; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -mtriple=x86_64-unknown -basic-aa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=SSE ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=corei7-avx -basic-aa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=bdver1 -basic-aa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=core-avx2 -basic-aa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=skylake-avx512 -mattr=-prefer-256-bit -basic-aa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX512 ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=skylake-avx512 -mattr=+prefer-256-bit -basic-aa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" @srcA64 = common global [8 x double] zeroinitializer, align 64 @srcB64 = common global [8 x double] zeroinitializer, align 64 @srcC64 = common global [8 x double] zeroinitializer, align 64 @srcA32 = common global [16 x float] zeroinitializer, align 64 @srcB32 = common global [16 x float] zeroinitializer, align 64 @srcC32 = common global [16 x float] zeroinitializer, align 64 @dst64 = common global [8 x double] zeroinitializer, align 64 @dst32 = common global [16 x float] zeroinitializer, align 64 declare float @llvm.copysign.f32(float, float) declare double @llvm.copysign.f64(double, double) ; ; CHECK ; define void @fcopysign_2f64() #0 { ; CHECK-LABEL: @fcopysign_2f64( ; CHECK-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 8 ; CHECK-NEXT: [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 8 ; CHECK-NEXT: [[TMP3:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP2]]) ; CHECK-NEXT: store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8 ; CHECK-NEXT: ret void ; %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 8 %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 8 %b0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 0), align 8 %b1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 1), align 8 %fcopysign0 = call double @llvm.copysign.f64(double %a0, double %b0) %fcopysign1 = call double @llvm.copysign.f64(double %a1, double %b1) store double %fcopysign0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 8 store double %fcopysign1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8 ret void } define void @fcopysign_4f64() #0 { ; SSE-LABEL: @fcopysign_4f64( ; SSE-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 8 ; SSE-NEXT: [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 8 ; SSE-NEXT: [[TMP3:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP2]]) ; SSE-NEXT: store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8 ; SSE-NEXT: [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 8 ; SSE-NEXT: [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 8 ; SSE-NEXT: [[TMP6:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP5]]) ; SSE-NEXT: store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8 ; SSE-NEXT: ret void ; ; AVX-LABEL: @fcopysign_4f64( ; AVX-NEXT: [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcA64 to <4 x double>*), align 8 ; AVX-NEXT: [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcB64 to <4 x double>*), align 8 ; AVX-NEXT: [[TMP3:%.*]] = call <4 x double> @llvm.copysign.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP2]]) ; AVX-NEXT: store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8 ; AVX-NEXT: ret void ; %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 8 %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 8 %a2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2), align 8 %a3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 3), align 8 %b0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 0), align 8 %b1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 1), align 8 %b2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2), align 8 %b3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 3), align 8 %fcopysign0 = call double @llvm.copysign.f64(double %a0, double %b0) %fcopysign1 = call double @llvm.copysign.f64(double %a1, double %b1) %fcopysign2 = call double @llvm.copysign.f64(double %a2, double %b2) %fcopysign3 = call double @llvm.copysign.f64(double %a3, double %b3) store double %fcopysign0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 8 store double %fcopysign1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8 store double %fcopysign2, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 8 store double %fcopysign3, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8 ret void } define void @fcopysign_8f64() #0 { ; SSE-LABEL: @fcopysign_8f64( ; SSE-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 4 ; SSE-NEXT: [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 4 ; SSE-NEXT: [[TMP3:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP2]]) ; SSE-NEXT: store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 4 ; SSE-NEXT: [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 4 ; SSE-NEXT: [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 4 ; SSE-NEXT: [[TMP6:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP5]]) ; SSE-NEXT: store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 4 ; SSE-NEXT: [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <2 x double>*), align 4 ; SSE-NEXT: [[TMP8:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <2 x double>*), align 4 ; SSE-NEXT: [[TMP9:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP7]], <2 x double> [[TMP8]]) ; SSE-NEXT: store <2 x double> [[TMP9]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 4 ; SSE-NEXT: [[TMP10:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 6) to <2 x double>*), align 4 ; SSE-NEXT: [[TMP11:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 6) to <2 x double>*), align 4 ; SSE-NEXT: [[TMP12:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP10]], <2 x double> [[TMP11]]) ; SSE-NEXT: store <2 x double> [[TMP12]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 4 ; SSE-NEXT: ret void ; ; AVX256-LABEL: @fcopysign_8f64( ; AVX256-NEXT: [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcA64 to <4 x double>*), align 4 ; AVX256-NEXT: [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcB64 to <4 x double>*), align 4 ; AVX256-NEXT: [[TMP3:%.*]] = call <4 x double> @llvm.copysign.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP2]]) ; AVX256-NEXT: store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4 ; AVX256-NEXT: [[TMP4:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <4 x double>*), align 4 ; AVX256-NEXT: [[TMP5:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <4 x double>*), align 4 ; AVX256-NEXT: [[TMP6:%.*]] = call <4 x double> @llvm.copysign.v4f64(<4 x double> [[TMP4]], <4 x double> [[TMP5]]) ; AVX256-NEXT: store <4 x double> [[TMP6]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 4 ; AVX256-NEXT: ret void ; ; AVX512-LABEL: @fcopysign_8f64( ; AVX512-NEXT: [[TMP1:%.*]] = load <8 x double>, <8 x double>* bitcast ([8 x double]* @srcA64 to <8 x double>*), align 4 ; AVX512-NEXT: [[TMP2:%.*]] = load <8 x double>, <8 x double>* bitcast ([8 x double]* @srcB64 to <8 x double>*), align 4 ; AVX512-NEXT: [[TMP3:%.*]] = call <8 x double> @llvm.copysign.v8f64(<8 x double> [[TMP1]], <8 x double> [[TMP2]]) ; AVX512-NEXT: store <8 x double> [[TMP3]], <8 x double>* bitcast ([8 x double]* @dst64 to <8 x double>*), align 4 ; AVX512-NEXT: ret void ; %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 4 %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 4 %a2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2), align 4 %a3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 3), align 4 %a4 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4), align 4 %a5 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 5), align 4 %a6 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 6), align 4 %a7 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 7), align 4 %b0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 0), align 4 %b1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 1), align 4 %b2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2), align 4 %b3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 3), align 4 %b4 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4), align 4 %b5 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 5), align 4 %b6 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 6), align 4 %b7 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 7), align 4 %fcopysign0 = call double @llvm.copysign.f64(double %a0, double %b0) %fcopysign1 = call double @llvm.copysign.f64(double %a1, double %b1) %fcopysign2 = call double @llvm.copysign.f64(double %a2, double %b2) %fcopysign3 = call double @llvm.copysign.f64(double %a3, double %b3) %fcopysign4 = call double @llvm.copysign.f64(double %a4, double %b4) %fcopysign5 = call double @llvm.copysign.f64(double %a5, double %b5) %fcopysign6 = call double @llvm.copysign.f64(double %a6, double %b6) %fcopysign7 = call double @llvm.copysign.f64(double %a7, double %b7) store double %fcopysign0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 4 store double %fcopysign1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 4 store double %fcopysign2, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 4 store double %fcopysign3, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 4 store double %fcopysign4, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4), align 4 store double %fcopysign5, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 5), align 4 store double %fcopysign6, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6), align 4 store double %fcopysign7, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 7), align 4 ret void } define void @fcopysign_4f32() #0 { ; CHECK-LABEL: @fcopysign_4f32( ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4 ; CHECK-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4 ; CHECK-NEXT: [[TMP3:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; CHECK-NEXT: store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4 ; CHECK-NEXT: ret void ; %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4 %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 1), align 4 %a2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 2), align 4 %a3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 3), align 4 %b0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 0), align 4 %b1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 1), align 4 %b2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 2), align 4 %b3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 3), align 4 %fcopysign0 = call float @llvm.copysign.f32(float %a0, float %b0) %fcopysign1 = call float @llvm.copysign.f32(float %a1, float %b1) %fcopysign2 = call float @llvm.copysign.f32(float %a2, float %b2) %fcopysign3 = call float @llvm.copysign.f32(float %a3, float %b3) store float %fcopysign0, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4 store float %fcopysign1, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4 store float %fcopysign2, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4 store float %fcopysign3, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4 ret void } define void @fcopysign_8f32() #0 { ; SSE-LABEL: @fcopysign_8f32( ; SSE-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4 ; SSE-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4 ; SSE-NEXT: [[TMP3:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; SSE-NEXT: store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4 ; SSE-NEXT: [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4 ; SSE-NEXT: [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4 ; SSE-NEXT: [[TMP6:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP5]]) ; SSE-NEXT: store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4 ; SSE-NEXT: ret void ; ; AVX-LABEL: @fcopysign_8f32( ; AVX-NEXT: [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcA32 to <8 x float>*), align 4 ; AVX-NEXT: [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcB32 to <8 x float>*), align 4 ; AVX-NEXT: [[TMP3:%.*]] = call <8 x float> @llvm.copysign.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP2]]) ; AVX-NEXT: store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4 ; AVX-NEXT: ret void ; %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4 %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 1), align 4 %a2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 2), align 4 %a3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 3), align 4 %a4 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4), align 4 %a5 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 5), align 4 %a6 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 6), align 4 %a7 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 7), align 4 %b0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 0), align 4 %b1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 1), align 4 %b2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 2), align 4 %b3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 3), align 4 %b4 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4), align 4 %b5 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 5), align 4 %b6 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 6), align 4 %b7 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 7), align 4 %fcopysign0 = call float @llvm.copysign.f32(float %a0, float %b0) %fcopysign1 = call float @llvm.copysign.f32(float %a1, float %b1) %fcopysign2 = call float @llvm.copysign.f32(float %a2, float %b2) %fcopysign3 = call float @llvm.copysign.f32(float %a3, float %b3) %fcopysign4 = call float @llvm.copysign.f32(float %a4, float %b4) %fcopysign5 = call float @llvm.copysign.f32(float %a5, float %b5) %fcopysign6 = call float @llvm.copysign.f32(float %a6, float %b6) %fcopysign7 = call float @llvm.copysign.f32(float %a7, float %b7) store float %fcopysign0, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4 store float %fcopysign1, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4 store float %fcopysign2, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4 store float %fcopysign3, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4 store float %fcopysign4, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 4 store float %fcopysign5, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4 store float %fcopysign6, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 4 store float %fcopysign7, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4 ret void } define void @fcopysign_16f32() #0 { ; SSE-LABEL: @fcopysign_16f32( ; SSE-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4 ; SSE-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4 ; SSE-NEXT: [[TMP3:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP2]]) ; SSE-NEXT: store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4 ; SSE-NEXT: [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4 ; SSE-NEXT: [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4 ; SSE-NEXT: [[TMP6:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP5]]) ; SSE-NEXT: store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4 ; SSE-NEXT: [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <4 x float>*), align 4 ; SSE-NEXT: [[TMP8:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <4 x float>*), align 4 ; SSE-NEXT: [[TMP9:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP7]], <4 x float> [[TMP8]]) ; SSE-NEXT: store <4 x float> [[TMP9]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4 ; SSE-NEXT: [[TMP10:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 12) to <4 x float>*), align 4 ; SSE-NEXT: [[TMP11:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 12) to <4 x float>*), align 4 ; SSE-NEXT: [[TMP12:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP10]], <4 x float> [[TMP11]]) ; SSE-NEXT: store <4 x float> [[TMP12]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 4 ; SSE-NEXT: ret void ; ; AVX256-LABEL: @fcopysign_16f32( ; AVX256-NEXT: [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcA32 to <8 x float>*), align 4 ; AVX256-NEXT: [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcB32 to <8 x float>*), align 4 ; AVX256-NEXT: [[TMP3:%.*]] = call <8 x float> @llvm.copysign.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP2]]) ; AVX256-NEXT: store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4 ; AVX256-NEXT: [[TMP4:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <8 x float>*), align 4 ; AVX256-NEXT: [[TMP5:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <8 x float>*), align 4 ; AVX256-NEXT: [[TMP6:%.*]] = call <8 x float> @llvm.copysign.v8f32(<8 x float> [[TMP4]], <8 x float> [[TMP5]]) ; AVX256-NEXT: store <8 x float> [[TMP6]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4 ; AVX256-NEXT: ret void ; ; AVX512-LABEL: @fcopysign_16f32( ; AVX512-NEXT: [[TMP1:%.*]] = load <16 x float>, <16 x float>* bitcast ([16 x float]* @srcA32 to <16 x float>*), align 4 ; AVX512-NEXT: [[TMP2:%.*]] = load <16 x float>, <16 x float>* bitcast ([16 x float]* @srcB32 to <16 x float>*), align 4 ; AVX512-NEXT: [[TMP3:%.*]] = call <16 x float> @llvm.copysign.v16f32(<16 x float> [[TMP1]], <16 x float> [[TMP2]]) ; AVX512-NEXT: store <16 x float> [[TMP3]], <16 x float>* bitcast ([16 x float]* @dst32 to <16 x float>*), align 4 ; AVX512-NEXT: ret void ; %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4 %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 1), align 4 %a2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 2), align 4 %a3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 3), align 4 %a4 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4), align 4 %a5 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 5), align 4 %a6 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 6), align 4 %a7 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 7), align 4 %a8 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8), align 4 %a9 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 9), align 4 %a10 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 10), align 4 %a11 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 11), align 4 %a12 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 12), align 4 %a13 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 13), align 4 %a14 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 14), align 4 %a15 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 15), align 4 %b0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 0), align 4 %b1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 1), align 4 %b2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 2), align 4 %b3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 3), align 4 %b4 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4), align 4 %b5 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 5), align 4 %b6 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 6), align 4 %b7 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 7), align 4 %b8 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8), align 4 %b9 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 9), align 4 %b10 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 10), align 4 %b11 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 11), align 4 %b12 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 12), align 4 %b13 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 13), align 4 %b14 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 14), align 4 %b15 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 15), align 4 %fcopysign0 = call float @llvm.copysign.f32(float %a0 , float %b0 ) %fcopysign1 = call float @llvm.copysign.f32(float %a1 , float %b1 ) %fcopysign2 = call float @llvm.copysign.f32(float %a2 , float %b2 ) %fcopysign3 = call float @llvm.copysign.f32(float %a3 , float %b3 ) %fcopysign4 = call float @llvm.copysign.f32(float %a4 , float %b4 ) %fcopysign5 = call float @llvm.copysign.f32(float %a5 , float %b5 ) %fcopysign6 = call float @llvm.copysign.f32(float %a6 , float %b6 ) %fcopysign7 = call float @llvm.copysign.f32(float %a7 , float %b7 ) %fcopysign8 = call float @llvm.copysign.f32(float %a8 , float %b8 ) %fcopysign9 = call float @llvm.copysign.f32(float %a9 , float %b9 ) %fcopysign10 = call float @llvm.copysign.f32(float %a10, float %b10) %fcopysign11 = call float @llvm.copysign.f32(float %a11, float %b11) %fcopysign12 = call float @llvm.copysign.f32(float %a12, float %b12) %fcopysign13 = call float @llvm.copysign.f32(float %a13, float %b13) %fcopysign14 = call float @llvm.copysign.f32(float %a14, float %b14) %fcopysign15 = call float @llvm.copysign.f32(float %a15, float %b15) store float %fcopysign0 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4 store float %fcopysign1 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4 store float %fcopysign2 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4 store float %fcopysign3 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4 store float %fcopysign4 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 4 store float %fcopysign5 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4 store float %fcopysign6 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 4 store float %fcopysign7 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4 store float %fcopysign8 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8), align 4 store float %fcopysign9 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 9), align 4 store float %fcopysign10, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 10), align 4 store float %fcopysign11, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 11), align 4 store float %fcopysign12, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12), align 4 store float %fcopysign13, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 13), align 4 store float %fcopysign14, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 14), align 4 store float %fcopysign15, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 15), align 4 ret void } attributes #0 = { nounwind }