README.md

Eocalon

This project was born from my enjoyment of Dungeons and Dragons, my inability to structure my free time in a way that let me play regularly, my playing with tectonic.js, and my ability to write code.

Eocalon will be a setting for tabletop role playing games in interactive digital form. The main screen will be a map of the world which will be navigable via similar means to map applications based on Earth. This will be integrated with pages providing information about places on the map, including demographics, climate, and sometimes specific NPCs that players might meet.

The initial focus will be on making a workable setting for the 5th edition of Dungeons and Dragons, but in time I would also like to add variations of the setting optimised for playing with other systems.

Roadmap

  1. Train a tensorflow neural network on the chosen tectonic.js file (in progress)
  2. Use the javascript version of tensorflow and the trained model to draw the map on an HTML canvas
  3. Start adding things like continent names
  4. Design at least one calendar to be used by the inhabitants of the setting (in progress)
  5. Start adding cities to the map.

Contributing

I'm quite likely to accept purely technical contributions: I'm expecting this project to be a lot of work.

I'm less likely to accept contributions which add details to the setting; but:

  • It doesn't hurt to ask
  • I encourage derivatives of this project, and even maintain a channel generic intended to facilitate this.