.i.i.i.i, 12345 store i32 %add.i.i.i.i, i32 addrspace(5)* undef, align 16 br label %shader_eval_surface.exit shader_eval_surface.exit: ; preds = %entry ret void } declare hidden i32 @svm_eval_nodes(float addrspace(5)*, <1339 x i32> addrspace(5)*, <4 x i32> addrspace(5)*, i32, i32) local_unnamed_addr #0 attributes #0 = { nounwind "amdgpu-no-dispatch-id" "amdgpu-no-dispatch-ptr" "amdgpu-no-implicitarg-ptr" "amdgpu-no-queue-ptr" "amdgpu-no-workgroup-id-x" "amdgpu-no-workgroup-id-y" "amdgpu-no-workgroup-id-z" "amdgpu-no-workitem-id-x" "amdgpu-no-workitem-id-y" "amdgpu-no-workitem-id-z" }