/* Copyright 2021 bbrfkr
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"

/* This is a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT( \
  L00, L01, L02, L03, L04,      R00, R01, R02, R03, R04, \
  L10, L11, L12, L13, L14,      R10, R11, R12, R13, R14, \
  L20, L21, L22, L23, L24,      R20, R21, R22, R23, R24, \
  L30, L31, L32, L33, L34,      R30, R31, R32, R33, R34  \
  ) \
  { \
    { L00, L01, L02, L03, L04, R00, R01, R02, R03, R04 }, \
    { L10, L11, L12, L13, L14, R10, R11, R12, R13, R14 }, \
    { L20, L21, L22, L23, L24, R20, R21, R22, R23, R24 }, \
    { L30, L31, L32, L33, L34, R30, R31, R32, R33, R34 }, \
  }