#include QMK_KEYBOARD_H
enum layer_names {
_BASE,
_FN,
_FN1
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_60_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, MO(_FN)
),
[_FN] = LAYOUT_60_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_MS_ACCEL0, KC_MS_BTN1, KC_MS_UP, KC_MS_BTN2, _______, _______, _______, _______, _______, _______, KC_PSCREEN, _______, _______, _______,
KC_MS_ACCEL1, KC_MS_LEFT, KC_MS_DOWN,KC_MS_RIGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_MS_ACCEL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, MO(_FN1),
_______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______
),
[_FN1] = LAYOUT_60_ansi(
BL_TOGG, BL_STEP, BL_ON, BL_OFF, BL_INC, BL_DEC, BL_BRTG, _______, _______, _______, _______, BL_DEC, BL_INC, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
)
};