; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt -slp-vectorizer -S %s | FileCheck %s target datalayout = "e-m:o-i64:64-i128:128-n32:64-S128" target triple = "arm64-apple-darwin" declare void @use(double) ; The extracts %v1.lane.0 and %v1.lane.1 should be considered free during SLP, ; because they will be directly in a vector register on AArch64. define void @noop_extracts_first_2_lanes(<2 x double>* %ptr.1, <4 x double>* %ptr.2) { ; CHECK-LABEL: @noop_extracts_first_2_lanes( ; CHECK-NEXT: bb: ; CHECK-NEXT: [[V_1:%.*]] = load <2 x double>, <2 x double>* [[PTR_1:%.*]], align 8 ; CHECK-NEXT: [[V_2:%.*]] = load <4 x double>, <4 x double>* [[PTR_2:%.*]], align 16 ; CHECK-NEXT: [[V2_LANE_2:%.*]] = extractelement <4 x double> [[V_2]], i32 2 ; CHECK-NEXT: [[V2_LANE_3:%.*]] = extractelement <4 x double> [[V_2]], i32 3 ; CHECK-NEXT: [[TMP0:%.*]] = insertelement <2 x double> poison, double [[V2_LANE_2]], i32 0 ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[TMP0]], double [[V2_LANE_3]], i32 1 ; CHECK-NEXT: [[TMP2:%.*]] = fmul <2 x double> [[V_1]], [[TMP1]] ; CHECK-NEXT: [[TMP3:%.*]] = extractelement <2 x double> [[V_1]], i32 0 ; CHECK-NEXT: call void @use(double [[TMP3]]) ; CHECK-NEXT: [[TMP4:%.*]] = extractelement <2 x double> [[V_1]], i32 1 ; CHECK-NEXT: call void @use(double [[TMP4]]) ; CHECK-NEXT: store <2 x double> [[TMP2]], <2 x double>* [[PTR_1]], align 8 ; CHECK-NEXT: ret void ; bb: %v.1 = load <2 x double>, <2 x double>* %ptr.1, align 8 %v1.lane.0 = extractelement <2 x double> %v.1, i32 0 %v1.lane.1 = extractelement <2 x double> %v.1, i32 1 %v.2 = load <4 x double>, <4 x double>* %ptr.2, align 16 %v2.lane.2 = extractelement <4 x double> %v.2, i32 2 %v2.lane.3 = extractelement <4 x double> %v.2, i32 3 %a.lane.0 = fmul double %v1.lane.0, %v2.lane.2 %a.lane.1 = fmul double %v1.lane.1, %v2.lane.3 %a.ins.0 = insertelement <2 x double> undef, double %a.lane.0, i32 0 %a.ins.1 = insertelement <2 x double> %a.ins.0, double %a.lane.1, i32 1 call void @use(double %v1.lane.0) call void @use(double %v1.lane.1) store <2 x double> %a.ins.1, <2 x double>* %ptr.1, align 8 ret void } ; Extracts of consecutive indices, but different vector operand. define void @extracts_first_2_lanes_different_vectors(<2 x double>* %ptr.1, <4 x double>* %ptr.2, <2 x double>* %ptr.3) { ; CHECK-LABEL: @extracts_first_2_lanes_different_vectors( ; CHECK-NEXT: bb: ; CHECK-NEXT: [[V_1:%.*]] = load <2 x double>, <2 x double>* [[PTR_1:%.*]], align 8 ; CHECK-NEXT: [[V1_LANE_0:%.*]] = extractelement <2 x double> [[V_1]], i32 0 ; CHECK-NEXT: [[V_3:%.*]] = load <2 x double>, <2 x double>* [[PTR_3:%.*]], align 8 ; CHECK-NEXT: [[V3_LANE_1:%.*]] = extractelement <2 x double> [[V_3]], i32 1 ; CHECK-NEXT: [[V_2:%.*]] = load <4 x double>, <4 x double>* [[PTR_2:%.*]], align 16 ; CHECK-NEXT: [[V2_LANE_2:%.*]] = extractelement <4 x double> [[V_2]], i32 2 ; CHECK-NEXT: [[TMP0:%.*]] = insertelement <2 x double> poison, double [[V1_LANE_0]], i32 0 ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[TMP0]], double [[V3_LANE_1]], i32 1 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x double> poison, double [[V2_LANE_2]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x double> [[TMP2]], double [[V2_LANE_2]], i32 1 ; CHECK-NEXT: [[TMP4:%.*]] = fmul <2 x double> [[TMP1]], [[TMP3]] ; CHECK-NEXT: call void @use(double [[V1_LANE_0]]) ; CHECK-NEXT: call void @use(double [[V3_LANE_1]]) ; CHECK-NEXT: store <2 x double> [[TMP4]], <2 x double>* [[PTR_1]], align 8 ; CHECK-NEXT: ret void ; bb: %v.1 = load <2 x double>, <2 x double>* %ptr.1, align 8 %v1.lane.0 = extractelement <2 x double> %v.1, i32 0 %v.3 = load <2 x double>, <2 x double>* %ptr.3, align 8 %v3.lane.1 = extractelement <2 x double> %v.3, i32 1 %v.2 = load <4 x double>, <4 x double>* %ptr.2, align 16 %v2.lane.2 = extractelement <4 x double> %v.2, i32 2 %a.lane.0 = fmul double %v1.lane.0, %v2.lane.2 %a.lane.1 = fmul double %v3.lane.1, %v2.lane.2 %a.ins.0 = insertelement <2 x double> undef, double %a.lane.0, i32 0 %a.ins.1 = insertelement <2 x double> %a.ins.0, double %a.lane.1, i32 1 call void @use(double %v1.lane.0) call void @use(double %v3.lane.1) store <2 x double> %a.ins.1, <2 x double>* %ptr.1, align 8 ret void } ; The extracts %v1.lane.2 and %v1.lane.3 should be considered free during SLP, ; because they will be directly in a vector register on AArch64. define void @noop_extract_second_2_lanes(<4 x double>* %ptr.1, <4 x double>* %ptr.2) { ; CHECK-LABEL: @noop_extract_second_2_lanes( ; CHECK-NEXT: bb: ; CHECK-NEXT: [[V_1:%.*]] = load <4 x double>, <4 x double>* [[PTR_1:%.*]], align 8 ; CHECK-NEXT: [[V1_LANE_2:%.*]] = extractelement <4 x double> [[V_1]], i32 2 ; CHECK-NEXT: [[V1_LANE_3:%.*]] = extractelement <4 x double> [[V_1]], i32 3 ; CHECK-NEXT: [[V_2:%.*]] = load <4 x double>, <4 x double>* [[PTR_2:%.*]], align 16 ; CHECK-NEXT: [[V2_LANE_2:%.*]] = extractelement <4 x double> [[V_2]], i32 2 ; CHECK-NEXT: [[TMP0:%.*]] = insertelement <2 x double> poison, double [[V1_LANE_2]], i32 0 ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[TMP0]], double [[V1_LANE_3]], i32 1 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x double> poison, double [[V2_LANE_2]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x double> [[TMP2]], double [[V2_LANE_2]], i32 1 ; CHECK-NEXT: [[TMP4:%.*]] = fmul <2 x double> [[TMP1]], [[TMP3]] ; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: call void @use(double [[V1_LANE_2]]) ; CHECK-NEXT: call void @use(double [[V1_LANE_3]]) ; CHECK-NEXT: store <4 x double> [[TMP5]], <4 x double>* [[PTR_1]], align 8 ; CHECK-NEXT: ret void ; bb: %v.1 = load <4 x double>, <4 x double>* %ptr.1, align 8 %v1.lane.2 = extractelement <4 x double> %v.1, i32 2 %v1.lane.3 = extractelement <4 x double> %v.1, i32 3 %v.2 = load <4 x double>, <4 x double>* %ptr.2, align 16 %v2.lane.2 = extractelement <4 x double> %v.2, i32 2 %a.lane.0 = fmul double %v1.lane.2, %v2.lane.2 %a.lane.1 = fmul double %v1.lane.3, %v2.lane.2 %a.ins.0 = insertelement <4 x double> undef, double %a.lane.0, i32 0 %a.ins.1 = insertelement <4 x double> %a.ins.0, double %a.lane.1, i32 1 call void @use(double %v1.lane.2) call void @use(double %v1.lane.3) store <4 x double> %a.ins.1, <4 x double>* %ptr.1, align 8 ret void } ; %v1.lane.0 and %v1.lane.1 are used in reverse-order, so they won't be ; directly in a vector register on AArch64. define void @extract_reverse_order(<2 x double>* %ptr.1, <4 x double>* %ptr.2) { ; CHECK-LABEL: @extract_reverse_order( ; CHECK-NEXT: bb: ; CHECK-NEXT: [[V_1:%.*]] = load <2 x double>, <2 x double>* [[PTR_1:%.*]], align 8 ; CHECK-NEXT: [[V_2:%.*]] = load <4 x double>, <4 x double>* [[PTR_2:%.*]], align 16 ; CHECK-NEXT: [[V2_LANE_2:%.*]] = extractelement <4 x double> [[V_2]], i32 2 ; CHECK-NEXT: [[TMP0:%.*]] = insertelement <2 x double> poison, double [[V2_LANE_2]], i32 0 ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[TMP0]], double [[V2_LANE_2]], i32 1 ; CHECK-NEXT: [[TMP2:%.*]] = fmul <2 x double> [[V_1]], [[TMP1]] ; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x double> [[TMP2]], <2 x double> poison, <2 x i32> <i32 1, i32 0> ; CHECK-NEXT: [[TMP4:%.*]] = extractelement <2 x double> [[V_1]], i32 0 ; CHECK-NEXT: call void @use(double [[TMP4]]) ; CHECK-NEXT: [[TMP5:%.*]] = extractelement <2 x double> [[V_1]], i32 1 ; CHECK-NEXT: call void @use(double [[TMP5]]) ; CHECK-NEXT: store <2 x double> [[TMP3]], <2 x double>* [[PTR_1]], align 8 ; CHECK-NEXT: ret void ; bb: %v.1 = load <2 x double>, <2 x double>* %ptr.1, align 8 %v1.lane.0 = extractelement <2 x double> %v.1, i32 0 %v1.lane.1 = extractelement <2 x double> %v.1, i32 1 %v.2 = load <4 x double>, <4 x double>* %ptr.2, align 16 %v2.lane.2 = extractelement <4 x double> %v.2, i32 2 %a.lane.0 = fmul double %v1.lane.1, %v2.lane.2 %a.lane.1 = fmul double %v1.lane.0, %v2.lane.2 %a.ins.0 = insertelement <2 x double> undef, double %a.lane.0, i32 0 %a.ins.1 = insertelement <2 x double> %a.ins.0, double %a.lane.1, i32 1 call void @use(double %v1.lane.0) call void @use(double %v1.lane.1) store <2 x double> %a.ins.1, <2 x double>* %ptr.1, align 8 ret void } ; %v1.lane.1 and %v1.lane.2 are extracted from different vector registers on AArch64. define void @extract_lanes_1_and_2(<4 x double>* %ptr.1, <4 x double>* %ptr.2) { ; CHECK-LABEL: @extract_lanes_1_and_2( ; CHECK-NEXT: bb: ; CHECK-NEXT: [[V_1:%.*]] = load <4 x double>, <4 x double>* [[PTR_1:%.*]], align 8 ; CHECK-NEXT: [[V1_LANE_1:%.*]] = extractelement <4 x double> [[V_1]], i32 1 ; CHECK-NEXT: [[V1_LANE_2:%.*]] = extractelement <4 x double> [[V_1]], i32 2 ; CHECK-NEXT: [[V_2:%.*]] = load <4 x double>, <4 x double>* [[PTR_2:%.*]], align 16 ; CHECK-NEXT: [[V2_LANE_2:%.*]] = extractelement <4 x double> [[V_2]], i32 2 ; CHECK-NEXT: [[TMP0:%.*]] = insertelement <2 x double> poison, double [[V1_LANE_1]], i32 0 ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[TMP0]], double [[V1_LANE_2]], i32 1 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x double> poison, double [[V2_LANE_2]], i32 0 ; CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x double> [[TMP2]], double [[V2_LANE_2]], i32 1 ; CHECK-NEXT: [[TMP4:%.*]] = fmul <2 x double> [[TMP1]], [[TMP3]] ; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: call void @use(double [[V1_LANE_1]]) ; CHECK-NEXT: call void @use(double [[V1_LANE_2]]) ; CHECK-NEXT: store <4 x double> [[TMP5]], <4 x double>* [[PTR_1]], align 8 ; CHECK-NEXT: ret void ; bb: %v.1 = load <4 x double>, <4 x double>* %ptr.1, align 8 %v1.lane.1 = extractelement <4 x double> %v.1, i32 1 %v1.lane.2 = extractelement <4 x double> %v.1, i32 2 %v.2 = load <4 x double>, <4 x double>* %ptr.2, align 16 %v2.lane.2 = extractelement <4 x double> %v.2, i32 2 %a.lane.0 = fmul double %v1.lane.1, %v2.lane.2 %a.lane.1 = fmul double %v1.lane.2, %v2.lane.2 %a.ins.0 = insertelement <4 x double> undef, double %a.lane.0, i32 0 %a.ins.1 = insertelement <4 x double> %a.ins.0, double %a.lane.1, i32 1 call void @use(double %v1.lane.1) call void @use(double %v1.lane.2) store <4 x double> %a.ins.1, <4 x double>* %ptr.1, align 8 ret void } ; More complex case where the extracted lanes are directly from a vector ; register on AArch64 and should be considered free, because we can ; directly use the source vector register. define void @noop_extracts_existing_vector_4_lanes(<9 x double>* %ptr.1, <4 x double>* %ptr.2) { ; CHECK-LABEL: @noop_extracts_existing_vector_4_lanes( ; CHECK-NEXT: bb: ; CHECK-NEXT: [[V_1:%.*]] = load <9 x double>, <9 x double>* [[PTR_1:%.*]], align 8 ; CHECK-NEXT: [[V1_LANE_0:%.*]] = extractelement <9 x double> [[V_1]], i32 0 ; CHECK-NEXT: [[V1_LANE_1:%.*]] = extractelement <9 x double> [[V_1]], i32 1 ; CHECK-NEXT: [[V1_LANE_2:%.*]] = extractelement <9 x double> [[V_1]], i32 2 ; CHECK-NEXT: [[V1_LANE_3:%.*]] = extractelement <9 x double> [[V_1]], i32 3 ; CHECK-NEXT: [[V_2:%.*]] = load <4 x double>, <4 x double>* [[PTR_2:%.*]], align 16 ; CHECK-NEXT: [[V2_LANE_0:%.*]] = extractelement <4 x double> [[V_2]], i32 0 ; CHECK-NEXT: [[V2_LANE_1:%.*]] = extractelement <4 x double> [[V_2]], i32 1 ; CHECK-NEXT: [[V2_LANE_2:%.*]] = extractelement <4 x double> [[V_2]], i32 2 ; CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x double> poison, double [[V1_LANE_2]], i32 0 ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x double> [[TMP0]], double [[V1_LANE_3]], i32 1 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x double> [[TMP1]], double [[V1_LANE_0]], i32 2 ; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x double> [[TMP2]], double [[V1_LANE_1]], i32 3 ; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x double> poison, double [[V2_LANE_2]], i32 0 ; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x double> [[TMP4]], double [[V2_LANE_0]], i32 1 ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> poison, <4 x i32> <i32 0, i32 0, i32 0, i32 1> ; CHECK-NEXT: [[TMP6:%.*]] = fmul <4 x double> [[TMP3]], [[SHUFFLE]] ; CHECK-NEXT: [[TMP7:%.*]] = shufflevector <4 x double> [[TMP6]], <4 x double> poison, <9 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> ; CHECK-NEXT: call void @use(double [[V1_LANE_0]]) ; CHECK-NEXT: call void @use(double [[V1_LANE_1]]) ; CHECK-NEXT: call void @use(double [[V1_LANE_2]]) ; CHECK-NEXT: call void @use(double [[V1_LANE_3]]) ; CHECK-NEXT: store <9 x double> [[TMP7]], <9 x double>* [[PTR_1]], align 8 ; CHECK-NEXT: ret void ; bb: %v.1 = load <9 x double>, <9 x double>* %ptr.1, align 8 %v1.lane.0 = extractelement <9 x double> %v.1, i32 0 %v1.lane.1 = extractelement <9 x double> %v.1, i32 1 %v1.lane.2 = extractelement <9 x double> %v.1, i32 2 %v1.lane.3 = extractelement <9 x double> %v.1, i32 3 %v.2 = load <4 x double>, <4 x double>* %ptr.2, align 16 %v2.lane.0 = extractelement <4 x double> %v.2, i32 0 %v2.lane.1 = extractelement <4 x double> %v.2, i32 1 %v2.lane.2 = extractelement <4 x double> %v.2, i32 2 %a.lane.0 = fmul double %v1.lane.2, %v2.lane.2 %a.lane.1 = fmul double %v1.lane.3, %v2.lane.2 %a.lane.2 = fmul double %v1.lane.0, %v2.lane.2 %a.lane.3 = fmul double %v1.lane.1, %v2.lane.0 %a.ins.0 = insertelement <9 x double> undef, double %a.lane.0, i32 0 %a.ins.1 = insertelement <9 x double> %a.ins.0, double %a.lane.1, i32 1 %a.ins.2 = insertelement <9 x double> %a.ins.1, double %a.lane.2, i32 2 %a.ins.3 = insertelement <9 x double> %a.ins.2, double %a.lane.3, i32 3 call void @use(double %v1.lane.0) call void @use(double %v1.lane.1) call void @use(double %v1.lane.2) call void @use(double %v1.lane.3) store <9 x double> %a.ins.3, <9 x double>* %ptr.1, align 8 ret void } ; Extracted lanes are not used in the right order, so we cannot reuse the ; source vector registers directly. define void @extracts_jumbled_4_lanes(<9 x double>* %ptr.1, <4 x double>* %ptr.2) { ; CHECK-LABEL: @extracts_jumbled_4_lanes( ; CHECK-NEXT: bb: ; CHECK-NEXT: [[V_1:%.*]] = load <9 x double>, <9 x double>* [[PTR_1:%.*]], align 8 ; CHECK-NEXT: [[V1_LANE_0:%.*]] = extractelement <9 x double> [[V_1]], i32 0 ; CHECK-NEXT: [[V1_LANE_1:%.*]] = extractelement <9 x double> [[V_1]], i32 1 ; CHECK-NEXT: [[V1_LANE_2:%.*]] = extractelement <9 x double> [[V_1]], i32 2 ; CHECK-NEXT: [[V1_LANE_3:%.*]] = extractelement <9 x double> [[V_1]], i32 3 ; CHECK-NEXT: [[V_2:%.*]] = load <4 x double>, <4 x double>* [[PTR_2:%.*]], align 16 ; CHECK-NEXT: [[V2_LANE_0:%.*]] = extractelement <4 x double> [[V_2]], i32 0 ; CHECK-NEXT: [[V2_LANE_1:%.*]] = extractelement <4 x double> [[V_2]], i32 1 ; CHECK-NEXT: [[V2_LANE_2:%.*]] = extractelement <4 x double> [[V_2]], i32 2 ; CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x double> poison, double [[V1_LANE_0]], i32 0 ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x double> [[TMP0]], double [[V1_LANE_2]], i32 1 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x double> [[TMP1]], double [[V1_LANE_1]], i32 2 ; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x double> [[TMP2]], double [[V1_LANE_3]], i32 3 ; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x double> poison, double [[V2_LANE_2]], i32 0 ; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x double> [[TMP4]], double [[V2_LANE_1]], i32 1 ; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x double> [[TMP5]], double [[V2_LANE_2]], i32 2 ; CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x double> [[TMP6]], double [[V2_LANE_0]], i32 3 ; CHECK-NEXT: [[TMP8:%.*]] = fmul <4 x double> [[TMP3]], [[TMP7]] ; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <4 x double> [[TMP8]], <4 x double> poison, <9 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> ; CHECK-NEXT: call void @use(double [[V1_LANE_0]]) ; CHECK-NEXT: call void @use(double [[V1_LANE_1]]) ; CHECK-NEXT: call void @use(double [[V1_LANE_2]]) ; CHECK-NEXT: call void @use(double [[V1_LANE_3]]) ; CHECK-NEXT: store <9 x double> [[TMP9]], <9 x double>* [[PTR_1]], align 8 ; CHECK-NEXT: ret void ; bb: %v.1 = load <9 x double>, <9 x double>* %ptr.1, align 8 %v1.lane.0 = extractelement <9 x double> %v.1, i32 0 %v1.lane.1 = extractelement <9 x double> %v.1, i32 1 %v1.lane.2 = extractelement <9 x double> %v.1, i32 2 %v1.lane.3 = extractelement <9 x double> %v.1, i32 3 %v.2 = load <4 x double>, <4 x double>* %ptr.2, align 16 %v2.lane.0 = extractelement <4 x double> %v.2, i32 0 %v2.lane.1 = extractelement <4 x double> %v.2, i32 1 %v2.lane.2 = extractelement <4 x double> %v.2, i32 2 %a.lane.0 = fmul double %v1.lane.0, %v2.lane.2 %a.lane.1 = fmul double %v1.lane.2, %v2.lane.1 %a.lane.2 = fmul double %v1.lane.1, %v2.lane.2 %a.lane.3 = fmul double %v1.lane.3, %v2.lane.0 %a.ins.0 = insertelement <9 x double> undef, double %a.lane.0, i32 0 %a.ins.1 = insertelement <9 x double> %a.ins.0, double %a.lane.1, i32 1 %a.ins.2 = insertelement <9 x double> %a.ins.1, double %a.lane.2, i32 2 %a.ins.3 = insertelement <9 x double> %a.ins.2, double %a.lane.3, i32 3 call void @use(double %v1.lane.0) call void @use(double %v1.lane.1) call void @use(double %v1.lane.2) call void @use(double %v1.lane.3) store <9 x double> %a.ins.3, <9 x double>* %ptr.1, align 8 ret void } ; Even more complex case where the extracted lanes are directly from a vector ; register on AArch64 and should be considered free, because we can ; directly use the source vector register. define void @noop_extracts_9_lanes(<9 x double>* %ptr.1, <4 x double>* %ptr.2) { ; CHECK-LABEL: @noop_extracts_9_lanes( ; CHECK-NEXT: bb: ; CHECK-NEXT: [[V_1:%.*]] = load <9 x double>, <9 x double>* [[PTR_1:%.*]], align 8 ; CHECK-NEXT: [[V1_LANE_0:%.*]] = extractelement <9 x double> [[V_1]], i32 0 ; CHECK-NEXT: [[V1_LANE_1:%.*]] = extractelement <9 x double> [[V_1]], i32 1 ; CHECK-NEXT: [[V1_LANE_2:%.*]] = extractelement <9 x double> [[V_1]], i32 2 ; CHECK-NEXT: [[V1_LANE_3:%.*]] = extractelement <9 x double> [[V_1]], i32 3 ; CHECK-NEXT: [[V1_LANE_4:%.*]] = extractelement <9 x double> [[V_1]], i32 4 ; CHECK-NEXT: [[V1_LANE_5:%.*]] = extractelement <9 x double> [[V_1]], i32 5 ; CHECK-NEXT: [[V1_LANE_6:%.*]] = extractelement <9 x double> [[V_1]], i32 6 ; CHECK-NEXT: [[V1_LANE_7:%.*]] = extractelement <9 x double> [[V_1]], i32 7 ; CHECK-NEXT: [[V1_LANE_8:%.*]] = extractelement <9 x double> [[V_1]], i32 8 ; CHECK-NEXT: [[V_2:%.*]] = load <4 x double>, <4 x double>* [[PTR_2:%.*]], align 16 ; CHECK-NEXT: [[V2_LANE_0:%.*]] = extractelement <4 x double> [[V_2]], i32 0 ; CHECK-NEXT: [[V2_LANE_1:%.*]] = extractelement <4 x double> [[V_2]], i32 1 ; CHECK-NEXT: [[V2_LANE_2:%.*]] = extractelement <4 x double> [[V_2]], i32 2 ; CHECK-NEXT: [[TMP0:%.*]] = insertelement <8 x double> poison, double [[V1_LANE_3]], i32 0 ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <8 x double> [[TMP0]], double [[V1_LANE_4]], i32 1 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <8 x double> [[TMP1]], double [[V1_LANE_5]], i32 2 ; CHECK-NEXT: [[TMP3:%.*]] = insertelement <8 x double> [[TMP2]], double [[V1_LANE_6]], i32 3 ; CHECK-NEXT: [[TMP4:%.*]] = insertelement <8 x double> [[TMP3]], double [[V1_LANE_7]], i32 4 ; CHECK-NEXT: [[TMP5:%.*]] = insertelement <8 x double> [[TMP4]], double [[V1_LANE_8]], i32 5 ; CHECK-NEXT: [[TMP6:%.*]] = insertelement <8 x double> [[TMP5]], double [[V1_LANE_0]], i32 6 ; CHECK-NEXT: [[TMP7:%.*]] = insertelement <8 x double> [[TMP6]], double [[V1_LANE_1]], i32 7 ; CHECK-NEXT: [[TMP8:%.*]] = insertelement <8 x double> poison, double [[V2_LANE_0]], i32 0 ; CHECK-NEXT: [[TMP9:%.*]] = insertelement <8 x double> [[TMP8]], double [[V2_LANE_2]], i32 1 ; CHECK-NEXT: [[TMP10:%.*]] = insertelement <8 x double> [[TMP9]], double [[V2_LANE_1]], i32 2 ; CHECK-NEXT: [[SHUFFLE1:%.*]] = shufflevector <8 x double> [[TMP10]], <8 x double> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 0, i32 1, i32 0, i32 1, i32 2> ; CHECK-NEXT: [[TMP11:%.*]] = fmul <8 x double> [[TMP7]], [[SHUFFLE1]] ; CHECK-NEXT: [[A_LANE_8:%.*]] = fmul double [[V1_LANE_2]], [[V2_LANE_0]] ; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <8 x double> [[TMP11]], <8 x double> poison, <9 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 undef> ; CHECK-NEXT: [[A_INS_8:%.*]] = insertelement <9 x double> [[TMP12]], double [[A_LANE_8]], i32 8 ; CHECK-NEXT: [[TMP13:%.*]] = insertelement <8 x double> poison, double [[V1_LANE_6]], i32 0 ; CHECK-NEXT: [[TMP14:%.*]] = insertelement <8 x double> [[TMP13]], double [[V1_LANE_7]], i32 1 ; CHECK-NEXT: [[TMP15:%.*]] = insertelement <8 x double> [[TMP14]], double [[V1_LANE_8]], i32 2 ; CHECK-NEXT: [[TMP16:%.*]] = insertelement <8 x double> [[TMP15]], double [[V1_LANE_0]], i32 3 ; CHECK-NEXT: [[TMP17:%.*]] = insertelement <8 x double> [[TMP16]], double [[V1_LANE_1]], i32 4 ; CHECK-NEXT: [[TMP18:%.*]] = insertelement <8 x double> [[TMP17]], double [[V1_LANE_2]], i32 5 ; CHECK-NEXT: [[TMP19:%.*]] = insertelement <8 x double> [[TMP18]], double [[V1_LANE_3]], i32 6 ; CHECK-NEXT: [[TMP20:%.*]] = insertelement <8 x double> [[TMP19]], double [[V1_LANE_4]], i32 7 ; CHECK-NEXT: [[TMP21:%.*]] = insertelement <8 x double> poison, double [[V2_LANE_2]], i32 0 ; CHECK-NEXT: [[TMP22:%.*]] = insertelement <8 x double> [[TMP21]], double [[V2_LANE_1]], i32 1 ; CHECK-NEXT: [[TMP23:%.*]] = insertelement <8 x double> [[TMP22]], double [[V2_LANE_0]], i32 2 ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x double> [[TMP23]], <8 x double> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 0, i32 1, i32 2, i32 0, i32 1> ; CHECK-NEXT: [[TMP24:%.*]] = fmul <8 x double> [[TMP20]], [[SHUFFLE]] ; CHECK-NEXT: [[B_LANE_8:%.*]] = fmul double [[V1_LANE_5]], [[V2_LANE_0]] ; CHECK-NEXT: [[TMP25:%.*]] = shufflevector <8 x double> [[TMP24]], <8 x double> poison, <9 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 undef> ; CHECK-NEXT: [[B_INS_8:%.*]] = insertelement <9 x double> [[TMP25]], double [[B_LANE_8]], i32 8 ; CHECK-NEXT: [[RES:%.*]] = fsub <9 x double> [[A_INS_8]], [[B_INS_8]] ; CHECK-NEXT: store <9 x double> [[RES]], <9 x double>* [[PTR_1]], align 8 ; CHECK-NEXT: ret void ; bb: %v.1 = load <9 x double>, <9 x double>* %ptr.1, align 8 %v1.lane.0 = extractelement <9 x double> %v.1, i32 0 %v1.lane.1 = extractelement <9 x double> %v.1, i32 1 %v1.lane.2 = extractelement <9 x double> %v.1, i32 2 %v1.lane.3 = extractelement <9 x double> %v.1, i32 3 %v1.lane.4 = extractelement <9 x double> %v.1, i32 4 %v1.lane.5 = extractelement <9 x double> %v.1, i32 5 %v1.lane.6 = extractelement <9 x double> %v.1, i32 6 %v1.lane.7 = extractelement <9 x double> %v.1, i32 7 %v1.lane.8 = extractelement <9 x double> %v.1, i32 8 %v.2 = load <4 x double>, <4 x double>* %ptr.2, align 16 %v2.lane.0 = extractelement <4 x double> %v.2, i32 0 %v2.lane.1 = extractelement <4 x double> %v.2, i32 1 %v2.lane.2 = extractelement <4 x double> %v.2, i32 2 %a.lane.0 = fmul double %v1.lane.3, %v2.lane.0 %a.lane.1 = fmul double %v1.lane.4, %v2.lane.2 %a.lane.2 = fmul double %v1.lane.5, %v2.lane.1 %a.lane.3 = fmul double %v1.lane.6, %v2.lane.0 %a.lane.4 = fmul double %v1.lane.7, %v2.lane.2 %a.lane.5 = fmul double %v1.lane.8, %v2.lane.0 %a.lane.6 = fmul double %v1.lane.0, %v2.lane.2 %a.lane.7 = fmul double %v1.lane.1, %v2.lane.1 %a.lane.8 = fmul double %v1.lane.2, %v2.lane.0 %a.ins.0 = insertelement <9 x double> undef, double %a.lane.0, i32 0 %a.ins.1 = insertelement <9 x double> %a.ins.0, double %a.lane.1, i32 1 %a.ins.2 = insertelement <9 x double> %a.ins.1, double %a.lane.2, i32 2 %a.ins.3 = insertelement <9 x double> %a.ins.2, double %a.lane.3, i32 3 %a.ins.4 = insertelement <9 x double> %a.ins.3, double %a.lane.4, i32 4 %a.ins.5 = insertelement <9 x double> %a.ins.4, double %a.lane.5, i32 5 %a.ins.6 = insertelement <9 x double> %a.ins.5, double %a.lane.6, i32 6 %a.ins.7 = insertelement <9 x double> %a.ins.6, double %a.lane.7, i32 7 %a.ins.8 = insertelement <9 x double> %a.ins.7, double %a.lane.8, i32 8 %b.lane.0 = fmul double %v1.lane.6, %v2.lane.2 %b.lane.1 = fmul double %v1.lane.7, %v2.lane.1 %b.lane.2 = fmul double %v1.lane.8, %v2.lane.0 %b.lane.3 = fmul double %v1.lane.0, %v2.lane.2 %b.lane.4 = fmul double %v1.lane.1, %v2.lane.1 %b.lane.5 = fmul double %v1.lane.2, %v2.lane.0 %b.lane.6 = fmul double %v1.lane.3, %v2.lane.2 %b.lane.7 = fmul double %v1.lane.4, %v2.lane.1 %b.lane.8 = fmul double %v1.lane.5, %v2.lane.0 %b.ins.0 = insertelement <9 x double> undef, double %b.lane.0, i32 0 %b.ins.1 = insertelement <9 x double> %b.ins.0, double %b.lane.1, i32 1 %b.ins.2 = insertelement <9 x double> %b.ins.1, double %b.lane.2, i32 2 %b.ins.3 = insertelement <9 x double> %b.ins.2, double %b.lane.3, i32 3 %b.ins.4 = insertelement <9 x double> %b.ins.3, double %b.lane.4, i32 4 %b.ins.5 = insertelement <9 x double> %b.ins.4, double %b.lane.5, i32 5 %b.ins.6 = insertelement <9 x double> %b.ins.5, double %b.lane.6, i32 6 %b.ins.7 = insertelement <9 x double> %b.ins.6, double %b.lane.7, i32 7 %b.ins.8 = insertelement <9 x double> %b.ins.7, double %b.lane.8, i32 8 %res = fsub <9 x double> %a.ins.8, %b.ins.8 store <9 x double> %res, <9 x double>* %ptr.1, align 8 ret void } ; Extracted lanes used in first fmul chain are not used in the right order, so ; we cannot reuse the source vector registers directly. define void @first_mul_chain_jumbled(<9 x double>* %ptr.1, <4 x double>* %ptr.2) { ; CHECK-LABEL: @first_mul_chain_jumbled( ; CHECK-NEXT: bb: ; CHECK-NEXT: [[V_1:%.*]] = load <9 x double>, <9 x double>* [[PTR_1:%.*]], align 8 ; CHECK-NEXT: [[V1_LANE_0:%.*]] = extractelement <9 x double> [[V_1]], i32 0 ; CHECK-NEXT: [[V1_LANE_1:%.*]] = extractelement <9 x double> [[V_1]], i32 1 ; CHECK-NEXT: [[V1_LANE_2:%.*]] = extractelement <9 x double> [[V_1]], i32 2 ; CHECK-NEXT: [[V1_LANE_3:%.*]] = extractelement <9 x double> [[V_1]], i32 3 ; CHECK-NEXT: [[V1_LANE_4:%.*]] = extractelement <9 x double> [[V_1]], i32 4 ; CHECK-NEXT: [[V1_LANE_5:%.*]] = extractelement <9 x double> [[V_1]], i32 5 ; CHECK-NEXT: [[V1_LANE_6:%.*]] = extractelement <9 x double> [[V_1]], i32 6 ; CHECK-NEXT: [[V1_LANE_7:%.*]] = extractelement <9 x double> [[V_1]], i32 7 ; CHECK-NEXT: [[V1_LANE_8:%.*]] = extractelement <9 x double> [[V_1]], i32 8 ; CHECK-NEXT: [[V_2:%.*]] = load <4 x double>, <4 x double>* [[PTR_2:%.*]], align 16 ; CHECK-NEXT: [[V2_LANE_0:%.*]] = extractelement <4 x double> [[V_2]], i32 0 ; CHECK-NEXT: [[V2_LANE_1:%.*]] = extractelement <4 x double> [[V_2]], i32 1 ; CHECK-NEXT: [[V2_LANE_2:%.*]] = extractelement <4 x double> [[V_2]], i32 2 ; CHECK-NEXT: [[TMP0:%.*]] = insertelement <8 x double> poison, double [[V1_LANE_4]], i32 0 ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <8 x double> [[TMP0]], double [[V1_LANE_3]], i32 1 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <8 x double> [[TMP1]], double [[V1_LANE_6]], i32 2 ; CHECK-NEXT: [[TMP3:%.*]] = insertelement <8 x double> [[TMP2]], double [[V1_LANE_5]], i32 3 ; CHECK-NEXT: [[TMP4:%.*]] = insertelement <8 x double> [[TMP3]], double [[V1_LANE_8]], i32 4 ; CHECK-NEXT: [[TMP5:%.*]] = insertelement <8 x double> [[TMP4]], double [[V1_LANE_7]], i32 5 ; CHECK-NEXT: [[TMP6:%.*]] = insertelement <8 x double> [[TMP5]], double [[V1_LANE_1]], i32 6 ; CHECK-NEXT: [[TMP7:%.*]] = insertelement <8 x double> [[TMP6]], double [[V1_LANE_0]], i32 7 ; CHECK-NEXT: [[TMP8:%.*]] = insertelement <8 x double> poison, double [[V2_LANE_1]], i32 0 ; CHECK-NEXT: [[TMP9:%.*]] = insertelement <8 x double> [[TMP8]], double [[V2_LANE_0]], i32 1 ; CHECK-NEXT: [[TMP10:%.*]] = insertelement <8 x double> [[TMP9]], double [[V2_LANE_2]], i32 2 ; CHECK-NEXT: [[SHUFFLE1:%.*]] = shufflevector <8 x double> [[TMP10]], <8 x double> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 1, i32 2, i32 0, i32 1, i32 2> ; CHECK-NEXT: [[TMP11:%.*]] = fmul <8 x double> [[TMP7]], [[SHUFFLE1]] ; CHECK-NEXT: [[A_LANE_8:%.*]] = fmul double [[V1_LANE_2]], [[V2_LANE_1]] ; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <8 x double> [[TMP11]], <8 x double> poison, <9 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 undef> ; CHECK-NEXT: [[A_INS_8:%.*]] = insertelement <9 x double> [[TMP12]], double [[A_LANE_8]], i32 8 ; CHECK-NEXT: [[TMP13:%.*]] = insertelement <8 x double> poison, double [[V1_LANE_6]], i32 0 ; CHECK-NEXT: [[TMP14:%.*]] = insertelement <8 x double> [[TMP13]], double [[V1_LANE_7]], i32 1 ; CHECK-NEXT: [[TMP15:%.*]] = insertelement <8 x double> [[TMP14]], double [[V1_LANE_8]], i32 2 ; CHECK-NEXT: [[TMP16:%.*]] = insertelement <8 x double> [[TMP15]], double [[V1_LANE_0]], i32 3 ; CHECK-NEXT: [[TMP17:%.*]] = insertelement <8 x double> [[TMP16]], double [[V1_LANE_1]], i32 4 ; CHECK-NEXT: [[TMP18:%.*]] = insertelement <8 x double> [[TMP17]], double [[V1_LANE_2]], i32 5 ; CHECK-NEXT: [[TMP19:%.*]] = insertelement <8 x double> [[TMP18]], double [[V1_LANE_3]], i32 6 ; CHECK-NEXT: [[TMP20:%.*]] = insertelement <8 x double> [[TMP19]], double [[V1_LANE_4]], i32 7 ; CHECK-NEXT: [[TMP21:%.*]] = fmul <8 x double> [[TMP20]], [[SHUFFLE1]] ; CHECK-NEXT: [[B_LANE_8:%.*]] = fmul double [[V1_LANE_5]], [[V2_LANE_0]] ; CHECK-NEXT: [[TMP22:%.*]] = shufflevector <8 x double> [[TMP21]], <8 x double> poison, <9 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 undef> ; CHECK-NEXT: [[B_INS_8:%.*]] = insertelement <9 x double> [[TMP22]], double [[B_LANE_8]], i32 8 ; CHECK-NEXT: [[RES:%.*]] = fsub <9 x double> [[A_INS_8]], [[B_INS_8]] ; CHECK-NEXT: store <9 x double> [[RES]], <9 x double>* [[PTR_1]], align 8 ; CHECK-NEXT: ret void ; bb: %v.1 = load <9 x double>, <9 x double>* %ptr.1, align 8 %v1.lane.0 = extractelement <9 x double> %v.1, i32 0 %v1.lane.1 = extractelement <9 x double> %v.1, i32 1 %v1.lane.2 = extractelement <9 x double> %v.1, i32 2 %v1.lane.3 = extractelement <9 x double> %v.1, i32 3 %v1.lane.4 = extractelement <9 x double> %v.1, i32 4 %v1.lane.5 = extractelement <9 x double> %v.1, i32 5 %v1.lane.6 = extractelement <9 x double> %v.1, i32 6 %v1.lane.7 = extractelement <9 x double> %v.1, i32 7 %v1.lane.8 = extractelement <9 x double> %v.1, i32 8 %v.2 = load <4 x double>, <4 x double>* %ptr.2, align 16 %v2.lane.0 = extractelement <4 x double> %v.2, i32 0 %v2.lane.1 = extractelement <4 x double> %v.2, i32 1 %v2.lane.2 = extractelement <4 x double> %v.2, i32 2 %a.lane.0 = fmul double %v1.lane.4, %v2.lane.1 %a.lane.1 = fmul double %v1.lane.3, %v2.lane.0 %a.lane.2 = fmul double %v1.lane.6, %v2.lane.2 %a.lane.3 = fmul double %v1.lane.5, %v2.lane.0 %a.lane.4 = fmul double %v1.lane.8, %v2.lane.2 %a.lane.5 = fmul double %v1.lane.7, %v2.lane.1 %a.lane.6 = fmul double %v1.lane.1, %v2.lane.0 %a.lane.7 = fmul double %v1.lane.0, %v2.lane.2 %a.lane.8 = fmul double %v1.lane.2, %v2.lane.1 %a.ins.0 = insertelement <9 x double> undef, double %a.lane.0, i32 0 %a.ins.1 = insertelement <9 x double> %a.ins.0, double %a.lane.1, i32 1 %a.ins.2 = insertelement <9 x double> %a.ins.1, double %a.lane.2, i32 2 %a.ins.3 = insertelement <9 x double> %a.ins.2, double %a.lane.3, i32 3 %a.ins.4 = insertelement <9 x double> %a.ins.3, double %a.lane.4, i32 4 %a.ins.5 = insertelement <9 x double> %a.ins.4, double %a.lane.5, i32 5 %a.ins.6 = insertelement <9 x double> %a.ins.5, double %a.lane.6, i32 6 %a.ins.7 = insertelement <9 x double> %a.ins.6, double %a.lane.7, i32 7 %a.ins.8 = insertelement <9 x double> %a.ins.7, double %a.lane.8, i32 8 %b.lane.0 = fmul double %v1.lane.6, %v2.lane.1 %b.lane.1 = fmul double %v1.lane.7, %v2.lane.0 %b.lane.2 = fmul double %v1.lane.8, %v2.lane.2 %b.lane.3 = fmul double %v1.lane.0, %v2.lane.0 %b.lane.4 = fmul double %v1.lane.1, %v2.lane.2 %b.lane.5 = fmul double %v1.lane.2, %v2.lane.1 %b.lane.6 = fmul double %v1.lane.3, %v2.lane.0 %b.lane.7 = fmul double %v1.lane.4, %v2.lane.2 %b.lane.8 = fmul double %v1.lane.5, %v2.lane.0 %b.ins.0 = insertelement <9 x double> undef, double %b.lane.0, i32 0 %b.ins.1 = insertelement <9 x double> %b.ins.0, double %b.lane.1, i32 1 %b.ins.2 = insertelement <9 x double> %b.ins.1, double %b.lane.2, i32 2 %b.ins.3 = insertelement <9 x double> %b.ins.2, double %b.lane.3, i32 3 %b.ins.4 = insertelement <9 x double> %b.ins.3, double %b.lane.4, i32 4 %b.ins.5 = insertelement <9 x double> %b.ins.4, double %b.lane.5, i32 5 %b.ins.6 = insertelement <9 x double> %b.ins.5, double %b.lane.6, i32 6 %b.ins.7 = insertelement <9 x double> %b.ins.6, double %b.lane.7, i32 7 %b.ins.8 = insertelement <9 x double> %b.ins.7, double %b.lane.8, i32 8 %res = fsub <9 x double> %a.ins.8, %b.ins.8 store <9 x double> %res, <9 x double>* %ptr.1, align 8 ret void } ; Extracted lanes used in both fmul chain are not used in the right order, so ; we cannot reuse the source vector registers directly. define void @first_and_second_mul_chain_jumbled(<9 x double>* %ptr.1, <4 x double>* %ptr.2) { ; CHECK-LABEL: @first_and_second_mul_chain_jumbled( ; CHECK-NEXT: bb: ; CHECK-NEXT: [[V_1:%.*]] = load <9 x double>, <9 x double>* [[PTR_1:%.*]], align 8 ; CHECK-NEXT: [[V1_LANE_0:%.*]] = extractelement <9 x double> [[V_1]], i32 0 ; CHECK-NEXT: [[V1_LANE_1:%.*]] = extractelement <9 x double> [[V_1]], i32 1 ; CHECK-NEXT: [[V1_LANE_2:%.*]] = extractelement <9 x double> [[V_1]], i32 2 ; CHECK-NEXT: [[V1_LANE_3:%.*]] = extractelement <9 x double> [[V_1]], i32 3 ; CHECK-NEXT: [[V1_LANE_4:%.*]] = extractelement <9 x double> [[V_1]], i32 4 ; CHECK-NEXT: [[V1_LANE_5:%.*]] = extractelement <9 x double> [[V_1]], i32 5 ; CHECK-NEXT: [[V1_LANE_6:%.*]] = extractelement <9 x double> [[V_1]], i32 6 ; CHECK-NEXT: [[V1_LANE_7:%.*]] = extractelement <9 x double> [[V_1]], i32 7 ; CHECK-NEXT: [[V1_LANE_8:%.*]] = extractelement <9 x double> [[V_1]], i32 8 ; CHECK-NEXT: [[V_2:%.*]] = load <4 x double>, <4 x double>* [[PTR_2:%.*]], align 16 ; CHECK-NEXT: [[V2_LANE_0:%.*]] = extractelement <4 x double> [[V_2]], i32 0 ; CHECK-NEXT: [[V2_LANE_1:%.*]] = extractelement <4 x double> [[V_2]], i32 1 ; CHECK-NEXT: [[V2_LANE_2:%.*]] = extractelement <4 x double> [[V_2]], i32 2 ; CHECK-NEXT: [[TMP0:%.*]] = insertelement <8 x double> poison, double [[V1_LANE_4]], i32 0 ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <8 x double> [[TMP0]], double [[V1_LANE_3]], i32 1 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <8 x double> [[TMP1]], double [[V1_LANE_5]], i32 2 ; CHECK-NEXT: [[TMP3:%.*]] = insertelement <8 x double> [[TMP2]], double [[V1_LANE_6]], i32 3 ; CHECK-NEXT: [[TMP4:%.*]] = insertelement <8 x double> [[TMP3]], double [[V1_LANE_8]], i32 4 ; CHECK-NEXT: [[TMP5:%.*]] = insertelement <8 x double> [[TMP4]], double [[V1_LANE_7]], i32 5 ; CHECK-NEXT: [[TMP6:%.*]] = insertelement <8 x double> [[TMP5]], double [[V1_LANE_1]], i32 6 ; CHECK-NEXT: [[TMP7:%.*]] = insertelement <8 x double> [[TMP6]], double [[V1_LANE_0]], i32 7 ; CHECK-NEXT: [[TMP8:%.*]] = insertelement <8 x double> poison, double [[V2_LANE_0]], i32 0 ; CHECK-NEXT: [[TMP9:%.*]] = insertelement <8 x double> [[TMP8]], double [[V2_LANE_2]], i32 1 ; CHECK-NEXT: [[TMP10:%.*]] = insertelement <8 x double> [[TMP9]], double [[V2_LANE_1]], i32 2 ; CHECK-NEXT: [[SHUFFLE1:%.*]] = shufflevector <8 x double> [[TMP10]], <8 x double> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 1, i32 2, i32 0, i32 1, i32 2> ; CHECK-NEXT: [[TMP11:%.*]] = fmul <8 x double> [[TMP7]], [[SHUFFLE1]] ; CHECK-NEXT: [[A_LANE_8:%.*]] = fmul double [[V1_LANE_2]], [[V2_LANE_0]] ; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <8 x double> [[TMP11]], <8 x double> poison, <9 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 undef> ; CHECK-NEXT: [[A_INS_8:%.*]] = insertelement <9 x double> [[TMP12]], double [[A_LANE_8]], i32 8 ; CHECK-NEXT: [[TMP13:%.*]] = insertelement <8 x double> poison, double [[V1_LANE_7]], i32 0 ; CHECK-NEXT: [[TMP14:%.*]] = insertelement <8 x double> [[TMP13]], double [[V1_LANE_6]], i32 1 ; CHECK-NEXT: [[TMP15:%.*]] = insertelement <8 x double> [[TMP14]], double [[V1_LANE_8]], i32 2 ; CHECK-NEXT: [[TMP16:%.*]] = insertelement <8 x double> [[TMP15]], double [[V1_LANE_1]], i32 3 ; CHECK-NEXT: [[TMP17:%.*]] = insertelement <8 x double> [[TMP16]], double [[V1_LANE_0]], i32 4 ; CHECK-NEXT: [[TMP18:%.*]] = insertelement <8 x double> [[TMP17]], double [[V1_LANE_3]], i32 5 ; CHECK-NEXT: [[TMP19:%.*]] = insertelement <8 x double> [[TMP18]], double [[V1_LANE_2]], i32 6 ; CHECK-NEXT: [[TMP20:%.*]] = insertelement <8 x double> [[TMP19]], double [[V1_LANE_5]], i32 7 ; CHECK-NEXT: [[TMP21:%.*]] = insertelement <8 x double> poison, double [[V2_LANE_2]], i32 0 ; CHECK-NEXT: [[TMP22:%.*]] = insertelement <8 x double> [[TMP21]], double [[V2_LANE_1]], i32 1 ; CHECK-NEXT: [[TMP23:%.*]] = insertelement <8 x double> [[TMP22]], double [[V2_LANE_0]], i32 2 ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x double> [[TMP23]], <8 x double> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 0, i32 2, i32 0, i32 1, i32 2> ; CHECK-NEXT: [[TMP24:%.*]] = fmul <8 x double> [[TMP20]], [[SHUFFLE]] ; CHECK-NEXT: [[B_LANE_8:%.*]] = fmul double [[V1_LANE_4]], [[V2_LANE_2]] ; CHECK-NEXT: [[TMP25:%.*]] = shufflevector <8 x double> [[TMP24]], <8 x double> poison, <9 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 undef> ; CHECK-NEXT: [[B_INS_8:%.*]] = insertelement <9 x double> [[TMP25]], double [[B_LANE_8]], i32 8 ; CHECK-NEXT: [[RES:%.*]] = fsub <9 x double> [[A_INS_8]], [[B_INS_8]] ; CHECK-NEXT: store <9 x double> [[RES]], <9 x double>* [[PTR_1]], align 8 ; CHECK-NEXT: ret void ; bb: %v.1 = load <9 x double>, <9 x double>* %ptr.1, align 8 %v1.lane.0 = extractelement <9 x double> %v.1, i32 0 %v1.lane.1 = extractelement <9 x double> %v.1, i32 1 %v1.lane.2 = extractelement <9 x double> %v.1, i32 2 %v1.lane.3 = extractelement <9 x double> %v.1, i32 3 %v1.lane.4 = extractelement <9 x double> %v.1, i32 4 %v1.lane.5 = extractelement <9 x double> %v.1, i32 5 %v1.lane.6 = extractelement <9 x double> %v.1, i32 6 %v1.lane.7 = extractelement <9 x double> %v.1, i32 7 %v1.lane.8 = extractelement <9 x double> %v.1, i32 8 %v.2 = load <4 x double>, <4 x double>* %ptr.2, align 16 %v2.lane.0 = extractelement <4 x double> %v.2, i32 0 %v2.lane.1 = extractelement <4 x double> %v.2, i32 1 %v2.lane.2 = extractelement <4 x double> %v.2, i32 2 %a.lane.0 = fmul double %v1.lane.4, %v2.lane.0 %a.lane.1 = fmul double %v1.lane.3, %v2.lane.2 %a.lane.2 = fmul double %v1.lane.5, %v2.lane.1 %a.lane.3 = fmul double %v1.lane.6, %v2.lane.2 %a.lane.4 = fmul double %v1.lane.8, %v2.lane.1 %a.lane.5 = fmul double %v1.lane.7, %v2.lane.0 %a.lane.6 = fmul double %v1.lane.1, %v2.lane.2 %a.lane.7 = fmul double %v1.lane.0, %v2.lane.1 %a.lane.8 = fmul double %v1.lane.2, %v2.lane.0 %a.ins.0 = insertelement <9 x double> undef, double %a.lane.0, i32 0 %a.ins.1 = insertelement <9 x double> %a.ins.0, double %a.lane.1, i32 1 %a.ins.2 = insertelement <9 x double> %a.ins.1, double %a.lane.2, i32 2 %a.ins.3 = insertelement <9 x double> %a.ins.2, double %a.lane.3, i32 3 %a.ins.4 = insertelement <9 x double> %a.ins.3, double %a.lane.4, i32 4 %a.ins.5 = insertelement <9 x double> %a.ins.4, double %a.lane.5, i32 5 %a.ins.6 = insertelement <9 x double> %a.ins.5, double %a.lane.6, i32 6 %a.ins.7 = insertelement <9 x double> %a.ins.6, double %a.lane.7, i32 7 %a.ins.8 = insertelement <9 x double> %a.ins.7, double %a.lane.8, i32 8 %b.lane.0 = fmul double %v1.lane.7, %v2.lane.2 %b.lane.1 = fmul double %v1.lane.6, %v2.lane.1 %b.lane.2 = fmul double %v1.lane.8, %v2.lane.0 %b.lane.3 = fmul double %v1.lane.1, %v2.lane.2 %b.lane.4 = fmul double %v1.lane.0, %v2.lane.0 %b.lane.5 = fmul double %v1.lane.3, %v2.lane.2 %b.lane.6 = fmul double %v1.lane.2, %v2.lane.1 %b.lane.7 = fmul double %v1.lane.5, %v2.lane.0 %b.lane.8 = fmul double %v1.lane.4, %v2.lane.2 %b.ins.0 = insertelement <9 x double> undef, double %b.lane.0, i32 0 %b.ins.1 = insertelement <9 x double> %b.ins.0, double %b.lane.1, i32 1 %b.ins.2 = insertelement <9 x double> %b.ins.1, double %b.lane.2, i32 2 %b.ins.3 = insertelement <9 x double> %b.ins.2, double %b.lane.3, i32 3 %b.ins.4 = insertelement <9 x double> %b.ins.3, double %b.lane.4, i32 4 %b.ins.5 = insertelement <9 x double> %b.ins.4, double %b.lane.5, i32 5 %b.ins.6 = insertelement <9 x double> %b.ins.5, double %b.lane.6, i32 6 %b.ins.7 = insertelement <9 x double> %b.ins.6, double %b.lane.7, i32 7 %b.ins.8 = insertelement <9 x double> %b.ins.7, double %b.lane.8, i32 8 %res = fsub <9 x double> %a.ins.8, %b.ins.8 store <9 x double> %res, <9 x double>* %ptr.1, align 8 ret void }