; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -passes=instcombine -S | FileCheck %s declare void @use_vscale_2_i32(<vscale x 2 x i32>) declare void @use_vscale_8_i8(<vscale x 8 x i8>) define i32 @extractelement_in_range(<vscale x 4 x i32> %a) { ; CHECK-LABEL: @extractelement_in_range( ; CHECK-NEXT: [[R:%.*]] = extractelement <vscale x 4 x i32> [[A:%.*]], i64 1 ; CHECK-NEXT: ret i32 [[R]] ; %r = extractelement <vscale x 4 x i32> %a, i64 1 ret i32 %r } define i32 @extractelement_maybe_out_of_range(<vscale x 4 x i32> %a) { ; CHECK-LABEL: @extractelement_maybe_out_of_range( ; CHECK-NEXT: [[R:%.*]] = extractelement <vscale x 4 x i32> [[A:%.*]], i64 4 ; CHECK-NEXT: ret i32 [[R]] ; %r = extractelement <vscale x 4 x i32> %a, i64 4 ret i32 %r } define i32 @extractelement_bitcast(float %f) { ; CHECK-LABEL: @extractelement_bitcast( ; CHECK-NEXT: [[R:%.*]] = bitcast float [[F:%.*]] to i32 ; CHECK-NEXT: ret i32 [[R]] ; %vec_float = insertelement <vscale x 4 x float> poison, float %f, i32 0 %vec_int = bitcast <vscale x 4 x float> %vec_float to <vscale x 4 x i32> %r = extractelement <vscale x 4 x i32> %vec_int, i32 0 ret i32 %r } define i8 @extractelement_bitcast_to_trunc(<vscale x 2 x i32> %a, i32 %x) { ; CHECK-LABEL: @extractelement_bitcast_to_trunc( ; CHECK-NEXT: [[R:%.*]] = trunc i32 [[X:%.*]] to i8 ; CHECK-NEXT: ret i8 [[R]] ; %vec = insertelement <vscale x 2 x i32> %a, i32 %x, i32 1 %vec_cast = bitcast <vscale x 2 x i32> %vec to <vscale x 8 x i8> %r = extractelement <vscale x 8 x i8> %vec_cast, i32 4 ret i8 %r } define i8 @extractelement_bitcast_useless_insert(<vscale x 2 x i32> %a, i32 %x) { ; CHECK-LABEL: @extractelement_bitcast_useless_insert( ; CHECK-NEXT: [[TMP1:%.*]] = bitcast <vscale x 2 x i32> [[A:%.*]] to <vscale x 8 x i8> ; CHECK-NEXT: [[R:%.*]] = extractelement <vscale x 8 x i8> [[TMP1]], i64 2 ; CHECK-NEXT: ret i8 [[R]] ; %vec = insertelement <vscale x 2 x i32> %a, i32 %x, i32 1 %vec_cast = bitcast <vscale x 2 x i32> %vec to <vscale x 8 x i8> %r = extractelement <vscale x 8 x i8> %vec_cast, i32 2 ret i8 %r } ; extra use tests define i8 @extractelement_bitcast_insert_extra_use_insert(<vscale x 2 x i32> %a, i32 %x) { ; CHECK-LABEL: @extractelement_bitcast_insert_extra_use_insert( ; CHECK-NEXT: [[VEC:%.*]] = insertelement <vscale x 2 x i32> [[A:%.*]], i32 [[X:%.*]], i64 1 ; CHECK-NEXT: call void @use_vscale_2_i32(<vscale x 2 x i32> [[VEC]]) ; CHECK-NEXT: [[VEC_CAST:%.*]] = bitcast <vscale x 2 x i32> [[VEC]] to <vscale x 8 x i8> ; CHECK-NEXT: [[R:%.*]] = extractelement <vscale x 8 x i8> [[VEC_CAST]], i64 2 ; CHECK-NEXT: ret i8 [[R]] ; %vec = insertelement <vscale x 2 x i32> %a, i32 %x, i32 1 call void @use_vscale_2_i32(<vscale x 2 x i32> %vec) %vec_cast = bitcast <vscale x 2 x i32> %vec to <vscale x 8 x i8> %r = extractelement <vscale x 8 x i8> %vec_cast, i32 2 ret i8 %r } define i8 @extractelement_bitcast_insert_extra_use_bitcast(<vscale x 2 x i32> %a, i32 %x) { ; CHECK-LABEL: @extractelement_bitcast_insert_extra_use_bitcast( ; CHECK-NEXT: [[VEC:%.*]] = insertelement <vscale x 2 x i32> [[A:%.*]], i32 [[X:%.*]], i64 1 ; CHECK-NEXT: [[VEC_CAST:%.*]] = bitcast <vscale x 2 x i32> [[VEC]] to <vscale x 8 x i8> ; CHECK-NEXT: call void @use_vscale_8_i8(<vscale x 8 x i8> [[VEC_CAST]]) ; CHECK-NEXT: [[R:%.*]] = extractelement <vscale x 8 x i8> [[VEC_CAST]], i64 2 ; CHECK-NEXT: ret i8 [[R]] ; %vec = insertelement <vscale x 2 x i32> %a, i32 %x, i32 1 %vec_cast = bitcast <vscale x 2 x i32> %vec to <vscale x 8 x i8> call void @use_vscale_8_i8(<vscale x 8 x i8> %vec_cast) %r = extractelement <vscale x 8 x i8> %vec_cast, i32 2 ret i8 %r } define i32 @extractelement_shuffle_maybe_out_of_range(i32 %v) { ; CHECK-LABEL: @extractelement_shuffle_maybe_out_of_range( ; CHECK-NEXT: [[IN:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[V:%.*]], i64 0 ; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[IN]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = extractelement <vscale x 4 x i32> [[SPLAT]], i64 4 ; CHECK-NEXT: ret i32 [[R]] ; %in = insertelement <vscale x 4 x i32> poison, i32 %v, i32 0 %splat = shufflevector <vscale x 4 x i32> %in, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer %r = extractelement <vscale x 4 x i32> %splat, i32 4 ret i32 %r } define i32 @extractelement_shuffle_invalid_index(i32 %v) { ; CHECK-LABEL: @extractelement_shuffle_invalid_index( ; CHECK-NEXT: [[IN:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[V:%.*]], i64 0 ; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[IN]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = extractelement <vscale x 4 x i32> [[SPLAT]], i64 4294967295 ; CHECK-NEXT: ret i32 [[R]] ; %in = insertelement <vscale x 4 x i32> poison, i32 %v, i32 0 %splat = shufflevector <vscale x 4 x i32> %in, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer %r = extractelement <vscale x 4 x i32> %splat, i32 -1 ret i32 %r } define <vscale x 4 x i32> @extractelement_insertelement_same_positions(<vscale x 4 x i32> %vec) { ; CHECK-LABEL: @extractelement_insertelement_same_positions( ; CHECK-NEXT: ret <vscale x 4 x i32> [[VEC:%.*]] ; %vec.e0 = extractelement <vscale x 4 x i32> %vec, i32 0 %vec.e1 = extractelement <vscale x 4 x i32> %vec, i32 1 %vec.e2 = extractelement <vscale x 4 x i32> %vec, i32 2 %vec.e3 = extractelement <vscale x 4 x i32> %vec, i32 3 %1 = insertelement <vscale x 4 x i32> %vec, i32 %vec.e0, i32 0 %2 = insertelement <vscale x 4 x i32> %1, i32 %vec.e1, i32 1 %3 = insertelement <vscale x 4 x i32> %2, i32 %vec.e2, i32 2 %4 = insertelement <vscale x 4 x i32> %3, i32 %vec.e3, i32 3 ret <vscale x 4 x i32> %4 } define <vscale x 4 x i32> @extractelement_insertelement_diff_positions(<vscale x 4 x i32> %vec) { ; CHECK-LABEL: @extractelement_insertelement_diff_positions( ; CHECK-NEXT: [[VEC_E0:%.*]] = extractelement <vscale x 4 x i32> [[VEC:%.*]], i64 4 ; CHECK-NEXT: [[VEC_E1:%.*]] = extractelement <vscale x 4 x i32> [[VEC]], i64 5 ; CHECK-NEXT: [[VEC_E2:%.*]] = extractelement <vscale x 4 x i32> [[VEC]], i64 6 ; CHECK-NEXT: [[VEC_E3:%.*]] = extractelement <vscale x 4 x i32> [[VEC]], i64 7 ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <vscale x 4 x i32> [[VEC]], i32 [[VEC_E0]], i64 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <vscale x 4 x i32> [[TMP1]], i32 [[VEC_E1]], i64 1 ; CHECK-NEXT: [[TMP3:%.*]] = insertelement <vscale x 4 x i32> [[TMP2]], i32 [[VEC_E2]], i64 2 ; CHECK-NEXT: [[TMP4:%.*]] = insertelement <vscale x 4 x i32> [[TMP3]], i32 [[VEC_E3]], i64 3 ; CHECK-NEXT: ret <vscale x 4 x i32> [[TMP4]] ; %vec.e0 = extractelement <vscale x 4 x i32> %vec, i32 4 %vec.e1 = extractelement <vscale x 4 x i32> %vec, i32 5 %vec.e2 = extractelement <vscale x 4 x i32> %vec, i32 6 %vec.e3 = extractelement <vscale x 4 x i32> %vec, i32 7 %1 = insertelement <vscale x 4 x i32> %vec, i32 %vec.e0, i32 0 %2 = insertelement <vscale x 4 x i32> %1, i32 %vec.e1, i32 1 %3 = insertelement <vscale x 4 x i32> %2, i32 %vec.e2, i32 2 %4 = insertelement <vscale x 4 x i32> %3, i32 %vec.e3, i32 3 ret <vscale x 4 x i32> %4 } define i32 @bitcast_of_extractelement( <vscale x 2 x float> %d) { ; CHECK-LABEL: @bitcast_of_extractelement( ; CHECK-NEXT: [[BC:%.*]] = bitcast <vscale x 2 x float> [[D:%.*]] to <vscale x 2 x i32> ; CHECK-NEXT: [[CAST:%.*]] = extractelement <vscale x 2 x i32> [[BC]], i64 0 ; CHECK-NEXT: ret i32 [[CAST]] ; %ext = extractelement <vscale x 2 x float> %d, i32 0 %cast = bitcast float %ext to i32 ret i32 %cast } define i1 @extractelement_is_zero(<vscale x 2 x i32> %d, i1 %b, i32 %z) { ; CHECK-LABEL: @extractelement_is_zero( ; CHECK-NEXT: [[EXT:%.*]] = extractelement <vscale x 2 x i32> [[D:%.*]], i64 0 ; CHECK-NEXT: [[BB:%.*]] = icmp eq i32 [[EXT]], 0 ; CHECK-NEXT: ret i1 [[BB]] ; %ext = extractelement <vscale x 2 x i32> %d, i32 0 %bb = icmp eq i32 %ext, 0 ret i1 %bb } ; OSS-Fuzz #25272 ; https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=25272 define i32 @ossfuzz_25272(float %f) { ; CHECK-LABEL: @ossfuzz_25272( ; CHECK-NEXT: [[VEC_FLOAT:%.*]] = insertelement <vscale x 4 x float> poison, float [[F:%.*]], i64 0 ; CHECK-NEXT: [[VEC_INT:%.*]] = bitcast <vscale x 4 x float> [[VEC_FLOAT]] to <vscale x 4 x i32> ; CHECK-NEXT: [[E:%.*]] = extractelement <vscale x 4 x i32> [[VEC_INT]], i64 2147483647 ; CHECK-NEXT: ret i32 [[E]] ; %vec_float = insertelement <vscale x 4 x float> poison, float %f, i32 0 %vec_int = bitcast <vscale x 4 x float> %vec_float to <vscale x 4 x i32> %E = extractelement <vscale x 4 x i32> %vec_int, i32 2147483647 ret i32 %E }