; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -passes=instcombine -S | FileCheck %s define <4 x float> @test1(<4 x float> %v1) { ; CHECK-LABEL: @test1( ; CHECK-NEXT: ret <4 x float> [[V1:%.*]] ; %v2 = shufflevector <4 x float> %v1, <4 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ret <4 x float> %v2 } define <4 x float> @test2(<4 x float> %v1) { ; CHECK-LABEL: @test2( ; CHECK-NEXT: ret <4 x float> [[V1:%.*]] ; %v2 = shufflevector <4 x float> %v1, <4 x float> %v1, <4 x i32> <i32 0, i32 5, i32 2, i32 7> ret <4 x float> %v2 } define float @test3(<4 x float> %A, <4 x float> %B, float %f) { ; CHECK-LABEL: @test3( ; CHECK-NEXT: ret float [[F:%.*]] ; %C = insertelement <4 x float> %A, float %f, i32 0 %D = shufflevector <4 x float> %C, <4 x float> %B, <4 x i32> <i32 5, i32 0, i32 2, i32 7> %E = extractelement <4 x float> %D, i32 1 ret float %E } define i32 @test4(<4 x i32> %X) { ; CHECK-LABEL: @test4( ; CHECK-NEXT: [[R:%.*]] = extractelement <4 x i32> [[X:%.*]], i64 0 ; CHECK-NEXT: ret i32 [[R]] ; %t = shufflevector <4 x i32> %X, <4 x i32> poison, <4 x i32> zeroinitializer %r = extractelement <4 x i32> %t, i32 0 ret i32 %r } define i32 @test5(<4 x i32> %X) { ; CHECK-LABEL: @test5( ; CHECK-NEXT: [[R:%.*]] = extractelement <4 x i32> [[X:%.*]], i64 3 ; CHECK-NEXT: ret i32 [[R]] ; %t = shufflevector <4 x i32> %X, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 undef, i32 undef> %r = extractelement <4 x i32> %t, i32 0 ret i32 %r } define float @test6(<4 x float> %X) { ; CHECK-LABEL: @test6( ; CHECK-NEXT: [[R:%.*]] = extractelement <4 x float> [[X:%.*]], i64 0 ; CHECK-NEXT: ret float [[R]] ; %X1 = bitcast <4 x float> %X to <4 x i32> %t = shufflevector <4 x i32> %X1, <4 x i32> poison, <4 x i32> zeroinitializer %t2 = bitcast <4 x i32> %t to <4 x float> %r = extractelement <4 x float> %t2, i32 0 ret float %r } define float @testvscale6(<vscale x 4 x float> %X) { ; CHECK-LABEL: @testvscale6( ; CHECK-NEXT: [[T2:%.*]] = shufflevector <vscale x 4 x float> [[X:%.*]], <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = extractelement <vscale x 4 x float> [[T2]], i64 0 ; CHECK-NEXT: ret float [[R]] ; %X1 = bitcast <vscale x 4 x float> %X to <vscale x 4 x i32> %t = shufflevector <vscale x 4 x i32> %X1, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer %t2 = bitcast <vscale x 4 x i32> %t to <vscale x 4 x float> %r = extractelement <vscale x 4 x float> %t2, i32 0 ret float %r } define <4 x float> @test7(<4 x float> %x) { ; CHECK-LABEL: @test7( ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x float> [[X:%.*]], <4 x float> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: ret <4 x float> [[R]] ; %r = shufflevector <4 x float> %x, <4 x float> poison, <4 x i32> < i32 0, i32 1, i32 6, i32 7 > ret <4 x float> %r } ; This should turn into a single shuffle. define <4 x float> @test8(<4 x float> %x, <4 x float> %y) { ; CHECK-LABEL: @test8( ; CHECK-NEXT: [[T134:%.*]] = shufflevector <4 x float> [[X:%.*]], <4 x float> [[Y:%.*]], <4 x i32> <i32 1, i32 undef, i32 3, i32 4> ; CHECK-NEXT: ret <4 x float> [[T134]] ; %t4 = extractelement <4 x float> %x, i32 1 %t2 = extractelement <4 x float> %x, i32 3 %t1 = extractelement <4 x float> %y, i32 0 %t128 = insertelement <4 x float> poison, float %t4, i32 0 %t130 = insertelement <4 x float> %t128, float undef, i32 1 %t132 = insertelement <4 x float> %t130, float %t2, i32 2 %t134 = insertelement <4 x float> %t132, float %t1, i32 3 ret <4 x float> %t134 } ; Test fold of two shuffles where the first shuffle vectors inputs are a ; different length then the second. define <4 x i8> @test9(<16 x i8> %t6) { ; CHECK-LABEL: @test9( ; CHECK-NEXT: [[T9:%.*]] = shufflevector <16 x i8> [[T6:%.*]], <16 x i8> poison, <4 x i32> <i32 13, i32 9, i32 4, i32 13> ; CHECK-NEXT: ret <4 x i8> [[T9]] ; %t7 = shufflevector <16 x i8> %t6, <16 x i8> poison, <4 x i32> < i32 13, i32 9, i32 4, i32 13 > %t9 = shufflevector <4 x i8> %t7, <4 x i8> poison, <4 x i32> < i32 3, i32 1, i32 2, i32 0 > ret <4 x i8> %t9 } ; Same as test9, but make sure that "undef" mask values are not confused with ; mask values of 2*N, where N is the mask length. These shuffles should not ; be folded (because [8,9,4,8] may not be a mask supported by the target). define <4 x i8> @test9a(<16 x i8> %t6) { ; CHECK-LABEL: @test9a( ; CHECK-NEXT: [[T7:%.*]] = shufflevector <16 x i8> [[T6:%.*]], <16 x i8> poison, <4 x i32> <i32 undef, i32 9, i32 4, i32 8> ; CHECK-NEXT: [[T9:%.*]] = shufflevector <4 x i8> [[T7]], <4 x i8> poison, <4 x i32> <i32 3, i32 1, i32 2, i32 undef> ; CHECK-NEXT: ret <4 x i8> [[T9]] ; %t7 = shufflevector <16 x i8> %t6, <16 x i8> poison, <4 x i32> < i32 undef, i32 9, i32 4, i32 8 > %t9 = shufflevector <4 x i8> %t7, <4 x i8> poison, <4 x i32> < i32 3, i32 1, i32 2, i32 0 > ret <4 x i8> %t9 } ; Test fold of two shuffles where the first shuffle vectors inputs are a ; different length then the second. define <4 x i8> @test9b(<4 x i8> %t6, <4 x i8> %t7) { ; CHECK-LABEL: @test9b( ; CHECK-NEXT: [[T9:%.*]] = shufflevector <4 x i8> [[T6:%.*]], <4 x i8> [[T7:%.*]], <4 x i32> <i32 0, i32 1, i32 4, i32 5> ; CHECK-NEXT: ret <4 x i8> [[T9]] ; %t1 = shufflevector <4 x i8> %t6, <4 x i8> %t7, <8 x i32> <i32 0, i32 1, i32 4, i32 5, i32 4, i32 5, i32 2, i32 3> %t9 = shufflevector <8 x i8> %t1, <8 x i8> poison, <4 x i32> <i32 0, i32 1, i32 4, i32 5> ret <4 x i8> %t9 } ; Redundant vector splats should be removed. Radar 8597790. define <4 x i32> @test10(<4 x i32> %t5) { ; CHECK-LABEL: @test10( ; CHECK-NEXT: [[T7:%.*]] = shufflevector <4 x i32> [[T5:%.*]], <4 x i32> poison, <4 x i32> <i32 1, i32 1, i32 1, i32 1> ; CHECK-NEXT: ret <4 x i32> [[T7]] ; %t6 = shufflevector <4 x i32> %t5, <4 x i32> poison, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef> %t7 = shufflevector <4 x i32> %t6, <4 x i32> poison, <4 x i32> zeroinitializer ret <4 x i32> %t7 } ; Test fold of two shuffles where the two shufflevector inputs's op1 are the same. define <8 x i8> @test11(<16 x i8> %t6) { ; CHECK-LABEL: @test11( ; CHECK-NEXT: [[T3:%.*]] = shufflevector <16 x i8> [[T6:%.*]], <16 x i8> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> ; CHECK-NEXT: ret <8 x i8> [[T3]] ; %t1 = shufflevector <16 x i8> %t6, <16 x i8> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3> %t2 = shufflevector <16 x i8> %t6, <16 x i8> poison, <4 x i32> <i32 4, i32 5, i32 6, i32 7> %t3 = shufflevector <4 x i8> %t1, <4 x i8> %t2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> ret <8 x i8> %t3 } ; Test fold of two shuffles where the first shufflevector's inputs are the same as the second. define <8 x i8> @test12(<8 x i8> %t6, <8 x i8> %t2) { ; CHECK-LABEL: @test12( ; CHECK-NEXT: [[T3:%.*]] = shufflevector <8 x i8> [[T6:%.*]], <8 x i8> [[T2:%.*]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 9, i32 8, i32 11, i32 12> ; CHECK-NEXT: ret <8 x i8> [[T3]] ; %t1 = shufflevector <8 x i8> %t6, <8 x i8> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 5, i32 4, i32 undef, i32 7> %t3 = shufflevector <8 x i8> %t1, <8 x i8> %t2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 9, i32 8, i32 11, i32 12> ret <8 x i8> %t3 } ; Test fold of two shuffles where the first shufflevector's inputs are the same as the second. define <8 x i8> @test12a(<8 x i8> %t6, <8 x i8> %t2) { ; CHECK-LABEL: @test12a( ; CHECK-NEXT: [[T3:%.*]] = shufflevector <8 x i8> [[T2:%.*]], <8 x i8> [[T6:%.*]], <8 x i32> <i32 0, i32 3, i32 1, i32 4, i32 8, i32 9, i32 10, i32 11> ; CHECK-NEXT: ret <8 x i8> [[T3]] ; %t1 = shufflevector <8 x i8> %t6, <8 x i8> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 5, i32 4, i32 undef, i32 7> %t3 = shufflevector <8 x i8> %t2, <8 x i8> %t1, <8 x i32> <i32 0, i32 3, i32 1, i32 4, i32 8, i32 9, i32 10, i32 11> ret <8 x i8> %t3 } ; The mask length of the 1st shuffle can be reduced to eliminate the 2nd shuffle. define <2 x i8> @extract_subvector_of_shuffle(<2 x i8> %x, <2 x i8> %y) { ; CHECK-LABEL: @extract_subvector_of_shuffle( ; CHECK-NEXT: [[EXTRACT_SUBV:%.*]] = shufflevector <2 x i8> [[X:%.*]], <2 x i8> [[Y:%.*]], <2 x i32> <i32 0, i32 2> ; CHECK-NEXT: ret <2 x i8> [[EXTRACT_SUBV]] ; %shuf = shufflevector <2 x i8> %x, <2 x i8> %y, <3 x i32> <i32 0, i32 2, i32 0> %extract_subv = shufflevector <3 x i8> %shuf, <3 x i8> poison, <2 x i32> <i32 0, i32 1> ret <2 x i8> %extract_subv } ; Undef elements in either mask are ok. Undefs from the 2nd shuffle mask should propagate to the new shuffle. ; The type of the inputs does not have to match the output type. define <4 x i8> @extract_subvector_of_shuffle_undefs_types(<2 x i8> %x, <2 x i8> %y) { ; CHECK-LABEL: @extract_subvector_of_shuffle_undefs_types( ; CHECK-NEXT: [[EXTRACT_SUBV:%.*]] = shufflevector <2 x i8> [[X:%.*]], <2 x i8> [[Y:%.*]], <4 x i32> <i32 undef, i32 2, i32 0, i32 undef> ; CHECK-NEXT: ret <4 x i8> [[EXTRACT_SUBV]] ; %shuf = shufflevector <2 x i8> %x, <2 x i8> %y, <5 x i32> <i32 undef, i32 2, i32 0, i32 1, i32 0> %extract_subv = shufflevector <5 x i8> %shuf, <5 x i8> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef> ret <4 x i8> %extract_subv } ; Extra uses are not ok - we only do the transform when we can eliminate an instruction. declare void @use_v5i8(<5 x i8>) define <4 x i8> @extract_subvector_of_shuffle_extra_use(<2 x i8> %x, <2 x i8> %y) { ; CHECK-LABEL: @extract_subvector_of_shuffle_extra_use( ; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <2 x i8> [[X:%.*]], <2 x i8> [[Y:%.*]], <5 x i32> <i32 undef, i32 2, i32 0, i32 1, i32 0> ; CHECK-NEXT: call void @use_v5i8(<5 x i8> [[SHUF]]) ; CHECK-NEXT: [[EXTRACT_SUBV:%.*]] = shufflevector <5 x i8> [[SHUF]], <5 x i8> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef> ; CHECK-NEXT: ret <4 x i8> [[EXTRACT_SUBV]] ; %shuf = shufflevector <2 x i8> %x, <2 x i8> %y, <5 x i32> <i32 undef, i32 2, i32 0, i32 1, i32 0> call void @use_v5i8(<5 x i8> %shuf) %extract_subv = shufflevector <5 x i8> %shuf, <5 x i8> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef> ret <4 x i8> %extract_subv } define <2 x i8> @test13a(i8 %x1, i8 %x2) { ; CHECK-LABEL: @test13a( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x i8> undef, i8 [[X1:%.*]], i64 1 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x i8> [[TMP1]], i8 [[X2:%.*]], i64 0 ; CHECK-NEXT: [[TMP3:%.*]] = add <2 x i8> [[TMP2]], <i8 7, i8 5> ; CHECK-NEXT: ret <2 x i8> [[TMP3]] ; %A = insertelement <2 x i8> poison, i8 %x1, i32 0 %B = insertelement <2 x i8> %A, i8 %x2, i32 1 %C = add <2 x i8> %B, <i8 5, i8 7> %D = shufflevector <2 x i8> %C, <2 x i8> poison, <2 x i32> <i32 1, i32 0> ret <2 x i8> %D } ; Increasing length of vector ops is not a good canonicalization. define <3 x i32> @add_wider(i32 %y, i32 %z) { ; CHECK-LABEL: @add_wider( ; CHECK-NEXT: [[I0:%.*]] = insertelement <2 x i32> poison, i32 [[Y:%.*]], i64 0 ; CHECK-NEXT: [[I1:%.*]] = insertelement <2 x i32> [[I0]], i32 [[Z:%.*]], i64 1 ; CHECK-NEXT: [[A:%.*]] = add <2 x i32> [[I1]], <i32 255, i32 255> ; CHECK-NEXT: [[EXT:%.*]] = shufflevector <2 x i32> [[A]], <2 x i32> poison, <3 x i32> <i32 0, i32 1, i32 undef> ; CHECK-NEXT: ret <3 x i32> [[EXT]] ; %i0 = insertelement <2 x i32> poison, i32 %y, i32 0 %i1 = insertelement <2 x i32> %i0, i32 %z, i32 1 %a = add <2 x i32> %i1, <i32 255, i32 255> %ext = shufflevector <2 x i32> %a, <2 x i32> poison, <3 x i32> <i32 0, i32 1, i32 undef> ret <3 x i32> %ext } ; Increasing length of vector ops must be safe from illegal undef propagation. define <3 x i32> @div_wider(i32 %y, i32 %z) { ; CHECK-LABEL: @div_wider( ; CHECK-NEXT: [[I0:%.*]] = insertelement <2 x i32> poison, i32 [[Y:%.*]], i64 0 ; CHECK-NEXT: [[I1:%.*]] = insertelement <2 x i32> [[I0]], i32 [[Z:%.*]], i64 1 ; CHECK-NEXT: [[A:%.*]] = sdiv <2 x i32> [[I1]], <i32 255, i32 255> ; CHECK-NEXT: [[EXT:%.*]] = shufflevector <2 x i32> [[A]], <2 x i32> poison, <3 x i32> <i32 0, i32 1, i32 undef> ; CHECK-NEXT: ret <3 x i32> [[EXT]] ; %i0 = insertelement <2 x i32> poison, i32 %y, i32 0 %i1 = insertelement <2 x i32> %i0, i32 %z, i32 1 %a = sdiv <2 x i32> %i1, <i32 255, i32 255> %ext = shufflevector <2 x i32> %a, <2 x i32> poison, <3 x i32> <i32 0, i32 1, i32 undef> ret <3 x i32> %ext } ; Increasing length of insertelements (no math ops) is a good canonicalization. define <3 x i8> @fold_inselts_with_widening_shuffle(i8 %x, i8 %y) { ; CHECK-LABEL: @fold_inselts_with_widening_shuffle( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <3 x i8> undef, i8 [[X:%.*]], i64 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <3 x i8> [[TMP1]], i8 [[Y:%.*]], i64 1 ; CHECK-NEXT: ret <3 x i8> [[TMP2]] ; %ins0 = insertelement <2 x i8> poison, i8 %x, i32 0 %ins1 = insertelement <2 x i8> %ins0, i8 %y, i32 1 %widen = shufflevector <2 x i8> %ins1, <2 x i8> poison, <3 x i32> <i32 0, i32 1, i32 undef> ret <3 x i8> %widen } define <2 x i8> @test13b(i8 %x) { ; CHECK-LABEL: @test13b( ; CHECK-NEXT: [[B:%.*]] = insertelement <2 x i8> poison, i8 [[X:%.*]], i64 1 ; CHECK-NEXT: ret <2 x i8> [[B]] ; %A = insertelement <2 x i8> poison, i8 %x, i32 0 %B = shufflevector <2 x i8> %A, <2 x i8> poison, <2 x i32> <i32 undef, i32 0> ret <2 x i8> %B } define <2 x i8> @test13c(i8 %x1, i8 %x2) { ; CHECK-LABEL: @test13c( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x i8> undef, i8 [[X1:%.*]], i64 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x i8> [[TMP1]], i8 [[X2:%.*]], i64 1 ; CHECK-NEXT: ret <2 x i8> [[TMP2]] ; %A = insertelement <4 x i8> poison, i8 %x1, i32 0 %B = insertelement <4 x i8> %A, i8 %x2, i32 2 %C = shufflevector <4 x i8> %B, <4 x i8> poison, <2 x i32> <i32 0, i32 2> ret <2 x i8> %C } define void @test14(i16 %conv10) { ; CHECK-LABEL: @test14( ; CHECK-NEXT: store <4 x i16> <i16 poison, i16 poison, i16 poison, i16 23>, <4 x i16>* undef, align 8 ; CHECK-NEXT: ret void ; %t = alloca <4 x i16>, align 8 %vecinit6 = insertelement <4 x i16> poison, i16 23, i32 3 store <4 x i16> %vecinit6, <4 x i16>* undef %t1 = load <4 x i16>, <4 x i16>* undef %vecinit11 = insertelement <4 x i16> poison, i16 %conv10, i32 3 %div = udiv <4 x i16> %t1, %vecinit11 store <4 x i16> %div, <4 x i16>* %t %t4 = load <4 x i16>, <4 x i16>* %t %t5 = shufflevector <4 x i16> %t4, <4 x i16> poison, <2 x i32> <i32 2, i32 0> %cmp = icmp ule <2 x i16> %t5, undef %sext = sext <2 x i1> %cmp to <2 x i16> ret void } ; Check that sequences of insert/extract element are ; collapsed into valid shuffle instruction with correct shuffle indexes. define <4 x float> @test15a(<4 x float> %LHS, <4 x float> %RHS) { ; CHECK-LABEL: @test15a( ; CHECK-NEXT: [[T4:%.*]] = shufflevector <4 x float> [[LHS:%.*]], <4 x float> [[RHS:%.*]], <4 x i32> <i32 4, i32 0, i32 6, i32 6> ; CHECK-NEXT: ret <4 x float> [[T4]] ; %t1 = extractelement <4 x float> %LHS, i32 0 %t2 = insertelement <4 x float> %RHS, float %t1, i32 1 %t3 = extractelement <4 x float> %RHS, i32 2 %t4 = insertelement <4 x float> %t2, float %t3, i32 3 ret <4 x float> %t4 } define <4 x float> @test15b(<4 x float> %LHS, <4 x float> %RHS) { ; CHECK-LABEL: @test15b( ; CHECK-NEXT: [[T5:%.*]] = shufflevector <4 x float> [[LHS:%.*]], <4 x float> [[RHS:%.*]], <4 x i32> <i32 4, i32 3, i32 6, i32 6> ; CHECK-NEXT: ret <4 x float> [[T5]] ; %t0 = extractelement <4 x float> %LHS, i32 3 %t1 = insertelement <4 x float> %RHS, float %t0, i32 0 %t2 = extractelement <4 x float> %t1, i32 0 %t3 = insertelement <4 x float> %RHS, float %t2, i32 1 %t4 = extractelement <4 x float> %RHS, i32 2 %t5 = insertelement <4 x float> %t3, float %t4, i32 3 ret <4 x float> %t5 } define <1 x i32> @test16a(i32 %ele) { ; CHECK-LABEL: @test16a( ; CHECK-NEXT: ret <1 x i32> <i32 2> ; %t0 = insertelement <2 x i32> <i32 1, i32 undef>, i32 %ele, i32 1 %t1 = shl <2 x i32> %t0, <i32 1, i32 1> %t2 = shufflevector <2 x i32> %t1, <2 x i32> poison, <1 x i32> <i32 0> ret <1 x i32> %t2 } define <4 x i8> @test16b(i8 %ele) { ; CHECK-LABEL: @test16b( ; CHECK-NEXT: ret <4 x i8> <i8 2, i8 2, i8 2, i8 2> ; %t0 = insertelement <8 x i8> <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 undef, i8 1>, i8 %ele, i32 6 %t1 = shl <8 x i8> %t0, <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1> %t2 = shufflevector <8 x i8> %t1, <8 x i8> poison, <4 x i32> <i32 1, i32 2, i32 3, i32 4> ret <4 x i8> %t2 } ; If composition of two shuffles is identity, shuffles can be removed. define <4 x i32> @shuffle_17ident(<4 x i32> %v) { ; CHECK-LABEL: @shuffle_17ident( ; CHECK-NEXT: ret <4 x i32> [[V:%.*]] ; %shuffle = shufflevector <4 x i32> %v, <4 x i32> zeroinitializer, <4 x i32> <i32 1, i32 2, i32 3, i32 0> %shuffle2 = shufflevector <4 x i32> %shuffle, <4 x i32> zeroinitializer, <4 x i32> <i32 3, i32 0, i32 1, i32 2> ret <4 x i32> %shuffle2 } ; swizzle can be put after operation define <4 x i32> @shuffle_17and(<4 x i32> %v1, <4 x i32> %v2) { ; CHECK-LABEL: @shuffle_17and( ; CHECK-NEXT: [[TMP1:%.*]] = and <4 x i32> [[V1:%.*]], [[V2:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> <i32 1, i32 2, i32 3, i32 0> ; CHECK-NEXT: ret <4 x i32> [[R]] ; %t1 = shufflevector <4 x i32> %v1, <4 x i32> zeroinitializer, <4 x i32> <i32 1, i32 2, i32 3, i32 0> %t2 = shufflevector <4 x i32> %v2, <4 x i32> zeroinitializer, <4 x i32> <i32 1, i32 2, i32 3, i32 0> %r = and <4 x i32> %t1, %t2 ret <4 x i32> %r } declare void @use(<2 x float>) ; One extra use is ok to transform. define <2 x float> @shuffle_fadd_multiuse(<2 x float> %v1, <2 x float> %v2) { ; CHECK-LABEL: @shuffle_fadd_multiuse( ; CHECK-NEXT: [[T1:%.*]] = shufflevector <2 x float> [[V1:%.*]], <2 x float> poison, <2 x i32> <i32 1, i32 0> ; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x float> [[V1]], [[V2:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <2 x i32> <i32 1, i32 0> ; CHECK-NEXT: call void @use(<2 x float> [[T1]]) ; CHECK-NEXT: ret <2 x float> [[R]] ; %t1 = shufflevector <2 x float> %v1, <2 x float> poison, <2 x i32> <i32 1, i32 0> %t2 = shufflevector <2 x float> %v2, <2 x float> poison, <2 x i32> <i32 1, i32 0> %r = fadd <2 x float> %t1, %t2 call void @use(<2 x float> %t1) ret <2 x float> %r } define <2 x float> @shuffle_fdiv_multiuse(<2 x float> %v1, <2 x float> %v2) { ; CHECK-LABEL: @shuffle_fdiv_multiuse( ; CHECK-NEXT: [[T2:%.*]] = shufflevector <2 x float> [[V2:%.*]], <2 x float> poison, <2 x i32> <i32 1, i32 0> ; CHECK-NEXT: [[TMP1:%.*]] = fdiv <2 x float> [[V1:%.*]], [[V2]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <2 x i32> <i32 1, i32 0> ; CHECK-NEXT: call void @use(<2 x float> [[T2]]) ; CHECK-NEXT: ret <2 x float> [[R]] ; %t1 = shufflevector <2 x float> %v1, <2 x float> poison, <2 x i32> <i32 1, i32 0> %t2 = shufflevector <2 x float> %v2, <2 x float> poison, <2 x i32> <i32 1, i32 0> %r = fdiv <2 x float> %t1, %t2 call void @use(<2 x float> %t2) ret <2 x float> %r } ; But 2 extra uses would require an extra instruction. define <2 x float> @shuffle_fsub_multiuse(<2 x float> %v1, <2 x float> %v2) { ; CHECK-LABEL: @shuffle_fsub_multiuse( ; CHECK-NEXT: [[T1:%.*]] = shufflevector <2 x float> [[V1:%.*]], <2 x float> poison, <2 x i32> <i32 1, i32 0> ; CHECK-NEXT: [[T2:%.*]] = shufflevector <2 x float> [[V2:%.*]], <2 x float> poison, <2 x i32> <i32 1, i32 0> ; CHECK-NEXT: [[R:%.*]] = fsub <2 x float> [[T1]], [[T2]] ; CHECK-NEXT: call void @use(<2 x float> [[T1]]) ; CHECK-NEXT: call void @use(<2 x float> [[T2]]) ; CHECK-NEXT: ret <2 x float> [[R]] ; %t1 = shufflevector <2 x float> %v1, <2 x float> poison, <2 x i32> <i32 1, i32 0> %t2 = shufflevector <2 x float> %v2, <2 x float> poison, <2 x i32> <i32 1, i32 0> %r = fsub <2 x float> %t1, %t2 call void @use(<2 x float> %t1) call void @use(<2 x float> %t2) ret <2 x float> %r } define <4 x i32> @shuffle_17add(<4 x i32> %v1, <4 x i32> %v2) { ; CHECK-LABEL: @shuffle_17add( ; CHECK-NEXT: [[TMP1:%.*]] = add <4 x i32> [[V1:%.*]], [[V2:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> <i32 1, i32 2, i32 3, i32 0> ; CHECK-NEXT: ret <4 x i32> [[R]] ; %t1 = shufflevector <4 x i32> %v1, <4 x i32> zeroinitializer, <4 x i32> <i32 1, i32 2, i32 3, i32 0> %t2 = shufflevector <4 x i32> %v2, <4 x i32> zeroinitializer, <4 x i32> <i32 1, i32 2, i32 3, i32 0> %r = add <4 x i32> %t1, %t2 ret <4 x i32> %r } define <4 x i32> @shuffle_17addnsw(<4 x i32> %v1, <4 x i32> %v2) { ; CHECK-LABEL: @shuffle_17addnsw( ; CHECK-NEXT: [[TMP1:%.*]] = add nsw <4 x i32> [[V1:%.*]], [[V2:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> <i32 1, i32 2, i32 3, i32 0> ; CHECK-NEXT: ret <4 x i32> [[R]] ; %t1 = shufflevector <4 x i32> %v1, <4 x i32> zeroinitializer, <4 x i32> <i32 1, i32 2, i32 3, i32 0> %t2 = shufflevector <4 x i32> %v2, <4 x i32> zeroinitializer, <4 x i32> <i32 1, i32 2, i32 3, i32 0> %r = add nsw <4 x i32> %t1, %t2 ret <4 x i32> %r } define <4 x i32> @shuffle_17addnuw(<4 x i32> %v1, <4 x i32> %v2) { ; CHECK-LABEL: @shuffle_17addnuw( ; CHECK-NEXT: [[TMP1:%.*]] = add nuw <4 x i32> [[V1:%.*]], [[V2:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> <i32 1, i32 2, i32 3, i32 0> ; CHECK-NEXT: ret <4 x i32> [[R]] ; %t1 = shufflevector <4 x i32> %v1, <4 x i32> zeroinitializer, <4 x i32> <i32 1, i32 2, i32 3, i32 0> %t2 = shufflevector <4 x i32> %v2, <4 x i32> zeroinitializer, <4 x i32> <i32 1, i32 2, i32 3, i32 0> %r = add nuw <4 x i32> %t1, %t2 ret <4 x i32> %r } define <4 x float> @shuffle_17fsub_fast(<4 x float> %v1, <4 x float> %v2) { ; CHECK-LABEL: @shuffle_17fsub_fast( ; CHECK-NEXT: [[TMP1:%.*]] = fsub fast <4 x float> [[V1:%.*]], [[V2:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> poison, <4 x i32> <i32 1, i32 2, i32 3, i32 0> ; CHECK-NEXT: ret <4 x float> [[R]] ; %t1 = shufflevector <4 x float> %v1, <4 x float> zeroinitializer, <4 x i32> <i32 1, i32 2, i32 3, i32 0> %t2 = shufflevector <4 x float> %v2, <4 x float> zeroinitializer, <4 x i32> <i32 1, i32 2, i32 3, i32 0> %r = fsub fast <4 x float> %t1, %t2 ret <4 x float> %r } define <4 x i32> @add_const(<4 x i32> %v) { ; CHECK-LABEL: @add_const( ; CHECK-NEXT: [[TMP1:%.*]] = add <4 x i32> [[V:%.*]], <i32 44, i32 41, i32 42, i32 43> ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> <i32 1, i32 2, i32 3, i32 0> ; CHECK-NEXT: ret <4 x i32> [[R]] ; %t1 = shufflevector <4 x i32> %v, <4 x i32> poison, <4 x i32> <i32 1, i32 2, i32 3, i32 0> %r = add <4 x i32> %t1, <i32 41, i32 42, i32 43, i32 44> ret <4 x i32> %r } define <4 x i32> @sub_const(<4 x i32> %v) { ; CHECK-LABEL: @sub_const( ; CHECK-NEXT: [[TMP1:%.*]] = sub <4 x i32> <i32 44, i32 43, i32 42, i32 41>, [[V:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0> ; CHECK-NEXT: ret <4 x i32> [[R]] ; %t1 = shufflevector <4 x i32> %v, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0> %r = sub <4 x i32> <i32 41, i32 42, i32 43, i32 44>, %t1 ret <4 x i32> %r } ; Math before shuffle requires an extra shuffle. define <2 x float> @fadd_const_multiuse(<2 x float> %v) { ; CHECK-LABEL: @fadd_const_multiuse( ; CHECK-NEXT: [[T1:%.*]] = shufflevector <2 x float> [[V:%.*]], <2 x float> poison, <2 x i32> <i32 1, i32 0> ; CHECK-NEXT: [[R:%.*]] = fadd <2 x float> [[T1]], <float 4.100000e+01, float 4.200000e+01> ; CHECK-NEXT: call void @use(<2 x float> [[T1]]) ; CHECK-NEXT: ret <2 x float> [[R]] ; %t1 = shufflevector <2 x float> %v, <2 x float> poison, <2 x i32> <i32 1, i32 0> %r = fadd <2 x float> %t1, <float 41.0, float 42.0> call void @use(<2 x float> %t1) ret <2 x float> %r } ; Math before splat allows replacing constant elements with undef lanes. define <4 x i32> @mul_const_splat(<4 x i32> %v) { ; CHECK-LABEL: @mul_const_splat( ; CHECK-NEXT: [[TMP1:%.*]] = mul <4 x i32> [[V:%.*]], <i32 poison, i32 42, i32 poison, i32 poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> <i32 1, i32 1, i32 1, i32 1> ; CHECK-NEXT: ret <4 x i32> [[R]] ; %t1 = shufflevector <4 x i32> %v, <4 x i32> poison, <4 x i32> <i32 1, i32 1, i32 1, i32 1> %r = mul <4 x i32> <i32 42, i32 42, i32 42, i32 42>, %t1 ret <4 x i32> %r } ; Take 2 elements of a vector and shift each of those by a different amount define <4 x i32> @lshr_const_half_splat(<4 x i32> %v) { ; CHECK-LABEL: @lshr_const_half_splat( ; CHECK-NEXT: [[TMP1:%.*]] = lshr <4 x i32> <i32 undef, i32 8, i32 9, i32 undef>, [[V:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> <i32 1, i32 1, i32 2, i32 2> ; CHECK-NEXT: ret <4 x i32> [[R]] ; %t1 = shufflevector <4 x i32> %v, <4 x i32> poison, <4 x i32> <i32 1, i32 1, i32 2, i32 2> %r = lshr <4 x i32> <i32 8, i32 8, i32 9, i32 9>, %t1 ret <4 x i32> %r } ; We can't change this because there's no pre-shuffle version of the fmul constant. define <2 x float> @fmul_const_invalid_constant(<2 x float> %v) { ; CHECK-LABEL: @fmul_const_invalid_constant( ; CHECK-NEXT: [[T1:%.*]] = shufflevector <2 x float> [[V:%.*]], <2 x float> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = fmul <2 x float> [[T1]], <float 4.100000e+01, float 4.200000e+01> ; CHECK-NEXT: ret <2 x float> [[R]] ; %t1 = shufflevector <2 x float> %v, <2 x float> poison, <2 x i32> <i32 0, i32 0> %r = fmul <2 x float> %t1, <float 41.0, float 42.0> ret <2 x float> %r } ; Reduce the width of the binop by moving it ahead of a shuffle. define <4 x i8> @widening_shuffle_add_1(<2 x i8> %x) { ; CHECK-LABEL: @widening_shuffle_add_1( ; CHECK-NEXT: [[TMP1:%.*]] = add <2 x i8> [[X:%.*]], <i8 42, i8 43> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i8> [[TMP1]], <2 x i8> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: ret <4 x i8> [[R]] ; %widex = shufflevector <2 x i8> %x, <2 x i8> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %r = add <4 x i8> %widex, <i8 42, i8 43, i8 44, i8 45> ret <4 x i8> %r } ; Reduce the width of the binop by moving it ahead of a shuffle. define <4 x i8> @widening_shuffle_add_2(<2 x i8> %x) { ; CHECK-LABEL: @widening_shuffle_add_2( ; CHECK-NEXT: [[TMP1:%.*]] = add <2 x i8> [[X:%.*]], <i8 43, i8 42> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i8> [[TMP1]], <2 x i8> poison, <4 x i32> <i32 1, i32 0, i32 undef, i32 undef> ; CHECK-NEXT: ret <4 x i8> [[R]] ; %widex = shufflevector <2 x i8> %x, <2 x i8> poison, <4 x i32> <i32 1, i32 0, i32 undef, i32 undef> %r = add <4 x i8> %widex, <i8 42, i8 43, i8 44, i8 45> ret <4 x i8> %r } ; Negative test - widening shuffles have the same mask/constant constraint as non-size-changing shuffles. define <4 x i8> @widening_shuffle_add_invalid_constant(<2 x i8> %x) { ; CHECK-LABEL: @widening_shuffle_add_invalid_constant( ; CHECK-NEXT: [[WIDEX:%.*]] = shufflevector <2 x i8> [[X:%.*]], <2 x i8> poison, <4 x i32> <i32 1, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: [[R:%.*]] = add <4 x i8> [[WIDEX]], <i8 42, i8 43, i8 44, i8 45> ; CHECK-NEXT: ret <4 x i8> [[R]] ; %widex = shufflevector <2 x i8> %x, <2 x i8> poison, <4 x i32> <i32 1, i32 1, i32 undef, i32 undef> %r = add <4 x i8> %widex, <i8 42, i8 43, i8 44, i8 45> ret <4 x i8> %r } ; Negative test - widening shuffles have an additional constraint: they must not extend with anything but undefs. define <4 x i8> @widening_shuffle_add_invalid_mask(<2 x i8> %x) { ; CHECK-LABEL: @widening_shuffle_add_invalid_mask( ; CHECK-NEXT: [[WIDEX:%.*]] = shufflevector <2 x i8> [[X:%.*]], <2 x i8> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 0> ; CHECK-NEXT: [[R:%.*]] = add <4 x i8> [[WIDEX]], <i8 42, i8 43, i8 44, i8 45> ; CHECK-NEXT: ret <4 x i8> [[R]] ; %widex = shufflevector <2 x i8> %x, <2 x i8> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 0> %r = add <4 x i8> %widex, <i8 42, i8 43, i8 44, i8 45> ret <4 x i8> %r } ; A binop that produces undef in the high lanes can be moved before the shuffle. ; This is ok because 'shl C, undef --> undef'. define <4 x i16> @widening_shuffle_shl_constant_op0(<2 x i16> %v) { ; CHECK-LABEL: @widening_shuffle_shl_constant_op0( ; CHECK-NEXT: [[TMP1:%.*]] = shl <2 x i16> <i16 42, i16 -42>, [[V:%.*]] ; CHECK-NEXT: [[BO:%.*]] = shufflevector <2 x i16> [[TMP1]], <2 x i16> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: ret <4 x i16> [[BO]] ; %shuf = shufflevector <2 x i16> %v, <2 x i16> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %bo = shl <4 x i16> <i16 42, i16 -42, i16 -1, i16 -1>, %shuf ret <4 x i16> %bo } ; A binop that produces undef in the high lanes can be moved before the shuffle. ; This is ok because 'shl undef, 0 --> undef'. define <4 x i16> @widening_shuffle_shl_constant_op1(<2 x i16> %v) { ; CHECK-LABEL: @widening_shuffle_shl_constant_op1( ; CHECK-NEXT: [[TMP1:%.*]] = shl <2 x i16> [[V:%.*]], <i16 2, i16 4> ; CHECK-NEXT: [[BO:%.*]] = shufflevector <2 x i16> [[TMP1]], <2 x i16> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: ret <4 x i16> [[BO]] ; %shuf = shufflevector <2 x i16> %v, <2 x i16> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %bo = shl <4 x i16> %shuf, <i16 2, i16 4, i16 0, i16 0> ret <4 x i16> %bo } ; A binop that does not produce undef in the high lanes can not be moved before the shuffle. ; This is not ok because 'shl undef, 1 (or 2)' --> 0' but moving the shuffle results in undef instead. define <4 x i16> @widening_shuffle_shl_constant_op1_non0(<2 x i16> %v) { ; CHECK-LABEL: @widening_shuffle_shl_constant_op1_non0( ; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <2 x i16> [[V:%.*]], <2 x i16> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: [[BO:%.*]] = shl <4 x i16> [[SHUF]], <i16 2, i16 4, i16 1, i16 2> ; CHECK-NEXT: ret <4 x i16> [[BO]] ; %shuf = shufflevector <2 x i16> %v, <2 x i16> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %bo = shl <4 x i16> %shuf, <i16 2, i16 4, i16 1, i16 2> ret <4 x i16> %bo } ; A binop that does not produce undef in the high lanes can not be moved before the shuffle. ; This is not ok because 'or -1, undef --> -1' but moving the shuffle results in undef instead. define <4 x i16> @widening_shuffle_or(<2 x i16> %v) { ; CHECK-LABEL: @widening_shuffle_or( ; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <2 x i16> [[V:%.*]], <2 x i16> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: [[BO:%.*]] = or <4 x i16> [[SHUF]], <i16 42, i16 -42, i16 -1, i16 -1> ; CHECK-NEXT: ret <4 x i16> [[BO]] ; %shuf = shufflevector <2 x i16> %v, <2 x i16> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %bo = or <4 x i16> %shuf, <i16 42, i16 -42, i16 -1, i16 -1> ret <4 x i16> %bo } define <4 x i32> @shuffle_17add2(<4 x i32> %v) { ; CHECK-LABEL: @shuffle_17add2( ; CHECK-NEXT: [[TMP1:%.*]] = shl <4 x i32> [[V:%.*]], <i32 1, i32 1, i32 1, i32 1> ; CHECK-NEXT: ret <4 x i32> [[TMP1]] ; %t1 = shufflevector <4 x i32> %v, <4 x i32> zeroinitializer, <4 x i32> <i32 3, i32 2, i32 1, i32 0> %t2 = add <4 x i32> %t1, %t1 %r = shufflevector <4 x i32> %t2, <4 x i32> zeroinitializer, <4 x i32> <i32 3, i32 2, i32 1, i32 0> ret <4 x i32> %r } define <4 x i32> @shuffle_17mulsplat(<4 x i32> %v) { ; CHECK-LABEL: @shuffle_17mulsplat( ; CHECK-NEXT: [[TMP1:%.*]] = mul <4 x i32> [[V:%.*]], [[V]] ; CHECK-NEXT: [[M1:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> zeroinitializer ; CHECK-NEXT: ret <4 x i32> [[M1]] ; %s1 = shufflevector <4 x i32> %v, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer %m1 = mul <4 x i32> %s1, %s1 %s2 = shufflevector <4 x i32> %m1, <4 x i32> zeroinitializer, <4 x i32> <i32 1, i32 1, i32 1, i32 1> ret <4 x i32> %s2 } ; Do not reorder shuffle and binop if LHS of shuffles are of different size define <2 x i32> @pr19717(<4 x i32> %in0, <2 x i32> %in1) { ; CHECK-LABEL: @pr19717( ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[IN0:%.*]], <4 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: [[SHUFFLE4:%.*]] = shufflevector <2 x i32> [[IN1:%.*]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: [[MUL:%.*]] = mul <2 x i32> [[SHUFFLE]], [[SHUFFLE4]] ; CHECK-NEXT: ret <2 x i32> [[MUL]] ; %shuffle = shufflevector <4 x i32> %in0, <4 x i32> %in0, <2 x i32> zeroinitializer %shuffle4 = shufflevector <2 x i32> %in1, <2 x i32> %in1, <2 x i32> zeroinitializer %mul = mul <2 x i32> %shuffle, %shuffle4 ret <2 x i32> %mul } define <4 x i16> @pr19717a(<8 x i16> %in0, <8 x i16> %in1) { ; CHECK-LABEL: @pr19717a( ; CHECK-NEXT: [[TMP1:%.*]] = mul <8 x i16> [[IN0:%.*]], [[IN1:%.*]] ; CHECK-NEXT: [[MUL:%.*]] = shufflevector <8 x i16> [[TMP1]], <8 x i16> poison, <4 x i32> <i32 5, i32 5, i32 5, i32 5> ; CHECK-NEXT: ret <4 x i16> [[MUL]] ; %shuffle = shufflevector <8 x i16> %in0, <8 x i16> %in0, <4 x i32> <i32 5, i32 5, i32 5, i32 5> %shuffle1 = shufflevector <8 x i16> %in1, <8 x i16> %in1, <4 x i32> <i32 5, i32 5, i32 5, i32 5> %mul = mul <4 x i16> %shuffle, %shuffle1 ret <4 x i16> %mul } define <8 x i8> @pr19730(<16 x i8> %in0) { ; CHECK-LABEL: @pr19730( ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <16 x i8> [[IN0:%.*]], <16 x i8> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0> ; CHECK-NEXT: [[SHUFFLE1:%.*]] = shufflevector <8 x i8> [[SHUFFLE]], <8 x i8> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0> ; CHECK-NEXT: ret <8 x i8> [[SHUFFLE1]] ; %shuffle = shufflevector <16 x i8> %in0, <16 x i8> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0> %shuffle1 = shufflevector <8 x i8> %shuffle, <8 x i8> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0> ret <8 x i8> %shuffle1 } define i32 @pr19737(<4 x i32> %in0) { ; CHECK-LABEL: @pr19737( ; CHECK-NEXT: [[TMP1:%.*]] = extractelement <4 x i32> [[IN0:%.*]], i64 0 ; CHECK-NEXT: ret i32 [[TMP1]] ; %shuffle.i = shufflevector <4 x i32> zeroinitializer, <4 x i32> %in0, <4 x i32> <i32 0, i32 4, i32 2, i32 6> %neg.i = xor <4 x i32> %shuffle.i, <i32 -1, i32 -1, i32 -1, i32 -1> %and.i = and <4 x i32> %in0, %neg.i %rv = extractelement <4 x i32> %and.i, i32 0 ret i32 %rv } ; In PR20059 ( http://llvm.org/pr20059 ), shufflevector operations are reordered/removed ; for an srem operation. This is not a valid optimization because it may cause a trap ; on div-by-zero. define <4 x i32> @pr20059(<4 x i32> %p1, <4 x i32> %p2) { ; CHECK-LABEL: @pr20059( ; CHECK-NEXT: [[SPLAT1:%.*]] = shufflevector <4 x i32> [[P1:%.*]], <4 x i32> poison, <4 x i32> zeroinitializer ; CHECK-NEXT: [[SPLAT2:%.*]] = shufflevector <4 x i32> [[P2:%.*]], <4 x i32> poison, <4 x i32> zeroinitializer ; CHECK-NEXT: [[RETVAL:%.*]] = srem <4 x i32> [[SPLAT1]], [[SPLAT2]] ; CHECK-NEXT: ret <4 x i32> [[RETVAL]] ; %splat1 = shufflevector <4 x i32> %p1, <4 x i32> poison, <4 x i32> zeroinitializer %splat2 = shufflevector <4 x i32> %p2, <4 x i32> poison, <4 x i32> zeroinitializer %retval = srem <4 x i32> %splat1, %splat2 ret <4 x i32> %retval } define <4 x i32> @pr20114(<4 x i32> %__mask) { ; CHECK-LABEL: @pr20114( ; CHECK-NEXT: [[MASK01_I:%.*]] = shufflevector <4 x i32> [[__MASK:%.*]], <4 x i32> poison, <4 x i32> <i32 0, i32 0, i32 1, i32 1> ; CHECK-NEXT: [[MASKED_NEW_I_I_I:%.*]] = and <4 x i32> [[MASK01_I]], bitcast (<2 x i64> <i64 ptrtoint (<4 x i32> (<4 x i32>)* @pr20114 to i64), i64 ptrtoint (<4 x i32> (<4 x i32>)* @pr20114 to i64)> to <4 x i32>) ; CHECK-NEXT: ret <4 x i32> [[MASKED_NEW_I_I_I]] ; %mask01.i = shufflevector <4 x i32> %__mask, <4 x i32> poison, <4 x i32> <i32 0, i32 0, i32 1, i32 1> %masked_new.i.i.i = and <4 x i32> bitcast (<2 x i64> <i64 ptrtoint (<4 x i32> (<4 x i32>)* @pr20114 to i64), i64 ptrtoint (<4 x i32> (<4 x i32>)* @pr20114 to i64)> to <4 x i32>), %mask01.i ret <4 x i32> %masked_new.i.i.i } define <2 x i32*> @pr23113(<4 x i32*> %A) { ; CHECK-LABEL: @pr23113( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32*> [[A:%.*]], <4 x i32*> poison, <2 x i32> <i32 0, i32 1> ; CHECK-NEXT: ret <2 x i32*> [[TMP1]] ; %1 = shufflevector <4 x i32*> %A, <4 x i32*> poison, <2 x i32> <i32 0, i32 1> ret <2 x i32*> %1 } ; Unused lanes in the new binop should not kill the entire op (although it may simplify anyway as shown here). define <2 x i32> @PR37648(<2 x i32> %x) { ; CHECK-LABEL: @PR37648( ; CHECK-NEXT: ret <2 x i32> zeroinitializer ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = urem <2 x i32> %splat, <i32 1, i32 1> ret <2 x i32> %r } ; Test shuffle followed by binop with splat constant for all 18 binop opcodes. ; Test with constant as operand 0 and operand 1 for non-commutative opcodes. define <2 x i32> @add_splat_constant(<2 x i32> %x) { ; CHECK-LABEL: @add_splat_constant( ; CHECK-NEXT: [[TMP1:%.*]] = add <2 x i32> [[X:%.*]], <i32 42, i32 poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = add <2 x i32> %splat, <i32 42, i32 42> ret <2 x i32> %r } define <2 x i32> @sub_splat_constant0(<2 x i32> %x) { ; CHECK-LABEL: @sub_splat_constant0( ; CHECK-NEXT: [[TMP1:%.*]] = sub <2 x i32> <i32 42, i32 poison>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = sub <2 x i32> <i32 42, i32 42>, %splat ret <2 x i32> %r } define <2 x i32> @sub_splat_constant1(<2 x i32> %x) { ; CHECK-LABEL: @sub_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = add <2 x i32> [[X:%.*]], <i32 -42, i32 poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = sub <2 x i32> %splat, <i32 42, i32 42> ret <2 x i32> %r } define <2 x i32> @mul_splat_constant(<2 x i32> %x) { ; CHECK-LABEL: @mul_splat_constant( ; CHECK-NEXT: [[TMP1:%.*]] = mul <2 x i32> [[X:%.*]], <i32 42, i32 poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = mul <2 x i32> %splat, <i32 42, i32 42> ret <2 x i32> %r } define <2 x i32> @shl_splat_constant0(<2 x i32> %x) { ; CHECK-LABEL: @shl_splat_constant0( ; CHECK-NEXT: [[TMP1:%.*]] = shl <2 x i32> <i32 5, i32 undef>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = shl <2 x i32> <i32 5, i32 5>, %splat ret <2 x i32> %r } define <2 x i32> @shl_splat_constant1(<2 x i32> %x) { ; CHECK-LABEL: @shl_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = shl <2 x i32> [[X:%.*]], <i32 5, i32 0> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = shl <2 x i32> %splat, <i32 5, i32 5> ret <2 x i32> %r } define <2 x i32> @ashr_splat_constant0(<2 x i32> %x) { ; CHECK-LABEL: @ashr_splat_constant0( ; CHECK-NEXT: [[TMP1:%.*]] = ashr <2 x i32> <i32 5, i32 undef>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = ashr <2 x i32> <i32 5, i32 5>, %splat ret <2 x i32> %r } define <2 x i32> @ashr_splat_constant1(<2 x i32> %x) { ; CHECK-LABEL: @ashr_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = ashr <2 x i32> [[X:%.*]], <i32 5, i32 0> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = ashr <2 x i32> %splat, <i32 5, i32 5> ret <2 x i32> %r } define <2 x i32> @lshr_splat_constant0(<2 x i32> %x) { ; CHECK-LABEL: @lshr_splat_constant0( ; CHECK-NEXT: [[TMP1:%.*]] = lshr <2 x i32> <i32 5, i32 undef>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = lshr <2 x i32> <i32 5, i32 5>, %splat ret <2 x i32> %r } define <2 x i32> @lshr_splat_constant1(<2 x i32> %x) { ; CHECK-LABEL: @lshr_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = lshr <2 x i32> [[X:%.*]], <i32 5, i32 0> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = lshr <2 x i32> %splat, <i32 5, i32 5> ret <2 x i32> %r } define <2 x i32> @urem_splat_constant0(<2 x i32> %x) { ; CHECK-LABEL: @urem_splat_constant0( ; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <2 x i32> [[X:%.*]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = urem <2 x i32> <i32 42, i32 42>, [[SPLAT]] ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = urem <2 x i32> <i32 42, i32 42>, %splat ret <2 x i32> %r } define <2 x i32> @urem_splat_constant1(<2 x i32> %x) { ; CHECK-LABEL: @urem_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = urem <2 x i32> [[X:%.*]], <i32 42, i32 1> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = urem <2 x i32> %splat, <i32 42, i32 42> ret <2 x i32> %r } define <2 x i32> @srem_splat_constant0(<2 x i32> %x) { ; CHECK-LABEL: @srem_splat_constant0( ; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <2 x i32> [[X:%.*]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = srem <2 x i32> <i32 42, i32 42>, [[SPLAT]] ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = srem <2 x i32> <i32 42, i32 42>, %splat ret <2 x i32> %r } define <2 x i32> @srem_splat_constant1(<2 x i32> %x) { ; CHECK-LABEL: @srem_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = srem <2 x i32> [[X:%.*]], <i32 42, i32 1> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = srem <2 x i32> %splat, <i32 42, i32 42> ret <2 x i32> %r } define <2 x i32> @udiv_splat_constant0(<2 x i32> %x) { ; CHECK-LABEL: @udiv_splat_constant0( ; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <2 x i32> [[X:%.*]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = udiv <2 x i32> <i32 42, i32 42>, [[SPLAT]] ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = udiv <2 x i32> <i32 42, i32 42>, %splat ret <2 x i32> %r } define <2 x i32> @udiv_splat_constant1(<2 x i32> %x) { ; CHECK-LABEL: @udiv_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = udiv <2 x i32> [[X:%.*]], <i32 42, i32 1> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = udiv <2 x i32> %splat, <i32 42, i32 42> ret <2 x i32> %r } define <2 x i32> @sdiv_splat_constant0(<2 x i32> %x) { ; CHECK-LABEL: @sdiv_splat_constant0( ; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <2 x i32> [[X:%.*]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = sdiv <2 x i32> <i32 42, i32 42>, [[SPLAT]] ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = sdiv <2 x i32> <i32 42, i32 42>, %splat ret <2 x i32> %r } define <2 x i32> @sdiv_splat_constant1(<2 x i32> %x) { ; CHECK-LABEL: @sdiv_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = sdiv <2 x i32> [[X:%.*]], <i32 42, i32 1> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = sdiv <2 x i32> %splat, <i32 42, i32 42> ret <2 x i32> %r } define <2 x i32> @and_splat_constant(<2 x i32> %x) { ; CHECK-LABEL: @and_splat_constant( ; CHECK-NEXT: [[TMP1:%.*]] = and <2 x i32> [[X:%.*]], <i32 42, i32 poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = and <2 x i32> %splat, <i32 42, i32 42> ret <2 x i32> %r } ; AND does not fold to undef for undef operands, we cannot move it ; across a shuffle with undef masks. define <4 x i16> @and_constant_mask_undef(<4 x i16> %add) { ; CHECK-LABEL: @and_constant_mask_undef( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[ADD:%.*]], <4 x i16> poison, <4 x i32> <i32 undef, i32 undef, i32 1, i32 1> ; CHECK-NEXT: [[AND:%.*]] = and <4 x i16> [[SHUFFLE]], <i16 0, i16 0, i16 -1, i16 -1> ; CHECK-NEXT: ret <4 x i16> [[AND]] ; entry: %shuffle = shufflevector <4 x i16> %add, <4 x i16> poison, <4 x i32> <i32 undef, i32 undef, i32 1, i32 1> %and = and <4 x i16> %shuffle, <i16 0, i16 0, i16 -1, i16 -1> ret <4 x i16> %and } ; AND does not fold to undef for undef operands, we cannot move it ; across a shuffle with undef masks. define <4 x i16> @and_constant_mask_undef_2(<4 x i16> %add) { ; CHECK-LABEL: @and_constant_mask_undef_2( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[ADD:%.*]], <4 x i16> poison, <4 x i32> <i32 1, i32 1, i32 1, i32 undef> ; CHECK-NEXT: [[AND:%.*]] = and <4 x i16> [[SHUFFLE]], <i16 -1, i16 -1, i16 -1, i16 0> ; CHECK-NEXT: ret <4 x i16> [[AND]] ; entry: %shuffle = shufflevector <4 x i16> %add, <4 x i16> poison, <4 x i32> <i32 1, i32 1, i32 1, i32 undef> %and = and <4 x i16> %shuffle, <i16 -1, i16 -1, i16 -1, i16 -0> ret <4 x i16> %and } ; We can move the AND across the shuffle, as -1 (AND identity value) is used for undef lanes. define <4 x i16> @and_constant_mask_undef_3(<4 x i16> %add) { ; CHECK-LABEL: @and_constant_mask_undef_3( ; CHECK-NEXT: entry: ; CHECK-NEXT: ret <4 x i16> <i16 0, i16 0, i16 0, i16 undef> ; entry: %shuffle = shufflevector <4 x i16> %add, <4 x i16> poison, <4 x i32> <i32 0, i32 1, i32 1, i32 undef> %and = and <4 x i16> %shuffle, <i16 0, i16 0, i16 0, i16 -1> ret <4 x i16> %and } ; We can move the AND across the shuffle, as -1 (AND identity value) is used for undef lanes. define <4 x i16> @and_constant_mask_undef_4(<4 x i16> %add) { ; CHECK-LABEL: @and_constant_mask_undef_4( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = and <4 x i16> [[ADD:%.*]], <i16 9, i16 20, i16 poison, i16 poison> ; CHECK-NEXT: [[AND:%.*]] = shufflevector <4 x i16> [[TMP0]], <4 x i16> poison, <4 x i32> <i32 0, i32 1, i32 1, i32 undef> ; CHECK-NEXT: ret <4 x i16> [[AND]] ; entry: %shuffle = shufflevector <4 x i16> %add, <4 x i16> poison, <4 x i32> <i32 0, i32 1, i32 1, i32 undef> %and = and <4 x i16> %shuffle, <i16 9, i16 20, i16 20, i16 -1> ret <4 x i16> %and } define <4 x i16> @and_constant_mask_not_undef(<4 x i16> %add) { ; CHECK-LABEL: @and_constant_mask_not_undef( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = and <4 x i16> [[ADD:%.*]], <i16 poison, i16 -1, i16 0, i16 0> ; CHECK-NEXT: [[AND:%.*]] = shufflevector <4 x i16> [[TMP0]], <4 x i16> poison, <4 x i32> <i32 2, i32 3, i32 1, i32 1> ; CHECK-NEXT: ret <4 x i16> [[AND]] ; entry: %shuffle = shufflevector <4 x i16> %add, <4 x i16> poison, <4 x i32> <i32 2, i32 3, i32 1, i32 1> %and = and <4 x i16> %shuffle, <i16 0, i16 0, i16 -1, i16 -1> ret <4 x i16> %and } ; OR does not fold to undef for undef operands, we cannot move it ; across a shuffle with undef masks. define <4 x i16> @or_constant_mask_undef(<4 x i16> %in) { ; CHECK-LABEL: @or_constant_mask_undef( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[IN:%.*]], <4 x i16> poison, <4 x i32> <i32 undef, i32 undef, i32 1, i32 1> ; CHECK-NEXT: [[OR:%.*]] = or <4 x i16> [[SHUFFLE]], <i16 -1, i16 -1, i16 0, i16 0> ; CHECK-NEXT: ret <4 x i16> [[OR]] ; entry: %shuffle = shufflevector <4 x i16> %in, <4 x i16> poison, <4 x i32> <i32 undef, i32 undef, i32 1, i32 1> %or = or <4 x i16> %shuffle, <i16 -1, i16 -1, i16 0, i16 0> ret <4 x i16> %or } ; OR does not fold to undef for undef operands, we cannot move it ; across a shuffle with undef masks. define <4 x i16> @or_constant_mask_undef_2(<4 x i16> %in) { ; CHECK-LABEL: @or_constant_mask_undef_2( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[IN:%.*]], <4 x i16> poison, <4 x i32> <i32 undef, i32 1, i32 1, i32 undef> ; CHECK-NEXT: [[OR:%.*]] = or <4 x i16> [[SHUFFLE]], <i16 -1, i16 0, i16 0, i16 -1> ; CHECK-NEXT: ret <4 x i16> [[OR]] ; entry: %shuffle = shufflevector <4 x i16> %in, <4 x i16> poison, <4 x i32> <i32 undef, i32 1, i32 1, i32 undef> %or = or <4 x i16> %shuffle, <i16 -1, i16 0, i16 0, i16 -1> ret <4 x i16> %or } ; We can move the OR across the shuffle, as 0 (OR identity value) is used for undef lanes. define <4 x i16> @or_constant_mask_undef_3(<4 x i16> %in) { ; CHECK-LABEL: @or_constant_mask_undef_3( ; CHECK-NEXT: entry: ; CHECK-NEXT: ret <4 x i16> <i16 undef, i16 -1, i16 -1, i16 undef> ; entry: %shuffle = shufflevector <4 x i16> %in, <4 x i16> poison, <4 x i32> <i32 undef, i32 1, i32 1, i32 undef> %or = or <4 x i16> %shuffle, <i16 0, i16 -1, i16 -1, i16 0> ret <4 x i16> %or } ; We can move the OR across the shuffle, as 0 (OR identity value) is used for undef lanes. define <4 x i16> @or_constant_mask_undef_4(<4 x i16> %in) { ; CHECK-LABEL: @or_constant_mask_undef_4( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = or <4 x i16> [[IN:%.*]], <i16 poison, i16 99, i16 poison, i16 poison> ; CHECK-NEXT: [[OR:%.*]] = shufflevector <4 x i16> [[TMP0]], <4 x i16> poison, <4 x i32> <i32 undef, i32 1, i32 1, i32 undef> ; CHECK-NEXT: ret <4 x i16> [[OR]] ; entry: %shuffle = shufflevector <4 x i16> %in, <4 x i16> poison, <4 x i32> <i32 undef, i32 1, i32 1, i32 undef> %or = or <4 x i16> %shuffle, <i16 0, i16 99, i16 99, i16 0> ret <4 x i16> %or } define <4 x i16> @or_constant_mask_not_undef(<4 x i16> %in) { ; CHECK-LABEL: @or_constant_mask_not_undef( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = or <4 x i16> [[IN:%.*]], <i16 poison, i16 -1, i16 0, i16 0> ; CHECK-NEXT: [[AND:%.*]] = shufflevector <4 x i16> [[TMP0]], <4 x i16> poison, <4 x i32> <i32 2, i32 3, i32 1, i32 1> ; CHECK-NEXT: ret <4 x i16> [[AND]] ; entry: %shuffle = shufflevector <4 x i16> %in, <4 x i16> poison, <4 x i32> <i32 2, i32 3, i32 1, i32 1> %and = or <4 x i16> %shuffle, <i16 0, i16 0, i16 -1, i16 -1> ret <4 x i16> %and } define <4 x i16> @shl_constant_mask_undef(<4 x i16> %in) { ; CHECK-LABEL: @shl_constant_mask_undef( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i16> [[IN:%.*]], <4 x i16> poison, <4 x i32> <i32 0, i32 undef, i32 1, i32 1> ; CHECK-NEXT: [[SHL:%.*]] = shl <4 x i16> [[SHUFFLE]], <i16 10, i16 3, i16 0, i16 0> ; CHECK-NEXT: ret <4 x i16> [[SHL]] ; entry: %shuffle = shufflevector <4 x i16> %in, <4 x i16> poison, <4 x i32> <i32 0, i32 undef, i32 1, i32 1> %shl = shl <4 x i16> %shuffle, <i16 10, i16 3, i16 0, i16 0> ret <4 x i16> %shl } define <4 x i16> @add_constant_mask_undef(<4 x i16> %in) { ; CHECK-LABEL: @add_constant_mask_undef( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[ADD:%.*]] = shufflevector <4 x i16> [[IN:%.*]], <4 x i16> poison, <4 x i32> <i32 undef, i32 undef, i32 1, i32 1> ; CHECK-NEXT: ret <4 x i16> [[ADD]] ; entry: %shuffle = shufflevector <4 x i16> %in, <4 x i16> poison, <4 x i32> <i32 undef, i32 undef, i32 1, i32 1> %add = add <4 x i16> %shuffle, <i16 10, i16 3, i16 0, i16 0> ret <4 x i16> %add } define <4 x i16> @add_constant_mask_undef_2(<4 x i16> %in) { ; CHECK-LABEL: @add_constant_mask_undef_2( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = add <4 x i16> [[IN:%.*]], <i16 poison, i16 0, i16 3, i16 poison> ; CHECK-NEXT: [[ADD:%.*]] = shufflevector <4 x i16> [[TMP0]], <4 x i16> poison, <4 x i32> <i32 undef, i32 2, i32 1, i32 1> ; CHECK-NEXT: ret <4 x i16> [[ADD]] ; entry: %shuffle = shufflevector <4 x i16> %in, <4 x i16> poison, <4 x i32> <i32 undef, i32 2, i32 1, i32 1> %add = add <4 x i16> %shuffle, <i16 10, i16 3, i16 0, i16 0> ret <4 x i16> %add } define <4 x i16> @sub_constant_mask_undef(<4 x i16> %in) { ; CHECK-LABEL: @sub_constant_mask_undef( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[SUB:%.*]] = shufflevector <4 x i16> [[IN:%.*]], <4 x i16> poison, <4 x i32> <i32 undef, i32 undef, i32 1, i32 1> ; CHECK-NEXT: ret <4 x i16> [[SUB]] ; entry: %shuffle = shufflevector <4 x i16> %in, <4 x i16> poison, <4 x i32> <i32 undef, i32 undef, i32 1, i32 1> %sub = sub <4 x i16> %shuffle, <i16 10, i16 3, i16 0, i16 0> ret <4 x i16> %sub } define <4 x i16> @sub_constant_mask_undef_2(<4 x i16> %in) { ; CHECK-LABEL: @sub_constant_mask_undef_2( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = add <4 x i16> [[IN:%.*]], <i16 poison, i16 0, i16 -10, i16 poison> ; CHECK-NEXT: [[SUB:%.*]] = shufflevector <4 x i16> [[TMP0]], <4 x i16> poison, <4 x i32> <i32 1, i32 1, i32 2, i32 undef> ; CHECK-NEXT: ret <4 x i16> [[SUB]] ; entry: %shuffle = shufflevector <4 x i16> %in, <4 x i16> poison, <4 x i32> <i32 1, i32 1, i32 2, i32 undef> %sub = sub <4 x i16> %shuffle, <i16 0, i16 0, i16 10, i16 99> ret <4 x i16> %sub } define <2 x i32> @or_splat_constant(<2 x i32> %x) { ; CHECK-LABEL: @or_splat_constant( ; CHECK-NEXT: [[TMP1:%.*]] = or <2 x i32> [[X:%.*]], <i32 42, i32 poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = or <2 x i32> %splat, <i32 42, i32 42> ret <2 x i32> %r } define <2 x i32> @xor_splat_constant(<2 x i32> %x) { ; CHECK-LABEL: @xor_splat_constant( ; CHECK-NEXT: [[TMP1:%.*]] = xor <2 x i32> [[X:%.*]], <i32 42, i32 poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x i32> [[R]] ; %splat = shufflevector <2 x i32> %x, <2 x i32> poison, <2 x i32> zeroinitializer %r = xor <2 x i32> %splat, <i32 42, i32 42> ret <2 x i32> %r } define <2 x float> @fadd_splat_constant(<2 x float> %x) { ; CHECK-LABEL: @fadd_splat_constant( ; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x float> [[X:%.*]], <float 4.200000e+01, float poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> poison, <2 x i32> zeroinitializer %r = fadd <2 x float> %splat, <float 42.0, float 42.0> ret <2 x float> %r } define <2 x float> @fsub_splat_constant0(<2 x float> %x) { ; CHECK-LABEL: @fsub_splat_constant0( ; CHECK-NEXT: [[TMP1:%.*]] = fsub <2 x float> <float 4.200000e+01, float poison>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> poison, <2 x i32> zeroinitializer %r = fsub <2 x float> <float 42.0, float 42.0>, %splat ret <2 x float> %r } define <2 x float> @fsub_splat_constant1(<2 x float> %x) { ; CHECK-LABEL: @fsub_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x float> [[X:%.*]], <float -4.200000e+01, float poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> poison, <2 x i32> zeroinitializer %r = fsub <2 x float> %splat, <float 42.0, float 42.0> ret <2 x float> %r } define <2 x float> @fneg(<2 x float> %x) { ; CHECK-LABEL: @fneg( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <2 x float> [[X:%.*]], <2 x float> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = fneg <2 x float> [[TMP1]] ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> poison, <2 x i32> zeroinitializer %r = fsub <2 x float> <float -0.0, float -0.0>, %splat ret <2 x float> %r } define <2 x float> @fmul_splat_constant(<2 x float> %x) { ; CHECK-LABEL: @fmul_splat_constant( ; CHECK-NEXT: [[TMP1:%.*]] = fmul <2 x float> [[X:%.*]], <float 4.200000e+01, float poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> poison, <2 x i32> zeroinitializer %r = fmul <2 x float> %splat, <float 42.0, float 42.0> ret <2 x float> %r } define <2 x float> @fdiv_splat_constant0(<2 x float> %x) { ; CHECK-LABEL: @fdiv_splat_constant0( ; CHECK-NEXT: [[TMP1:%.*]] = fdiv <2 x float> <float 4.200000e+01, float poison>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> poison, <2 x i32> zeroinitializer %r = fdiv <2 x float> <float 42.0, float 42.0>, %splat ret <2 x float> %r } define <2 x float> @fdiv_splat_constant1(<2 x float> %x) { ; CHECK-LABEL: @fdiv_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = fdiv <2 x float> [[X:%.*]], <float 4.200000e+01, float poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> poison, <2 x i32> zeroinitializer %r = fdiv <2 x float> %splat, <float 42.0, float 42.0> ret <2 x float> %r } define <2 x float> @frem_splat_constant0(<2 x float> %x) { ; CHECK-LABEL: @frem_splat_constant0( ; CHECK-NEXT: [[TMP1:%.*]] = frem <2 x float> <float 4.200000e+01, float poison>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> poison, <2 x i32> zeroinitializer %r = frem <2 x float> <float 42.0, float 42.0>, %splat ret <2 x float> %r } define <2 x float> @frem_splat_constant1(<2 x float> %x) { ; CHECK-LABEL: @frem_splat_constant1( ; CHECK-NEXT: [[TMP1:%.*]] = frem <2 x float> [[X:%.*]], <float 4.200000e+01, float poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: ret <2 x float> [[R]] ; %splat = shufflevector <2 x float> %x, <2 x float> poison, <2 x i32> zeroinitializer %r = frem <2 x float> %splat, <float 42.0, float 42.0> ret <2 x float> %r } ; Equivalent shuffle masks, but only one is a narrowing op. define <2 x i1> @PR40734(<1 x i1> %x, <4 x i1> %y) { ; CHECK-LABEL: @PR40734( ; CHECK-NEXT: [[WIDEN:%.*]] = shufflevector <1 x i1> zeroinitializer, <1 x i1> [[X:%.*]], <2 x i32> <i32 0, i32 1> ; CHECK-NEXT: [[NARROW:%.*]] = shufflevector <4 x i1> [[Y:%.*]], <4 x i1> poison, <2 x i32> <i32 0, i32 1> ; CHECK-NEXT: [[R:%.*]] = and <2 x i1> [[WIDEN]], [[NARROW]] ; CHECK-NEXT: ret <2 x i1> [[R]] ; %widen = shufflevector <1 x i1> zeroinitializer, <1 x i1> %x, <2 x i32> <i32 0, i32 1> %narrow = shufflevector <4 x i1> %y, <4 x i1> poison, <2 x i32> <i32 0, i32 1> %r = and <2 x i1> %widen, %narrow ret <2 x i1> %r } ; Negative test - do not transform non-power-of-2 unless we know the backend handles these sequences identically. define <7 x i8> @insert_subvector_shuffles(<3 x i8> %x, <3 x i8> %y) { ; CHECK-LABEL: @insert_subvector_shuffles( ; CHECK-NEXT: [[S1:%.*]] = shufflevector <3 x i8> [[X:%.*]], <3 x i8> poison, <7 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> ; CHECK-NEXT: [[S2:%.*]] = shufflevector <3 x i8> [[Y:%.*]], <3 x i8> poison, <7 x i32> <i32 undef, i32 1, i32 2, i32 undef, i32 undef, i32 undef, i32 undef> ; CHECK-NEXT: [[S3:%.*]] = shufflevector <7 x i8> [[S1]], <7 x i8> [[S2]], <7 x i32> <i32 0, i32 8, i32 1, i32 undef, i32 8, i32 1, i32 9> ; CHECK-NEXT: ret <7 x i8> [[S3]] ; %s1 = shufflevector <3 x i8> %x, <3 x i8> poison, <7 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> %s2 = shufflevector <3 x i8> %y, <3 x i8> poison, <7 x i32> <i32 undef, i32 1, i32 2, i32 undef, i32 undef, i32 undef, i32 undef> %s3 = shufflevector <7 x i8> %s1, <7 x i8> %s2, <7 x i32> <i32 0, i32 8, i32 1, i32 undef, i32 8, i32 1, i32 9> ret <7 x i8> %s3 } define <8 x i8> @insert_subvector_shuffles_pow2elts(<2 x i8> %x, <2 x i8> %y) { ; CHECK-LABEL: @insert_subvector_shuffles_pow2elts( ; CHECK-NEXT: [[S3:%.*]] = shufflevector <2 x i8> [[X:%.*]], <2 x i8> [[Y:%.*]], <8 x i32> <i32 0, i32 2, i32 1, i32 undef, i32 2, i32 1, i32 3, i32 0> ; CHECK-NEXT: ret <8 x i8> [[S3]] ; %s1 = shufflevector <2 x i8> %x, <2 x i8> poison, <8 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> %s2 = shufflevector <2 x i8> %y, <2 x i8> poison, <8 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> %s3 = shufflevector <8 x i8> %s1, <8 x i8> %s2, <8 x i32> <i32 0, i32 8, i32 1, i32 undef, i32 8, i32 1, i32 9, i32 0> ret <8 x i8> %s3 } ; The last shuffle may change the vector type. ; Negative test - do not transform non-power-of-2 unless we know the backend handles these sequences identically. define <2 x i8> @insert_subvector_shuffles_narrowing(<3 x i8> %x, <3 x i8> %y) { ; CHECK-LABEL: @insert_subvector_shuffles_narrowing( ; CHECK-NEXT: [[S1:%.*]] = shufflevector <3 x i8> [[X:%.*]], <3 x i8> poison, <7 x i32> <i32 0, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> ; CHECK-NEXT: [[S2:%.*]] = shufflevector <3 x i8> [[Y:%.*]], <3 x i8> poison, <7 x i32> <i32 undef, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> ; CHECK-NEXT: [[S3:%.*]] = shufflevector <7 x i8> [[S1]], <7 x i8> [[S2]], <2 x i32> <i32 0, i32 8> ; CHECK-NEXT: ret <2 x i8> [[S3]] ; %s1 = shufflevector <3 x i8> %x, <3 x i8> poison, <7 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> %s2 = shufflevector <3 x i8> %y, <3 x i8> poison, <7 x i32> <i32 undef, i32 1, i32 2, i32 undef, i32 undef, i32 undef, i32 undef> %s3 = shufflevector <7 x i8> %s1, <7 x i8> %s2, <2 x i32> <i32 0, i32 8> ret <2 x i8> %s3 } define <2 x i8> @insert_subvector_shuffles_narrowing_pow2elts(<4 x i8> %x, <4 x i8> %y) { ; CHECK-LABEL: @insert_subvector_shuffles_narrowing_pow2elts( ; CHECK-NEXT: [[S3:%.*]] = shufflevector <4 x i8> [[X:%.*]], <4 x i8> [[Y:%.*]], <2 x i32> <i32 0, i32 4> ; CHECK-NEXT: ret <2 x i8> [[S3]] ; %s1 = shufflevector <4 x i8> %x, <4 x i8> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> %s2 = shufflevector <4 x i8> %y, <4 x i8> poison, <8 x i32> <i32 0, i32 1, i32 undef, i32 3, i32 undef, i32 undef, i32 undef, i32 undef> %s3 = shufflevector <8 x i8> %s1, <8 x i8> %s2, <2 x i32> <i32 0, i32 8> ret <2 x i8> %s3 } ; Similar to above, but this reduces to a widen with undefs of 'x'. define <4 x double> @insert_subvector_shuffles_identity(<2 x double> %x) { ; CHECK-LABEL: @insert_subvector_shuffles_identity( ; CHECK-NEXT: [[S3:%.*]] = shufflevector <2 x double> [[X:%.*]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: ret <4 x double> [[S3]] ; %s1 = shufflevector <2 x double> %x, <2 x double> poison, <4 x i32> <i32 undef, i32 1, i32 undef, i32 undef> %s2 = shufflevector <2 x double> %x, <2 x double> poison, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef> %s3 = shufflevector <4 x double> %s2, <4 x double> %s1, <4 x i32> <i32 0, i32 5, i32 undef, i32 undef> ret <4 x double> %s3 } ; Negative test - not identity with padding (although this could be folded with better analysis). define <4 x double> @not_insert_subvector_shuffle(<2 x double> %x) { ; CHECK-LABEL: @not_insert_subvector_shuffle( ; CHECK-NEXT: [[S1:%.*]] = shufflevector <2 x double> [[X:%.*]], <2 x double> poison, <4 x i32> <i32 undef, i32 1, i32 undef, i32 1> ; CHECK-NEXT: [[S2:%.*]] = shufflevector <2 x double> [[X]], <2 x double> poison, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef> ; CHECK-NEXT: [[S3:%.*]] = shufflevector <4 x double> [[S2]], <4 x double> [[S1]], <4 x i32> <i32 0, i32 5, i32 7, i32 undef> ; CHECK-NEXT: ret <4 x double> [[S3]] ; %s1 = shufflevector <2 x double> %x, <2 x double> poison, <4 x i32> <i32 undef, i32 1, i32 undef, i32 1> %s2 = shufflevector <2 x double> %x, <2 x double> poison, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef> %s3 = shufflevector <4 x double> %s2, <4 x double> %s1, <4 x i32> <i32 0, i32 5, i32 7, i32 undef> ret <4 x double> %s3 } ; Negative test - operands are not the same size (although this could be partly folded with better analysis). define <4 x double> @not_insert_subvector_shuffles_with_same_size(<2 x double> %x, <3 x double> %y) { ; CHECK-LABEL: @not_insert_subvector_shuffles_with_same_size( ; CHECK-NEXT: [[S1:%.*]] = shufflevector <2 x double> [[X:%.*]], <2 x double> poison, <4 x i32> <i32 undef, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: [[S2:%.*]] = shufflevector <3 x double> [[Y:%.*]], <3 x double> poison, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef> ; CHECK-NEXT: [[S3:%.*]] = shufflevector <4 x double> [[S2]], <4 x double> [[S1]], <4 x i32> <i32 0, i32 5, i32 undef, i32 undef> ; CHECK-NEXT: ret <4 x double> [[S3]] ; %s1 = shufflevector <2 x double> %x, <2 x double> poison, <4 x i32> <i32 undef, i32 1, i32 undef, i32 undef> %s2 = shufflevector <3 x double> %y, <3 x double> poison, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef> %s3 = shufflevector <4 x double> %s2, <4 x double> %s1, <4 x i32> <i32 0, i32 5, i32 undef, i32 undef> ret <4 x double> %s3 } ; Demanded vector elements may not be able to simplify a shuffle mask ; before we try to narrow it. This used to crash. define <4 x float> @insert_subvector_crash_invalid_mask_elt(<2 x float> %x, <4 x float>* %p) { ; CHECK-LABEL: @insert_subvector_crash_invalid_mask_elt( ; CHECK-NEXT: [[WIDEN:%.*]] = shufflevector <2 x float> [[X:%.*]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: [[I:%.*]] = shufflevector <2 x float> [[X]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: store <4 x float> [[I]], <4 x float>* [[P:%.*]], align 16 ; CHECK-NEXT: ret <4 x float> [[WIDEN]] ; %widen = shufflevector <2 x float> %x, <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %ext2 = extractelement <2 x float> %x, i32 0 %I = insertelement <4 x float> %widen, float %ext2, i16 0 store <4 x float> %I, <4 x float>* %p ret <4 x float> %widen } define <4 x i32> @splat_assoc_add(<4 x i32> %x, <4 x i32> %y) { ; CHECK-LABEL: @splat_assoc_add( ; CHECK-NEXT: [[TMP1:%.*]] = add <4 x i32> [[X:%.*]], <i32 317426, i32 poison, i32 poison, i32 poison> ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = add <4 x i32> [[TMP2]], [[Y:%.*]] ; CHECK-NEXT: ret <4 x i32> [[R]] ; %splatx = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> zeroinitializer %a = add <4 x i32> %y, <i32 317426, i32 317426, i32 317426, i32 317426> %r = add <4 x i32> %splatx, %a ret <4 x i32> %r } define <vscale x 4 x i32> @vsplat_assoc_add(<vscale x 4 x i32> %x, <vscale x 4 x i32> %y) { ; CHECK-LABEL: @vsplat_assoc_add( ; CHECK-NEXT: [[TMP1:%.*]] = add <vscale x 4 x i32> [[X:%.*]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> undef, i32 317426, i32 0), <vscale x 4 x i32> undef, <vscale x 4 x i32> zeroinitializer) ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <vscale x 4 x i32> [[TMP1]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = add <vscale x 4 x i32> [[TMP2]], [[Y:%.*]] ; CHECK-NEXT: ret <vscale x 4 x i32> [[R]] ; %splatx = shufflevector <vscale x 4 x i32> %x, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer %a = add <vscale x 4 x i32> %y, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> undef, i32 317426, i32 0), <vscale x 4 x i32> undef, <vscale x 4 x i32> zeroinitializer) %r = add <vscale x 4 x i32> %splatx, %a ret <vscale x 4 x i32> %r } ; Undefs in splat mask are replaced with defined splat index define <4 x i32> @splat_assoc_add_undef_mask_elts(<4 x i32> %x, <4 x i32> %y) { ; CHECK-LABEL: @splat_assoc_add_undef_mask_elts( ; CHECK-NEXT: [[TMP1:%.*]] = add <4 x i32> [[X:%.*]], <i32 42, i32 poison, i32 poison, i32 poison> ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = add <4 x i32> [[TMP2]], [[Y:%.*]] ; CHECK-NEXT: ret <4 x i32> [[R]] ; %splatx = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 0, i32 0, i32 undef, i32 undef> %a = add <4 x i32> %y, <i32 42, i32 42, i32 42, i32 42> %r = add <4 x i32> %splatx, %a ret <4 x i32> %r } ; Undefs in splat mask are replaced with defined splat index define <4 x i32> @splat_assoc_add_undef_mask_elt_at_splat_index(<4 x i32> %x, <4 x i32> %y) { ; CHECK-LABEL: @splat_assoc_add_undef_mask_elt_at_splat_index( ; CHECK-NEXT: [[TMP1:%.*]] = add <4 x i32> [[X:%.*]], <i32 42, i32 poison, i32 poison, i32 poison> ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = add <4 x i32> [[TMP2]], [[Y:%.*]] ; CHECK-NEXT: ret <4 x i32> [[R]] ; %splatx = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 undef, i32 0, i32 0, i32 0> %a = add <4 x i32> %y, <i32 42, i32 42, i32 42, i32 42> %r = add <4 x i32> %splatx, %a ret <4 x i32> %r } define <4 x i32> @splat_assoc_add_undef_constant_elts(<4 x i32> %x, <4 x i32> %y) { ; CHECK-LABEL: @splat_assoc_add_undef_constant_elts( ; CHECK-NEXT: [[SPLATX:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> zeroinitializer ; CHECK-NEXT: [[A:%.*]] = add <4 x i32> [[Y:%.*]], <i32 42, i32 undef, i32 undef, i32 42> ; CHECK-NEXT: [[R:%.*]] = add <4 x i32> [[SPLATX]], [[A]] ; CHECK-NEXT: ret <4 x i32> [[R]] ; %splatx = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> zeroinitializer %a = add <4 x i32> %y, <i32 42, i32 undef, i32 undef, i32 42> %r = add <4 x i32> %splatx, %a ret <4 x i32> %r } define <4 x i32> @splat_assoc_add_undef_constant_elt_at_splat_index(<4 x i32> %x, <4 x i32> %y) { ; CHECK-LABEL: @splat_assoc_add_undef_constant_elt_at_splat_index( ; CHECK-NEXT: [[SPLATX:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> zeroinitializer ; CHECK-NEXT: [[A:%.*]] = add <4 x i32> [[Y:%.*]], <i32 undef, i32 42, i32 undef, i32 42> ; CHECK-NEXT: [[R:%.*]] = add <4 x i32> [[SPLATX]], [[A]] ; CHECK-NEXT: ret <4 x i32> [[R]] ; %splatx = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> zeroinitializer %a = add <4 x i32> %y, <i32 undef, i32 42, i32 undef, i32 42> %r = add <4 x i32> %splatx, %a ret <4 x i32> %r } define <4 x i32> @splat_assoc_add_undef_mask_elts_undef_constant_elts(<4 x i32> %x, <4 x i32> %y) { ; CHECK-LABEL: @splat_assoc_add_undef_mask_elts_undef_constant_elts( ; CHECK-NEXT: [[SPLATX:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 0, i32 undef, i32 0, i32 undef> ; CHECK-NEXT: [[A:%.*]] = add <4 x i32> [[Y:%.*]], <i32 42, i32 undef, i32 undef, i32 42> ; CHECK-NEXT: [[R:%.*]] = add <4 x i32> [[SPLATX]], [[A]] ; CHECK-NEXT: ret <4 x i32> [[R]] ; %splatx = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 0, i32 undef, i32 0, i32 undef> %a = add <4 x i32> %y, <i32 42, i32 undef, i32 undef, i32 42> %r = add <4 x i32> %splatx, %a ret <4 x i32> %r } define <4 x i32> @splat_assoc_add_undef_mask_elt_at_splat_index_undef_constant_elts(<4 x i32> %x, <4 x i32> %y) { ; CHECK-LABEL: @splat_assoc_add_undef_mask_elt_at_splat_index_undef_constant_elts( ; CHECK-NEXT: [[SPLATX:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 undef, i32 0, i32 0, i32 0> ; CHECK-NEXT: [[A:%.*]] = add <4 x i32> [[Y:%.*]], <i32 42, i32 undef, i32 undef, i32 42> ; CHECK-NEXT: [[R:%.*]] = add <4 x i32> [[SPLATX]], [[A]] ; CHECK-NEXT: ret <4 x i32> [[R]] ; %splatx = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 undef, i32 0, i32 0, i32 0> %a = add <4 x i32> %y, <i32 42, i32 undef, i32 undef, i32 42> %r = add <4 x i32> %splatx, %a ret <4 x i32> %r } define <4 x i32> @splat_assoc_add_undef_mask_elt_at_splat_index_undef_constant_elt_at_splat_index(<4 x i32> %x, <4 x i32> %y) { ; CHECK-LABEL: @splat_assoc_add_undef_mask_elt_at_splat_index_undef_constant_elt_at_splat_index( ; CHECK-NEXT: [[SPLATX:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 undef, i32 0, i32 0, i32 0> ; CHECK-NEXT: [[A:%.*]] = add <4 x i32> [[Y:%.*]], <i32 undef, i32 42, i32 undef, i32 42> ; CHECK-NEXT: [[R:%.*]] = add <4 x i32> [[SPLATX]], [[A]] ; CHECK-NEXT: ret <4 x i32> [[R]] ; %splatx = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 undef, i32 0, i32 0, i32 0> %a = add <4 x i32> %y, <i32 undef, i32 42, i32 undef, i32 42> %r = add <4 x i32> %splatx, %a ret <4 x i32> %r } ; Non-zero splat index; commute operands; FMF intersect define <2 x float> @splat_assoc_fmul(<2 x float> %x, <2 x float> %y) { ; CHECK-LABEL: @splat_assoc_fmul( ; CHECK-NEXT: [[TMP1:%.*]] = fmul reassoc nsz <2 x float> [[X:%.*]], <float poison, float 3.000000e+00> ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <2 x i32> <i32 1, i32 1> ; CHECK-NEXT: [[R:%.*]] = fmul reassoc nsz <2 x float> [[TMP2]], [[Y:%.*]] ; CHECK-NEXT: ret <2 x float> [[R]] ; %splatx = shufflevector <2 x float> %x, <2 x float> poison, <2 x i32> <i32 1, i32 1> %a = fmul reassoc nsz <2 x float> %y, <float 3.0, float 3.0> %r = fmul reassoc nsz nnan <2 x float> %a, %splatx ret <2 x float> %r } ; Two splat shuffles; drop poison-generating flags define <3 x i8> @splat_assoc_mul(<3 x i8> %x, <3 x i8> %y, <3 x i8> %z) { ; CHECK-LABEL: @splat_assoc_mul( ; CHECK-NEXT: [[TMP1:%.*]] = mul <3 x i8> [[Z:%.*]], [[X:%.*]] ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <3 x i8> [[TMP1]], <3 x i8> poison, <3 x i32> <i32 2, i32 2, i32 2> ; CHECK-NEXT: [[R:%.*]] = mul <3 x i8> [[TMP2]], [[Y:%.*]] ; CHECK-NEXT: ret <3 x i8> [[R]] ; %splatx = shufflevector <3 x i8> %x, <3 x i8> poison, <3 x i32> <i32 2, i32 2, i32 2> %splatz = shufflevector <3 x i8> %z, <3 x i8> poison, <3 x i32> <i32 2, i32 2, i32 2> %a = mul nsw <3 x i8> %y, %splatz %r = mul <3 x i8> %a, %splatx ret <3 x i8> %r } define <3 x i8> @splat_assoc_mul_undef_elt1(<3 x i8> %x, <3 x i8> %y, <3 x i8> %z) { ; CHECK-LABEL: @splat_assoc_mul_undef_elt1( ; CHECK-NEXT: [[TMP1:%.*]] = mul <3 x i8> [[Z:%.*]], [[X:%.*]] ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <3 x i8> [[TMP1]], <3 x i8> poison, <3 x i32> <i32 2, i32 2, i32 2> ; CHECK-NEXT: [[R:%.*]] = mul <3 x i8> [[TMP2]], [[Y:%.*]] ; CHECK-NEXT: ret <3 x i8> [[R]] ; %splatx = shufflevector <3 x i8> %x, <3 x i8> poison, <3 x i32> <i32 undef, i32 2, i32 2> %splatz = shufflevector <3 x i8> %z, <3 x i8> poison, <3 x i32> <i32 2, i32 2, i32 2> %a = mul nsw <3 x i8> %y, %splatz %r = mul nsw nuw <3 x i8> %a, %splatx ret <3 x i8> %r } define <3 x i8> @splat_assoc_mul_undef_elt2(<3 x i8> %x, <3 x i8> %y, <3 x i8> %z) { ; CHECK-LABEL: @splat_assoc_mul_undef_elt2( ; CHECK-NEXT: [[SPLATX:%.*]] = shufflevector <3 x i8> [[X:%.*]], <3 x i8> poison, <3 x i32> <i32 2, i32 2, i32 2> ; CHECK-NEXT: [[SPLATZ:%.*]] = shufflevector <3 x i8> [[Z:%.*]], <3 x i8> poison, <3 x i32> <i32 undef, i32 2, i32 2> ; CHECK-NEXT: [[A:%.*]] = mul nsw <3 x i8> [[SPLATZ]], [[Y:%.*]] ; CHECK-NEXT: [[R:%.*]] = mul nuw nsw <3 x i8> [[A]], [[SPLATX]] ; CHECK-NEXT: ret <3 x i8> [[R]] ; %splatx = shufflevector <3 x i8> %x, <3 x i8> poison, <3 x i32> <i32 2, i32 2, i32 2> %splatz = shufflevector <3 x i8> %z, <3 x i8> poison, <3 x i32> <i32 undef, i32 2, i32 2> %a = mul nsw <3 x i8> %y, %splatz %r = mul nsw nuw <3 x i8> %a, %splatx ret <3 x i8> %r } define <3 x i8> @splat_assoc_mul_undef_elt_at_splat_index1(<3 x i8> %x, <3 x i8> %y, <3 x i8> %z) { ; CHECK-LABEL: @splat_assoc_mul_undef_elt_at_splat_index1( ; CHECK-NEXT: [[TMP1:%.*]] = mul <3 x i8> [[Z:%.*]], [[X:%.*]] ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <3 x i8> [[TMP1]], <3 x i8> poison, <3 x i32> <i32 2, i32 2, i32 2> ; CHECK-NEXT: [[R:%.*]] = mul <3 x i8> [[TMP2]], [[Y:%.*]] ; CHECK-NEXT: ret <3 x i8> [[R]] ; %splatx = shufflevector <3 x i8> %x, <3 x i8> poison, <3 x i32> <i32 2, i32 2, i32 undef> %splatz = shufflevector <3 x i8> %z, <3 x i8> poison, <3 x i32> <i32 2, i32 2, i32 2> %a = mul nsw <3 x i8> %y, %splatz %r = mul nsw nuw <3 x i8> %a, %splatx ret <3 x i8> %r } define <3 x i8> @splat_assoc_mul_undef_elt_at_splat_index2(<3 x i8> %x, <3 x i8> %y, <3 x i8> %z) { ; CHECK-LABEL: @splat_assoc_mul_undef_elt_at_splat_index2( ; CHECK-NEXT: [[SPLATX:%.*]] = shufflevector <3 x i8> [[X:%.*]], <3 x i8> poison, <3 x i32> <i32 2, i32 2, i32 2> ; CHECK-NEXT: [[SPLATZ:%.*]] = shufflevector <3 x i8> [[Z:%.*]], <3 x i8> poison, <3 x i32> <i32 2, i32 2, i32 undef> ; CHECK-NEXT: [[A:%.*]] = mul nsw <3 x i8> [[SPLATZ]], [[Y:%.*]] ; CHECK-NEXT: [[R:%.*]] = mul nuw nsw <3 x i8> [[A]], [[SPLATX]] ; CHECK-NEXT: ret <3 x i8> [[R]] ; %splatx = shufflevector <3 x i8> %x, <3 x i8> poison, <3 x i32> <i32 2, i32 2, i32 2> %splatz = shufflevector <3 x i8> %z, <3 x i8> poison, <3 x i32> <i32 2, i32 2, i32 undef> %a = mul nsw <3 x i8> %y, %splatz %r = mul nsw nuw <3 x i8> %a, %splatx ret <3 x i8> %r } ; Negative test - mismatched splat elements define <3 x i8> @splat_assoc_or(<3 x i8> %x, <3 x i8> %y, <3 x i8> %z) { ; CHECK-LABEL: @splat_assoc_or( ; CHECK-NEXT: [[SPLATX:%.*]] = shufflevector <3 x i8> [[X:%.*]], <3 x i8> poison, <3 x i32> <i32 1, i32 1, i32 1> ; CHECK-NEXT: [[SPLATZ:%.*]] = shufflevector <3 x i8> [[Z:%.*]], <3 x i8> poison, <3 x i32> <i32 2, i32 2, i32 2> ; CHECK-NEXT: [[A:%.*]] = or <3 x i8> [[SPLATZ]], [[Y:%.*]] ; CHECK-NEXT: [[R:%.*]] = or <3 x i8> [[A]], [[SPLATX]] ; CHECK-NEXT: ret <3 x i8> [[R]] ; %splatx = shufflevector <3 x i8> %x, <3 x i8> poison, <3 x i32> <i32 1, i32 1, i32 1> %splatz = shufflevector <3 x i8> %z, <3 x i8> poison, <3 x i32> <i32 2, i32 2, i32 2> %a = or <3 x i8> %y, %splatz %r = or <3 x i8> %a, %splatx ret <3 x i8> %r } ; Negative test - not associative define <2 x float> @splat_assoc_fdiv(<2 x float> %x, <2 x float> %y) { ; CHECK-LABEL: @splat_assoc_fdiv( ; CHECK-NEXT: [[SPLATX:%.*]] = shufflevector <2 x float> [[X:%.*]], <2 x float> poison, <2 x i32> zeroinitializer ; CHECK-NEXT: [[A:%.*]] = fdiv reassoc nsz <2 x float> [[Y:%.*]], <float 3.000000e+00, float 3.000000e+00> ; CHECK-NEXT: [[R:%.*]] = fdiv reassoc nsz <2 x float> [[A]], [[SPLATX]] ; CHECK-NEXT: ret <2 x float> [[R]] ; %splatx = shufflevector <2 x float> %x, <2 x float> poison, <2 x i32> zeroinitializer %a = fdiv reassoc nsz <2 x float> %y, <float 3.0, float 3.0> %r = fdiv reassoc nsz <2 x float> %a, %splatx ret <2 x float> %r } ; Negative test - extra use define <2 x float> @splat_assoc_fadd(<2 x float> %x, <2 x float> %y) { ; CHECK-LABEL: @splat_assoc_fadd( ; CHECK-NEXT: [[SPLATX:%.*]] = shufflevector <2 x float> [[X:%.*]], <2 x float> poison, <2 x i32> <i32 1, i32 1> ; CHECK-NEXT: [[A:%.*]] = fadd fast <2 x float> [[Y:%.*]], <float 3.000000e+00, float 3.000000e+00> ; CHECK-NEXT: call void @use(<2 x float> [[A]]) ; CHECK-NEXT: [[R:%.*]] = fadd fast <2 x float> [[A]], [[SPLATX]] ; CHECK-NEXT: ret <2 x float> [[R]] ; %splatx = shufflevector <2 x float> %x, <2 x float> poison, <2 x i32> <i32 1, i32 1> %a = fadd fast <2 x float> %y, <float 3.0, float 3.0> call void @use(<2 x float> %a) %r = fadd fast <2 x float> %a, %splatx ret <2 x float> %r } ; Negative test - narrowing splat define <3 x i32> @splat_assoc_and(<4 x i32> %x, <3 x i32> %y) { ; CHECK-LABEL: @splat_assoc_and( ; CHECK-NEXT: [[SPLATX:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <3 x i32> zeroinitializer ; CHECK-NEXT: [[A:%.*]] = and <3 x i32> [[Y:%.*]], <i32 42, i32 42, i32 42> ; CHECK-NEXT: [[R:%.*]] = and <3 x i32> [[SPLATX]], [[A]] ; CHECK-NEXT: ret <3 x i32> [[R]] ; %splatx = shufflevector <4 x i32> %x, <4 x i32> poison, <3 x i32> zeroinitializer %a = and <3 x i32> %y, <i32 42, i32 42, i32 42> %r = and <3 x i32> %splatx, %a ret <3 x i32> %r } ; Negative test - widening splat define <5 x i32> @splat_assoc_xor(<4 x i32> %x, <5 x i32> %y) { ; CHECK-LABEL: @splat_assoc_xor( ; CHECK-NEXT: [[SPLATX:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <5 x i32> zeroinitializer ; CHECK-NEXT: [[TMP1:%.*]] = xor <5 x i32> [[SPLATX]], [[Y:%.*]] ; CHECK-NEXT: [[R:%.*]] = xor <5 x i32> [[TMP1]], <i32 42, i32 42, i32 42, i32 42, i32 42> ; CHECK-NEXT: ret <5 x i32> [[R]] ; %splatx = shufflevector <4 x i32> %x, <4 x i32> poison, <5 x i32> zeroinitializer %a = xor <5 x i32> %y, <i32 42, i32 42, i32 42, i32 42, i32 42> %r = xor <5 x i32> %splatx, %a ret <5 x i32> %r } ; Negative test - opcode mismatch define <4 x i32> @splat_assoc_add_mul(<4 x i32> %x, <4 x i32> %y) { ; CHECK-LABEL: @splat_assoc_add_mul( ; CHECK-NEXT: [[SPLATX:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> zeroinitializer ; CHECK-NEXT: [[A:%.*]] = add <4 x i32> [[Y:%.*]], <i32 42, i32 42, i32 42, i32 42> ; CHECK-NEXT: [[R:%.*]] = mul <4 x i32> [[SPLATX]], [[A]] ; CHECK-NEXT: ret <4 x i32> [[R]] ; %splatx = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> zeroinitializer %a = add <4 x i32> %y, <i32 42, i32 42, i32 42, i32 42> %r = mul <4 x i32> %splatx, %a ret <4 x i32> %r } ; Do not crash on constant expressions. define <4 x i32> @PR46872(<4 x i32> %x) { ; CHECK-LABEL: @PR46872( ; CHECK-NEXT: [[S:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> poison, <4 x i32> <i32 undef, i32 0, i32 1, i32 1> ; CHECK-NEXT: [[A:%.*]] = and <4 x i32> [[S]], bitcast (<2 x i64> <i64 ptrtoint (<4 x i32> (<4 x i32>)* @PR46872 to i64), i64 ptrtoint (<4 x i32> (<4 x i32>)* @PR46872 to i64)> to <4 x i32>) ; CHECK-NEXT: ret <4 x i32> [[A]] ; %s = shufflevector <4 x i32> %x, <4 x i32> poison, <4 x i32> <i32 undef, i32 0, i32 1, i32 1> %a = and <4 x i32> %s, bitcast (<2 x i64> <i64 ptrtoint (<4 x i32> (<4 x i32>)* @PR46872 to i64), i64 ptrtoint (<4 x i32> (<4 x i32>)* @PR46872 to i64)> to <4 x i32>) ret <4 x i32> %a }