#pragma once
#include "quantum.h"
#define XXX KC_NO
#define LAYOUT_ortho_6x4( \
k00, k10, k20, k30, \
k01, k11, k21, k31, \
k02, k12, k22, k32, \
k03, k13, k23, k33, \
k04, k14, k24, k34, \
k05, k15, k25, k35 \
) { \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k33, k34, k35 } \
}
#define LAYOUT_ortho_4x6( \
k05, k04, k03, k02, k01, k00, \
k15, k14, k13, k12, k11, k10, \
k25, k24, k23, k22, k21, k20, \
k35, k34, k33, k32, k31, k30 \
) { \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k33, k34, k35 } \
}
#define LAYOUT_numpad_6x4( \
k00, k10, k20, k30, \
k01, k11, k21, k31, \
k02, k12, k22, \
k03, k13, k23, k32, \
k04, k14, k24, \
k05, k25, k34 \
) { \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, XXX }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, XXX, k34, XXX } \
}
#define LAYOUT LAYOUT_ortho_4x6